Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 22:16:48 Player: eldritch Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (76) 380 Value Destroyed (1909) 1909 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 9037 Bonus ------- Follower Combat Kills 328 Cogmind --------- Core Integrity 0/1150 Matter 124/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced ECM Suite Railgun Advanced Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Maneuvering Thrusters Advanced Powered Armor Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Gravity Flail > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Gravity Neutralizing Apparatus Transmission Jammer Advanced ECM Suite Improved Maneuvering Thrusters Layered Light Armor Plating System Shield Coil Gun Enhanced Coil Gun Long-range Missile Launcher Powered Hammer [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 . . 2 2 . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . Utility 9 | . . 1 . . . 2 . . . 2 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 159 | 1 8 22 9 . 15 24 21 2 5 18 8 . 11 3 2 10 Power 18 | . 1 2 . . 1 . 6 1 . 4 . . . 1 . 2 Engine 4 | . 1 2 . . 1 . . . . . . . . . . . Core 13 | . . . . . . . 6 1 . 4 . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 30 | . 2 5 1 . 6 6 4 . . . 2 . . 1 1 2 Treads 6 | . . . . . 2 2 . . . . . . . . . 2 Leg 12 | . 2 5 1 . 4 . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 1 4 . . . 2 . . 1 1 . Utility 52 | 1 3 6 . . . 10 7 1 1 8 6 . 6 1 1 1 Device 26 | 1 . 1 . . . 6 2 1 1 5 4 . 2 1 1 1 Storage 6 | . 1 2 . . . . 2 . . 1 . . . . . . Processor 5 | . . 1 . . . 1 1 . . 1 1 . . . . . Hackware 5 | . . . . . . . 1 . . 1 1 . 2 . . . Protection 10 | . 2 2 . . . 3 1 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | . 2 9 8 . 8 8 4 . 4 6 . . 5 . . 5 Energy Gun 7 | . . . 2 . 1 4 . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . Ballistic Gun 21 | . 1 5 3 . 4 2 2 . . . . . 1 . . 3 Ballistic Cannon 6 | . 1 3 1 . 1 . . . . . . . . . . . Launcher 8 | . . 1 2 . 2 . 1 . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 . 1 2 . . 3 . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . 3 3 . . . . . . Unidentified Prototypes 8 | . . . . . . 3 . . . 1 1 . 2 . 1 . Parts Lost 36 | . . 3 1 . 10 1 . . . . . . 8 4 2 7 Power 6 | . . . . . 1 . . . . . . . 2 1 . 2 Propulsion 10 | . . . 1 . 4 1 . . . . . . . 2 2 . Utility 9 | . . 1 . . . . . . . . . . 4 1 . 3 Weapon 11 | . . 2 . . 5 . . . . . . . 2 . . 2 Highest Loss Streak 8 | . . 3 1 . 4 1 . . . . . . 8 3 1 7 Average Slot Usage (%) 91 | . 99 98 99 100 99 98 90 92 92 97 91 88 85 56 41 51 Engine 5 | . 14 11 11 11 11 9 . . . . . . . . . . Core 5 | . . . . . . . 14 15 15 13 11 11 10 2 . 4 Treads 1 | . . . . . 4 7 . . . . . . . . . 6 Leg 12 | . 28 33 32 33 28 3 . . . . . . . . . . Wheel 2 | . . . . . . 15 1 . . . . . . . . . Flight 9 | . . . . . . . 27 30 30 26 14 11 11 8 9 . Device 6 | . 3 2 . . . 7 9 15 15 12 16 17 9 4 1 3 Storage 14 | . 14 16 22 22 22 18 7 7 7 8 11 11 11 11 10 9 Processor 8 | . . 6 11 11 11 18 11 7 7 10 5 5 5 5 5 5 Hackware 6 | . . . . . . . 6 7 7 13 17 17 17 21 15 14 Protection 1 | . 10 6 . . . 1 1 . . . . . 4 . . . Energy Gun 1 | . . . 4 11 5 3 . . . . . . . . . . Ballistic Gun 7 | . 27 14 14 11 8 8 2 . . . . . . . . 2 Ballistic Cannon 1 | . . 