Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 17:07:15 Player: Figgis Result: Destroyed by Superfortress with Null Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (1726) 1726 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1300) 1300 TOTAL SCORE: 10626 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Experimental Optical Array Advanced Sensor Array Advanced Point Defense System Companion Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Cloaking Device Phase Redirector Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Fusion Compressor Micro Fission Core Xenon Bombardment Thruster Q-thruster Advanced Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Advanced Reaction Control System Advanced Point Defense System [Rating: 142] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Slots Evolved 14 | . . . . . 4 2 . . . 4 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 1 1 . . . 1 1 1 . . Utility 8 | . . . . . 3 1 . . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 107 | 3 13 . . 3 30 8 3 1 10 11 10 9 3 3 Power 18 | 1 2 . . . 5 1 . . 2 2 2 3 . . Engine 8 | 1 2 . . . 2 . . . 2 1 . . . . Core 6 | . . . . . 3 1 . . . 1 . 1 . . Reactor 4 | . . . . . . . . . . . 2 2 . . Propulsion 35 | 2 4 . . 1 10 4 3 . 2 3 2 2 1 1 Treads . | . . . . . . . . . . . . . . . Leg 10 | 2 1 . . 1 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 25 | . 3 . . . 4 4 3 . 2 3 2 2 1 1 Utility 35 | . 2 . . . 7 1 . 1 4 6 6 4 2 2 Device 21 | . 1 . . . 4 . . 1 2 4 2 4 1 2 Storage 2 | . 1 . . . 1 . . . . . . . . . Processor 4 | . . . . . . 1 . . 1 . 2 . . . Hackware 7 | . . . . . 2 . . . 1 2 2 . . . Protection . | . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . Weapon 19 | . 5 . . 2 8 2 . . 2 . . . . . Energy Gun 4 | . 2 . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | . 3 . . 2 6 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 2 . . 1 . 2 3 1 2 Parts Lost 48 | . 4 . . 3 7 4 4 . . 4 2 3 . 17 Power 8 | . 2 . . . 1 1 . . . 1 . 2 . 1 Propulsion 18 | . . . . 1 3 3 2 . . 1 1 . . 7 Utility 15 | . . . . . . . 2 . . 2 1 1 . 9 Weapon 7 | . 2 . . 2 3 . . . . . . . . . Highest Loss Streak 15 | . 3 . . 2 3 4 4 . . 4 2 3 . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 9 | 3 5 9 12 12 13 9 9 9 9 8 8 9 9 8 Power 1 | . . . 1 1 2 . . . . . . 1 2 2 Propulsion 3 | . 2 4 4 3 5 3 1 2 1 2 2 2 2 . Utility 3 | . . 2 3 3 2 2 4 4 6 5 5 4 4 4 Weapon 1 | 2 1 2 4 4 2 2 3 3 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . . . 11 4 . . 6 1 1 2 . 2 Power 2 | . . . . . 1 . . . 1 . . . . . Propulsion 5 | . . . . . 2 2 . . 1 . . . . . Utility 13 | . 1 . . . 3 1 . . 2 1 1 2 . 2 Weapon 8 | . . . . . 5 1 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 98 90 91 84 82 92 94 91 89 85 78 Engine 6 | . 13 14 14 14 2 . . . 6 7 3 . . . Core 2 | . . . . . 6 7 7 7 . 2 2 . . . Reactor 1 | . . . . . . . . . . . 4 8 9 8 Leg 11 | . 23 28 28 26 20 . . . . . . . . . Flight 15 | . 4 . . . 3 29 26 30 30 29 29 28 24 21 Device 15 | . 12 14 14 14 22 17 14 13 13 16 9 16 17 16 Storage 8 | . 11 14 14 14 9 7 7 7 7 5 5 4 4 3 Processor 6 | . . . . . . 4 7 7 14 11 13 15 14 13 Hackware 7 | . . . . . 9 15 14 7 8 8 16 9 9 8 Energy Gun 1 | . 9 . . . 2 . . . . . . . . . Ballistic Gun 9 | . 17 28 28 27 12 . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 5 7 7 8 5 4 4 3 Peak Build Rating 142 | 3 7 8 8 8 35 46 44 38 56 77 108 133 142 135 Average Rating 46 | 1 6 7 8 7 26 40 37 37 47 71 94 126 132 125 On Entrance 45 | . 