Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 21:07:00 Player: Somberlain Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4239) 4239 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-279) -279 TOTAL SCORE: 8055 Bonus ------- High Alert Combat Kills 33 Friendly Fire -312 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 140/140 System Corruption 27% Temperature Cool (0) Movement Walking (175) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Advanced ECM Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- VSS Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Thunder Leg Advanced Cooling System Experimental Terrain Scan Processor System Shield Recalibrator Improved EM Pulse Cannon Improved EM Pulse Cannon Precision Assault Rifle Mini Assault Cannon Micro-nuke Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Precision Assault Rifle Great Axe Great Axe > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Advanced Cooling System Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced ECM Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Micro-nuke Launcher Kinetic Spear [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Machine Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon Great Axe Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 114 | 6 4 4 13 . 23 21 1 42 Power 17 | 1 . 2 1 . 3 3 . 7 Engine 12 | 1 . 2 1 . 3 2 . 3 Core 4 | . . . . . . 1 . 3 Reactor 1 | . . . . . . . . 1 Propulsion 39 | 2 2 . 5 . 5 6 . 19 Treads 14 | 2 2 . 5 . 5 . . . Leg 22 | . . . . . . 6 . 16 Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 1 . 2 . 6 7 . 11 Device 10 | . . . 2 . 1 3 . 4 Storage 5 | 1 . . . . 2 . . 2 Processor 7 | . . . . . 1 2 . 4 Hackware 3 | . . . . . . 2 . 1 Protection 3 | . 1 . . . 2 . . . Artifact . | . . . . . . . . . Weapon 30 | 2 1 2 5 . 9 5 1 5 Energy Gun 8 | . . 1 2 . 4 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | 2 . 1 3 . 4 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 4 | . 1 . . . . 3 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 1 1 5 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 42 | . . 2 2 . 12 6 2 18 Power 9 | . . 1 . . 2 1 1 4 Propulsion 18 | . . . 1 . 6 3 . 8 Utility 8 | . . . . . 1 2 . 5 Weapon 7 | . . 1 1 . 3 . 1 1 Highest Loss Streak 7 | . . 1 1 . 7 4 2 6 To Critical Strikes 2 | . . . . . 1 . 1 . Average Backups 9 | . 4 7 7 8 11 12 8 9 Power . | . . . 1 1 . . . . Propulsion 3 | . 2 5 4 3 4 . . 2 Utility 3 | . . 1 1 1 3 6 3 2 Weapon 2 | . 1 1 1 2 2 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 1 2 . . 2 5 3 15 Power 1 | . . . . . 1 . . . Propulsion 9 | . . . . . 1 2 . 6 Utility 12 | . . 2 . . . 3 1 6 Weapon 5 | . 1 . . . . . 1 3 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 96 98 95 99 93 90 81 83 Engine 7 | . 14 13 11 11 8 2 . 4 Core 1 | . . . . . . 3 4 1 Treads 12 | . 28 28 31 32 25 . . . Leg 13 | . . . . . . 25 17 24 Wheel 1 | . . . . . . . . 3 Device 6 | . . . 7 11 11 4 7 7 Storage 7 | . 14 14 11 11 9 7 4 4 Processor 9 | . . . . . 7 10 15 16 Hackware 3 | . . . . . . 7 7 6 Protection 4 | . 10 14 4 . 4 3 . . Energy Gun 3 | . . 9 12 11 9 2 . . Ballistic Gun 9 | . 27 17 18 22 17 4 . . Slashing Weapon 6 | . . . . . . 13 20 12 Peak Build Rating 53 | 6 7 10 18 18 28 48 45 53 Average Rating 28 | 4 6 7 14 17 24 41 40 40 On Entrance 18 | . 6 7 10 18 18 27 44 33 Avg Prop Armor Cover (%) 14 | . . . . . . 9 . 14 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 13 15 18 23 23 44 52 39 49 Greatest Support 79 | 40 40 40 63 63 63 66 56 79 Greatest Overweight (x) 3 | . . . . . 1 2 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 13 15 11 11 Most Carried 15 | . 8 8 8 8 15 15 10 15 Average Carried 9 | . 4 7 7 7 11 12 8 9 Final Capacity 15 | 8 8 8 8 8 15 15 5 15 Final Carried 15 | . 