7 3 . 7 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 7 6 5 5 5 4 . . 2 Special Melee Weapon 1 | . . . . . . . . . 1 4 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 27 62 62 61 65 76 69 23 24 33 35 35 51 23 17 51 Greatest Support 66 | 20 20 30 30 30 35 30 24 24 24 36 66 66 66 54 47 53 Greatest Overweight (x) 6 | . 1 2 2 2 4 6 3 . . . . . . . 5 1 Average Overweight (x) . | . . . 2 2 1 3 . . . . . . . . . . Largest Inventory Capacity 18 | 6 10 18 18 18 18 18 18 8 8 12 12 12 12 12 12 12 Average Capacity 13 | 6 7 13 18 18 18 18 8 8 8 9 12 12 12 12 12 11 Most Carried 18 | 6 10 18 18 17 18 18 18 8 8 12 12 11 12 10 12 11 Average Carried 12 | 6 7 13 17 17 16 17 8 7 7 8 9 10 11 8 11 8 Final Capacity 18 | 6 10 18 18 18 18 18 8 8 8 12 12 12 12 12 12 4 Final Carried 18 | 6 10 18 17 17 15 18 7 8 8 12 9 11 11 9 12 4 Class Distribution -------------------- 27% | Scavenger-Mutant 21% | Hacker-Mutant 13% | Mutant 11% | Hacker-Sprinter 10% | Sprinter 10% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Matter Collected 2370 | 229 155 549 179 . 360 258 98 186 40 90 30 . . . 23 173 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2416 | 28 379 562 169 . 473 300 98 . 62 224 30 . 91 . . . Parts 138 | 4 28 36 19 . 24 18 . . . 3 . . 6 . . . Haulers Intercepted 4 | . 1 . . . . 1 . . . 2 . . . . . . Recyclers Shooed 4 | . . 3 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Combat Hostiles Destroyed 56 | . 9 16 8 . 14 4 . . . . . . 5 . . . Guns 28 | . 6 11 2 . 8 1 . . . . . . . . . . Cannons 9 | . 3 2 . . 1 3 . . . . . . . . . . AOE 19 | . . 3 6 . 5 . . . . . . . 5 . . . Classes Destroyed 13 | 1 5 2 . . 3 1 . . . . . . 1 . . . Worker 9 | . 2 1 3 . 2 . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . 2 . . . . . . Recycler 2 | . . . . . 1 . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . 1 . . 1 . . . . . . . Swarmer 23 | . 3 3 6 . 7 . . . . . . . 4 . . . Grunt 22 | . 6 9 1 . 5 1 . . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 6 | . . 3 . . . 3 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 8 5 . 6 1 1 . 1 1 1 . 5 . . . Combat Bots Only 8 | . 3 8 3 . 4 1 . . . . . . 5 . . . Max Kills in Single Turn 5 | 1 1 2 3 . 3 1 1 . 1 1 1 . 5 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . 3 . . . . . . . 5 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Damage Taken 7206 | . 460 739 203 . 1177 248 79 18 . . 185 . 1325 680 526 1566 Core 2104 | . 97 112 50 . 57 64 79 . . . 36 . 164 291 248 906 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 61 . . . 45 88 . . 88 100 . . . 50 . . Volleys Fired 180 | 7 41 51 13 . 51 14 . . . . . . 3 . . . Largest 2 | 2 2 2 2 . 2 2 . . . . . . 1 . . . Hottest 113 | 40 55 62 84 . 84 113 . . . . . . 43 . . . Shots Fired 347 | 14 82 100 24 . 97 27 . . . . . . 3 . . . Gun 262 | 14 73 76 11 . 68 20 . . . . . . . . . . Cannon 72 | . 9 22 8 . 26 7 . . . . . . . . . . Launcher 13 | . . 2 5 . 3 . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 304 | 14 82 98 11 . 81 18 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 13 | . . 2 5 . 3 . . . . . . . 3 . . . Electromagnetic 30 | . . . 8 . 13 9 . . . . . . . . . . Robot Hit Streak 20 | 7 12 12 10 . 7 20 . . . . . . 2 . . . Robot Miss Streak 6 | 1 5 3 6 . 5 1 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 262 | 11 52 78 13 . 