Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 18:57:56 Player: AlmondRoll Result: Destroyed by as-44576 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1250) 1250 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 4037 Bonus ------- High Alert Combat Kills 36 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (40) Movement Core (1500) Ox29 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Latent Energy Streamer > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mining Laser Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mining Laser Scythe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 28 | . 15 . 12 . 1 Power 4 | . 2 . 2 . . Engine 4 | . 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 6 . 3 . . Treads 1 | . 1 . . . . Leg . | . . . . . . Wheel 8 | . 5 . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 6 . 2 . . Device 1 | . 1 . . . . Storage 3 | . 3 . . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | . 1 . 5 . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 1 . 5 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 8 . 6 Power 1 | . . . . . 1 Propulsion 5 | . . . 3 . 2 Utility 2 | . . . . . 2 Weapon 6 | . . . 5 . 1 Highest Loss Streak 6 | . . . 2 . 6 Average Slot Usage (%) 98 | . 97 100 99 100 98 Engine 12 | . 14 14 11 11 11 Wheel 24 | . 27 28 21 22 21 Storage 12 | . 14 14 11 11 11 Processor 20 | . 1 14 33 33 32 Protection 1 | . 5 . . . . Energy Gun 7 | . 14 14 1 . . Ballistic Gun 16 | . 13 14 20 22 18 Naked Turns . | . . . . . . Heaviest Build 106 | 13 106 88 94 94 101 Greatest Support 32 | 20 32 32 32 32 32 Greatest Overweight (x) 32 | . 4 2 2 2 32 Average Overweight (x) 2 | . 1 2 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 24 | . 23 25 25 25 25 Most Carried 25 | . 16 15 25 25 25 Average Carried 18 | . 11 15 21 25 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1358 | 200 413 . 721 24 . Remotely . | . . . . . . Salvage Created 2453 | . 720 . 1691 42 . Parts 175 | . 38 . 131 6 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 5 | . 4 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 47 | . 14 . 30 3 . Guns 47 | . 14 . 30 3 . Classes Destroyed 10 | . 7 . 3 . . Worker 4 | . 1 . 3 . . Builder 2 | . . . 2 . . Hauler 8 | . 2 . 6 . . Recycler 7 | . 3 . 4 . . Mechanic 2 | . 1 . 1 . . Operator 3 | . . . 3 . . Watcher 5 | . 2 . 3 . . Swarmer 28 | . 9 . 16 3 . Grunt 11 | . 5 . 6 . . Sentry 8 | . . . 8 . . Best Kill Streak 7 | . 4 . 7 3 . Combat Bots Only 4 | . 3 . 4 3 . Max Kills in Single Turn 2 | . 1 . 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1931 | . 320 . 1026 40 545 Core 517 | . 96 . 246 . 175 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 183 | . 65 . 112 4 2 Largest 2 | . 2 . 2 2 1 Hottest 90 | . 90 . 70 46 60 Shots Fired 361 | . 130 . 221 8 2 Gun 359 | . 130 . 221 8 . Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 284 | . 63 . 213 8 . Thermal 75 | . 67 . 8 . . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 32 | . 18 . 32 22 8 Robot Miss Streak 4 | . 4 . 4 1 . Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . 4 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 264 | . 78 . 177 7 2 Core Hits 106 | . 36 . 66 3 1 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 5 . 3 . . Burn 5 | . 5 . . . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3679 | . 845 . 2708 113 13 Guns 3666 | . 845 . 2708 113 . Cannons . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3033 | . 300 . 2620 113 . Thermal 633 | . 545 . 88 . . Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 1 . . 9 Average Corruption 1 | . 1 1 . . 5 Corruption Purged . | . . . . . . Effects 8 | . 5 2 . . 1 Message Errors 4 | . 4 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 3 | . 1 1 . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 276 . 20 8 36 Average Temperature 61 | . 70 . 7 4 19 Received Heat Transfer 530 | . 90 . 300 . 140 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 2171 | . 1912 . 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Latent Energy Used 286 | . . . . . 286 LE Corruption 5 | . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 604 | . 236 . 604 305 . Initial 235 | . . . . 235 . Average 183 | . 98 . 317 298 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 63 | . 