Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 08:55:05 Player: jostin Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (171) 855 Value Destroyed (7608) 7608 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2023) 2023 TOTAL SCORE: 15826 Bonus ------- High Alert Combat Kills 323 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 149/150 System Corruption 35% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Heavy Laser Wave Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Light Armor Plating Improved Heavy Armor Plating Reflective Plating Advanced Shield Generator > --- WEAPON ----------- Wave Gun Quantum Rifle Railgun > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Improved Cooling System Energy Well Improved Trap Scanner Improved Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Phase Cannon Heavy Machine Gun Missile Launcher Heavy Missile Launcher Spear [Rating: 88] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . . . . Utility 5 | . . . . . 1 2 . . 2 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 142 | 8 6 . 1 1 33 24 5 16 14 12 22 Power 16 | 1 . . . . 4 1 . 3 2 1 4 Engine 4 | 1 . . . . 1 1 . . 1 . . Core 12 | . . . . . 3 . . 3 1 1 4 Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 1 . . . 12 6 2 2 3 3 6 Treads . | . . . . . . . . . . . . Leg 37 | 2 1 . . . 12 6 2 2 3 3 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 2 2 . . 1 10 11 2 8 7 4 6 Device 22 | 1 . . . 1 5 5 . 3 3 1 3 Storage 6 | 1 1 . . . 1 . . 3 . . . Processor 2 | . . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 23 | . 1 . . . 4 6 2 2 3 3 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 3 3 . 1 . 7 6 1 3 2 4 6 Energy Gun 19 | 3 1 . . . 5 2 . 2 1 3 2 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 11 | . 1 . . . 1 4 . . 1 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 2 3 . 2 . . 1 Parts Lost 45 | . . 1 . . 4 4 6 . 5 3 22 Power 5 | . . . . . . 1 . . 1 . 3 Propulsion 13 | . . . . . . 1 5 . . . 7 Utility 18 | . . 1 . . 2 2 1 . 2 3 7 Weapon 9 | . . . . . 2 . . . 2 . 5 Highest Loss Streak 13 | . . 1 . . 1 3 3 . 2 1 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 13 | . 7 9 9 9 14 14 13 14 14 14 14 Power 1 | . . 1 1 1 1 2 2 2 1 1 . Propulsion 1 | . . 1 1 . 2 3 1 1 2 2 1 Utility 4 | . 2 3 3 3 5 5 3 4 5 3 3 Weapon 5 | . 3 4 3 4 4 4 5 5 5 7 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 5 . . 2 5 3 . 6 . 1 7 Power 6 | . . . . 1 . 1 . 3 . . 1 Propulsion 1 | . 1 . . . . . . . . . . Utility 13 | . 2 . . . 4 2 . 3 . 1 1 Weapon 9 | . 2 . . 1 1 . . . . . 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 99 98 98 100 99 93 98 97 Engine 5 | . 14 14 14 14 2 2 7 6 5 5 4 Core 4 | . . . . . 6 4 . 6 4 5 4 Leg 33 | . 28 28 28 28 43 37 38 32 29 29 28 Device 14 | . 11 6 . 12 8 19 11 18 16 13 18 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 Protection 10 | . 2 7 14 1 9 9 18 7 11 18 9 Energy Gun 14 | . 18 14 14 14 13 10 10 19 13 15 14 Ballistic Gun 3 | . 9 14 14 14 4 2 1 . 2 1 1 Peak Build Rating 88 | 7 8 8 15 14 39 52 54 61 78 88 88 Average Rating 52 | 5 7 7 8 13 34 47 50 57 75 83 82 On Entrance 33 | . 7 8 8 9 14 35 51 48 60 76 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . 25 Heaviest Build 95 | 12 20 20 21 25 42 52 61 70 88 95 94 Greatest Support 94 | 20 20 20 20 20 87 87 86 83 86 86 94 Greatest Overweight (x) 1 | . . . 1 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 10 10 14 15 15 15 15 15 14 Most Carried 15 | 1 10 10 10 10 15 15 15 15 15 15 15 Average Carried 13 | . 