7 8 8 8 14 8 5 15 Class Distribution -------------------- 25% | Mutant 18% | Gunner 14% | Scavenger-Mutant 9% | Gladiator 8% | Assassin 5% | Scientist-Assassin 5% | Scavenger-Assassin 5% | Scientist-Gladiator 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2897 | 236 228 115 295 157 863 391 . 612 Remotely . | . . . . . . . . . Salvage Created 5819 | . 500 247 744 205 1849 650 . 1624 Parts 313 | . 28 15 43 6 95 37 . 89 Haulers Intercepted 6 | . 2 . 1 . 3 . . . Recyclers Shooed 6 | . . . . . 2 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 104 | . 10 5 17 4 35 11 . 22 Melee 24 | . . . . . . 5 . 19 Guns 68 | . 10 5 16 4 30 3 . . AOE 11 | . . . . . 5 3 . 3 Classes Destroyed 15 | . 5 1 2 2 2 2 . 1 Worker 14 | . . . 1 . 4 1 . 8 Builder 1 | . . . . . . . . 1 Tunneler 2 | . 1 . . . . . . 1 Hauler 6 | . 2 . 1 . 3 . . . Recycler 13 | . . 1 1 1 4 2 . 4 Watcher 6 | . 2 . . . 3 . . 1 Swarmer 31 | . 2 3 7 . 13 3 . 3 Grunt 37 | . 8 2 5 1 14 2 . 5 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 14 | . . . 5 . 5 2 . 2 Demolisher 2 | . . . . 2 . . . . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 1 . . 1 Programmer 12 | . . . . . . 3 . 9 Thug 1 | . . 1 . . . . . . Best Kill Streak 8 | . 3 3 5 3 8 4 . 5 Combat Bots Only 6 | . 2 3 5 2 6 4 . 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 3 . 3 Gunslinging 1 | . . . 1 . 1 . . . Exploded 3 | . . . . . 2 3 . 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 671 | . 41 18 78 12 186 120 1 215 Missed 193 | . 10 3 23 2 46 36 . 73 Hits 478 | . 31 15 55 10 140 84 1 142 Melee 2 | . . . . 1 . . 1 . Projectile 476 | . 31 15 55 9 140 84 . 142 AOE 8 | . . . . 8 . . . . Critical Strikes 9 | . . . . 1 2 1 1 4 Part Disruptions 2 | . . . . . . 1 . 1 Damage Taken 6905 | . 320 161 603 363 1755 1108 49 2546 Core 1078 | . 36 16 64 20 201 189 35 517 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . 8 3 7 . . . . . Regen/Repaired (Parts) 240 | . . . . . 131 109 . . Core Remaining (%) 80 | 100 . 79 . 79 63 . . . Volleys Fired 235 | . 42 22 49 11 96 14 . 1 Largest 3 | . 2 2 3 3 3 3 . 1 Hottest 162 | . 40 85 135 102 162 109 . 49 Shots Fired 580 | . 84 41 121 34 267 32 . 1 Gun 575 | . 84 41 121 34 264 31 . . Cannon . | . . . . . . . . . Launcher 5 | . . . . . 3 1 . 1 Special . | . . . . . . . . . Kinetic 416 | . 84 31 70 23 182 26 . . Thermal 159 | . . 10 51 11 82 5 . . Explosive 5 | . . . . . 3 1 . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 6 8 18 7 25 4 . 5 Robot Miss Streak 5 | . 3 2 5 2 4 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 1 . 5 1 7 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . Shots Hit Robots 509 | . 50 27 85 24 197 39 . 87 Core Hits 208 | . 26 12 30 9 80 18 . 33 Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 30 | . . . 3 . 13 2 . 12 Burn 11 | . . . 2 . 9 . . . Destroy 5 | . . . 1 . 4 . . . Sever 14 | . . . . . . 2 . 12 Melee Attacks 252 | . 1 . . . . 50 5 196 Impact 14 | . . . . . . 14 . . Slashing 238 | . 1 . . . . 36 5 196 Piercing . | . . . . . . . . . Sneak Attacks 25 | . . . . . . 5 . 20 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . . . . 5 . 9 Damage Inflicted 12231 | 2 610 433 1279 351 3695 1462 . 4399 Guns 6164 | . 597 397 1270 347 3219 334 . . Cannons . | . . . . . . . . . Explosions 903 | . . . . . 447 200 . 256 Melee 5071 | . . . . . . 928 . 4143 Ramming 93 | 2 13 36 9 4 29 . . . Kinetic 4092 | . 597 300 747 214 1980 254 . . Thermal 2072 | . . 97 523 133 1239 80 . . Explosive 903 | . . . . . 447 200 . 256 Electromagnetic . | . . . . . . . . . Impact 45 | . . . . . . 45 . . Slashing 5026 | . . . . . . 883 . 4143 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . 3 3 1 4 4 19 Average Corruption 7 | . . . 2 3 1 2 4 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 162 | . . . 1 2 8 12 3 136 Message Errors 40 | . . . . . 2 2 . 36 Matter Fused 43 | . . . . 1 1 4 2 35 Heat Flow Errors 20 | . . . . . 1 3 . 16 Energy Discharges 31 | . . . 1 . 1 2 . 27 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 16 | . . . . . 