60 22 1 . 3 17 2 . 2 . . 1 Core Hits 117 | 2 22 30 14 . 29 10 . . . . . . 10 . . . Critical Hits 5 | . 1 3 . . 1 . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 2 . . 1 . . . . . . . . . . . Melee Attacks 93 | . . . . . . . 2 . 22 33 22 . 9 . . 5 Impact 86 | . . . . . . . 2 . 19 30 21 . 9 . . 5 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . 1 3 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5703 | 99 573 1223 608 . 1194 344 84 . 132 692 125 . 604 . . 25 Guns 2118 | 99 488 610 121 . 628 172 . . . . . . . . . . Cannons 860 | . 85 293 95 . 219 168 . . . . . . . . . . Explosions 1663 | . . 320 392 . 347 . . . . . . . 604 . . . Melee 1058 | . . . . . . . 84 . 132 692 125 . . . . 25 Ramming 4 | . . . . . . 4 . . . . . . . . . . Kinetic 2553 | 99 573 903 95 . 735 148 . . . . . . . . . . Thermal 142 | . . . . . . . . . . . . . 142 . . . Explosive 1521 | . . 320 392 . 347 . . . . . . . 462 . . . Electromagnetic 425 | . . . 121 . 112 192 . . . . . . . . . . Impact 1058 | . . . . . . . 84 . 132 692 125 . . . . 25 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 1 1 1 1 1 . . . . . . . 2 4 8 Average Corruption 1 | . 2 1 1 1 1 1 . . . . . . . 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 37 | . 7 1 4 2 9 7 . . . . . . . 1 . 6 Message Errors 15 | . 4 1 2 1 3 2 . . . . . . . . . 2 Matter Fused 4 | . 2 . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . Energy Discharges 8 | . . . 1 1 2 3 . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . 1 Targeting Errors 6 | . . . 1 . 4 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 371 | . . 36 8 . 16 . 44 . 77 90 85 . 15 . . . Projectiles 17 | . . 9 8 . . . . . . . . . . . . . Explosions 58 | . . 27 . . 16 . . . . . . . 15 . . . Melee 296 | . . . . . . . 44 . 77 90 85 . . . . . Knockbacks 21 | . 1 7 1 . 7 1 . . 2 . 1 . . . . 1 Impact 5 | . . . . . . 1 . . 2 . 1 . . . . 1 Kinetic 14 | . 1 5 1 . 7 . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . 47 . 56 2 . . . . . . 341 . . . Shots 9 | . . . 1 . 3 . . . . . . . 5 . . . Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 236 144 120 . 311 60 64 . 7 8 7 . 57 2 . . Average Temperature 55 | . 37 45 53 . 100 24 29 . 5 5 7 . 38 2 . . Received Heat Transfer 1236 | . 159 303 12 . 441 90 . . . . 9 . 72 72 42 36 Effects 1 | . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . 4 1 . . . . . . Impact Corruptions 11 | . . . . . . . 2 . 3 3 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Peak Influence 350 | 5 263 317 192 . 155 179 12 86 276 173 54 42 350 81 129 117 Initial 112 | . 3 71 112 . . 60 6 4 60 69 23 12 29 51 19 58 Average 92 | 2 130 215 99 . 87 53 6 67 135 87 33 38 102 51 54 81 Maximum Alert Level 1 | . 1 1 . . . . . . 1 . . . 1 . . . Low Security (%) 90 | 100 74 42 100 . 100 100 100 100 87 100 100 100 87 100 100 100 Level 1 9 | . 25 57 . . . . . . 12 . . . 12 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . . 1 1 . 1 3 1 . 2 . . 2 Investigation 4 | . 2 . . . . 1 . . . 1 . . . . . . Extermination 4 | . . . . . . . . . 1 . 1 . 1 . . 1 Reinforcement 5 | . 1 . . . . . . . . 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Distress Signals 10 | . . 3 . . . 2 . . 1 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 17 26 10 . 16 20 . 