7 9 9 9 14 14 13 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 1 10 9 10 10 15 15 12 15 15 14 3 Class Distribution -------------------- 47% | Mutant 19% | Scavenger-Tank 16% | Tank 10% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Matter Collected 4446 | 205 412 37 . 24 655 559 519 286 524 539 686 Remotely 207 | . . . . . . . . . 179 28 . Salvage Created 7190 | 126 530 124 . . 1054 686 494 351 1085 1167 1573 Parts 378 | 6 29 10 . . 71 35 30 20 48 39 90 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 10 | . 2 . . 1 1 2 . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 141 | . 10 2 . . 25 12 19 8 19 23 23 Melee 8 | . . . . . . 5 1 . . . 2 Guns 108 | . 10 2 . . 22 6 9 7 17 20 15 AOE 12 | . . . . . 2 . 8 . . . 2 Classes Destroyed 13 | 2 3 . . . 5 1 . 1 . . 1 Worker 5 | . . . . . 2 . . 1 . . 2 Builder 8 | . . . . . 2 1 . . . . 5 Tunneler 4 | 3 . 1 . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 6 | 1 2 1 . . . 1 . . . . 1 Mechanic 2 | . . . . . . . . . . . 2 Watcher 3 | . . . . . . . . 1 . . 2 Swarmer 38 | . 3 2 . . 7 . 14 3 . 9 . Grunt 28 | . 7 . . . 7 . . . 7 6 1 Brawler 1 | . . . . . 1 . . . . . . Sentry 33 | . . . . . 9 6 2 2 4 6 4 Hunter 10 | . . . . . 1 2 1 . 2 . 4 Programmer 31 | . . . . . . 4 2 3 6 2 14 Best Kill Streak 6 | 4 5 3 . . 5 2 6 3 3 5 6 Combat Bots Only 6 | . 5 2 . . 4 2 6 3 3 5 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 2 1 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . 1 . 2 . . . 1 Melee 1 | . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Hostile Shots Fired 1271 | . 34 18 . 1 117 300 203 41 113 122 322 Missed 373 | . 12 10 . . 23 102 72 17 29 22 86 Hits 898 | . 22 8 . 1 94 198 131 24 84 100 236 Projectile 898 | . 22 8 . 1 94 198 131 24 84 100 236 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 39 | . . . . . 5 1 2 . 5 7 19 Damage Taken 11680 | . 224 69 . 11 1423 1573 1296 168 1422 1469 4025 Core 1397 | . 56 7 . . 64 135 96 23 94 25 897 Absorbed by Shields 2312 | . . . . . 51 441 257 69 453 536 505 Ignored by Resistances 144 | . . . . . . . . . 12 126 6 Regen/Repaired (Parts) 374 | . . . . . 127 . . 247 . . . Core Remaining (%) 85 | 100 . . . 74 88 . 67 97 . . . Volleys Fired 411 | 10 31 9 . 1 67 42 45 14 50 60 82 Largest 3 | 2 2 2 . 2 2 2 2 3 3 3 3 Hottest 256 | 90 90 70 . 70 118 133 133 213 231 210 256 Shots Fired 919 | 20 61 18 . 2 132 86 75 38 134 145 208 Gun 871 | 20 61 18 . 2 129 86 66 36 128 134 191 Cannon 21 | . . . . . . . . 2 6 2 11 Launcher 27 | . . . . . 3 . 9 . . 9 6 Special . | . . . . . . . . . . . . Kinetic 166 | . 15 9 . 1 45 9 18 . 28 17 24 Thermal 649 | 20 34 9 . 1 84 77 48 38 106 54 178 Explosive 27 | . . . . . 3 . 9 . . 9 6 Electromagnetic 77 | . 12 . . . . . . . . 65 . Robot Hit Streak 26 | 6 10 4 . 4 13 19 6 21 24 26 11 Robot Miss Streak 5 | 2 2 2 . . 4 4 4 1 4 5 5 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 15 | . . . . . 5 . 1 1 2 3 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 1 1 Shots Hit Robots 611 | 14 43 11 . 2 96 71 39 28 93 84 130 Core Hits 331 | 5 24 5 . . 52 25 27 19 64 48 62 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 27 | 3 . . . . 6 5 2 . 4 4 3 Burn 23 | 3 . . . . 6 4 2 . 4 2 2 Corrupt 2 | . . . . . . . . . . 2 . Sever 1 | . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 34 | . 4 . . . 2 19 4 . . . 5 Impact 4 | . 4 . . . . . . . . . . Slashing 21 | . . . . . 