Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.15 @ 20:17:49 Player: Blisk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (447) 447 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1512 Bonus ------- None Cogmind --------- Core Integrity 306/400 Matter 257/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (3) ------- Light Cannon Hammer > --- INVENTORY (6) ---- Heat Sink Core Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Light Cannon Hammer > --- INVENTORY -------- Light Ion Engine Heat Sink Core Shielding Light Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 7 9 5 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 97 | . 99 90 Engine 3 | . 3 1 Core 9 | . 10 7 Leg 26 | . 27 22 Storage 19 | . 20 11 Protection 9 | . 7 18 Energy Gun 3 | . 3 5 Ballistic Gun 12 | . 14 . Ballistic Cannon 7 | . 6 12 Impact Weapon 5 | . 4 11 Naked Turns . | . . . Heaviest Build 21 | 12 16 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 6 Average Carried 3 | 1 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 731 | 391 239 101 Remotely . | . . . Salvage Created 926 | 111 616 199 Parts 52 | 6 29 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 7 9 Melee 2 | . . 2 Guns 8 | . 7 1 Cannons 6 | . . 6 Classes Destroyed 7 | 2 5 . Worker 4 | 2 2 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 4 | 1 3 . Watcher 3 | . 2 1 Swarmer 9 | . 3 6 Grunt 7 | . 4 3 Best Kill Streak 8 | 2 4 8 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 901 | . 252 649 Core 164 | . 70 94 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 67 | 7 42 18 Largest 2 | 2 2 2 Hottest 91 | 60 60 91 Shots Fired 116 | 14 75 27 Gun 87 | 14 66 7 Cannon 29 | . 9 20 Launcher . | . . . Special . | . . . Kinetic 85 | 7 58 20 Thermal 31 | 7 17 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 9 11 9 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | 10 56 27 Core Hits 38 | 4 23 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . 3 7 Impact 10 | . 3 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1426 | 135 832 459 Guns 796 | 135 591 70 Cannons 369 | . 91 278 Explosions . | . . . Melee 261 | . 150 111 Ramming . | . . . Kinetic 855 | 61 516 278 Thermal 310 | 74 166 70 Explosive . | . . . Electromagnetic . | . . . Impact 261 | . 150 111 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 40 | . 29 11 Projectiles 11 | . . 11 Explosions . | . . . Melee 29 | . 29 . Knockbacks 6 | . 2 4 Impact 1 | . 1 . Kinetic 4 | . 1 3 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 224 | . 36 224 Average Temperature 76 | . 15 111 Received Heat Transfer 435 | . 138 297 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 698 | 175 375 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 230 | 15 230 213 Initial 7 | . . 7 Average 33 | 3 67 80 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 86 98 Level 1 5 | . 13 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 16 18 Peak Tracking Total 9 | . 6 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2556 | 1402 981 173 Spaces Moved 1558 | 829 655 74 Core 5 | 4 1 . Treads . | . . . Legs 1553 | 825 654 74 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 119 120 139 Slowest Speed 250 | 120 250 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 55 84 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2096 | 1222 768 106 Wait 423 | 377 46 . Move 1556 | 828 654 74 Hop . | . . . Pick Up 12 | 3 8 1 Fast Attach 10 | 6 4 . Attach 11 | 1 5 5 Detach 2 | . 1 1 Swap . | . . . Drop 5 | . 5 . Fire 67 | 7 42 18 Melee 10 | . 3 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 1403 | -11/Scrapyard | Entered Materials 1404 | -10/Materials | Build established: Mutant 1956 | -10/Materials | Discovered new exit (range 15) 2054 | -10/Materials | Repaired Aluminum Leg 2103 | -10/Materials | Discovered new exit (range 7) 2303 | -10/Materials | Discovered new exit (range 15) 2384 | -10/Materials | Entered another Materials area 2384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2533 | -9/Materials | Destroyed 7 combat bots 2543 | -9/Materials | Lost 4 parts (1p1u2w) 2557 | -9/Materials | Self-destructed Last Messages --------------- 02513_ Acquired 6 matter. 02514_ K-01 Serf collects debris. 02515_ G-47 Trooper knocked back. 02517_ W-16 Scout destroyed. 02518_ K-01 Serf collects debris. 02520_ HV Slug penetrates Wall. 02520_ HV Slug penetrates Atomic Centrifuge. 02521_ Destroyed Lgt. Nuclear Core. 02522_ HV Slug penetrates G-47 Trooper. 02522_ G-47 Trooper suffers critical hit. 02522_ Penetrated by HV Slug. 02522_ HV Slug penetrates G-47 Trooper. 02522_ Penetrated by HV Slug. 02525_ HV Slug penetrates G-47 Trooper. 02525_ G-47 Trooper suffers critical hit. 02525_ G-47 Trooper destroyed. 02525_ Penetrated by HV Slug. 02525_ Acquired 14 matter. 02526_ Acquired 35 matter. 02553_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????+ #????????????????????????? | | ????????# #????????????????????????? | | ????????#" !|[ ]] #????????????????????????? | | ????????#T || ]! #????????????????????????? | | ????????#" || #????????????????????????? | | ????????# #????????????????????????? | | ????????# ###??????????????????????? | | ????????# """ """ ""#??????????????????????? | | ????????# """ """ Y"#??????????????????????? | | ????????# """ """ ""#??????????????????????? | | ????????# ###??????????????????????? | | ????????# #????????????????????????? | | ????????# ########## ##????????????????????????? | | ????????# # !! ##+########??????????????????? | | ????????# + !! # #??????????????????? | | ????????# # ! # """ /// #??????????????????? | | ????????# #??###### """ /// +??????????????????? | | ???????## ##??????# """ /// #??????????????????? | | ???????# #??????# #??????????????????? | | ???????# #??????###########??????????????????? | | ???????# #??????##########???????????????????? | | ???????# #??????# #???????????????????? | | ???????# #??????# """"" #???????????????????? | | ?????#####+########## """"" #???????????????????? | | ?????#%= + + """"" =#= #?????????????? | | ?????#=% "" ###### @ *[/Y[ #?????????????? | | %####*=* ""S #????# """"" %#= / #?????????????? | | !%===+ = "" #????# """"" #???????????????????? | | [=#### """ #????# """"" #???????????????????? | | ?????#!""" #????# #???????????????????? | | ?????# """ #????##########???????????????????? | | ?????# #?????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellTerrainHammer Manual? 0 Play Time 00:34:07 Cumulative 2.6 hours Start 2021.04.09 @ 03:35:12 End 2021.07.15 @ 20:17:49 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56b54a42-7b97-4dc1-9d81-ec9710fb7e8d