Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 12:48:03 Player: Florobot Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (1006) 1006 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2101 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 428/430 System Corruption 5% Temperature Cool (9) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- EM Shotgun Small Laser > --- INVENTORY (12) --- Improved Ion Engine Improved Ion Engine Compact Wheel Heat Sink Improved Terrain Scanner Propulsion Shielding Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Beam Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Wheel Improved Terrain Scanner Particle Gun Beam Cannon Grenade Launcher Datajack Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 69 | 16 24 29 Power 10 | 1 2 7 Engine 9 | 1 1 7 Core 1 | . 1 . Reactor . | . . . Propulsion 17 | 7 4 6 Treads . | . . . Leg 11 | 5 4 2 Wheel 6 | 2 . 4 Hover . | . . . Flight . | . . . Utility 13 | 2 5 6 Device 7 | 1 3 3 Storage 1 | . 1 . Processor 2 | 1 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 29 | 6 13 10 Energy Gun 9 | 3 2 4 Energy Cannon 3 | . 1 2 Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon 3 | 2 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 2 1 Unidentified Prototypes . | . . . Parts Lost 18 | . 2 16 Power 4 | . 1 3 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 7 | . 1 6 Highest Loss Streak 11 | . 2 11 Average Slot Usage (%) 95 | . 99 88 Engine 9 | . 5 15 Core 5 | . 7 2 Leg 19 | . 28 7 Wheel 5 | . . 12 Device 13 | . 13 12 Storage 8 | . 6 11 Processor 4 | . 7 . Protection 3 | . . 7 Energy Gun 7 | . 7 8 Energy Cannon 4 | . 3 6 Ballistic Gun 6 | . 9 3 Launcher 3 | . 6 . Naked Turns . | . . . Heaviest Build 53 | 7 44 53 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 12 | . 2 12 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 8 | 4 7 12 Most Carried 12 | 4 12 12 Average Carried 7 | 2 6 10 Final Capacity 12 | 4 12 12 Final Carried 12 | 3 12 12 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 967 | 343 292 332 Remotely . | . . . Salvage Created 1125 | 117 468 540 Parts 78 | 10 42 26 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | 1 15 8 Guns 8 | 1 6 1 Cannons 7 | . 1 6 AOE 8 | . 8 . Classes Destroyed 9 | 3 3 3 Worker 4 | 1 2 1 Builder 2 | . 2 . Tunneler 4 | 3 . 1 Recycler 1 | . . 1 Watcher 4 | . 2 2 Swarmer 3 | . 3 . Grunt 18 | 1 12 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 5 4 3 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2134 | 34 543 1557 Core 490 | . 85 405 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 133 | 13 53 67 Largest 2 | 2 2 2 Hottest 125 | 70 95 125 Shots Fired 194 | 26 76 92 Gun 129 | 26 53 50 Cannon 43 | . 2 41 Launcher 18 | . 17 1 Special 4 | . 4 . Kinetic 55 | 13 30 12 Thermal 121 | 13 29 79 Explosive 18 | . 17 1 Electromagnetic . | . . . Robot Hit Streak 9 | 5 6 9 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 102 | 14 37 51 Core Hits 58 | 7 30 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 5 | . 2 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2242 | 141 1361 740 Guns 861 | 141 336 384 Cannons 369 | . 35 334 Explosions 1005 | . 983 22 Melee . | . . . Ramming . | . . . Kinetic 277 | 28 129 120 Thermal 960 | 113 249 598 Explosive 1005 | . 983 22 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 3 5 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Effects 34 | . 16 18 Message Errors 6 | . 4 2 Matter Fused 6 | . 2 4 Heat Flow Errors 3 | . 3 . Energy Discharges 7 | . 4 3 Data Loss (minor) 3 | . 2 1 Data Loss (major) 1 | . . 1 Targeting Errors 6 | . 1 5 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles . | . . . Explosions 26 | . 26 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 95 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 362 | 108 362 254 Average Temperature 87 | 55 118 60 Received Heat Transfer 990 | 18 207 765 Effects 2 | . 1 1 Interference 1 | . . 