Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 17:50:02 Player: Dadrick Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (167) 835 Value Destroyed (4191) 4191 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (2276) 2276 TOTAL SCORE: 18942 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 3386 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Built Enhanced Grunts 300 Friendly Fire -4078 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Improved Trap Extractor (6/6 Fire) Enhanced Nova Cannon Advanced EMP Blaster Nanosword Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Advanced Transmission Jammer Medium Regenerative Plating Improved Component Analysis Suite > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Particle Reactor Light Particle Reactor Long-range Sensor Array Advanced Dynamic Insulation System Improved Trap Extractor Advanced Trap Extractor Compact HERF Cannon Nova Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 158] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Utility 10 | . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . 1 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 5 20 10 17 13 . . 3 1 2 1 1 . . . 1 4 . 6 15 . 4 10 1 2 1 21 11 . Power 19 | 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . 2 1 . . . 4 4 . Engine 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Core 4 | . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 3 . Propulsion 43 | 2 2 5 3 8 5 . . . . 1 . . . . . 1 . . 1 5 . . . . . 1 9 . . Treads 19 | 2 2 5 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Flight 18 | . . . . . 5 . . . . 1 . . . . . 1 . . 1 3 . . . . . 1 6 . . Utility 55 | 2 1 6 2 4 4 . . . . 1 . 1 . . . . 4 . 3 7 . 2 6 1 1 . 4 6 . Device 26 | 1 . 1 . . 1 . . . . . . . . . . . 3 . 2 5 . 1 4 . 1 . 3 4 . Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . 1 2 . Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Protection 16 | . . 4 2 4 1 . . . . . . . . . . . . . 1 . . 1 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 8 4 4 3 . . 3 1 . 1 . . . . . . . 1 2 . . 3 . 1 . 4 1 . Energy Gun 5 | 1 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 14 | 1 . 6 1 3 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Launcher 6 | . . . . 1 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Unidentified Prototypes 27 | . . . 1 1 . . . 3 . . 1 . . 1 . . . . . 8 . 1 4 . . . 5 2 . Parts Lost 49 | . 3 4 1 1 . . . . . . . . . . . 1 . . 3 2 . 1 2 . . 2 15 7 7 Power 7 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 1 . Propulsion 16 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 7 3 2 Utility 21 | . 1 2 1 1 . . . . . . . . . . . . . . 2 1 . . 1 . . . 5 3 4 Weapon 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Highest Loss Streak 9 | . 2 2 1 1 . . . . . . . . . . . 1 . . 3 1 . 1 1 . . 2 9 6 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 1 8 15 19 19 9 10 10 10 10 8 8 8 10 9 10 9 9 10 9 9 9 9 9 10 10 9 9 9 6 Power . | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 Propulsion 3 | . 3 5 7 6 1 1 1 1 1 . . . 2 2 2 1 1 1 1 1 2 1 1 1 1 . . . . Utility 4 | . 1 4 7 7 3 4 4 4 4 3 3 3 3 3 3 3 3 4 2 3 3 4 5 6 6 6 4 4 2 Weapon 3 | . 1 4 4 4 2 3 3 3 3 3 3 3 3 2 3 3 3 3 2 2 2 2 2 2 2 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 14 3 2 6 . . . . . . . . . . . . . . . . 1 . . . . . 2 5 Power 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 9 | . 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 2 1 1 4 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Weapon 8 | . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 88 84 84 84 84 82 86 86 86 85 86 84 85 88 87 89 94 87 95 92 93 92 68 66 20 Engine 4 | . 13 11 11 3 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Core 2 | . . . . 5 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 3 1 Treads 14 | . 28 32 33 35 4 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 32 38 38 38 38 40 40 40 40 40 40 39 35 35 34 34 35 34 36 36 36 36 20 15 3 Device 7 | . 13 1 . 8 8 7 7 7 7 6 6 6 6 5 6 6 11 11 13 11 10 9 9 10 10 10 12 10 3 Storage 7 | . 14 11 11 9 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 Processor 6 | . . . . . 5 7 7 7 7 6 6 6 6 6 6 6 5 5 5 9 17 15 15 15 15 15 13 14 8 Hackware 1 | . . . . . . . . . . 2 6 6 6 6 6 6 10 11 11 5 . . . . . . . . . Protection 5 | . . 9 11 8 7 7 7 7 7 6 6 6 6 6 6 6 3 4 2 5 5 5 5 5 5 5 1 2 . Energy Gun 2 | . 14 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 21 30 24 4 . . . . . . . . . . . . . . . . . . . 4 5 . . . Slashing Weapon 3 | . . . . . 3 6 7 7 6 6 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 5 5 10 1 Peak Build Rating 158 | 7 8 22 24 32 36 30 32 40 30 35 42 38 38 40 38 42 51 49 52 69 68 79 94 91 96 96 156 158 81 Average Rating 47 | 5 7 18 20 28 30 29 30 30 30 33 35 36 38 37 38 39 45 47 49 62 67 72 86 90 95 94 103 120 36 On Entrance 47 | . 7 7 22 18 30 30 30 30 30 30 35 35 38 38 38 38 40 47 47 49 68 67 71 91 89 96 91 119 81 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 1 1 1 1 1 1 6 6 6 7 6 . 7 . . . . 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 29 64 64 62 58 22 22 22 25 22 22 22 22 22 22 23 23 23 24 31 31 31 40 38 39 39 54 44 32 Greatest Support 83 | 40 40 69 69 83 83 25 25 25 25 25 25 25 25 25 25 25 29 25 29 34 34 34 39 39 39 39 63 60 32 Greatest Overweight (x) 7 | . . . . 1 1 . . . . . . . . . . . . . 