Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 22:51:35 Player: Carlyle Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (202) 1010 Value Destroyed (6723) 6723 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3440) 3440 TOTAL SCORE: 16753 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2002 Follower Combat Kills 1499 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1161 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 97/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Recoil Nullifier > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Matter Compressor (250) Mini Drone Bay (0/3) Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Recoil Nullifier Improved Medium Armor Plating Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Tri-rail Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Improved Coolant Injector Matter Compressor Improved Core Analyzer Improved Light Armor Plating Improved Arc Projector Antimatter Cannon Antimatter Cannon Antimatter Cannon Heavy Missile Launcher Remote Datajack Makeshift Axe [Rating: 84] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 5 | . . 1 . . . 2 . . . . . . 1 1 Weapon 2 | . . 1 . . . . . . . . . . . 1 Parts Attached 148 | 7 7 17 2 . 4 7 27 12 3 2 3 4 15 38 Power 11 | 1 . 3 . . . . 1 2 . . . . 1 3 Engine 9 | 1 . 3 . . . . 1 2 . . . . 1 1 Core 1 | . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 28 | 2 3 3 . . 1 1 1 4 . 1 . . 6 6 Treads . | . . . . . . . . . . . . . . . Leg 21 | 2 3 3 . . 1 . . . . . . . 6 6 Wheel 3 | . . . . . . 1 1 . . 1 . . . . Hover 4 | . . . . . . . . 4 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 3 5 . . . 3 6 2 1 . 2 2 2 11 Device 13 | . . 2 . . . 1 3 1 . . . 1 . 5 Storage 4 | 1 . 1 . . . . . . . . 1 . . 1 Processor 5 | . 3 . . . . . . . . . . . 1 1 Hackware 3 | . . . . . . 1 . . . . . 1 . 1 Protection 13 | . . 2 . . . 1 3 1 1 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 3 1 6 2 . 3 3 19 4 2 1 1 2 6 18 Energy Gun 30 | 3 1 5 2 . . . 11 3 . . 1 1 1 2 Energy Cannon 14 | . . 1 . . . 2 3 1 1 . . . 3 3 Ballistic Gun 8 | . . . . . 2 1 4 . . . . . 1 . Ballistic Cannon 8 | . . . . . . . . . . . . . . 8 Launcher 8 | . . . . . 1 . . . 1 . . 1 1 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . . . . 4 2 . . . . . 2 Parts Lost 65 | . . 1 2 . 1 2 16 4 2 2 . . 9 26 Power 5 | . . . . . . . 1 1 . . . . 1 2 Propulsion 15 | . . . . . . . 1 . . 2 . . 3 9 Utility 17 | . . . . . . . 7 . 1 . . . 1 8 Weapon 28 | . . 1 2 . 1 2 7 3 1 . . . 4 7 Highest Loss Streak 10 | . . 1 2 . 1 2 7 3 2 2 . . 3 10 Average Slot Usage (%) 89 | . 99 93 89 88 95 90 86 82 98 95 92 92 85 86 Engine 8 | . 14 10 11 11 11 9 8 6 7 7 7 7 12 3 Leg 10 | . 28 21 22 22 22 1 . . . . . . 10 19 Wheel 3 | . . . . . . 8 8 4 . 3 7 7 1 . Hover 5 | . . . . . . . . 10 30 22 15 15 7 . Device 9 | . . 9 11 11 11 17 13 7 7 7 7 7 6 10 Storage 9 | . 14 12 11 11 11 9 9 7 7 7 11 15 11 4 Processor 2 | . 13 7 . . . . . . . . . . . 5 Hackware 5 | . . . . . . 8 9 7 7 7 7 7 6 4 Protection 9 | . . 3 11 11 11 9 11 13 15 15 10 7 6 9 Energy Gun 11 | . 28 27 23 22 1 . 14 14 11 7 11 19 6 1 Energy Cannon 4 | . . . . . . 17 2 1 5 7 7 1 4 3 Ballistic Gun 1 | . . . . . 17 9 3 . . . . . 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 8 Slashing Weapon 1 | . . . . . . . 4 5 . 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 13 13 56 56 53 53 68 68 62 65 65 63 61 81 113 Greatest Support 60 | 20 26 26 26 26 28 28 28 52 52 52 28 28 60 60 Greatest Overweight (x) 36 | 4 . 