6 2 9 13 6 37 7 20 9 Peak Tracking Total 17 | . 5 7 3 . 4 8 . 6 1 4 9 6 17 7 12 7 Tactical Retreats 17 | . . 5 . . 1 2 . . . 1 3 . 4 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Traps Triggered 15 | . 4 1 . . . 1 2 . 1 . 2 . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . . . 27 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . 3 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Machines Disabled 9 | . 1 1 . . 1 . . . 1 . . . 5 . . . Max in Single Turn 5 | . 1 1 . . 1 . . . 1 . . . 5 . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Machines Accessed 49 | . 5 3 . 1 . 4 2 . 9 11 5 . 5 . 3 1 Terminals 30 | . 3 3 . . . 3 . . 6 7 3 . 2 . 2 1 Fabricators 5 | . . . . . . . . . 1 1 1 . 2 . . . Repair Stations 3 | . 1 . . . . . . . 1 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 2 . 1 1 1 . 1 . 1 . Total Hacks 125 | . 10 8 . 4 . 10 3 . 21 36 12 . 14 . 6 1 Successful 65 | . 6 6 . 4 . 6 1 . 13 16 4 . 8 . 1 . Failed 60 | . 4 2 . . . 4 2 . 8 20 8 . 6 . 5 1 Catastrophic 15 | . . . . . . 1 . . 3 5 2 . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 64 | . 6 6 . . . 6 . . 15 22 5 . 2 . 1 1 Terminals 76 | . 7 8 . . . 8 . . 13 22 8 . 5 . 4 1 Fabricators 20 | . . . . . . . . . 5 5 2 . 8 . . . Repair Stations 6 | . 2 . . . . . . . 2 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . 5 . . . . . . Garrison Access 11 | . . . . . . . 3 . 1 2 2 . 1 . 2 . Terminal Hacks 18 | . 1 3 . 4 . 1 . . 2 3 2 . 2 . . . Record 4 | . . . . 4 . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 1 . 1 . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 2 . . 4 . . . Load Schematic 3 | . . . . . . . . . 1 . . . 2 . . . Build 5 | . . . . . . . . . 1 2 . . 2 . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 2 . . . . . . Scan Component 3 | . 1 . . . . . . . 1 1 . . . . . . Repair 3 | . 1 . . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . 2 . . . . . . Insert Component 2 | . . . . . . 1 . . . 1 . . . . . . Analyze 2 | . . . . . . 1 . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Seal Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 24 | . 3 3 . . . 3 . . 6 7 1 . 1 . . . Terminals 19 | . 2 3 . . . 3 . . 4 5 1 . 1 . . . Track 2 | . 1 1 . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . 1 1 . . 1 . . . Botnet 13 | . 1 2 . . . 2 . . 3 4 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 2 . . . . . . Prioritize 2 | . . . . . . . . . 1 1 . . . . . . Siphon 2 | . . . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 3 . . . 4 1 . 6 9 4 . 4 . 3 1 Full Trace Events 2 | . . . . . . 1 . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . 1 1 1 . . . . . Parts Built 5 | . . . . . . . . . 1 2 . . 2 . . . Matter 939 | . . . . . . . . . 109 384 . . 446 . . . Time 253 | . . . . . . . . . 36 128 . . 89 . . . Total Part Build Rating 32 | . . . . . . . . . 3 16 . . 13 . . . Parts Repaired 3 | . 1 . . . . . . . 1 1 . . . . . . Time 144 | . 26 . . . . . . . 78 40 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 3 1 . . . . . Non-combat 5 | . . . . . . . . . 1 3 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 3 1 . . . . . parse_system 2 | . . . . . . . . . 1 1 . . . . . . no_distress 2 | . . . . . . . . . . 1 1 . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Total Allies 46 | . . . . . . . . 19 4 . . 