2 19 . . . . . Piercing 9 | . . . . . . . 4 . . . 5 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16554 | 172 532 154 . 35 2223 1690 1478 781 2228 2587 4674 Guns 13154 | 169 528 142 . 23 1612 1201 779 652 2211 2131 3706 Cannons . | . . . . . . . . . . . . Explosions 2027 | . . . . . 328 . 597 . . 436 666 Melee 687 | . . . . . . 451 102 . . . 134 Ramming 686 | 3 4 12 . 12 283 38 . 129 17 20 168 Kinetic 2070 | . 105 80 . 10 454 104 184 . 303 302 528 Thermal 10153 | 169 315 62 . 13 1158 1097 595 652 1908 1006 3178 Explosive 1948 | . . . . . 328 . 597 . . 357 666 Electromagnetic 1010 | . 108 . . . . . . . . 902 . Impact . | . . . . . . . . . . . . Slashing 451 | . . . . . . 451 . . . . . Piercing 236 | . . . . . . . 102 . . . 134 Highest Corruption 34 | . . . . . 1 4 6 1 8 10 34 Average Corruption 8 | . . . . . 1 3 5 1 5 9 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 264 | . . . . . 11 26 30 2 24 58 113 Message Errors 70 | . . . . . 5 6 5 1 6 12 35 Matter Fused 59 | . . . . . 2 5 9 . 5 14 24 Heat Flow Errors 25 | . . . . . 3 5 2 . 2 2 11 Energy Discharges 36 | . . . . . . 3 7 . . 11 15 Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . 1 . 2 Data Loss (minor) 26 | . . . . . . 2 4 . 4 6 10 Data Loss (major) 12 | . . . . . . 3 1 . 1 2 5 Misfires 10 | . . . . . 1 2 2 . . 2 3 Alerts 8 | . . . . . . . . . 1 5 2 Misdirections 3 | . . . . . . . . . . 2 1 Weapon Failures 11 | . . . . . . . . . 4 2 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 83 | . . . . . . 33 17 3 . . 30 Projectiles . | . . . . . . . . . . . . Explosions 35 | . . . . . . . 17 . . . 18 Melee 48 | . . . . . . 33 . 3 . . 12 Knockbacks 3 | . . . . . . . . 1 . . 2 Impact 3 | . . . . . . . . 1 . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . 34 . . 36 77 Shots 5 | . . . . . . . 2 . . 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed 72 | 1 3 2 . 3 26 7 . 9 3 3 15 Kicked 72 | 1 3 2 . 3 26 7 . 9 3 3 15 Crushed . | . . . . . . . . . . . . Highest Temperature 381 | 120 198 57 . 18 216 336 234 138 300 300 381 Average Temperature 75 | 55 71 18 . 11 52 105 55 52 71 101 106 Received Heat Transfer 1668 | . 84 . . 6 483 246 154 16 262 309 108 Effects 2 | . . . . . . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 2 2 Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 9 | . . . . . . . . 2 . 5 2 Impact Corruptions 3 | . . . . . . . . 1 . . 2 Robots Melted 11 | . . . . . 1 1 1 1 2 1 4 Combat Hostiles 11 | . . . . . 1 1 1 1 2 1 4 Parts Melted 64 | 3 . . . . 8 10 4 4 13 6 16 Heat Transferred 19462 | 668 866 185 . 37 2923 2405 1110 1229 4002 1708 4329 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Maximum Alert Level 3 | . . . . . 1 . 2 1 . 3 2 Low Security (%) 68 | 100 100 100 . 100 89 100 30 91 100 26 . Level 1 19 | . . . . . 10 . 25 8 . 14 81 Level 2 9 | . . . . . . . 44 . . 37 18 Level 3 2 | . . . . . . . . . . 21 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 940 | 10 113 50 . . 237 87 530 277 173 940 493 Initial 493 | . . 28 . . . 72 28 277 . 112 493 Average 168 | 1 20 7 . . 98 27 345 64 52 492 365 Influence Increases 4735 | 20 285 60 . . 729 502 562 294 553 858 872 Destroy 0b10 Robot/C 2820 | . 200 40 . . 500 240 380 160 380 460 460 Destroy 0b10 Robot/NC 150 | 20 15 10 . . 25 10 . 10 . . 60 Destroy Leader 690 | . 42 10 . . 142 120 40 52 110 40 134 Successful Hack 324 | . 23 . . . 34 122 14 70 33 . 28 Disable Machine 105 | . . . . . . . 15 . . 45 45 Anti-Garrison Action 250 | . . . . . . . 