7 7 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 10 17 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 20 | 3 13 20 20 20 20 10 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 1 8 15 19 19 9 10 9 10 10 8 8 8 10 9 10 9 9 9 9 9 9 9 9 10 10 9 9 9 6 Final Capacity 20 | 8 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 13 20 20 20 10 10 10 10 10 8 8 10 10 10 10 9 10 10 9 10 9 10 10 10 10 9 10 10 5 Class Distribution -------------------- 19% | Tank 14% | Sprinter 13% | Mutant 10% | Commander-Scout 7% | Scout 7% | Scavenger-Tank 7% | Scavenger-Scout 4% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Commander-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Scout | -4/Archives Commander-Scout | -4/Hub_04(d) Scout | -3/Research Ninja | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Matter Collected 4762 | 280 230 561 516 978 120 80 20 30 35 . 20 50 . 40 . 10 165 40 90 539 . 79 248 41 50 4 253 222 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7270 | 131 667 1705 1073 1198 117 50 . . 59 . . 445 . . . . 263 64 87 194 . 31 594 81 67 84 184 49 127 Parts 372 | 8 37 91 58 82 . 3 . . 2 . . 15 . . . . 6 . 7 4 . 5 17 5 8 5 13 2 4 Haulers Intercepted 20 | . 1 6 5 3 . . . . . . . 3 . . . . . . . . . . 2 . . . . . . Recyclers Shooed 5 | . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 2 5 2 . . . . 7 . . . . . 2 . . . . . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 94 | . 15 26 9 25 . 3 . . 1 . . . . . . . . . 5 3 . . 2 . . . 5 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Guns 75 | . 15 26 9 25 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . AOE 14 | . . . . . . 3 . . 1 . . . . . . . . . 5 . . . . . . . 5 . . Classes Destroyed 15 | 2 5 4 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Worker 8 | . 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 8 | . . 2 . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 20 | . 1 6 5 3 . . . . . . . 3 . . . . . . . . . . 2 . . . . . . Recycler 14 | 1 . 2 4 . 2 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . . Watcher 9 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Swarmer 34 | . 3 6 . 11 . 3 . . . . . . . . . . . . 5 1 . . . . . . 5 . . Grunt 30 | . 12 8 3 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . Brawler 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 24 | . . 9 6 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 3 7 7 6 2 3 . . 1 . . 3 . . . . 1 . 5 1 . 1 3 . 2 2 3 1 1 Combat Bots Only 7 | . 3 7 6 5 . 3 . . 1 . . . . . . . . . 5 1 . . 2 . . . 3 . . Max Kills in Single Turn 3 | 1 1 3 1 2 1 2 . . 1 . . 1 . . . . 1 . 3 1 . 1 1 1 1 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 1 . . . . . . . . . 3 . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . A7 (-4/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Hostile Shots Fired 847 | . 71 100 35 124 . 4 . . 6 3 . 21 . . . 8 10 . 10 3 . 5 6 . . 11 199 84 147 Missed 339 | . 13 26 6 30 . 1 . . 2 1 . 12 . . . 4 5 . 4 1 . 5 1 . . 5 110 47 66 Hits 508 | . 58 74 29 94 . 3 . . 4 2 . 9 . . . 4 5 . 6 2 . . 5 . . 6 89 37 81 Melee 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 505 | . 58 73 29 92 . 3 . . 4 2 . 9 . . . 4 5 . 6 2 . . 5 . . 6 89 37 81 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Strikes 24 | . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . 1 7 3 6 Damage Taken 10049 | . 674 1023 452 1236 . 40 . . 66 . . 56 . . . 69 21 . 99 148 . 319 281 . . 340 1957 1457 1811 Core 3315 | . 107 63 38 123 . . . . 17 . . 16 . . . . . . 18 61 . 70 111 . . 66 543 449 1633 Absorbed by Shields 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . 17 . 26 . . . . . . . Regen/Repaired (Parts) 454 | . . . . . 45 . . 58 . . . . . . . . . . . 1 . . . 24 . 16 121 189 . Core Remaining (%) 80 | 100 57 . 74 77 . . . . 97 . . . . . . 98 . . . . 92 . . . . 78 58 69 . Volleys Fired 376 | 10 73 84 36 73 . 2 1 . 3 . . 2 . 1 . 2 1 2 3 43 1 3 9 1 4 5 7 10 . Largest 3 | 2 2 3 3 3 . 1 1 . 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Hottest 113 | 60 70 113 69 69 . 30 30 . 36 . . 30 . 30 . 30 36 30 30 47 47 47 48 48 35 35 35 113 . Shots Fired 834 | 20 145 241 108 219 . 2 1 . 3 . . 2 . 1 . 2 1 2 3 43 1 3 9 1 4 5 8 10 . Gun 745 | 20 145 241 108 219 . . . . . . . . . . . . . . . . . . . . 4 5 3 . . Cannon 66 | . . . . . . . . . . . . . . . . . . . . 42 1 3 9 1 . . . 10 . Launcher 23 | . . . . . . 2 1 . 3 . . 2 . 1 . 2 1 2 3 1 . . . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | 10 73 142 108 219 . . . . . . . . . . . . . . . 42 1 3 9 1 4 5 3 . . Thermal 109 | 10 72 17 . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Explosive 18 | . . . . . . 2 1 . . . . 2 . 1 . 2 . 2 3 . . . . . . . 5 . . Electromagnetic 87 | . . 82 . . . . . . 3 . . . . . . . 1 . . 1 . . . . . . . . . Robot Hit Streak 24 | 4 15 24 23 14 . . . . 3 . . . . . . . . . . 9 . . 5 . 4 . 5 . . Robot Miss Streak 10 | 3 4 10 3 3 . 1 . . . . . . . . . . . . . 3 . . 1 1 . . 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 20 | . 4 9 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 646 | 10 99 166 78 152 2 . . . 3 1 . 8 . . . . 1 1 4 22 . 4 59 19 7 2 5 1 2 Core Hits 284 | 6 40 74 29 59 . 4 . . 3 . . 5 . . . . 1 . 10 12 . 2 8 5 3 5 16 1 1 Critical Kills 7 | . 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 18 | . 3 . 1 5 . . . . . . . 1 . . . . . . . 2 . . 3 2 1 . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Smash 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . Melee Attacks 299 | . . . 