Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 17:56:56 // AFD2020/Player2 Player: Minty Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 717 Bonus ------- Follower Combat Kills 64 Friendly Fire -120 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 239/250 System Corruption 1% Temperature Cool (42) Movement Rolling (90) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit Long-range Tractor Beam > --- WEAPON (2) ------- Electrolaser Beam Cannon > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Flight Unit Flight Unit Advanced Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Long-range Tractor Beam > --- WEAPON ----------- Electrolaser Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit Sensor Array Signal Interpreter [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 8 5 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 4 3 . Treads . | . . . Leg 2 | 2 . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 94 | . 98 88 Engine 14 | . 14 14 Wheel 23 | . 27 19 Device 4 | . . 9 Storage 14 | . 14 14 Protection 9 | . 13 4 Energy Gun 14 | . 14 14 Energy Cannon 1 | . . 4 Ballistic Gun 8 | . 14 . Launcher 3 | . . 7 Naked Turns . | . . . Heaviest Build 17 | 13 14 17 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 6 Most Carried 6 | 2 6 6 Average Carried 4 | 1 4 6 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 498 | 256 159 83 Remotely 57 | . . 57 Salvage Created 433 | . 417 16 Parts 27 | . 26 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 5 . AOE 3 | . . 3 Classes Destroyed 7 | . 7 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 1 3 Grunt 4 | . 4 . Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 535 | . 381 154 Core 160 | . 112 48 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | 1 31 6 Largest 2 | 2 2 2 Hottest 123 | 70 70 123 Shots Fired 72 | 2 62 8 Gun 66 | 2 62 2 Cannon 1 | . . 1 Launcher 5 | . . 5 Special . | . . . Kinetic 32 | 1 31 . Thermal 31 | 1 28 2 Explosive 5 | . . 5 Electromagnetic 4 | . 3 1 Robot Hit Streak 5 | . 5 . Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 30 . Core Hits 22 | . 18 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 604 | . 430 174 Guns 430 | . 430 . Cannons . | . . . Explosions 174 | . . 174 Melee . | . . . Ramming . | . . . Kinetic 203 | . 203 . Thermal 212 | . 212 . Explosive 174 | . . 174 Electromagnetic 15 | . 15 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 242 | 9 242 42 Average Temperature 85 | 6 90 16 Received Heat Transfer 195 | . 195 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . 629 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 413 | . 413 232 Initial 160 | . . 160 Average 178 | . 199 196 Maximum Alert Level 2 | . 2 1 Low Security (%) 54 | 100 47 53 Level 1 38 | . 39 46 Level 2 6 | . 12 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 15 4 Peak Tracking Total 11 | . 4 11 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 2 | . 1 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 61 | . 57 61 Highest-Rated Ally 61 | . 57 61 Total Orders . | . . . Ally Attacks 17 | . 17 . Total Damage 615 | . 615 . Kills 7 | . 7 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 635 | 63 333 239 Spaces Moved 540 | 52 238 250 Core 5 | 5 . . Treads . | . . . Legs 7 | 7 . . Wheels 528 | 40 238 250 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 87 | 91 87 86 Slowest Speed 120 | 120 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 52 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 630 | 62 301 267 Wait 21 | . 21 . Move 538 | 51 237 250 Hop . | . . . Pick Up 5 | . 4 1 Fast Attach 14 | 8 2 4 Attach . | . . . Detach 2 | 2 . . Swap 4 | . 3 1 Drop 8 | . 3 5 Fire 38 | 1 31 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Discovered new exit (range 5) 299 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 397 | -10/Mines | Accompanied by 1 ally 452 | -10/Mines | Discovered new exit (range 8) 464 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 484 | -10/Mines | Core integrity fell below 20% 627 | -10/Mines | Assembled infested the area 636 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00534_ U-05 Engineer lays Concrete. 00538_ System corrupted: Component data lost. 00538_ U-05 Engineer lays Concrete. 00539_ U-05 Engineer builds a Wall. 00546_ R-06 Scavenger collects Lgt. Assault Rifle. 00549_ U-05 Engineer lays Concrete. 00550_ Player 2 drops Beam Cannon. Player 2: "You can thank CaptainWinky for this Beam Cannon." 00560_ Acquired Beam Cannon. 00563_ U-05 Engineer lays Concrete. 00567_ U-05 Engineer builds a Wall. 00571_ U-05 Engineer lays Concrete. 00575_ U-05 Engineer builds a Wall. 00579_ U-05 Engineer lays Concrete. 00627_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." 00634_ K-01 Serf destroyed. 00635_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #????????????????? ???????????????????????????? | | # #????????????????? ???????????????????????????? | | # #???????????????? ???????????????????????????? | | # #?????????#?###??? ##?????????????????????????? | | # #??????### ???? #?????????????????????????? | | # #??????# #????? ##????????????????????????? | | ###????# ?????? #????????????????????????? | | ####??# #???????# ##???????????????????????? | | # #### #???????# ????????????????????????? | | # # #???????# #????????????????????????? | | """ #???????# #????????????????????????? | | """ #?????### #????????????????????????? | | # """ ####### ####?????????????????????? | | ## ! ## # ##????????????????????? | | ### ### #????????????????????? | | ### ##?## #### #????????????????????? | | ??# #???# #??## #????????????????????? | | ??# #???# #???### ##???????????????????? | | ??# #???## #?????#### ######??????????????? | | ??# ####?## #???????# """ #??????????????? | | ### ##?## #??????# """ #??????????????? | | ## ##?## #?????# """ #??????????????? | | #???# #?????#@@ ##??????????????? | | #???? ?????# ######???????????????? | | #???? ????## ##????????????????????? | | #???? ????# ##?????????????????????? | | ##????? ????# #??????????????????????? | | ###?????? ##?????# #??????????????????????? | | ##????????#???????# #??????????????????????? | | ##?????????????????# #??????????????????????? | | ## #??????????????????# #??????????????????????? | | #### #???????????????????g#??????????????????????? | | ???? ??????????????????? #??????????????????????? | | ????## ?????????????????? ???????????????????????? | | ?????? #?????????????????a???????????????????????? | | ???????#????????????????? ???????????????????????? | | ?????????????????????????a???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | . 17 3 Parts Lost 5 | . 4 1 Damage Taken 377 | . 274 103 Core 136 | . 79 57 Player 2/Cogmind (%) 45 | . 41 54 Absorbed by Shields . | . . . Damage Inflicted 615 | . 615 . Player 2/Cogmind (%) 50 | . 58 . Combat Hostiles Destroyed 5 | . 5 . Player 2/Cogmind (%) 38 | . 50 . Game ------ Seed AdvancedHardenedThrower Manual? 0 Play Time 00:07:10 Cumulative 302.2 hours Start 2020.09.28 @ 17:51:51 End 2020.09.28 @ 17:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 161 Rogue 4 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 19d470d8-5a09-4750-a0f9-4ce71593dea6