Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 12:34:39 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (726) 726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 3115 Bonus ------- Follower Combat Kills 157 Friendly Fire -8 Cogmind --------- Core Integrity 452/550 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Micro Nuclear Core Light Treads Light Treads Wheel Gravmag System Heat Sink Large Storage Unit Sensor Array Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Light Armor Plating Beam Rifle Particle Gun Rocket Launcher Datajack Powered Hammer Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Treads Light Treads Wheel Gravmag System Heat Sink Large Storage Unit Sensor Array Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Light Armor Plating Medium Laser Beam Rifle Rocket Launcher Datajack Powered Hammer Makeshift Spear [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 35 | 6 7 14 . 2 6 Power 6 | 1 1 3 . . 1 Engine 6 | 1 1 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 . . 2 Treads 4 | 2 1 . . . 1 Leg . | . . . . . . Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 3 . 1 3 Device 6 | . 1 3 . . 2 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 3 6 . 1 . Energy Gun 7 | 2 3 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 4 6 . . 6 Power 3 | . 1 1 . . 1 Propulsion 6 | . 1 2 . . 3 Utility 3 | . 1 1 . . 1 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 6 | . 4 6 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 97 100 100 91 Engine 13 | . 13 13 14 14 8 Treads 18 | . 27 22 . . 8 Wheel 9 | . . 5 28 28 23 Device 10 | . 4 12 14 14 17 Storage 13 | . 14 14 14 14 9 Energy Gun 17 | . 27 20 . . . Ballistic Gun 9 | . . 5 28 28 17 Naked Turns . | . . . . . . Heaviest Build 54 | 13 28 31 30 50 54 Greatest Support 40 | 40 40 40 20 20 30 Greatest Overweight (x) 5 | . . 1 1 2 5 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 13 | 7 8 15 15 19 20 Most Carried 20 | 6 9 15 14 20 20 Average Carried 11 | 4 5 13 14 18 18 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 6 9 14 14 20 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 650 | 260 70 178 . 38 104 Remotely . | . . . . . . Salvage Created 1133 | 85 701 145 . 40 162 Parts 49 | 4 24 8 . 6 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 13 6 . 3 3 Guns 22 | . 13 3 . 3 3 AOE 3 | . . 3 . . . Classes Destroyed 9 | 2 5 2 . . . Worker 2 | . 1 1 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Swarmer 9 | . 3 3 . 3 . Grunt 12 | . 10 . . . 2 Sentry 3 | . . 2 . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 4 | 2 4 3 . 3 2 Combat Bots Only 4 | . 4 3 . 3 2 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1834 | . 619 466 . 122 627 Core 327 | . 58 116 . 55 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 133 | 4 56 27 . 9 37 Largest 2 | 2 2 2 . 2 2 Hottest 115 | 90 115 115 . 40 40 Shots Fired 254 | 8 112 42 . 18 74 Gun 249 | 8 112 37 . 18 74 Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 108 | . . 16 . 18 74 Thermal 141 | 8 112 21 . . . Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 17 8 . 5 6 Robot Miss Streak 6 | . 3 2 . 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 162 | 7 80 24 . 11 40 Core Hits 72 | 3 34 12 . 4 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . 6 . . 1 . Burn 6 | . 6 . . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1854 | 85 1018 358 . 96 297 Guns 1744 | 85 1018 248 . 96 297 Cannons . | . . . . . . Explosions 110 | . . 110 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 491 | . . 98 . 96 297 Thermal 1253 | 85 1018 150 . . . Explosive 110 | . . 110 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | 90 258 397 . 4 . Average Temperature 85 | 42 60 152 . 2 . Received Heat Transfer 649 | . 267 247 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 8 1 . . . Heat Transferred 3746 | 223 3153 370 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 241 | 10 203 105 . 74 241 Initial 27 | . 6 19 . . 27 Average 64 | 3 88 27 . 67 144 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 98 100 . 100 68 Level 1 2 | . 1 . . . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . . 1 2 Investigation 6 | . 3 . . 1 2 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 22 6 . 3 8 Peak Tracking Total 5 | . 5 3 . 3 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 10 | . 6 . 1 1 2 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 18 . 1 1 2 Successful 13 | . 10 . 1 1 1 Failed 9 | . 8 . . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 10 . . . 3 Terminals 20 | . 18 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 . 1 1 1 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 57 | . . . . 57 57 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 5 14 Total Damage 355 | . . . . 107 248 Kills 6 | . . . . 3 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3589 | 109 1306 1199 132 622 221 Spaces Moved 2147 | 54 680 714 139 450 110 Core 3 | 3 . . . . . Treads 1218 | 51 680 487 . . . Legs . | . . . . . . Wheels 926 | . . 227 139 450 110 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 95 95 Average Speed 134 | 153 160 139 95 107 99 Slowest Speed 160 | 160 160 160 95 110 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 97 100 53 80 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 43 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2609 | 69 788 876 138 576 162 Wait 249 | . 30 112 . 