3 7 8 8 8 29 37 35 38 56 75 106 131 135 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 3 31 30 30 30 39 24 23 20 22 28 40 42 48 50 Greatest Support 69 | 3 20 20 20 20 45 24 21 21 22 29 44 69 54 57 Greatest Overweight (x) 4 | . 1 1 1 2 1 1 1 . . . . . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 13 15 15 15 14 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 8 12 12 13 15 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 5 10 12 12 13 9 9 9 9 9 9 9 9 8 Final Capacity 15 | 5 15 15 15 15 10 10 10 10 10 10 10 10 10 5 Final Carried 13 | 5 7 12 12 13 10 8 10 9 10 9 10 10 10 5 Class Distribution -------------------- 40% | Mutant 12% | Scout 11% | Hacker-Ninja 10% | Hacker-Sprinter 9% | Hacker-Scout 6% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Protoforge Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Matter Collected 1995 | 230 273 40 . 76 382 110 26 . 277 134 293 115 . 39 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2208 | . 381 51 . 99 745 191 93 . . 105 270 176 . 97 Parts 150 | . 31 7 . 15 40 11 6 . . 13 9 15 . 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Combat Hostiles Destroyed 39 | . 11 3 . 6 13 . 2 . . . 1 3 . . Melee 6 | . . . . . . . 2 . . . 1 3 . . Guns 33 | . 11 3 . 6 13 . . . . . . . . . Classes Destroyed 10 | . 6 . . . 3 . . . . . 1 . . . Worker 2 | . 1 . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 3 | . . . . . 1 2 . . . . . . . . Operator 5 | . 1 . . . . 1 . . . 2 . 1 . . Watcher 14 | . 1 . . . 2 1 . . . 2 5 1 . 2 Swarmer 23 | . 6 3 . 6 4 . 1 . . . . 3 . . Grunt 10 | . 5 . . . 5 . . . . . . . . . Sentry 4 | . . . . . 3 . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . 3 3 . 3 4 1 2 . . 2 1 3 . 2 Combat Bots Only 4 | . 3 3 . 3 4 . 2 . . . 1 3 . . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Hostile Shots Fired 552 | . 64 11 . 37 116 16 37 . . 6 29 68 17 151 Missed 214 | . 15 2 . 11 29 6 13 . . 3 14 36 8 77 Hits 338 | . 49 9 . 26 87 10 24 . . 3 15 32 9 74 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 337 | . 49 9 . 26 87 9 24 . . 3 15 32 9 74 Critical Strikes 10 | . . . . . 2 . . . . . . . 1 7 Damage Taken 6044 | . 572 72 . 205 1212 230 263 . . 432 248 694 48 2068 Core 2031 | . 123 10 . 21 335 61 44 . . 133 73 136 11 1084 Absorbed by Shields 200 | . . . . . . . . . . . . . 21 179 Regen/Repaired (Parts) 12 | . . . . . . . . . . 12 . . . . Core Remaining (%) 73 | 100 . . . 38 39 . . . 85 86 93 . . . Volleys Fired 147 | . 65 4 . 14 64 . . . . . . . . . Largest 2 | . 2 2 . 2 2 . . . . . . . . . Hottest 83 | . 70 40 . 40 83 . . . . . . . . . Shots Fired 263 | . 116 8 . 27 112 . . . . . . . . . Gun 263 | . 116 8 . 27 112 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 195 | . 75 8 . 27 85 . . . . . . . . . Thermal 41 | . 41 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . 27 . . . . . . . . . Robot Hit Streak 10 | . 8 1 . 4 10 . . . . . . . . . Robot Miss Streak 4 | . 4 3 . 4 4 . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 7 | . 1 2 . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 207 | . 69 3 . 13 75 5 4 . . 6 16 13 . 3 Core Hits 96 | . 25 3 . 8 37 3 3 . . 3 7 5 . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 5 | . 3 . . . 1 . 1 . . . . . . . Burn 3 | . 3 . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . Melee Attacks 158 | . . . . . . 15 4 . . 27 29 40 4 39 Impact . | . . . . . . . . . . . . . . . Slashing 158 | . . . . . . 