19 . . . 4 Largest Group 19 | . . . . . . . . 19 4 1 . 19 . . . 4 Highest-Rated Group 696 | . . . . . . . . 477 103 10 . 696 . . . 192 Highest-Rated Ally 50 | . . . . . . . . 35 31 10 . 50 . . . 48 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . . . . 121 17 . . . . . . 18 Total Damage 5859 | . . . . . . . . 5064 187 . . . . . . 608 Kills 19 | . . . . . . . . 12 6 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Turns Passed 7324 | 42 599 612 677 242 608 1012 281 118 679 711 535 86 412 97 362 251 Spaces Moved 9153 | 18 299 278 345 135 197 504 703 416 1169 1523 1323 209 824 218 864 128 Core 1 | . . . . . . . . . . . . . . . 1 . Treads 149 | . . . . . 20 1 . . . . . . . . . 128 Legs 1313 | 18 299 278 345 135 177 61 . . . . . . . . . . Wheels 453 | . . . . . . 442 11 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7237 | . . . . . . . 692 416 1169 1523 1323 209 824 218 863 . Fastest Speed 26 | 120 120 120 180 180 150 100 26 26 26 26 26 37 37 37 37 145 Average Speed 55 | 120 132 146 180 180 181 122 29 26 26 26 32 37 37 38 40 152 Slowest Speed 300 | 120 150 180 180 180 240 210 110 26 26 26 37 37 37 40 300 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 1 . 2 4 8 . 6 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 54 33 85 52 50 25 22 92 23 37 18 87 14 43 25 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . . . Spaces Dug 52 | . . . . . . . 1 . 15 9 20 . 7 . . . Terrain Destroyed 178 | . . 14 38 . 42 . 1 . 15 9 20 . 39 . . . Melee 52 | . . . . . . . 1 . 15 9 20 . 7 . . . Projectile 3 | . . . . . 3 . . . . . . . . . . . AOE 123 | . . 14 38 . 39 . . . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Arm Total 10901 | 25 435 394 377 134 350 874 779 426 1518 1794 1393 217 905 231 877 172 Wait 1106 | . 64 18 3 . 81 299 26 1 286 200 36 7 60 10 6 9 Move 9093 | 17 298 277 344 134 196 504 701 415 1164 1514 1308 208 812 217 856 128 Hop 22 | . . . . . . . 1 . 2 4 7 . 5 . 3 . Pick Up 101 | . 12 14 4 . 7 16 9 4 5 13 4 2 2 1 7 1 Fast Attach 23 | 1 2 1 . . . 6 1 . 1 3 2 . 1 . 1 4 Attach 48 | . . 4 1 . 10 3 9 . 2 5 4 . 1 3 1 5 Detach 6 | . . . . . . . 2 . 2 1 1 . . . . . Swap 88 | . 6 17 8 . 5 15 11 2 2 10 2 . 9 . . 1 Drop 95 | . 12 12 4 . . 17 17 4 5 11 7 . 3 . 3 . Fire 180 | 7 41 51 13 . 51 14 . . . . . . 3 . . . Melee 93 | . . . . . . . 2 . 22 33 22 . 9 . . 5 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . 18 Trap 27 | . . . . . . . . . 27 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 448 | -10/Materials | Repaired Lgt. Armor Plating 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Destroyed 8 combat bots 888 | -9/Materials | Lost 3 parts (1u2w) 1045 | -9/Materials | Build established: Scavenger-Mutant 1116 | -9/Materials | Identified exit to Mines 1254 | -9/Materials | Entered Mines 1310 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1328 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1402 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1406 | -9/Mines | Found Prototype Device 1774 | -9/Mines | Learned 4 Materials zone layouts 1922 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1923 | -9/Mines | Discovered new exit (range 5) 1931 | -9/Mines | Entered Exiles 1958 | -9/Exiles | Discovered new exit (range 17) 1976 | -9/Exiles | Met 8R-AWN 2002 | -9/Exiles | Met EX-HEX 