2 2 2 2 2 2 4 1 2 2 2 5 36 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 1 1 2 2 1 1 Largest Inventory Capacity 14 | 6 6 14 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 4 6 12 12 12 12 12 12 12 12 11 12 12 12 12 Average Carried 10 | 2 5 9 10 11 11 11 10 11 11 10 11 11 11 10 Final Capacity 12 | 6 6 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 6 12 10 12 12 12 11 12 11 9 12 12 10 4 Class Distribution -------------------- 44% | Mutant 20% | Messiah-Tank 15% | Messiah-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Matter Collected 3345 | 270 50 165 40 20 124 334 384 90 65 . 40 50 256 1457 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7538 | 126 209 850 242 . 244 459 1291 457 222 66 . 257 1305 1810 Parts 393 | 4 14 68 20 . 21 36 70 17 7 3 . 13 44 76 Haulers Intercepted 10 | . 1 3 . . . . 3 1 . . . . 1 1 Recyclers Shooed 9 | . . . . . . . 1 . . . . . 1 7 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 6 2 . 16 . . Prevented 4 | . . . . . . . . . 1 1 . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 151 | . 2 16 10 . 10 8 23 9 8 2 . 8 11 44 Melee 1 | . . . . . . . 1 . . . . . . . Guns 62 | . 2 16 9 . . . 18 9 4 . . 3 . 1 Cannons 45 | . . . . . . 8 4 . 3 2 . . 8 20 AOE 35 | . . . 1 . 10 . . . . . . 5 1 18 Classes Destroyed 18 | 3 4 2 . . 1 1 1 . . . . 1 1 4 Worker 18 | 1 . 1 . . . . 1 . . . . . 9 6 Builder 6 | . 1 1 . . 1 1 . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 10 | . 1 3 . . . . 3 1 . . . . 1 1 Recycler 5 | 1 . . . . 1 . . . . . . . 2 1 Mechanic 3 | . . . . . . . . . . . . . . 3 Operator 2 | . . . . . . 1 1 . . . . . . . Watcher 5 | . 1 3 . . . . . . . . . . . 1 Swarmer 48 | . . 7 7 . 6 . 3 3 8 1 . 5 . 8 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 64 | . 2 6 3 . 3 . 9 5 . 1 . 2 8 25 Brawler 3 | . . . . . . . . . . . . . 1 2 Duelist 2 | . . . . . . . . . . . . . . 2 Protector 2 | . . . . . . . 1 . . . . . . 1 Sentry 21 | . . 3 . . . 7 8 1 . . . . 1 1 Hunter 5 | . . . . . 1 1 2 . . . . . . 1 Programmer 5 | . . . . . . . . . . . . 1 1 3 Z-Light 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 3 2 6 7 . 6 2 6 5 4 2 . 6 6 15 Combat Bots Only 11 | . 2 4 7 . 6 2 6 5 4 2 . 6 3 11 Max Kills in Single Turn 4 | 2 2 4 1 . 3 2 2 2 1 1 . 4 1 4 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . Exploded 4 | . . . 1 . 3 . . . . . . 4 1 3 Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Damage Taken 10737 | . 59 314 329 . 319 334 2076 738 644 160 . 235 922 4607 Core 1829 | . . 35 29 . 42 51 298 75 120 34 . 75 51 1019 Absorbed by Shields 11 | . . . . . . . . . . . . . . 11 Core Remaining (%) 76 | 100 100 . . . 73 . 36 . . . . 56 94 . Volleys Fired 398 | 3 9 30 15 . 25 15 85 34 17 2 . 11 59 93 Largest 3 | 2 2 3 3 . 3 3 3 3 2 2 . 3 3 3 Hottest 243 | 80 80 157 157 . 112 188 196 193 124 124 . 166 206 243 Shots Fired 865 | 6 18 78 34 . 40 38 199 67 22 4 . 29 125 205 Gun 553 | 6 18 78 34 . 28 11 177 65 10 2 . 28 70 26 Cannon 266 | . . . . . . 26 22 2 5 2 . . 49 160 Launcher 46 | . . . . . 12 1 . . 7 . . 1 6 19 Special . | . . . . . . . . . . . . . . . Kinetic 224 | . . . . . 24 11 37 . . . . . 29 123 Thermal 399 | . . 42 23 . 4 26 142 65 10 2 . 18 67 . Explosive 30 | . . . . . 12 1 . . . . . 1 . 16 Electromagnetic 212 | 6 18 36 11 . . . 20 2 12 2 . 10 29 66 Robot Hit Streak 18 | 1 7 18 5 . 6 13 15 9 10 1 . 7 14 8 Robot Miss Streak 5 | 3 1 3 3 . 2 1 3 5 2 1 . 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 15 | . 1 1 6 . . . 5 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . . . Shots Hit Robots 559 | 1 14 49 21 . 24 18 148 44 11 2 . 20 79 128 Core Hits 347 | 3 9 31 13 . 20 11 48 18 9 2 . 