15 4 . . 27 29 40 4 39 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 . . . 1 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4583 | . 836 33 . 123 1136 282 144 . . 365 806 680 . 178 Guns 2115 | . 836 33 . 123 1123 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2450 | . . . . . . 282 139 . . 365 806 680 . 178 Ramming 18 | . . . . . 13 . 5 . . . . . . . Kinetic 1350 | . 532 33 . 123 662 . . . . . . . . . Thermal 304 | . 304 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 461 | . . . . . 461 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2450 | . . . . . . 282 139 . . 365 806 680 . 178 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 2 5 5 5 . 17 1 2 2 13 Average Corruption 3 | . . . . . 2 5 5 5 . 12 1 2 2 2 Corruption Purged 11 | . . . . . . . . . . 11 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . . 16 1 1 1 . 17 1 . 1 6 Message Errors 9 | . . . . . 4 . . . . 4 . . . 1 Matter Fused 11 | . . . . . 2 . 1 . . 6 1 . 1 . Heat Flow Errors 5 | . . . . . 4 . . . . . . . . 1 Energy Discharges 6 | . . . . . 2 . . 1 . 2 . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . 1 1 . . . 3 . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . . 47 . . . 105 34 36 . 17 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 239 | . . . . . . 47 . . . 105 34 36 . 17 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 4 | . . . . . 3 . 1 . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 418 | . 119 . . . 249 418 . . . . . 51 . 241 Average Temperature 64 | . 34 . . . 75 166 . . . . . 24 . 133 Received Heat Transfer 965 | . 198 . . . 513 21 54 . . . . 54 . 125 Effects 3 | . . . . . 3 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 1110 | . 1110 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 181 | . 91 62 . 60 117 147 61 19 . 100 61 169 159 181 Initial 82 | . . . . . 7 27 57 . . . 29 27 82 78 Average 40 | . 26 6 . 32 45 63 30 8 . 35 16 94 144 60 Influence Increases 2799 | . 302 70 . 140 440 375 99 25 . 229 252 327 107 433 Destroy 0b10 Robot/C 780 | . 220 60 . 120 260 . 40 . . . 20 60 . . Destroy 0b10 Robot/NC 125 | . 20 . . . 20 20 . . . 20 25 10 . 10 Destroy Leader 200 | . 44 10 . 20 74 2 10 . . 4 20 12 . 4 Successful Hack 326 | . 18 . . . 11 90 4 25 . 53 10 26 60 29 Disable Machine 15 | . . . . . . . . . . . . . 15 . Destroy Structure 108 | . . . . . . 8 . . . 32 12 24 2 30 Partial Spotted 330 | . . . . . 15 45 . . . 15 90 45 15 105 Lose Combat Pursuer 915 | . . . . . 60 210 45 . . 105 75 150 15 255 Influence Decreases 2704 | . 302 40 30 120 400 307 227 20 5 169 259 233 115 477 Entered New Map 335 | . . . 30 . 13 33 71 . 5 . 31 26 65 61 Time Decay 1757 | . 272 40 . 100 331 172 30 20 . 169 179 180 50 214 Lost Part 398 | . 30 . . 20 56 40 35 . . . 20 27 . 170 Lost Ally 50 | . . . . . . 10 40 . . . . . . . Purge Threat 164 | . . . . . . 52 51 . . . 29 . . 32 Squads Dispatched 28 | . 1 . . . 4 2 1 . . 8 5 3 3 1 Investigation 10 | . . . . . 1 1 . . . 5 1 2 . . Extermination 8 | . . . . . . 1 . . . 2 2 1 1 1 Reinforcement 9 | . 1 . . . 3 . . . . 1 2 . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Distress Signals 15 | . . . . . 6 . . . . 3 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 27 7 . 6 40 19 8 . . 17 15 18 7 34 Peak Tracking Total 15 | . 5 3 . 3 10 6 7 . . 7 4 8 6 15 Tactical Retreats 42 | . 4 2 . . 6 8 1 . . 4 5 5 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Traps Triggered 12 | . 1 . . . 2 2 1 . . 