2 1 1 12 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . 1 . . . . Alerts 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 772 | . . . . . 54 167 . 551 Projectiles . | . . . . . . . . . Explosions 85 | . . . . . 54 16 . 15 Melee 687 | . . . . . . 151 . 536 Knockbacks 2 | . . 1 . . 1 . . . Impact 2 | . . 1 . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . 50 Shots 1 | . . . . . . . . 1 Rammed 17 | 1 2 8 1 1 4 . . . Targets Rammed 19 | 1 3 9 1 1 4 . . . Kicked . | . . . . . . . . . Crushed 2 | . 1 1 . . . . . . Highest Temperature 334 | . 12 192 334 . 232 137 . 272 Average Temperature 74 | . 6 104 87 . 27 57 . 96 Received Heat Transfer 1503 | . 153 60 195 24 477 231 . 363 Effects 7 | . . . 2 . . . . 5 Interference 7 | . . . 2 . . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | . . . 4 2 6 . . . Heat Transferred 5513 | . . 222 1443 333 3367 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . . 1 . 2 . . 1 Low Security (%) 83 | 100 100 100 79 100 17 100 100 95 Level 1 15 | . . . 20 . 74 . . 4 Level 2 1 | . . . . . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 443 | . 85 77 234 161 443 130 19 227 Initial 130 | . . 27 . 81 50 130 19 . Average 104 | . 23 7 120 124 274 57 2 96 Influence Increases 3533 | . 335 125 474 120 1055 367 3 1054 Destroy 0b10 Robot/C 2080 | . 200 100 340 80 700 220 . 440 Destroy 0b10 Robot/NC 210 | . 25 5 15 5 70 15 . 75 Destroy Leader 544 | . 48 20 92 20 152 70 . 142 Successful Hack 184 | . 31 . 12 . 37 38 . 66 Select Force Hacks 90 | . 30 . . . 60 . . . Disable Machine 105 | . . . . . . . . 105 Destroy Structure 155 | . 1 . . . 36 24 3 91 Lose Combat Pursuer 165 | . . . 15 15 . . . 135 Influence Decreases 3369 | . 263 197 264 199 897 601 58 890 Entered New Map 450 | . . 45 . 129 81 159 36 . Time Decay 2279 | . 263 132 244 70 546 432 22 570 Lost Part 340 | . . 20 20 . 120 10 . 170 Purge Threat 300 | . . . . . 150 . . 150 Squads Dispatched 27 | . 4 . . . 5 5 . 13 Investigation 10 | . 3 . . . 3 1 . 3 Extermination 12 | . . . . . . 3 . 9 Reinforcement 5 | . 1 . . . 2 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 12 | . 2 . 4 . 5 . . 1 Communications Jammed 9 | . . . . . . 7 . 2 Distress Signals 7 | . . . . . . 5 . 2 Times Spotted 170 | . 17 7 26 5 43 17 6 49 Peak Tracking Total 6 | . 5 3 5 3 5 4 6 4 Tactical Retreats 13 | . . . 1 1 . . . 11 ECM-based Alert Blocks 6 | . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 15 | . . . 4 . 1 3 . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 7 | . . . . . . . . 7 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 50 | . 8 . 4 . 10 7 . 21 Terminals 28 | . 6 . 4 . 6 4 . 8 Fabricators 4 | . . . . . . 1 . 3 Repair Stations 5 | . . . . . 1 1 . 3 Recycling Units 7 | . 2 . . . 2 . . 3 Scanalyzers 4 | . . . . . 1 1 . 2 Garrison Access 2 | . . . . . . . . 2 Total Hacks 162 | . 28 . 15 . 37 25 . 57 Successful 59 | . 8 . 4 . 18 14 . 15 Failed 103 | . 20 . 11 . 19 11 . 42 Catastrophic 21 | . 4 . 3 . 2 2 . 10 Database Lockouts . | . . . . . . . . . Manual 89 | . 22 . 12 . 21 15 . 19 Terminals 96 | . 24 . 15 . 19 16 . 22 Fabricators 14 | . . . . . . 3 . 11 Repair Stations 24 | . . . . . 10 2 . 12 Recycling Units 12 | . 4 . . . 3 . . 5 Scanalyzers 13 | . . . . . 5 4 . 4 Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 19 | . 7 . 4 . 5 1 . 2 Robot Analysis 5 | . 3 . 1 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Recycling Unit Index 2 | . 1 . . . 1 . . . Unreport Threat 2 | . . . . . 1 . . 1 Locate Traps 1 | . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Investigation 2 | . 1 . . . . . . 1 Registered Components 1 | . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . 2 . 5 Network Status 1 | . . . . . . . . 1 Load Schematic 3 | . . . . . . 1 . 2 Build 3 | . . . . . . 1 . 2 Repair Station Hacks 10 | . . . . . 6 2 . 2 Scan Component 6 | . . . . . 3 1 . 