10 19 3 . 5 . 1 7 . 15 7 12 . 9 6 4 7 1 4 17 55 32 16 9 36 19 5 Impact 32 | . . . 10 19 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . 5 . 1 7 . 15 7 12 . 9 6 4 7 . 4 17 15 32 16 9 34 19 5 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sneak Attacks 92 | . . . 3 4 2 . . . . . . 4 . . . . 1 . 2 1 . 3 45 19 1 1 4 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15176 | 111 976 2511 1394 2615 193 203 . . 160 47 . 576 . . . . 111 67 503 1319 . 264 876 997 276 533 1080 125 239 Guns 6879 | 111 976 2304 1116 2261 . . . . . . . . . . . . . . . . . . . . 111 . . . . Cannons 1062 | . . . . . . . . . . . . . . . . . . . . 947 . . 115 . . . . . . Explosions 2251 | . . 187 . . . 203 . . 160 . . . . . . . 40 . 243 372 . . . . . 405 641 . . Melee 4937 | . . . 278 345 193 . . . . 47 . 576 . . . . 71 67 260 . . 264 761 997 165 128 439 125 221 Ramming 47 | . . 20 . 9 . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 6114 | 45 390 1129 1116 2261 . . . . . . . . . . . . . . . 947 . . 115 . 111 . . . . Thermal 1246 | 66 586 325 . . . . . . . . . . . . . . . . . 269 . . . . . . . . . Explosive 1087 | . . . . . . 203 . . . . . . . . . . . . 243 . . . . . . . 641 . . Electromagnetic 1745 | . . 1037 . . . . . . 160 . . . . . . . 40 . . 103 . . . . . 405 . . . Impact 816 | . . . 278 345 193 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4121 | . . . . . . . . . . 47 . 576 . . . . 71 67 260 . . 264 761 997 165 128 439 125 221 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 2 5 2 5 Average Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 3 1 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . 15 . . . . . . . . . . . . . . . . . . 3 2 . 5 2 . . 29 3 2 Message Errors 16 | . 7 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 6 . . Matter Fused 20 | . 3 . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . 10 1 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 6 . . Energy Discharges 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . 1 Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 965 | . . 38 60 . 138 1 . . . . . . . . . . 41 51 50 8 . . 62 28 45 78 219 . 146 Projectiles 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Explosions 117 | . . 38 . . . 1 . . . . . . . . . . . . . . . . . . . 78 . . . Melee 840 | . . . 60 . 138 . . . . . . . . . . . 41 51 50 . . . 62 28 45 . 219 . 146 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . 150 . . . . . . . . . . . . . . . . . 71 . . . . . 188 . . 9 Shots 7 | . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Rammed 10 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 11 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 40 159 310 58 422 10 21 14 34 17 . 3 8 . 3 3 6 9 . 6 181 2 18 82 255 9 30 252 365 . Average Temperature 35 | 18 44 73 16 41 3 8 5 13 6 . 2 3 . 3 2 3 3 . 3 27 1 5 12 96 5 8 116 84 . Received Heat Transfer 2018 | . 345 219 159 414 . . . . . . . 6 . . . 9 . . . . . . 25 . . 33 220 543 45 Effects 8 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 4 2 . . . . . 2 . . . . . . . . . . 1 . . 1 . . 1 . . . Impact Corruptions 7 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2663 | 150 1556 607 . . . . . . . . . . . . . . . . . 350 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Maximum Alert Level 3 | . . 1 2 1 . . . . . . . 1 . . . . . . . . . . 3 2 1 3 3 3 2 Low Security (%) 60 | 100 100 67 53 99 100 . . . . 100 100 78 . . . . 100 . . . . 100 27 . 54 52 . . . Level 1 14 | . . 32 29 . . . . . . . . 21 . . . . . . . . . . 11 2 45 22 . . 61 Level 2 19 | . . . 17 . . . . . . . . . . . . . . . . . . . 14 97 . 3 85 95 38 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . 21 14 4 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1073 | 5 72 261 439 203 37 . . . . 162 50 281 . . . . 150 . . . . 62 889 531 295 1073 810 704 586 Initial 501 | . . 16 38 67 37 . . . . 150 50 7 . . . . 150 . . . . . . 431 166 14 501 426 387 Average 228 | . 20 125 209 111 19 . . . . 147 33 94 . . . . 122 . . . . 15 510 462 177 316 571 585 399 Influence Increases 10290 | 15 428 828 957 769 44 70 . . 79 185 . 380 95 . . 45 239 5 115 185 . 135 1291 206 225 1473 1258 844 419 Destroy 0b10 Robot/C 3760 | . 300 520 480 500 . 60 . . 40 . . 140 80 . . . 20 . 100 140 . 20 560 80 80 400 100 120 20 Destroy 0b10 Robot/NC 445 | 15 15 70 65 50 10 . . . 10 . . 35 . . . . 15 5 5 . . 15 45 5 10 45 20 5 5 Destroy Leader 800 | . 64 144 152 120 . 10 . . 10 . . 56 10 . . . 10 . 10 . . 12 46 . . 92 12 42 10 Allied During Kill 1247 | . . . 160 . . . . . 19 . . 33 5 . . . 2 . . 30 . 9 579 85 90 168 . 64 3 Successful Hack 119 | . 19 37 18 25 4 . . . . . . . . . . . . . . . . . . . . . . 16 . Select Force Hacks 60 | . . . . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . 30 45 15 15 . . . . . . . . . . . 15 . . . . 15 . . 15 180 . 15 . Destroy Structure 934 | . . 27 7 14 . . . . . 5 . 26 . . . . 12 . . . . 34 46 36 30 498 106 87 6 Advance Influence 300 | . . . . . . . . . . 150 . . . . . . 150 . . . . . . . . . . . . Partial Spotted 285 | . . . . . 15 . . . . . . 60 . . . . . . . . . 15 . . . 75 45 60 15 Lose Combat Pursuer 1995 | . 30 . 30 15 . . . . . . . 30 . . . 45 15 . . 15 . 15 15 . . 15 975 435 360 Influence Decreases 9714 | 15 389 776 887 847 127 60 10 . 79 40 135 148 240 97 . 45 140 104 115 173 12 133 522 560 601 557 1456 957 489 Entered New Map 2142 | . . 