1 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Machines Disabled 1 | . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Machines Accessed 86 | . 7 . 3 . 7 11 3 8 8 15 8 6 4 6 Terminals 48 | . 7 . . . 7 6 3 4 . 7 4 2 3 5 Fabricators 7 | . . . . . . 2 . . . 3 1 1 . . Repair Stations 3 | . . . . . . 1 . . . 1 . . . 1 Recycling Units 9 | . . . . . . . . 2 . 4 1 2 . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . . . 2 1 . . Total Hacks 288 | . 15 . 3 . 22 35 14 41 48 34 24 16 9 27 Successful 192 | . 7 . 3 . 10 19 4 33 48 20 15 13 7 13 Failed 96 | . 8 . . . 12 16 10 8 . 14 9 3 2 14 Catastrophic 8 | . . . . . 1 1 . . . 2 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 125 | . 11 . . . 19 18 15 9 . 17 13 8 1 14 Terminals 164 | . 15 . . . 22 24 14 15 . 18 17 9 6 24 Fabricators 14 | . . . . . . 4 . . . 7 1 2 . . Repair Stations 6 | . . . . . . 1 . . . 2 . . . 3 Recycling Units 16 | . . . . . . . . 2 . 7 3 4 . . Scanalyzers 8 | . . . . . . 5 . . . . . . 3 . Garrison Access 5 | . . . . . . 1 . . . . 3 1 . . Terminal Hacks 123 | . 2 . 3 . 5 7 2 28 48 5 6 5 3 9 Record 77 | . . . 3 . . . . 24 47 . 1 . 2 . Robot Analysis 2 | . . . . . 1 . . . . . . . . 1 Prototype ID Bank 8 | . 1 . . . 1 1 . 1 . 2 1 1 . . Open Door 2 | . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . . . . . . 1 . . . 1 . . Unreport Threat 5 | . . . . . . 1 1 . . . 2 . . 1 Locate Traps 7 | . 1 . . . 1 1 . . . . . . 1 3 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . 1 . 1 . . . . . . Registered Prototypes 2 | . . . . . . 1 . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . 3 . . . 1 1 2 . . Network Status 6 | . . . . . . 3 . . . 1 1 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . 1 Scan Component 2 | . . . . . . . . . . 1 . . . 1 Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . 2 1 1 . . Report Inventory 6 | . . . . . . . . 2 . 2 1 1 . . Scanalyzer 6 | . . . . . . 3 . . . . . . 3 . Insert Component 3 | . . . . . . 2 . . . . . . 1 . Analyze 3 | . . . . . . 1 . . . . . . 2 . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 1 . . Seal Access 4 | . . . . . . 1 . . . . 2 1 . . Unauthorized Hacks 43 | . 5 . . . 5 5 2 3 . 10 5 4 1 3 Terminals 36 | . 5 . . . 5 5 2 3 . 6 4 2 1 3 Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 35 | . 5 . . . 5 4 2 3 . 6 4 2 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 4 1 2 . . Fedlink 7 | . . . . . . . . . . 4 1 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . 1 . . . . Hacking Detections 57 | . 7 . . . 7 7 3 5 . 12 4 3 3 6 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Total Allies 3 | . . . . . . 1 2 . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Active Infowar (turns) 7293 | . 832 584 724 210 915 448 81 72 1216 602 597 379 103 530 Optics 1362 | . . . . . . . . . . . 350 379 103 530 Sensors 4354 | . . . . . 352 448 72 58 1216 602 597 376 103 530 Terrain 1860 | . . . . . 363 445 81 72 899 . . . . . Cloaking 845 | . . . . . . . . . . . . 237 103 505 ECM 3238 | . 832 584 724 210 649 13 . . . 226 . . . . Robot Analysis Total 2 | . . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Turns Passed 7751 | 28 915 584 724 210 1223 448 81 72 1219 602 597 379 103 566 Spaces Moved 10284 | 36 509 212 382 84 934 1162 151 261 1569 1413 1644 890 281 756 Core 75 | 36 18 . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . . Legs 1506 | . 314 212 382 84 514 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8703 | . 