84 100 36 . . Level 1 17 | . 15 . 24 100 . Level 2 18 | . . . 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 23 . 47 2 8 Peak Tracking Total 9 | . 4 . 4 2 9 Tactical Retreats 6 | . 2 . 4 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . 1 . 1 . 2 Max in Single Turn 2 | . 1 . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 19 | . 8 . 10 . 1 Terminals 14 | . 8 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 65 | . 35 . 29 . 1 Successful 44 | . 22 . 21 . 1 Failed 20 | . 12 . 8 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts 1 | . 1 . . . . Manual 32 | . 21 . 10 . 1 Terminals 50 | . 35 . 15 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 19 . 9 . 1 Robot Analysis 8 | . 7 . 1 . . Prototype ID Bank 6 | . 4 . 2 . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 3 | . 3 . . . . Locate Traps 4 | . 2 . 2 . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . Zone Layout 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . Terminals 6 | . 3 . 3 . . Assimilate 1 | . . . 1 . . Botnet 4 | . 2 . 2 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Reject 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 8 . 7 . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 8 | . 7 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3333 | . 925 627 1404 45 332 Spaces Moved 1992 | 1 537 473 715 26 240 Core 1 | . . . . . 1 Treads . | . . . . . . Legs 2 | 1 1 . . . . Wheels 1989 | . 536 473 715 26 239 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 130 130 130 130 Average Speed 130 | 120 126 130 130 130 140 Slowest Speed 1650 | 120 150 130 130 130 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 2 89 98 79 9 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2410 | . 667 485 984 29 245 Wait 124 | . 21 13 90 . . Move 1987 | . 536 472 714 25 240 Hop . | . . . . . . Pick Up 55 | . 17 . 37 . 1 Fast Attach 6 | . 5 . 1 . . Attach 12 | . 2 . 10 . . Detach . | . . . . . . Swap 10 | . 8 . 1 . 1 Drop 33 | . 13 . 19 . 1 Fire 183 | . 65 . 112 4 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Central database locked down 926 | -10/Materials | Entered Mines 1108 | -10/Mines | Discovered new exit (range 11) 1168 | -10/Mines | Learned location of Zion (-6) 1249 | -10/Mines | Discovered new exit (range 8) 1553 | -10/Mines | Entered Materials 1553 | -9/Materials | Evolved 2 slots: Utility x2 1664 | -9/Materials | Discovered new exit (range 16) 1864 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Core integrity fell below 50% 2957 | -9/Materials | Entered Mines 2980 | -9/Mines | Discovered new exit (range 9) 2997 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2997 | -9/Mines | Discovered new exit (range 5) 3002 | -9/Mines | Entered Exiles 3035 | -9/Exiles | Met 8R-AWN 3057 | -9/Exiles | Met EX-HEX 3092 | -9/Exiles | Met EX-BIN 3106 | -9/Exiles | Aligned with FarCom system 3108 | -9/Exiles | Given EX-Vault access code 3139 | -9/Exiles | Opened EX-Vault 3150 | -9/Exiles | Found Latent Energy Streamer 3177 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3217 | -9/Exiles | Met EX-DEC 3320 | -9/Exiles | Attacked by the Exiles 3330 | -9/Exiles | Core integrity fell below 20% 3334 | -9/Exiles | Destroyed by as-44576 with Assembled Maul Last Messages --------------- 03328_ as-04382 suffers critical hit (Destroy). 03328_ as-04382 destroyed. 03328_ Penetrated by HV Slug. 03328_ HV Slug penetrates Wall. 03328_ Com. Wheel destroyed. 03328_ Imp. Targeting Computer destroyed. 03328_ System corrupted by crushing effect (+4). 03330_ System corrupted: Component data lost. 03330_ Imp. Targeting Computer destroyed. 03331_ HV Slug penetrates as-96169. 03331_ as-96169 suffers critical hit (Destroy). 03331_ as-96169 destroyed. 03331_ HV Slug penetrates Machine. 03331_ Penetrated by HV Slug. 03331_ Hvy. Ion Engine destroyed. 03331_ HV Slug penetrates Wall. 03333_ Penetrated by HV Slug. 03333_ HV Slug penetrates Wall. 03333_ Penetrated by HV Slug. 03333_ HV Slug penetrates Wall. 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Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMicroStorage Manual? 0 Play Time 00:26:45 Cumulative 286.9 hours Start 2021.07.24 @ 18:31:37 End 2021.07.24 @ 18:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 589f753d-bd17-4657-a7aa-9b1768863222