2 Repair 4 | . . . . . 3 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 12 | . . . . . 5 4 . 3 Insert Component 3 | . . . . . 1 . . 2 Analyze 2 | . . . . . 1 . . 1 Retrieve Study 7 | . . . . . 3 4 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 2 5 . 2 Terminals 7 | . . . . . . 5 . 2 Track 2 | . . . . . . 2 . . Botnet 5 | . . . . . . 3 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . Tunnel 3 | . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 43 | . 7 . 4 . 8 6 . 18 Full Trace Events 7 | . 2 . . . 1 1 . 3 Feedback Events 2 | . . . . . 1 . . 1 Corruption 2 | . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Built 6 | . . . . . . 2 . 4 Authchips . | . . . . . . . . . Time 252 | . . . . . . 84 . 168 Total Part Build Rating 24 | . . . . . . 8 . 16 Part Studies Acquired 7 | . . . . . 3 4 . . Parts Repaired 4 | . . . . . 3 1 . . Time 187 | . . . . . 143 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 5058 | . . . . . . 1160 195 3703 Sensors 2578 | . . . . . . . . 2578 Machine Analysis 5043 | . . . . . . 1160 195 3688 Jamming 676 | . . . . . . 213 . 463 ECM 73 | . . . . . . . . 73 Robot Analysis Total 5 | . 3 . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 9307 | 64 842 1065 545 151 1577 1166 195 3702 Spaces Moved 5650 | 37 436 609 229 68 631 796 164 2680 Core 4 | 4 . . . . . . . . Treads 2006 | 33 436 609 229 68 631 . . . Legs 3222 | . . . . . . 796 164 2262 Wheels 418 | . . . . . . . . 418 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 108 105 93 Average Speed 126 | 148 160 160 160 160 160 113 107 105 Slowest Speed 260 | 160 160 160 160 160 240 260 175 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 44 | 3 64 98 23 14 54 24 68 56 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 1 . . 1 2 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 93 | . 1 . . . . 13 5 74 Terrain Destroyed 158 | . 1 . . . 34 24 5 94 Melee 93 | . 1 . . . . 13 5 74 Projectile . | . . . . . . . . . AOE 65 | . . . . . 34 11 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 6920 | 43 499 658 305 85 975 959 174 3222 Wait 481 | . 6 4 3 3 185 41 . 239 Move 5643 | 36 435 608 228 67 630 796 163 2680 Hop . | . . . . . . . . . Pick Up 71 | . 6 4 1 1 19 12 3 25 Fast Attach 59 | 6 1 2 7 1 6 8 1 27 Attach 33 | . . . 1 . 10 9 . 13 Detach 22 | . . . . . 1 7 . 14 Swap 52 | . 4 3 9 . 16 11 . 9 Drop 63 | . 1 6 6 1 8 18 2 21 Fire 235 | . 42 22 49 11 96 14 . 1 Melee 233 | . 1 . . . . 43 5 184 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 19 | 1 3 9 1 1 4 . . . Escape Stasis 9 | . . . . . . . . 9 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 496 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Entered Mines 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 972 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Discovered new exit (range 6) 1100 | -10/Mines | Discovered new exit (range 11) 1189 | -10/Mines | Discovered new exit (range 4) 1318 | -10/Mines | Learned Materials stockpile data 1499 | -10/Mines | Build established: Scavenger-Mutant 1810 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1972 | -10/Mines | Entered Materials 1972 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1973 | -9/Materials | Identified exit to Mines 2517 | -9/Materials | Entered Mines 2590 | -9/Mines | Learned location of Storage (-7) 2596 | -9/Mines | Assembled infested the area 2601 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2630 | -9/Mines | Discovered new exit (range 6) 2668 | -9/Mines | Entered Materials 2668 | -8/Materials | Evolved 2 slots: Utility x2 2682 | -8/Materials | Build established: Gunner 3521 | -8/Materials | Lost 7 parts (1p3n1u2w) 3867 | -8/Materials | Discovered new exit (range 16) 3957 | -8/Materials | Repaired Broken Imp. Carbon-fiber Leg 4002 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4041 | -8/Materials | Repaired Carbon-fiber