23 53 94 46 . 2 . . . 95 3 90 19 . . . 37 . . 12 . 2 340 251 27 456 333 259 Time Decay 4995 | 15 359 563 514 583 81 60 8 . 79 40 40 125 130 78 . 45 100 47 105 103 . 116 400 160 310 50 470 294 120 Search Patrol Dispatched 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 200 . Lost Part 454 | . 30 40 10 10 . . . . . . . . . . . . . . 10 14 . 10 20 . . 20 150 70 70 Lost Ally 1173 | . . . 160 10 . . . . . . . 20 20 . . . 40 20 . 56 . 7 100 60 40 460 80 60 40 Purge Threat 450 | . . 150 150 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 3 2 1 . . . . 1 . 3 . . . . 1 . . . . 4 2 . . 8 7 7 7 Investigation 9 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 Extermination 14 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 5 3 2 Reinforcement 20 | . 1 . 2 1 1 . . . . . . 1 . . . . . . . . . 2 1 . . 4 2 4 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Distress Signals 39 | . 6 3 3 3 . . . . . 1 . . . . . . 2 . . . . . 2 1 . 6 7 4 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Times Spotted 452 | . 27 44 32 37 1 3 . . 4 3 . 10 . . . 4 9 . 5 39 . 13 22 1 6 20 94 47 31 Peak Tracking Total 21 | . 3 9 5 5 1 3 . . 2 3 . 3 . . . 3 4 . 5 13 . 5 4 1 1 10 21 12 18 Tactical Retreats 49 | . 2 . 2 1 . . . . . . . 1 . . . 3 1 . . 1 . 1 1 . . 1 16 14 5 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 18 | . 3 1 . . 1 . . . . 1 . . . . . . 2 . . . . . 3 . . . 2 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . 5 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 25 | . . 2 3 1 1 . . . . . . . . 1 . . 1 . . . . 1 1 . 1 12 . 1 . Max in Single Turn 5 | . . 2 1 1 1 . . . . . . . . 1 . . 1 . . . . 1 . . . 5 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 54 | . 5 12 9 7 3 . . . . 1 . . . 2 4 . 1 . . 1 . 3 . . . 1 . 4 1 Terminals 32 | . 5 10 9 5 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 2 1 Total Hacks 140 | . 9 26 20 14 6 . . . . 1 . . . 13 27 . 2 . . 1 . 6 . . . 2 . 10 3 Successful 92 | . 5 16 12 7 4 . . . . 1 . . . 13 27 . 1 . . 1 . 3 . . . . . 2 . Failed 48 | . 4 10 8 7 2 . . . . . . . . . . . 1 . . . . 3 . . . 2 . 8 3 Catastrophic 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 1 14 12 6 1 . . . . 4 . 12 . . . . 10 . . 1 . 15 4 1 . 14 27 34 7 Terminals 66 | . 9 22 20 10 3 . . . . . . . . . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 4 . 2 . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Garrison Access 15 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 2 . 6 3 Terminal Hacks 63 | . 5 6 6 3 1 . . . . . . . . 13 27 . . . . 1 . 1 . . . . . . . Record 23 | . . . . . . . . . . . . . . 12 11 . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 7 | . . . 4 . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 17 | . . 6 6 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 15 | . . 6 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 9 7 5 2 . . . . . . . . . . . 1 . . . . 2 . 1 . 1 . 3 1 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 37 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . . . . . . 5 . . 18 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total Allies 88 | . . . 10 1 . . . 4 . . . 2 . . . . 3 . . 5 . 3 39 5 . 7 4 3 2 Largest Group 30 | . . . 10 1 . . . 4 4 3 . 2 1 . . . 3 1 . 5 . 2 30 29 27 30 4 3 2 Highest-Rated Group 1921 | . . . 88 10 . . . 157 157 116 . 170 85 . . . 153 51 . 256 . 206 1409 1642 1454 1921 156 345 162 Highest-Rated Ally 159 | . . . 16 10 . . . 41 41 41 . 85 85 . . . 51 51 . 68 . 103 159 159 96 96 39 115 81 Zionite Dispatches 12 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 . . 3 1 1 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Light 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 583 | . . . 102 . . . . . 8 . . 22 5 . . . 12 . . 16 . 6 190 42 19 124 4 27 6 Total Damage 17655 | . . . 870 . . . . . 132 . . 1179 198 . . . 334 . . 706 . 444 5603 1126 375 4864 58 1533 233 Kills 121 | . . . 15 . . . . . 3 . . 9 4 . . . 2 . . 4 . 2 34 5 5 31 . 6 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Active Infowar (turns) 12065 | 37 1355 233 . 1761 208 163 143 422 348 82 85 302 268 203 21 172 212 128 483 674 310 398 992 328 695 112 1185 648 97 Optics 4719 | . . . . . . . . . . . . . . . . . . . . 302 310 398 992 328 695 112 1185 397 . Sensors 8070 | . . . . . 184 163 143 422 348 82 85 302 268 203 21 172 212 128 467 674 310 397 637 328 695 112 1040 580 97 Terrain 3982 | . . 233 . 1761 71 . . . . . . . . . . . 138 118 483 371 285 256 . . . . 266 . . Seismic 1392 | 37 1355 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Jamming 394 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 90 ECM 139 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . 101 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 1 1 1 . . . 1 1 . . . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 1 6 8 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Turns Passed 15897 | 180 1409 2072 1587 1816 208 163 143 422 348 82 85 302 268 206 21 172 216 128 483 674 310 398 992 328 695 112 1185 648 244 Spaces Moved 17384 | 90 663 1005 624 797 425 593 454 899 455 242 331 722 350 658 82 468 477 402 441 822 361 750 988 157 86 283 1837 1472 450 Core 278 | 4 . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 271 Treads 3184 | 86 663 1005 624 797 9 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13922 | . . . . . 