2086 | -9/Exiles | Met EX-DEC 2101 | -9/Exiles | Learned location of Zion (-7) 2149 | -9/Exiles | Discovered new exit (range 15) 2173 | -9/Exiles | Entered Mines 2473 | -8/Mines | Core integrity fell below 50% 2497 | -8/Mines | Lost 3 parts (1n2w) 2738 | -8/Mines | Lost 4 parts (2n2w) 2755 | -8/Mines | Discovered new exit (range 18) 2759 | -8/Mines | Discovered new exit (range 9) 2781 | -8/Mines | Entered Materials 2781 | -8/Materials | Evolved 2 slots: Utility x2 2782 | -8/Materials | Identified exit to Factory 3171 | -8/Materials | Identified Exp. Sensor Array 3788 | -8/Materials | Discovered exit to Factory (range 5) 3793 | -8/Materials | Entered Factory 3793 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4059 | -7/Factory | Garrison activated, responded to threat 4074 | -7/Factory | Manually triggered Chute Trap 4074 | -7/Factory | Sucked down chute 4074 | -7/Factory | Entered Waste 4075 | -7/Waste | Met a frightened Derelict 4082 | -7/Waste | Spotted C-40 Crusher 4086 | -7/Waste | Spotted C-40 Crusher 4086 | -7/Waste | Spotted C-40 Crusher 4090 | -7/Waste | Spotted C-40 Crusher 4093 | -7/Waste | Spotted C-40 Crusher 4094 | -7/Waste | Spotted C-40 Crusher 4100 | -7/Waste | Warlord forces began an assault 4104 | -7/Waste | Allies destroyed C-40 Crusher 4107 | -7/Waste | Allies destroyed C-40 Crusher 4114 | -7/Waste | Discovered new exit (range 15) 4133 | -7/Waste | Allies destroyed C-40 Crusher 4191 | -7/Waste | Identified exit to Factory 4192 | -7/Waste | Entered Factory 4192 | -7/Factory | Discovered new exit (range 12) 4201 | -7/Factory | Identified exit to Lower Caves 4351 | -7/Factory | Allied Derelicts emerged from ambush trap array 4414 | -7/Factory | Build established: Sprinter 4443 | -7/Factory | Repaired Broken Mic. Fission Core 4672 | -7/Factory | Discovered new exit (range 9) 4676 | -7/Factory | Identified exit to Factory 4837 | -7/Factory | Fabricated Hacking Suite (x1) 4871 | -7/Factory | Entered another Factory area 4871 | -6/Factory | Accompanied by 1 ally 4871 | -6/Factory | Evolved 2 slots: Utility x2 5128 | -6/Factory | Repaired Exp. Sensor Array 5168 | -6/Factory | Build established: Hacker-Sprinter 5460 | -6/Factory | Fabricated Impulse Thruster Array? 5529 | -6/Factory | Fabricated Impulse Thruster Array? 5561 | -6/Factory | Discovered new exit (range 4) 5562 | -6/Factory | Identified exit to Factory 5582 | -6/Factory | Entered another Factory area 5582 | -5/Factory | Evolved 2 slots: Utility x2 6026 | -5/Factory | Build established: Hacker-Mutant 6117 | -5/Factory | Manually triggered Chute Trap 6117 | -5/Factory | Sucked down chute 6117 | -5/Factory | Entered Waste 6122 | -5/Waste | Spotted C-40 Crusher 6125 | -5/Waste | Spotted C-40 Crusher 6129 | -5/Waste | Spotted C-40 Crusher 6144 | -5/Waste | Spotted C-40 Crusher 6146 | -5/Waste | Spotted C-40 Crusher 6168 | -5/Waste | Found Adv. Powered Armor 6181 | -5/Waste | Spotted C-40 Crusher 6194 | -5/Waste | Discovered new exit (range 13) 6199 | -5/Waste | Warlord forces began an assault 6203 | -5/Waste | Identified exit to Factory 6203 | -5/Waste | Entered Factory 6236 | -5/Factory | Identified exit to Upper Caves 6236 | -5/Factory | Identified exit to Extension 6273 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 6337 | -5/Factory | Fabricated Impulse Thruster Array (x1) 6615 | -5/Factory | Entered Extension 6641 | -5/Extension | Lost 8 parts (2p4u2w) 6655 | -5/Extension | Spotted B-75 Beast 6657 | -5/Extension | Spotted B-75 Beast 6696 | -5/Extension | Lost 3 parts (1p2n) 6705 | -5/Extension | Discovered new exit (range 16) 6705 | -5/Extension | Discovered new exit (range 16) 6710 | -5/Extension | Identified exit to Factory 6712 | -5/Extension | Entered Factory 6712 | -4/Factory | Evolved 2 slots: Utility x2 6992 | -4/Factory | Spotted B-86 Titan 7005 | -4/Factory | Spotted B-86 Titan 7070 | -4/Factory | Discovered new exit (range 9) 7073 | -4/Factory | Identified exit to Armory 7074 | -4/Factory | Entered Armory 7316 | -4/Armory | Core integrity fell below 50% 7322 | -4/Armory | Core integrity fell below 20% 7325 | -4/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 07238_ Acquired Enh. Coil Gun. 07243_ Acquired Lgt. Antimatter Reactor. 07246_ I-47 Archangel sends out distress signal. 07252_ System corrupted: Imp. Treads rejected. 07282_ Acquired 83 matter. 07284_ Swordsman 7b destroyed. 07287_ Acquired Power Sword. 07300_ Neutrino Core destroyed. 07310_ Adv. Medium Treads severed. 07310_ L-61 Swordsman knocked back. 07311_ Lgt. Antimatter Reactor destroyed. 07311_ Imp. System Shield destroyed. 07311_ Powered Hammer destroyed. 07312_ Slammed into L-61 Swordsman. 07312_ Destabilizing: Core damaged (-46). 07313_ Enh. Coil Gun destroyed. 07313_ Med. Storage Unit destroyed. 07318_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 07319_ Med. Storage Unit destroyed. 07324_ ALERT: Rogue bot located, Programmers report to Armory Zone 2K. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########??????????????###???????? | | ????????????????# ?????????????? ???????? | | ????????????????# ?????????#???? ???????? | | ????????????????# ???????? #???? ???????? | | ????????????????? ?????? ????? ???????? | | ??????????????????? """"" ??????? ???????? | | ????????????????????? ????????? ???????? | | ??????????????????????? ??????????? ???????? | | ?????????????#######+####/##############+######### | | ?????????????+ !@l w ^ | | ????????????????# llp = = !== | | ????????????????# i % /=*% | | ????????????????+ ===% | | ????????????????########+###############+######### | | ???????????????????????????????????# #??# | | ???????????????????????????????????# """"" #??# | | ?????????????????????????????????????????" #??# | | ?????????????????????????????????????????" #??# | | ?????????????????????????????????????????" #??# | | ????????????????????????????????????????? #??# | | ????????????????????????????????????????? #??# | | ????????????????????????????????????????? #??# | | ?????????????????????????????????????????#####??## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 12 Armor Coverage 400 Utility Shielding 66 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Impulse Thruster Array | x1 | -6/Factory | Preloaded Impulse Thruster Array | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumDataSword Manual? 0 Play Time 02:09:05 Cumulative 236.3 hours Start 2020.09.18 @ 13:33:09 End 2020.09.18 @ 22:16:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 529 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f29641e8-c0a4-4d49-98d5-eeb23a871b29