Leg+ 4245 | -8/Materials | Entered Factory 4245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4813 | -7/Factory | Build established: Scavenger-Mutant 4957 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 5011 | -7/Factory | Lost 4 parts (3n1u) 5284 | -7/Factory | Build established: Gladiator 5336 | -7/Factory | Repaired Imp. Carbon-fiber Leg+ 5411 | -7/Factory | Sucked down chute 5411 | -7/Factory | Entered Waste 5448 | -7/Waste | Spotted C-40 Crusher 5457 | -7/Waste | Spotted C-40 Crusher 5462 | -7/Waste | Spotted C-40 Crusher 5484 | -7/Waste | Spotted C-40 Crusher 5531 | -7/Waste | Spotted C-40 Crusher 5539 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5582 | -7/Waste | Discovered new exit (range 11) 5582 | -7/Waste | Spotted C-40 Crusher 5606 | -7/Waste | Entered Factory 6047 | -7/Factory | Discovered new exit (range 15) 6159 | -7/Factory | Build established: Scientist-Gladiator 6300 | -7/Factory | Identified exit to Storage 6640 | -7/Factory | Build established: Scientist-Assassin 6770 | -7/Factory | System corruption reached 10% 6772 | -7/Factory | Core integrity fell below 50% 6918 | -7/Factory | Cargo convoy interrupted 7326 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 7376 | -7/Factory | Build established: Scavenger-Assassin 7638 | -7/Factory | Found Prototype Processor 7638 | -7/Factory | Identified Exp. Terrain Scan Processor 7641 | -7/Factory | Found Exp. Terrain Scan Processor 7881 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 8244 | -7/Factory | Build established: Assassin 8361 | -7/Factory | Core integrity fell below 20% 8539 | -7/Factory | Lost 6 parts (1p2n2u1w) 8816 | -7/Factory | Build established: Mutant 8937 | -7/Factory | Found Prototype Launcher 8937 | -7/Factory | Identified Rocket Array 9309 | -7/Factory | Crushed by falling debris 9309 | -7/Factory | Smashed by cave-in Last Messages --------------- detected, Programmers report to Factory Zone 4Q. 09233_ Destroyed Gravmag System. 09236_ System corrupted: Energy discharge (-54). 09242_ P-60 Hacker destroyed. 09252_ Slug penetrates Wall. 09272_ System corrupted: Matter fused (-8). 09283_ Slug penetrates Door. 09290_ System corrupted: Matter fused (-7). 09305_ System corrupted: Matter fused (-10). 09309_ The unstable cave ceiling collapses. 09309_ Crushed by falling debris. 09309_ Carbon-fiber Leg+ destroyed. 09309_ System corrupted by crushing effect (+1). 09309_ Imp. Signal Interpreter destroyed. 09309_ System corrupted by crushing effect (+3). 09309_ Imp. Carbon-fiber Leg+ destroyed. 09309_ System corrupted by crushing effect (+3). 09309_ Core Analyzer destroyed. 09309_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????###????????# % #???#!! """ #?????? | | ????????????????????# #???#!! """ #????"" | | ????????????????????# """ #???#! 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""" """ # | | ????????????????????????# """ # """ """ # | | ????????????????????"""?# """ # """ """ # | | ????????????????????"""?# """ # # | | ????????????????????"""?# # """ """ # | | ????????????????????????# """ # """ """ # | | ????????????????????????# """ # """ """ # | | ??????????????????????? """ + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 290 Matter Stores 390 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Kinetic Spear | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Imp. Carbon-fiber Leg | 65% | -8/Materials | Broken Imp. Carbon-fiber Leg | 46% | -8/Materials Carbon-fiber Leg | 80% | -8/Materials Imp. Carbon-fiber Leg | 12% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilQuantumChaincannon Manual? 0 Play Time 00:59:20 Cumulative 410.0 hours Start 2026.11.05 @ 20:12:29 End 2026.11.05 @ 21:07:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/3/1/0/0/0/1/0/1 Lore% 81 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9573904d-5e81-474c-a956-c75d06ca2df6