17 47 119 Critical Hits 6 | . . 2 . . . . . . . . . . 1 3 Critical Kills 3 | . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Melee Attacks 40 | . . . . . . . 33 4 . 3 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 33 4 . 3 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20305 | 43 270 736 368 . 995 497 3443 932 386 46 . 526 2704 9359 Guns 6423 | 43 224 736 327 . 147 74 2445 777 120 . . 298 991 241 Cannons 6395 | . . . . . . 383 280 42 83 46 . . 1096 4465 Explosions 6791 | . 46 . 41 . 848 40 167 . 183 . . 228 617 4621 Melee 664 | . . . . . . . 551 113 . . . . . . Ramming 32 | . . . . . . . . . . . . . . 32 Kinetic 4626 | . . . . . 129 74 434 . . . . . 469 3520 Thermal 6010 | . 46 281 226 . 18 383 2045 777 120 . . 281 1440 393 Explosive 4946 | . . . . . 848 40 . . . . . 152 27 3879 Electromagnetic 4027 | 43 224 455 142 . . . 413 42 266 46 . 93 768 1535 Impact . | . . . . . . . . . . . . . . . Slashing 664 | . . . . . . . 551 113 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 4 4 4 4 . 1 . . . . 1 1 8 Average Corruption 2 | . . 4 4 4 4 . 1 . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 32 | . . . 2 7 5 . 4 . . . . 4 1 9 Message Errors 8 | . . . . 2 . . 2 . . . . 2 1 1 Matter Fused 5 | . . . . 2 1 . . . . . . . . 2 Heat Flow Errors 4 | . . . . 3 . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . 2 . 2 . . . . . . 2 . . Targeting Errors 4 | . . . . . 1 . 1 . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 659 | . . . . . 29 3 108 . 32 . . . 58 429 Projectiles 221 | . . . . . . . . . . . . . 7 214 Explosions 356 | . . . . . 29 3 26 . 32 . . . 51 215 Melee 82 | . . . . . . . 82 . . . . . . . Knockbacks 26 | . . . . . . . . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . 26 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . . . . 38 . 43 . 6 . . . 102 269 Shots 13 | . . . . . 3 . 1 . 1 . . . 2 6 Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 9 | . . . . . . . . . . . . . . 9 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 252 | 36 123 90 117 231 . 77 252 190 . . . 189 162 198 Average Temperature 55 | 18 47 26 40 110 . 28 47 45 . . . 72 51 86 Received Heat Transfer 2793 | . 33 126 72 . 108 90 720 213 . 24 . 54 306 1047 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 . . . 2 5 Combat Hostiles 8 | . . . . . . . . . 1 . . . 2 5 Parts Fried 24 | . 2 2 . . . . 3 . 2 . . . 5 10 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . . 2 2 . . . . 1 3 . Heat Transferred 10212 | . 50 629 457 . 37 750 3683 1443 222 . . 407 2184 350 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 1 . . . 2 . . . . 1 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Peak Influence 2151 | 15 127 342 335 . 328 483 403 133 . . . . 1291 2151 Average Influence 509 | 2 55 137 271 . 221 268 212 64 . . . . 606 1226 Maximum Alert Level 5 | . . 1 1 . 1 2 2 . . . . . 4 5 Low Security (%) 42 | 100 100 70 30 . 51 28 55 100 . . . . 19 . Level 1 20 | . . 29 69 . 48 59 38 . . . . . 14 . Level 2 13 | . . . . . . 12 5 . . . . . 23 31 Level 3 5 | . . . . . . . . . . . . . 34 6 Level 4 10 | . . . . . . . . . . . . . 7 34 Level 5 2 | . . . . . . . . . . . . . . 7 High Security 5 | . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 1 . . . 1 7 1 . . . . 10 22 Investigation 3 | . 1 . . . . . 1 . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . . . 2 2 Reinforcement 13 | . . 1 . . . . 4 . . . . . 6 2 Assault 21 | . . . . . . . 2 . . . . . 1 18 Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Distress Signals 15 | . . 3 . . . . 2 3 . . . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 314 | . 