416 593 454 899 455 242 331 722 350 658 82 468 477 402 440 820 361 750 988 157 86 283 1837 1472 179 Fastest Speed 14 | 50 160 160 160 160 26 26 26 26 26 25 25 25 25 25 25 25 21 26 21 22 22 22 18 18 18 17 14 28 42 Average Speed 51 | 155 160 160 160 166 29 26 26 26 26 25 25 25 25 25 25 25 25 26 26 26 22 22 18 18 18 17 27 32 46 Slowest Speed 400 | 160 160 160 160 250 167 26 26 26 26 25 25 25 25 25 25 26 26 26 400 400 22 27 85 18 18 18 37 42 50 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . 1 . . 1 1 . . . . . 8 . . 2 . 6 9 . . 1 26 15 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 88 94 90 77 10 81 62 87 61 10 93 19 52 68 68 65 15 56 58 88 49 22 95 53 84 50 68 47 20 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 12 | . . 1 2 1 . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . 2 2 . Known Exits Taken 25 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 2 1 2 . . . . 3 3 . 1 . 3 2 . . . . . . . . . . Spaces Dug 179 | . . . 1 10 . . 5 . . 5 . 7 7 11 . 9 2 3 1 11 5 14 1 13 13 7 30 22 2 Terrain Destroyed 682 | . . 30 1 10 . 11 14 . . 5 . 18 7 23 . 33 2 19 17 15 5 14 3 14 15 337 60 27 2 Melee 159 | . . . 1 10 . . 5 . . 5 . 7 7 11 . 9 2 3 1 . 4 11 1 13 13 7 30 17 2 Projectile 39 | . . . . . . . . . . . . . . . . . . . . 15 1 3 2 1 2 . 5 10 . AOE 484 | . . 30 . . . 11 9 . . . . 11 . 12 . 24 . 16 16 . . . . . . 330 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total 23279 | 109 883 1303 1122 1099 508 598 469 1086 678 252 331 818 519 679 81 503 547 416 794 1230 583 947 1774 407 736 324 2414 1590 479 Wait 4738 | . 124 131 411 155 38 2 9 182 218 2 . 75 163 4 . 20 55 6 333 284 217 168 677 215 626 28 509 74 12 Move 17225 | 89 662 1004 623 796 424 592 451 898 454 240 328 721 349 657 81 467 461 401 440 817 360 737 969 156 85 280 1790 1443 450 Hop 60 | . . . . . . . 1 . . 1 1 . . . . . 7 . . 2 . 6 8 . . 1 20 13 . Pick Up 99 | 3 14 29 10 7 11 . . . . . . 2 . . . . 2 . . 2 . 4 3 . . . 5 4 3 Fast Attach 113 | 7 1 8 5 10 6 . . 3 . . 1 . . 2 . . 9 . 1 14 . 3 7 1 3 . 23 9 . Attach 50 | . 1 7 2 2 7 . 1 . . 2 . 1 . 1 . 3 1 1 5 1 . 2 3 . . 1 6 3 . Detach 23 | . . 1 . . 2 . 1 . . . . 1 . 1 . 2 1 1 3 1 . 2 1 . . . 3 3 . Swap 71 | . 3 8 10 17 2 2 . . 2 . . 1 . . . . 2 1 2 6 1 1 6 . . . 4 3 . Drop 142 | . 5 27 15 18 15 . . 3 . . 1 . . 1 . . 2 . . 13 . 4 8 2 2 . 12 9 5 Fire 376 | 10 73 84 36 73 . 2 1 . 3 . . 2 . 1 . 2 1 2 3 43 1 3 9 1 4 5 7 10 . Melee 298 | . . . 10 19 3 . 5 . 1 7 . 15 7 12 . 9 6 4 7 1 4 17 55 32 16 9 35 19 5 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . . . 46 . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 11) 1480 | -10/Materials | Discovered new exit (range 10) 1522 | -10/Materials | Build established: Scavenger-Mutant 1590 | -10/Materials | Entered another Materials area 1590 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1590 | -9/Materials | Discovered new exit (range 7) 1636 | -9/Materials | Identified exit to Mines 1636 | -9/Materials | Identified exit to Storage 1774 | -9/Materials | Destroyed 7 combat bots 2263 | -9/Materials | Build established: Tank 2603 | -9/Materials | Discovered new exit (range 11) 2940 | -9/Materials | Learned location of 1 exit from Storage 3119 | -9/Materials | Discovered new exit (range 7) 3126 | -9/Materials | Learned location of 1 exit from Storage 3171 | -9/Materials | Learned Materials stockpile data 3204 | -9/Materials | Identified exit to Materials 3306 | -9/Materials | Learned Materials emergency access door positions 3371 | -9/Materials | Learned location of Zion (-7) 3662 | -9/Materials | Entered Storage 3664 | -9/Storage | Identified exit to Recycling 4070 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4356 | -9/Storage | Lost 4 allies 4726 | -9/Storage | Learned location of Recycling (-9) 4780 | -9/Storage | Learned location of Mines (-9) 4885 | -9/Storage | Loaded intel: 16 trap records 4901 | -9/Storage | Learned location of 3 exits from Materials 4906 | -9/Storage | Learned Materials trap positions 4920 | -9/Storage | Learned location of 1 exit from Recycling 5249 | -9/Storage | Entered Materials 5249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5250 | -8/Materials | Identified exit to Factory 5251 | -8/Materials | Loaded intel: 17 trap records 6158 | -8/Materials | Build established: Scavenger-Tank 7065 | -8/Materials | Entered Factory 7065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7106 | -7/Factory | Discovered new exit (range 11) 7131 | -7/Factory | Identified exit to Lower Caves 7190 | -7/Factory | Discovered new exit (range 3) 7191 | -7/Factory | Identified exit to Factory 7252 | -7/Factory | Repaired Lgt. Nuclear Core+ 7273 | -7/Factory | Entered Lower Caves 7286 | -7/Lower Caves | Encountered a Warlord checkpoint 7394 | -7/Lower Caves | Entered a destroyed Warlord outpost 7415 | -7/Lower Caves | Discovered new exit (range 10) 7430 | -7/Lower Caves | Identified exit to Lower Caves 7436 | -7/Lower Caves | Build established: Sprinter 7436 | -7/Lower Caves | Entered another Lower Caves area 7496 | -7/Lower Caves | Encountered a Warlord checkpoint 7498 | -7/Lower Caves | Learned Factory terminal intel 7538 | -7/Lower Caves | Discovered new exit (range 8) 7540 | -7/Lower Caves | Identified exit to Zion 7579 | -7/Lower Caves | Entered Zion 7606 | -7/Zion | Discovered new exit (range 14) 7626 | -7/Zion | Learned Factory non-interactive machine intel 7646 | -7/Zion | Visited the Megawrench Repair Shop 7685 | -7/Zion | Found Prototype Launcher 7685 | -7/Zion | Identified Gui. Missile Launcher 7690 | -7/Zion | Found Prototype Launcher 7690 | -7/Zion | Identified Rocket Array 7711 | -7/Zion | Received a hallucinogenic algorithm 7746 | -7/Zion | Met Imprinter 7751 | -7/Zion | Imprinted 7753 | -7/Zion | Declared Zion's savior 7789 | -7/Zion | Megawrench repaired 3 parts 7821 | -7/Zion | Identified exit to Proximity Caves 8001 | -7/Zion | Entered Proximity Caves 8001 | -6/Proximity Caves | Accompanied by 4 allies 8004 | -6/Proximity Caves | Spotter reported a threat 8248 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8266 | -6/Proximity Caves | Learned Factory garrison access intel 8349 | -6/Proximity Caves | Entered Factory 8349 | -6/Factory | Accompanied by 3 allies 8349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8350 | -6/Factory | Loaded intel: 224 non-interactive machine locations 8351 | -6/Factory | Loaded intel: 26 terminal locations 8352 | -6/Factory | Loaded intel: 4 garrison access locations 8386 | -6/Factory | Spotted B-75 Beast 8431 | -6/Factory | Sucked down chute 8431 | -6/Factory | Entered Waste 8431 | -6/Waste | The area was eerily silent 8504 | -6/Waste | Discovered new exit (range 16) 8516 | -6/Waste | Identified exit to Factory 8516 | -6/Waste | Entered Factory 8570 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8639 | -6/Factory | Retrieved Zion intel report: Trap Installations 8640 | -6/Factory | Zion Heavy squad teleported in 8642 | -6/Factory | Discovered new exit (range 7) 8651 | -6/Factory | Identified exit to Lower Caves 8759 | -6/Factory | Garrison activated, responded to threat 8818 | -6/Factory | Entered Lower Caves 8818 | -6/Lower Caves | Accompanied by 1 ally 8819 | -6/Lower Caves | Learned 4 Factory zone layouts 8906 | -6/Lower Caves | Spotted B-75 Beast 9081 | -6/Lower Caves | Discovered new exit (range 5) 9086 | -6/Lower Caves | Identified exit to Lower Caves 9086 | -6/Lower Caves | Entered another Lower Caves area 9091 | -6/Lower Caves | Spotted B-75 Beast 9099 | -6/Lower Caves | Discovered new exit (range 4) 9102 | -6/Lower Caves | Identified exit to Factory 9129 | -6/Lower Caves | Found Alien Artifact 9129 | -6/Lower Caves | Identified Dimensional Node Initializer 9129 | -6/Lower Caves | Initialized slip node 9240 | -6/Lower Caves | Learned Factory emergency access door positions 9276 | -6/Lower Caves | Discovered new exit (range 13) 9292 | -6/Lower Caves | Identified exit to Data Miner 9292 | -6/Lower Caves | Entered Data Miner 9292 | -6/Data Miner | Discovered new exit (range 6) 9297 | -6/Data Miner | Met Data Miner 9302 | -6/Data Miner | Learned location of Section 7 (-2) 9302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9306 | -6/Data Miner | Received God Mode back door access code from Data Miner 9312 | -6/Data Miner | Identified exit to Proximity Caves 9313 | -6/Data Miner | Entered Proximity Caves 9316 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9346 | -5/Proximity Caves | Spotted B-75 Beast 9382 | -5/Proximity Caves | Spotter reported a threat 9455 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9485 | -5/Proximity Caves | Entered Factory 9485 | -5/Factory | Evolved 2 slots: Utility x2 9600 | -5/Factory | Retrieved Zion intel report: Branch Access 9600 | -5/Factory | Identified exit to Upper Caves 9638 | -5/Factory | Spotted B-75 Beast 9655 | -5/Factory | Retrieved Zion intel report: Active Terminals 9656 | -5/Factory | Zion Hacker squad teleported in 9695 | -5/Factory | Allies destroyed B-75 Beast 9701 | -5/Factory | Entered Upper Caves 9701 | -5/Upper Caves | Accompanied by 1 ally 9774 | -5/Upper Caves | Discovered new exit (range 13) 9829 | -5/Upper Caves | Identified exit to Upper Caves 9829 | -5/Upper Caves | Entered another Upper Caves area 9837 | -5/Upper Caves | Learned 4 Factory zone layouts 9840 | -5/Upper Caves | Learned Factory stockpile data 9840 | -5/Upper Caves | Discovered new exit (range 9) 9842 | -5/Upper Caves | Identified exit to Factory 9892 | -5/Upper Caves | Spotted B-75 Beast 9910 | -5/Upper Caves | Lost 3 parts (1n2u) 9987 | -5/Upper Caves | Build established: Hacker-Scout 10288 | -5/Upper Caves | Discovered new exit (range 12) 10312 | -5/Upper Caves | Identified exit to Warlord 10312 | -5/Upper Caves | Entered Warlord 10362 | -5/Warlord | Opened Warlord's prototype stash 10370 | -5/Warlord | Found Prototype Device 10370 | -5/Warlord | Identified Exp. Cloaking Device 10393 | -5/Warlord | Found Prototype Device 10393 | -5/Warlord | Identified System Purifier 10417 | -5/Warlord | Rebuked by Warlord 10433 | -5/Warlord | Visited the Vortex Lab 10435 | -5/Warlord | Found Prototype Energy Gun 10435 | -5/Warlord | Identified Vortex Rifle 10442 | -5/Warlord | Warlord's base attacked by MAIN.C 10705 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 10707 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6b 10753 | -5/Warlord | Lost 13 allies 10792 | -5/Warlord | Warlord forces counterattacked 10904 | -5/Warlord | Lost 4 allies 10942 | -5/Warlord | Spotted Striker 10942 | -5/Warlord | Spotted Executioner 10982 | -5/Warlord | Discovered new exit (range 19) 10985 | -5/Warlord | Identified exit to Proximity Caves 10986 | -5/Warlord | Entered Proximity Caves 11007 | -4/Proximity Caves | Lost 10 allies 11165 | -4/Proximity Caves | Build established: Scavenger-Scout 11259 | -4/Proximity Caves | Discovered exit to Factory (range 18) 11296 | -4/Proximity Caves | Entered Factory 11296 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11362 | -4/Factory | Discovered new exit (range 11) 11364 | -4/Factory | Identified exit to Upper Caves 11373 | -4/Factory | Zion Melee Resupply teleported in 11416 | -4/Factory | Retrieved Zion intel report: Active Terminals 11417 | -4/Factory | Zion Heavy squad teleported in 11675 | -4/Factory | Retrieved Zion intel report: Emergency Access 11693 | -4/Factory | Discovered new exit (range 6) 11694 | -4/Factory | Identified exit to Extension 11694 | -4/Factory | Entered Extension 11719 | -4/Extension | Rescued a captive Derelict 11719 | -4/Extension | Rescued a captive Derelict 11726 | -4/Extension | Rescued a captive Derelict 11732 | -4/Extension | Rescued a captive Derelict 11737 | -4/Extension | Rescued A7 11747 | -4/Extension | Zion Light squad teleported in 11775 | -4/Extension | Zion Hacker squad teleported in 11806 | -4/Extension | Rescued a captive Derelict 11809 | -4/Extension | Rescued a captive Derelict 11988 | -4/Extension | Spotted B-86 Titan 12035 | -4/Extension | Allies destroyed B-86 Titan 12035 | -4/Extension | Spotted B-86 Titan 12049 | -4/Extension | Allies destroyed B-86 Titan 12096 | -4/Extension | Found Prototype Protection 12096 | -4/Extension | Identified Zio. Weapon Casing 12120 | -4/Extension | Lost 6 allies 12140 | -4/Extension | Rescued a captive Derelict 12190 | -4/Extension | Rescued a captive Derelict 12194 | -4/Extension | First assault squad dispatched 12234 | -4/Extension | Rescued a captive Derelict 12235 | -4/Extension | Rescued a captive Derelict 12263 | -4/Extension | Build established: Commander-Sprinter 12273 | -4/Extension | Rescued a captive Derelict 12273 | -4/Extension | Rescued a captive Derelict 12301 | -4/Extension | Rescued a captive Derelict 12303 | -4/Extension | Rescued a captive Derelict 12513 | -4/Extension | Discovered new exit (range 22) 12513 | -4/Extension | Discovered new exit (range 21) 12629 | -4/Extension | Build established: Commander-Scout 12645 | -4/Extension | Identified exit to Cetus 12686 | -4/Extension | Entered Cetus 12686 | -4/Cetus | Accompanied by 27 allies (A7) 12690 | -4/Cetus | Spotted Cetus Guard 12691 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 12691 | -4/Cetus | Spotted Cetus Guard 12696 | -4/Cetus | Spotted Cetus Guard 12697 | -4/Cetus | Spotted Cetus Guard 12719 | -4/Cetus | Allies destroyed Cetus Guard 12721 | -4/Cetus | Allies destroyed Cetus Guard 12724 | -4/Cetus | Allies destroyed Cetus Guard 12746 | -4/Cetus | Started Cetus Manufacturing Module 12747 | -4/Cetus | Discovered new exit (range 22) 12750 | -4/Cetus | Lost 3 allies 12771 | -4/Cetus | Manufactured an Enhanced Grunt 12796 | -4/Cetus | Manufactured an Enhanced Grunt 12821 | -4/Cetus | Manufactured an Enhanced Grunt 12846 | -4/Cetus | Manufactured an Enhanced Grunt 12871 | -4/Cetus | Manufactured an Enhanced Grunt 12895 | -4/Cetus | Found Med. Regenerative Plating 12907 | -4/Cetus | Identified exit to Archives 12929 | -4/Cetus | Murdered A7 12930 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13014 | -4/Cetus | Entered Archives 13014 | -4/Archives | Accompanied by 27 allies 13085 | -4/Archives | Discovered new exit (range 13) 13118 | -4/Archives | Discovered new exit (range 15) 13121 | -4/Archives | Identified exit to Hub_04(d) 13709 | -4/Archives | Entered Hub_04(d) 13709 | -4/Hub_04(d) | Accompanied by 24 allies 13713 | -4/Hub_04(d) | Zion Light squad teleported in 13719 | -4/Hub_04(d) | Zion Light squad teleported in 13753 | -4/Hub_04(d) | Discovered new exit (range 21) 13756 | -4/Hub_04(d) | Identified exit to Research 13766 | -4/Hub_04(d) | Zion Demo squad teleported in 13784 | -4/Hub_04(d) | Lost 6 allies 13797 | -4/Hub_04(d) | Network Hub disabled 13799 | -4/Hub_04(d) | Discovered exit to Research (range 15) 13799 | -4/Hub_04(d) | Spotted Lightning 13799 | -4/Hub_04(d) | Spotted Lightning 13806 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 13809 | -4/Hub_04(d) | Network Hub disabled 13820 | -4/Hub_04(d) | Spotted Lightning 13821 | -4/Hub_04(d) | Entered Research 13821 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13829 | -3/Research | Spotted B-86 Titan 13851 | -3/Research | Lost 3 allies 14132 | -3/Research | Lost 9 parts (1p5n3u) 14147 | -3/Research | Zion Fire squad teleported in 14158 | -3/Research | Retrieved Zion intel report: Trap Installations 14210 | -3/Research | Lost 4 allies 14321 | -3/Research | Search patrols dispatched 14421 | -3/Research | Discovered new exit (range 8) 14433 | -3/Research | Identified exit to Research 14558 | -3/Research | Retrieved Zion intel report: Main Access 14571 | -3/Research | Search patrols dispatched 14621 | -3/Research | Found Prototype Device 14621 | -3/Research | Identified Exp. Thermal Defense Suite 14684 | -3/Research | Spotted B-86 Titan 14724 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14794 | -3/Research | Build established: Scout 14821 | -3/Research | Search patrols dispatched 14861 | -3/Research | Retrieved Zion intel report: Active Garrisons 14862 | -3/Research | Retrieved Zion intel report: Emergency Access 14869 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 15003 | -3/Research | Spotted B-86 Titan 15006 | -3/Research | Entered another Research area 15006 | -2/Research | Evolved 2 slots: Utility x2 15037 | -2/Research | Lost 4 parts (1p1n2u) 15140 | -2/Research | Retrieved Zion intel report: Active Terminals 15141 | -2/Research | Zion Light squad teleported in 15220 | -2/Research | Found Prototype Processor 15220 | -2/Research | Identified Exp. Target Analyzer 15225 | -2/Research | Retrieved Zion intel report: Component Schematics 15256 | -2/Research | Search patrols dispatched 15308 | -2/Research | Retrieved Zion intel report: Guard Positions 15338 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15352 | -2/Research | Discovered new exit (range 7) 15354 | -2/Research | Identified exit to Access 15383 | -2/Research | Build established: Ninja 15431 | -2/Research | Spotted B-90 Cyclops 15433 | -2/Research | Retrieved Zion intel report: Component Schematics 15451 | -2/Research | Spotted B-90 Cyclops 15470 | -2/Research | Lost 6 parts (1p2n3u) 15506 | -2/Research | Search patrols dispatched 15524 | -2/Research | Retrieved Zion intel report: Prototype Schematics 15544 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 15598 | -2/Research | Spotted B-90 Cyclops 15610 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 15654 | -2/Research | Entered Access 15654 | -1/Access | Evolved 2 slots: Utility x2 15712 | -1/Access | Build established: Mutant 15742 | -1/Access | Spotted B-99 Colossus 15782 | -1/Access | Lost 6 parts (2n3u1w) 15800 | -1/Access | Core integrity fell below 50% 15806 | -1/Access | Zion Hacker squad teleported in 15813 | -1/Access | Garrison activated, responded to threat 15852 | -1/Access | Core integrity fell below 20% 15898 | -1/Access | Core destroyed Last Messages --------------- [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Stockpiles ] [ 2 : Active Garrisons ] [ 3 : Main Access ] [ 4 : Prototype Stockpiles ] >>\\ZION-SEEK-3 [ Targeting Main Access... ] 15854_ K-01 Serf destroyed. 15857_ K-01 Serf collects debris. 15861_ P-80 Master resets K-01 Serf, system corruption cleaned. 15868_ System corrupted: Matter fused (-9). 15871_ Sealed Freight Elevator disabled. 15877_ Door malfunctions. 15882_ Slammed into K-01 Serf. 15893_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5D. 15894_ System corrupted: Component data lost. 15898_ Slammed into P-80 Master. 15898_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??########??????????????????????? | | ??# = #??????????????????????? | | ??# #??????????????????????? | | ??# #####??????????????????? | | ??#! * # #??????????????????? | | ??# # ] #????????????????# | | ??# # #????????????????# | | ???###+#### #?????????????????# | | ???# ## #?????????????????# | | ???# @## #????????????? ?# | | ???# " !p #????????????? # | | ???# ## #?????????????? # | | ???# ! ## #???????????????? / | | ???### ####+######????????????# | | ?????# # #????????????# | | ?????#p# #?????????"??# | | ?????+ + #????????? ??# | | ?????# # *!! #????????? ??# | | ?????# # *! #????????? ?# | | ?????# #? *! #????????#/#?# | | ?????# #?= #????????# #?# | | ?????# #?? ! #????????# #?# | | ?????# #??########?????#### ### | | ?????# #?????########### | | ?????# ####??# | | ?????# #??# | | ?????#### #??# | | ????????# #??# = | | ????????# #??# """"" | | ????????# #??# """"" | | ????????# #### """"" [//## | | ????????# """"" [//#? | | #"??????# """"" [//#? | | #G ????# """" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 EM Shielding 4 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Launcher Loader | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Lyr. Light Armor Plating | -2/Research | Z-intel Hvy. Shield Leg | -2/Research | Z-intel Tesla Rifle | -2/Research | Z-intel Adv. Hardlight Generator | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Antigrav Array | -2/Research | Z-intel System Shield | -2/Research | Z-intel Adv. Launcher Guidance Computer | -2/Research | Z-intel Lrg. Storage Unit | -2/Research | Z-intel System Restoration Module | -2/Research | Z-intel Imp. System Restoration Module | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel ECM Suite | -2/Research | Z-intel Core Analyzer | -2/Research | Z-intel Imp. Power Shielding | -2/Research | Z-intel Quantum Reactor | -2/Research | Z-intel Power Amplifier | -2/Research | Z-intel Machine Analyzer | -2/Research | Z-intel Imp. Antigrav System | -2/Research | Z-intel Field Propulsion Array | -2/Research | Z-intel HERF Cannon | -2/Research | Z-intel Hcp. Storage Unit | -2/Research | Z-intel Imp. Targeting Computer | -2/Research | Z-intel Imp. Thermal Shield | -2/Research | Z-intel Imp. Medium Armor Plating | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Adv. Particle Charger | -2/Research | Z-intel Hds. Centrium Leg | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Hvy. Tesla Rifle | -2/Research | Z-intel Cld. Phase Cannon | -2/Research | Z-intel Tactical Quantum Warhead | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Surge Thruster | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmGreaterStorage Manual? 0 Play Time 03:51:22 Cumulative 641.3 hours Start 2026.10.08 @ 06:49:26 End 2026.10.09 @ 17:50:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 192 Adventurer 21 Explorer 0 Win Type - Total 35 Types 20/2/8/1/0/0/0/3/0/1 Lore% 54 Gallery% 72 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb43937-6745-4f89-8205-b59f8c91517b