50 . . 200 . Destroy Structure 351 | . 5 . . . 28 10 48 2 30 98 130 Lose Combat Pursuer 45 | . . . . . . . 15 . . 15 15 Influence Decreases 4254 | 20 212 133 . . 569 622 72 822 394 79 1331 Entered New Map 896 | . . 45 . . . 88 12 253 2 49 447 Time Decay 2854 | 20 212 88 . . 529 430 . 569 342 . 664 Lost Part 439 | . . . . . 40 39 60 . 50 30 220 Purge Threat 65 | . . . . . . 65 . . . . . Squads Dispatched 35 | . 3 . . . 3 7 . 4 8 . 10 Investigation 6 | . 2 . . . 1 1 . . 1 . 1 Extermination 20 | . . . . . . 5 . 4 3 . 8 Reinforcement 6 | . 1 . . . 2 1 . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Distress Signals 4 | . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 14 3 . 3 44 16 20 17 20 24 32 Peak Tracking Total 7 | . 4 3 . 2 7 2 5 3 3 5 5 Tactical Retreats 3 | . . . . . . . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Traps Triggered 17 | . 1 . . . 1 . 1 2 4 7 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Machines Disabled 10 | . . . . . . . 2 . . 5 3 Max in Single Turn 2 | . . . . . . . 1 . . 2 1 Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Machines Accessed 64 | . 6 . 1 1 13 12 2 15 5 1 8 Terminals 37 | . 6 . . . 7 8 2 5 3 1 5 Fabricators 5 | . . . . . . . . 3 . . 2 Repair Stations 3 | . . . . . 2 . . 1 . . . Recycling Units 7 | . . . . . 1 1 . 3 1 . 1 Scanalyzers 6 | . . . . . 2 1 . 3 . . . Garrison Access 4 | . . . . . 1 2 . . 1 . . Total Hacks 162 | . 21 . 1 1 35 31 3 38 13 2 17 Successful 86 | . 10 . 1 1 21 16 1 22 8 . 6 Failed 74 | . 10 . . . 14 14 2 16 5 2 11 Catastrophic 18 | . 1 . . . 2 3 1 6 2 1 2 Database Lockouts 2 | . 1 . . . . 1 . . . . . Manual 80 | . 14 . 1 . 13 18 2 11 8 . 13 Terminals 103 | . 21 . . . 22 25 3 11 8 2 11 Fabricators 7 | . . . . . . . . 4 . . 3 Repair Stations 13 | . . . . . 4 . . 9 . . . Recycling Units 18 | . . . . . 2 2 . 8 3 . 3 Scanalyzers 14 | . . . . . 6 2 . 6 . . . Garrison Access 5 | . . . . . 1 2 . . 2 . . Terminal Hacks 29 | . 7 . 1 1 6 9 . 2 2 . 1 Robot Analysis 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 7 | . 1 . . . 2 3 . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 9 | . 2 . . . 2 2 . 1 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . 1 Network Status 3 | . . . . . . . . 2 . . 1 Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . 4 . . 8 . . . Scan Component 6 | . . . . . 2 . . 4 . . . Repair 6 | . . . . . 2 . . 4 . . . Recycling Unit Hacks 5 | . . . . . 1 . . 2 1 . 1 Report Inventory 5 | . . . . . 1 . . 2 1 . 1 Scanalyzer 8 | . . . . . 6 1 . 1 . . . Retrieve Study 8 | . . . . . 6 1 . 1 . . . Garrison Access Hacks 4 | . . . . . 1 1 . . 2 . . Unlock Access 2 | . . . . . . 1 . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 24 | . 3 . . . 3 5 1 6 3 . 3 Terminals 18 | . 3 . . . 2 5 1 3 2 . 2 Assimilate 2 | . . . . . . 2 . . . . . Botnet 16 | . 3 . . . 2 3 1 3 2 . 2 Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . 2 1 . 1 Reject 5 | . . . . . 1 . . 2 1 . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 6 . . . 9 9 2 12 3 1 7 Full Trace Events 4 | . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Part Studies Acquired 7 | . . . . . 5 1 . 1 . . . Parts Repaired 6 | . . . . . 2 . . 4 . . . Time 228 | . . . . . 76 . . 152 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 9 . . 8 . Machine Destruction 13 | . . . . . . . 5 . . 8 . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Total Allies 3 | . . 2 . . . 1 . . . . . Largest Group 2 | . . 