102 5 Move 2142 | 53 679 713 138 449 110 Hop . | . . . . . . Pick Up 36 | 6 9 9 . 9 3 Fast Attach 9 | 6 2 1 . . . Attach 13 | . 3 6 . . 4 Detach 1 | . 1 . . . . Swap 13 | . 2 7 . 2 2 Drop 13 | . 6 1 . 5 1 Fire 133 | 4 56 27 . 9 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 110 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Lost 4 parts (1p1n1u1w) 944 | -10/Materials | Discovered new exit (range 3) 1282 | -10/Materials | Discovered new exit (range 11) 1416 | -10/Materials | Entered Mines 1417 | -10/Mines | Assembled infested the area 1790 | -10/Mines | Learned Materials non-interactive machine intel 1840 | -10/Mines | Build established: Scavenger-Mutant 1840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Learned location of Recycling (-7) 1955 | -10/Mines | Discovered new exit (range 8) 2030 | -10/Mines | Discovered new exit (range 14) 2088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2363 | -10/Mines | Core integrity fell below 50% 2414 | -10/Mines | Lost 6 parts (1p2n1u2w) 2615 | -10/Mines | Entered Exiles 2638 | -10/Exiles | Met 8R-AWN 2654 | -10/Exiles | Met EX-HEX 2667 | -10/Exiles | Build established: Mutant 2686 | -10/Exiles | Met EX-BIN 2697 | -10/Exiles | Met EX-DEC 2709 | -10/Exiles | Learned location of Zion (-7) 2736 | -10/Exiles | Discovered new exit (range 12) 2747 | -10/Exiles | Entered Mines 2750 | -9/Mines | Received a Mining Laser from a helpful Derelict 2782 | -9/Mines | Discovered new exit (range 8) 2943 | -9/Mines | Met a Derelict shopkeep closing up shop 3127 | -9/Mines | Learned Materials machine intel 3154 | -9/Mines | Core integrity fell below 20% 3236 | -9/Mines | Learned Materials garrison access intel 3251 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3334 | -9/Mines | Discovered new exit (range 5) 3369 | -9/Mines | Entered Materials 3369 | -8/Materials | Accompanied by 2 allies 3369 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3370 | -8/Materials | Loaded intel: 49 machine locations 3371 | -8/Materials | Loaded intel: 32 non-interactive machine locations 3372 | -8/Materials | Loaded intel: 1 garrison access location 3374 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3590 | -8/Materials | Self-destructed Last Messages --------------- 03530_ Acquired 50 matter. 03532_ Dropped Med. Laser. 03532_ Acquired Particle Gun. 03538_ U-05 Engineer lays Concrete. 03544_ Slug penetrates Wall. 03552_ Penetrated by Slug. 03552_ Wheel destroyed. 03552_ U-05 Engineer destroyed. 03555_ Penetrated by Slug. 03568_ Lgt. Armor Plating destroyed. 03571_ Penetrated by Slug. 03574_ Slug penetrates Terminal. 03577_ Penetrated by Slug. 03577_ Wheel destroyed. 03580_ Penetrated by Slug. 03583_ Slug penetrates Wall. 03586_ Penetrated by Slug. 03586_ Imp. Ion Engine destroyed. 03589_ Slug penetrates Wall. 03589_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"?"?????????? | | ?????????????????????????????????????"T"?????????? | | ????????????????????????"""??????????"""?????????? | | """""???????????????????"""??????????????????????? | | """""???????????????????"""??????????????????????? | | """""????????????????????????????????????????????? | | """""???????????????????"""??????????????????????? | | """""???????????????????"""??????????????????????? | | """""???????????????????"""??????????????????????? | | """""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????## ###############??????????? | | ?????????????????????##+###############??????????? | | ?????????????????????## / # ##??????????? | | ?""??????????????????## % # ]##??????????? | | ??G"?????????????????## # ##??????????? | | ?""?????????## ??????## """ # ##??????????? | | ????????????## ??????## """ # ##??????????? | | ????????????## ??????## """ /]]+ ##??????????? | | ???????????? # ?????## /]=# ##??????????? | | ???????????? # ###### ]] # ##??????????? | | ???????????? # #########g###### ##??????????? | | ?????????""" # h [g%=#T###+####??????????? | | ?????????""" # @=%% ####??????T???? | | ?????????""" + ==| ##????????????? | | ???????????? # ####??????????? | | ?????????""" # ####??????????? | | ?????????""" ############ """ ""##??????????? | | ?????????""" ### # ^""" ""##??????????? | | ?????????????????"""""? + """ T"##??????????? | | ?????????????????""T""? # ^ ""##??????????? | | ??????????????????????? # ""##??????????? | | ??????????????????????? # ! ####??????????? | | ???????????????????"""? #a ##??????????? | | ???????????????????"""? #g ^ ##??????????? | | ???????????????????"""? # *% ##??????????? | | ??????????????????????? # ^%!! | ##??????????? | | ???????????????????????## !! ##??????????? | | ???????????????????????## %!! ##??????????? | | ???????????????????????## ! ##??????????? | | ??????????????###########!= ##??????????? | | ??????????????###########%= "Y" ##??????????? | | ??????????????## [! """ ## ?????????? | | ??????????????## #####+#### ?????????? | | ??????????????## ## # ?????????? | | ??????????????## ## # ?????????? | | ??????????????## ## ##?????????? | | ??????????????## ############ """"" ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCoordinationBuckler Manual? 0 Play Time 00:23:27 Cumulative 604.0 hours Start 2023.03.29 @ 11:33:42 End 2023.03.29 @ 12:34:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 626 Rogue 625 Adventurer 0 Explorer 1 Win Type - Total 29 Types 20/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df785f54-7c49-47d8-8e9c-44d2cfca45e6