3 28 10 . 9 13 39 14 8 3 . 17 49 121 Peak Tracking Total 31 | . 2 6 4 . 3 3 7 8 4 2 . 7 7 31 Tactical Retreats 26 | . . . . . . 1 8 2 . 1 . 1 5 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Traps Triggered 11 | . 1 1 . . . . 2 . . . . . . 7 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Disabled 38 | . . . 2 . 1 1 2 . . . . . 10 22 Max in Single Turn 6 | . . . 1 . 1 1 1 . . . . . 4 6 Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Machines Accessed 28 | . 3 4 . 1 . 6 8 3 . . 1 . 1 1 Terminals 18 | . 2 4 . . . 3 8 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 87 | . 6 13 . 7 . 14 24 5 . . 5 . 11 2 Successful 70 | . 6 8 . 7 . 11 18 4 . . 5 . 10 1 Failed 17 | . . 5 . . . 3 6 1 . . . . 1 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 5 9 . . . 10 15 1 . . . . 9 10 Terminals 53 | . 4 13 . . . 10 24 2 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . 1 . . . . . . Scanalyzers 13 | . . . . . . 2 . . . . . . 11 . Garrison Access 3 | . . . . . . 1 . . . . . . . 2 Terminal Hacks 30 | . 1 4 . 7 . 3 9 1 . . 5 . . . Record 7 | . . . . 7 . . . . . . . . . . Part Schematic 6 | . . . . . . 1 . . . . 5 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . Locate Traps 3 | . 1 1 . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 3 | . . 1 . . . . 2 . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . 1 . . . . . . Report Inventory 3 | . 1 . . . . 1 . 1 . . . . . . Scanalyzer 12 | . . . . . . 2 . . . . . . 10 . Insert Component 5 | . . . . . . 1 . . . . . . 4 . Analyze 7 | . . . . . . 1 . . . . . . 6 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 50 | . 8 12 . . . 8 20 2 . . . . . . Terminals 21 | . 3 4 . . . 4 9 1 . . . . . . Track 11 | . 1 2 . . . 3 4 1 . . . . . . Botnet 8 | . 2 1 . . . 1 4 . . . . . . . Operators 2 | . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 4 . . . 4 9 2 . . . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 . . . . 5 . 4 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 1 . . . . . . 4 . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . 4 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Total Allies 14 | . . . . . . . 2 . . . 7 . 2 3 Largest Group 7 | . . . . . . . 2 . . . 7 7 4 4 Highest-Rated Group 390 | . . . . . . . 62 . . . 239 239 296 390 Highest-Rated Ally 180 | . . . . . . . 31 . . . 40 40 180 180 Zionite Dispatches 2 | . . . . . . . . . . . . . 1 1 Light 1 | . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . Ally Attacks 185 | . . . . . . . 15 . . . . 39 89 42 Total Damage 5695 | . . . . . . . 271 . . . . 1010 2869 1545 Kills 51 | . . . . . . . 1 . . . . 9 30 11 Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . 1 . . . Drone Launches 22 | . . . . . . . 16 . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 1 Trap Installations 1 | . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Turns Passed 8990 | 165 404 856 155 303 192 497 1195 535 224 273 1202 416 727 1846 Spaces Moved 5117 | 109 221 383 60 168 82 318 603 333 180 229 966 263 326 876 Core 58 | 30 . . . . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . . . . Legs 2031 | 79 221 383 60 168 82 14 . . . . . . 176 848 Wheels 2559 | . . . . . . 304 603 205 . 105 966 263 113 . Hover 469 | . . . . . . . . 128 180 124 . . 37 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 180 180 150 120 110 98 98 98 120 120 120 50 Average Speed 132 | 124 120 158 180 180 150 121 115 106 98 110 120 120 153 157 Slowest Speed 1850 | 250 120 180 180 180 180 180 120 290 98 166 120 120 270 1850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 29 42 21 51 18 33 78 33 36 44 89 53 10 34 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . 1 . . 1 . . . . . . 2 . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 8 | . . . . . 1 . . . 2 . 3 2 . . Spaces Dug 27 | . . . . . 3 2 10 3 . 3 . . . 6 Terrain Destroyed 439 | . 1 . 4 . 97 16 28 3 . 3 . 12 58 217 Melee 13 | . . . . . . . 7 3 . 3 . . . . Projectile 75 | . . . . . . 11 13 . . . . . 10 41 AOE 351 | . 1 . 4 . 97 5 8 . . . . 12 48 176 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Total 6530 | 132 341 573 76 169 116 402 877 443 203 239 1009 340 441 1169 Wait 573 | . 94 103 . . 3 38 98 39 3 4 27 59 22 83 Move 5097 | 108 220 382 59 167 81 317 600 332 179 228 961 262 325 876 Hop 3 | . . . . . . . 1 . . . 2 . . . Pick Up 138 | 12 6 25 . 2 2 12 17 12 1 . 9 1 10 29 Fast Attach 27 | . 4 1 . . 1 3 6 5 . . 1 1 1 4 Attach 81 | 6 1 10 2 . 2 3 16 5 2 1 1 . 11 21 Detach 3 | . . . . . . . . 1 . . . . . 2 Swap 40 | 1 2 6 . . 1 1 5 2 1 1 1 3 3 13 Drop 89 | 2 5 16 . . 1 13 8 9 . . 7 3 2 23 Fire 398 | 3 9 30 15 . 25 15 85 34 17 2 . 11 59 93 Melee 40 | . . . . . . . 33 4 . 3 . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick 6 | . . . . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 8 | . . . . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . 8 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1295 | -9/Materials | Discovered new exit (range 11) 1426 | -9/Materials | Entered Mines 1521 | -9/Mines | Destroyed 7 combat bots 1573 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -9/Mines | Discovered new exit (range 5) 1581 | -9/Mines | Entered Exiles 1627 | -9/Exiles | Met 8R-AWN 1660 | -9/Exiles | Met EX-HEX 1710 | -9/Exiles | Met EX-BIN 1732 | -9/Exiles | Met EX-DEC 1739 | -9/Exiles | Learned location of Zion (-7) 1866 | -9/Exiles | Discovered new exit (range 11) 1884 | -9/Exiles | Entered Mines 2030 | -8/Mines | Discovered new exit (range 8) 2076 | -8/Mines | Entered Materials 2076 | -8/Materials | Evolved 2 slots: Utility x2 2076 | -8/Materials | Garrison activated, responded to threat 2077 | -8/Materials | Identified exit to Storage 2573 | -8/Materials | Entered Storage 2619 | -8/Storage | Met a pair of Derelict thieves 2658 | -8/Storage | Build established: Tank 3305 | -8/Storage | Core integrity fell below 50% 3325 | -8/Storage | Lost 7 parts (1p1n2u3w) 3742 | -8/Storage | Discovered new exit (range 19) 3768 | -8/Storage | Entered Factory 3768 | -7/Factory | Accompanied by 14 allies 3768 | -7/Factory | Evolved 2 slots: Propulsion x2 3882 | -7/Factory | Build established: Mutant 3890 | -7/Factory | Identified exit to Lower Caves 4008 | -7/Factory | Lost 3 parts (1p2w) 4012 | -7/Factory | Discovered new exit (range 148) 4303 | -7/Factory | Entered Lower Caves 4374 | -7/Lower Caves | Encountered a Warlord checkpoint 4503 | -7/Lower Caves | Discovered new exit (range 14) 4521 | -7/Lower Caves | Spotted B-75 Beast 4527 | -7/Lower Caves | Entered another Lower Caves area 4574 | -7/Lower Caves | Spotted B-75 Beast 4789 | -7/Lower Caves | Discovered new exit (range 10) 4800 | -7/Lower Caves | Entered Zion 4842 | -7/Zion | Discovered new exit (range 15) 4851 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5073 | -7/Zion | Learned Factory terminal intel 5449 | -7/Zion | Learned location of Warlord (-5) 5727 | -7/Zion | Imprinted 5729 | -7/Zion | Declared Zion's savior 5934 | -7/Zion | Gained Derelict followers 6002 | -7/Zion | Entered Proximity Caves 6002 | -6/Proximity Caves | Accompanied by 7 allies 6021 | -6/Proximity Caves | Build established: Messiah-Mutant 6378 | -6/Proximity Caves | Discovered new exit (range 8) 6418 | -6/Proximity Caves | Entered Factory 6418 | -6/Factory | Accompanied by 3 allies 6418 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6419 | -6/Factory | Loaded intel: 20 terminal locations 6495 | -6/Factory | Zion hero teleported in (7V-RTL) 6605 | -6/Factory | Retrieved Zion intel report: Trap Installations 7073 | -6/Factory | Discovered new exit (range 3) 7118 | -6/Factory | First assault squad dispatched 7130 | -6/Factory | Lost 3 parts (1p1n1w) 7145 | -6/Factory | Entered another Factory area 7145 | -5/Factory | Accompanied by 1 ally 7145 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7306 | -5/Factory | Build established: Messiah-Tank 7903 | -5/Factory | Destroyed 11 combat bots 8045 | -5/Factory | First assault squad dispatched 8279 | -5/Factory | Retrieved Zion intel report: Active Terminals 8280 | -5/Factory | Zion Light squad teleported in 8464 | -5/Factory | Terminal network hard line cut 8633 | -5/Factory | High security lockdown imminent 8667 | -5/Factory | Lost 10 parts (1p4n1u4w) 8713 | -5/Factory | High security lockdown engaged 8748 | -5/Factory | Spotted B-75 Beast 8962 | -5/Factory | Core integrity fell below 50% 8966 | -5/Factory | Discovered new exit (range 13) 8988 | -5/Factory | Lost 10 parts (1p4n3u2w) 8989 | -5/Factory | Core integrity fell below 20% 8991 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08969_ Slug penetrates Wall. 08970_ Mini Drone destroyed. 08970_ Slug penetrates Wall. 08970_ Mini Drone destroyed. 08976_ Slug penetrates Wall. 08978_ System corrupted: Energy discharge (-28). 08983_ ALERT: Heavy assault forces dispatched. 08985_ Slug penetrates Y-64 Sentinel. 08985_ Slug penetrates Fabricator. 08987_ Slammed into Y-64 Sentinel. 08988_ Imp. Coolant Injector destroyed. 08988_ Penetrated by Slug. 08988_ Mni. Drone Bay destroyed. 08988_ Penetrated by Slug. 08989_ Acquired 10 matter. 08989_ Slammed into Y-64 Sentinel. 08989_ Imp. Core Analyzer destroyed. 08989_ Penetrated by Slug. 08990_ Slug penetrates Wall. 08991_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????" 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""" #?# #! | | ?????????????????????# #?### ###?# #?# # | | ?????????????????????#######?# #??? ??# ## | | ?????????????????????######### / ######+##### | | ?????????????????????+ %!! % | | ?????????????????????###### !! | | ??????????????????????????# !! | | ??????????????????????????# % ###+## | | ????????????????????#####?#% """"""""" #????? | | ??????????????####### ### #????? | | ????? #????? | | ??????????????####### ###### #????? | | ???????????????#######+###???# #????? | | ???????????????# #???# #????? | | ???????????????# [ #???# #????? | | ???????????????# """ #???###+############????? | | ???????????????# """"" #???????????????????????? | | ???????????????# """"" #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ! #???????????????????????? | | ???????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 39 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 45 Targeting Accuracy 5 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Cooling System | -8/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. Datajack | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisHypervelocityMaul Manual? 0 Play Time 02:17:20 Cumulative 242.1 hours Start 2020.03.20 @ 15:02:28 End 2020.03.23 @ 22:51:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 154 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5088d859-e2db-4259-a26b-d1e324a6ac43