1 Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 2324 | 333 679 1312 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 230 | 40 230 230 Initial 90 | . 26 90 Average 95 | 20 91 125 Maximum Alert Level 1 | . 1 1 Low Security (%) 89 | 100 91 84 Level 1 10 | . 8 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 5 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | 1 24 20 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 10 | . 7 3 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 10 | . 10 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 103 | . 103 . Retrieved Matter 114 | . 114 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2105 | 249 1082 774 Spaces Moved 1156 | 157 586 413 Core 40 | 36 . 4 Treads . | . . . Legs 812 | 121 586 105 Wheels 304 | . . 304 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 130 | 103 141 124 Slowest Speed 650 | 120 180 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 9 62 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 135 | . 133 2 Melee . | . . . Projectile . | . . . AOE 135 | . 133 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1566 | 217 770 579 Wait 79 | 11 44 24 Move 1154 | 156 585 413 Hop . | . . . Pick Up 78 | 15 35 28 Fast Attach 4 | 1 1 2 Attach 33 | 6 6 21 Detach 2 | . . 2 Swap 32 | 9 17 6 Drop 46 | 6 27 13 Fire 133 | 13 53 67 Melee 5 | . 2 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 250 | -11/Scrapyard | Entered Materials 459 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Build established: Mutant 952 | -10/Materials | Build established: Scavenger-Mutant 1081 | -10/Materials | Discovered new exit (range 11) 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1643 | -9/Materials | Core integrity fell below 50% 1660 | -9/Materials | Lost 11 parts (2p4n2u3w) 1674 | -9/Materials | Core integrity fell below 20% 1727 | -9/Materials | Lost 5 parts (1p1u3w) 2106 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Melted Lgt. Armor Plating. [Achievement: It's Just You] Y-45 Defender critical meltdown. Hvy. Assault Rifle melted. Dropped Lgt. Ion Engine. Dropped Rnf. Ion Engine. System corrupted: Matter fused (-6). Acquired Imp. Ion Engine. Dropped Ion Engine. Acquired Imp. Ion Engine. Dropped Wheel. Acquired Imp. Ion Engine. R-06 Scavenger collects Rnf. Ion Engine. Acquired 26 matter. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Ion Engine. System corrupted: Energy discharge (-137). Dropped Beam Rifle. Acquired EM Shotgun. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ######### # ""????????# #?# #????????? | | ########### # ??????????# #?# #????????? | | ???# + #+################+#+##?# #????????? | | ???# # #??# #????????? | | ???# # % #??# #????????? | | ???# ######+####+### #### #????????? | | ???# #???# ## #????????? | | ???# #???# ## %#????????? | | ???########???# * ## #????????? | | ??????????????# **= ## """ #????????? | | ??????????????# ** ## """ #????????? | | ??????????????# ## """ """ ???????? | | ??????????????# ## ??????? | | ??????????????# ## ?????? | | ??????????????# = ## ########### ###????? | | ??????????????####%###### #?????????? #??????? | | ??????????????########### #?????????? #??????? | | ??????????????# # #?????????? #??????? | | ??????????????# # #?????????? +??????? | | ??????????????# """ """ # #?????????? #??????? | | ??????????????# """ """ # #?????????? #??????? | | ??????????????# """ """ + #?????????? ????????? | | ??????????????# [# #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????########### #????????????????????? | | ?????????? @ #????????????????????? | | ?????????? Y #????????????????????? | | ?????????? #????????????????????? | | ??????????? ###############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You One Hack Too Far Uninvited Guest Challenges ------------ None Game ------ Seed MediumTransdimensionalScrap Manual? 0 Play Time 01:26:53 Cumulative 2.8 hours Start 2021.10.14 @ 11:14:30 End 2021.10.14 @ 12:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44e45a14-6a27-4f2d-a29f-57d8fb3d84ae