177 . . . 420 1162 151 261 1569 1413 1644 890 281 735 Fastest Speed 21 | 50 37 190 190 190 34 29 27 27 27 26 23 21 24 25 Average Speed 48 | 50 132 190 190 191 88 31 38 27 27 26 25 23 27 30 Slowest Speed 260 | 50 190 190 190 260 190 114 106 27 28 28 29 24 28 250 Overloaded Moves 133 | . . . . . . . . . . . 9 108 . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 3 . 4 1 . 2 14 3 1 3 Potential Cave-ins 35 | . . . . . . . . . . 2 . 13 . 20 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 98 43 89 18 66 31 37 62 88 33 32 24 41 32 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 8 . . . . . Spaces Dug 91 | . . . . . . 9 . . . 19 6 21 1 35 Terrain Destroyed 91 | . . . . . . 9 . . . 19 6 21 1 35 Melee 91 | . . . . . . 9 . . . 19 6 21 1 35 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Frg Total 12498 | 43 643 386 381 109 1232 1222 162 260 2359 1598 1770 995 301 1037 Wait 1521 | . 33 166 . 5 136 9 . . 742 130 61 43 . 196 Move 10210 | 35 508 211 381 83 927 1161 142 258 1568 1407 1619 883 278 749 Hop 27 | . . . . . 3 . 4 1 . 2 10 3 1 3 Pick Up 112 | 5 12 5 . 4 28 8 4 . 16 9 10 6 4 1 Fast Attach 35 | 3 3 . . . 5 7 1 . 4 4 2 5 1 . Attach 62 | . 7 . . 3 15 7 4 1 2 8 5 3 1 6 Detach 18 | . 2 . . . 6 3 2 . . 1 1 . . 3 Swap 46 | . 6 . . . 13 1 . . 8 5 7 5 1 . Drop 98 | . 7 . . . 32 11 . . 19 4 8 7 5 5 Fire 147 | . 65 4 . 14 64 . . . . . . . . . Melee 158 | . . . . . . 15 4 . . 27 29 40 4 39 Ram 1 | . . . . . . . 1 . . . . . . . Kick 3 | . . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . 1 18 . 6 35 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 3) 156 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Lost 3 parts (1p2w) 832 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Entered Mines 995 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1069 | -10/Mines | Learned Materials emergency access door positions 1441 | -10/Mines | Core integrity fell below 50% 1491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1491 | -10/Mines | Discovered new exit (range 5) 1528 | -10/Mines | Entered Exiles 1528 | -10/Exiles | Found Exiles lab abandoned 2228 | -10/Exiles | Discovered new exit (range 14) 2252 | -10/Exiles | Entered Mines 2263 | -9/Mines | Met a Derelict bent on vengeance 2422 | -9/Mines | Discovered new exit (range 5) 2462 | -9/Mines | Entered Materials 2462 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3241 | -8/Materials | Lost 3 parts (1n2w) 3340 | -8/Materials | Lost 3 parts (2n1w) 3413 | -8/Materials | Core integrity fell below 50% 3680 | -8/Materials | Identified exit to Factory 3685 | -8/Materials | Entered Factory 3685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -7/Factory | Identified exit to Storage 3760 | -7/Factory | Identified exit to Lower Caves 3802 | -7/Factory | Discovered new exit (range 11) 4133 | -7/Factory | Entered Storage 4136 | -7/Storage | Met a pair of Derelict thieves 4145 | -7/Storage | Lost 4 parts (1p3n) 4154 | -7/Storage | Build established: Hacker-Scout 4182 | -7/Storage | Garrison activated, responded to threat 4213 | -7/Storage | Used back door to open Recycling access 4213 | -7/Storage | Discovered new exit (range 5) 4214 | -7/Storage | Identified exit to Recycling 4214 | -7/Storage | Entered Recycling 4239 | -7/Recycling | Lost 4 parts (2n2u) 4271 | -7/Recycling | Scanned before Scraplab entrance 4283 | -7/Recycling | Entered Scraplab 4285 | -7/Recycling | Discovered new exit (range 3) 4285 | -7/Recycling | Identified exit to Scraptown 4286 | -7/Recycling | Entered Scraptown 4286 | -7/Scraptown | System corruption cleaned by C-Scrubber 4355 | -7/Scraptown | Discovered new exit (range 5) 4372 | -7/Scraptown | Visited TADAMA 4375 | -7/Scraptown | Visited Spacefarers 4393 | -7/Scraptown | Visited Cyclists 4434 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4434 | -7/Scraptown | Visited Symbiants 4446 | -7/Scraptown | Visited Shadow of the Wyrm 4461 | -7/Scraptown | Visited Bundlers 4490 | -7/Scraptown | Visited UFD Registry 4490 | -7/Scraptown | Registered with UFD as "Steelslasher" 4496 | -7/Scraptown | Visited Chapter 10 4507 | -7/Scraptown | Visited Supply Room 4864 | -7/Scraptown | Build established: Scout 5279 | -7/Scraptown | Visited Scrapoid Pod Storage 5298 | -7/Scraptown | Visited Abandonware Association 5302 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5302 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5339 | -7/Scraptown | Visited Derelict Rescue Squad 5348 | -7/Scraptown | Found DRS Beacon 5358 | -7/Scraptown | Visited Scrap Suit Storage 5370 | -7/Scraptown | Visited Sword Containment 5381 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5385 | -7/Scraptown | Found DCF Scrap (28 items) 5400 | -7/Scraptown | Visited LU-1G1's Boring Crew 5425 | -7/Scraptown | Met Optimus 5425 | -7/Scraptown | Accepted into 0bPrime 5461 | -7/Scraptown | Discovered new exit (range 3) 5461 | -7/Scraptown | Identified exit to Factory 5505 | -7/Scraptown | Entered Factory 5505 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5717 | -5/Factory | Identified exit to Upper Caves 5747 | -5/Factory | Crushed by falling debris 5748 | -5/Factory | System corruption reached 10% 5778 | -5/Factory | Lost 4 parts (1p1n2u) 5783 | -5/Factory | Loaded intel: 8 recycling unit locations 5861 | -5/Factory | Learned location of Protoforge (-3) 6032 | -5/Factory | Repaired Nuclear Pulse Thruster 6038 | -5/Factory | Build established: Sprinter 6105 | -5/Factory | Discovered new exit (range 9) 6107 | -5/Factory | Identified exit to Factory 6107 | -5/Factory | Entered another Factory area 6107 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6338 | -4/Factory | Build established: Hacker-Sprinter 6343 | -4/Factory | Discovered new exit (range 11) 6354 | -4/Factory | Identified exit to Research 6364 | -4/Factory | Discovered exit to Research (range 9) 6493 | -4/Factory | Discovered new exit (range 9) 6530 | -4/Factory | Spotted B-86 Titan 6573 | -4/Factory | Loaded intel: 8 recycling unit locations 6704 | -4/Factory | Entered Research 6704 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6729 | -3/Research | Identified exit to Quarantine 6743 | -3/Research | Spotted B-86 Titan 6846 | -3/Research | Lost 3 parts (2p1u) 6885 | -3/Research | Found Prototype Device 6885 | -3/Research | Identified Exp. Thermal Shield 6993 | -3/Research | Loaded intel: 5 recycling unit locations 7010 | -3/Research | Spotted B-86 Titan 7083 | -3/Research | Entered Quarantine 7098 | -3/Quarantine | Build established: Hacker-Ninja 7103 | -3/Quarantine | Found Alien Artifact 7104 | -3/Quarantine | Identified Phase Redirector 7124 | -3/Quarantine | Scanned by Researcher 7148 | -3/Quarantine | Found Alien Artifact 7163 | -3/Quarantine | Spotted Fortress 7184 | -3/Quarantine | Discovered new exit (range 6) 7184 | -3/Quarantine | Discovered new exit (range 6) 7186 | -3/Quarantine | Identified exit to Protoforge 7186 | -3/Quarantine | Entered Protoforge 7210 | -3/Protoforge | Spotted Hotshot 7211 | -3/Protoforge | Spotted Hotshot 7214 | -3/Protoforge | Superfortress began startup sequence 7527 | -3/Protoforge | Spotted Hotshot 7527 | -3/Protoforge | Spotted Hotshot 7527 | -3/Protoforge | Spotted Hotshot 7527 | -3/Protoforge | Spotted Hotshot 7660 | -3/Protoforge | Spotted Hotshot 7660 | -3/Protoforge | Spotted AP7-3 7660 | -3/Protoforge | Spotted Overlord 7668 | -3/Protoforge | Spotted Hotshot 7694 | -3/Protoforge | Found Prototype Device 7695 | -3/Protoforge | Identified Transdimensional Reconstructor 7695 | -3/Protoforge | Warped through subspace 7696 | -3/Protoforge | Identified Cep. Antimissile System 7716 | -3/Protoforge | Crushed by falling debris 7717 | -3/Protoforge | System corruption reached 10% 7736 | -3/Protoforge | Core integrity fell below 50% 7739 | -3/Protoforge | Core integrity fell below 20% 7752 | -3/Protoforge | Destroyed by Superfortress with Null Cannon Last Messages --------------- Companion Sword: "Are we working on a new "snail melee" style?" 07738_ Adv. Hacking Suite destroyed. 07738_ Penetrated by HV Slug. 07738_ HV Slug penetrates Wall. 07738_ Penetrated by Plasma Slug. 07739_ Superfortress breaks down Prototype Energy Cannon. 07739_ Superfortress breaks down Prototype Ballistic Cannon. 07739_ Superfortress breaks down Prototype Energy Cannon. 07739_ Superfortress assembles Prototype Energy Cannon. 07739_ Superfortress assembles Prototype Ballistic Cannon. 07740_ Dropped Lgt. Antimatter Reactor. 07741_ Dropped Adv. Gravity Neutralizer. 07741_ Dropped Med. Storage Unit. 07742_ Dropped Mic. Fission Core. 07742_ Adv. Melee Analysis Suite destroyed. 07742_ Critical hit (Blast). 07742_ Knocked back. Companion Sword: "My slot!" 07745_ Machine disabled. 07745_ Superfortress Research disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############### ??????????? | | ??????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ??????????? | | ????????????????????????# #??????????????? | | ????????????????????????#@ #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????## ##??????????????? | | ?????????????????????????# #???????????????? | | ?????????????????######### ###?????????????? | | ?????????????????#"""""""" """"????????????? | | ?????????????????# """" """???????????? | | #####???######???# " ""???????????? | | """"#???#""""#???# ""???????????? | | !!##### !!!##### FFF ??????????? | | **! FFF ?????????? | | ! FFF ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | !!!##### ##### ???????????? | | """"#???#""""#???#"""""""""""""""""""????????????? | | #####???######???#"""""""""""""""????????????????? | | ?????????????????#""""""""???????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Additional Mass Support 16 Evasion (%) 77 Melee Accuracy 8 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Scanalyzed Impulse Thruster Array | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Thruster | 60% | -5/Factory Alien Tech Used ----------------- Phase Redirector Transdimensional Reconstructor Achievements -------------- Nope Challenges ------------ None Game ------ Seed FlightSupersonicLoader Manual? 0 Play Time 02:02:31 Cumulative 188.0 hours Start 2025.09.27 @ 14:54:52 End 2025.09.27 @ 17:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 293 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4c0b8d-de55-4030-bfe2-076a88f9cbed