2 2 . . 1 . . . . . Highest-Rated Group 45 | . . 45 45 . . 26 . . . . . Highest-Rated Ally 31 | . . 31 31 . . 26 . . . . . Total Orders 4 | . . . . 3 . 1 . . . . . ROAM 1 | . . . . . . 1 . . . . . RETURN 3 | . . . . 3 . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . Total Damage 16 | . . . . 16 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Active Infowar (turns) 7592 | 8 643 241 . . 351 1507 3 1879 1174 11 1775 Optics 52 | . . . . . . . . . 52 . . Structural 6545 | . . . . . 351 1507 3 1855 1174 11 1644 Seismic 892 | 8 643 241 . . . . . . . . . Machine Analysis 1775 | . . . . . . . . . . . 1775 Triangulation 24 | . . . . . . . . 24 . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 12 | . . . . 12 . . . . . . . Drone Recoveries 9 | . . . . 9 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Turns Passed 15379 | 103 769 545 381 691 2406 2229 965 2051 1174 1536 2529 Spaces Moved 9684 | 52 506 423 309 382 1558 1568 667 1513 567 723 1416 Core 65 | 5 . . . . . . . . . . 60 Treads . | . . . . . . . . . . . . Legs 9619 | 47 506 423 309 382 1558 1568 667 1513 567 723 1356 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 110 110 113 114 50 Average Speed 124 | 113 120 120 120 177 112 112 110 111 142 167 130 Slowest Speed 190 | 120 120 120 190 190 120 120 110 115 183 184 184 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 44 | 3 57 82 51 50 80 31 59 30 10 59 25 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 32 | . 4 . . . 2 8 . 2 5 . 11 Terrain Destroyed 228 | . 4 . . . 39 8 62 2 6 40 67 Melee 14 | . 4 . . . 2 8 . . . . . Projectile 41 | . . . . . . . . 2 6 1 32 AOE 173 | . . . . . 37 . 62 . . 39 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac Total 12188 | 72 598 441 318 393 2084 1927 816 1855 816 934 1934 Wait 1400 | 1 24 6 4 . 312 190 71 235 155 71 331 Move 9672 | 52 505 422 308 381 1557 1567 665 1512 566 721 1416 Hop . | . . . . . . . . . . . . Pick Up 107 | . 14 . 2 3 26 15 2 21 6 7 11 Fast Attach 44 | 8 . . 1 1 7 5 . 14 3 1 4 Attach 47 | . . 1 . . 5 8 6 3 6 4 14 Detach 9 | 1 . . . . . 1 . 1 2 1 3 Swap 214 | . 10 1 1 . 42 51 19 16 20 22 32 Drop 136 | . 7 . 2 4 40 22 1 28 5 11 16 Fire 411 | 10 31 9 . 1 67 42 45 14 50 60 82 Melee 34 | . 4 . . . 2 19 4 . . . 5 Ram . | . . . . . . . . . . . . Kick 71 | . 3 2 . 3 26 7 . 9 3 3 15 Crush . | . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . 2 . . 30 5 Rewire 6 | . . . . . . . 1 2 . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Central database locked down 302 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 3) 621 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Identified exit to Mines 785 | -10/Materials | Identified exit to Materials 873 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered exit to Materials (range 11) 925 | -10/Mines | Met a Derelict bent on vengeance 1181 | -10/Mines | Discovered exit to Materials (range 13) 1286 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Accompanied by 2 allies 1448 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1448 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Met EX-HEX 1526 | -10/Exiles | Met EX-BIN 1543 | -10/Exiles | Aligned with FarCom system 1544 | -10/Exiles | Given EX-Vault access code 1581 | -10/Exiles | Opened EX-Vault 1590 | -10/Exiles | Found Prototype Slashing Weapon 1590 | -10/Exiles | Identified Longsword +1 1629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1694 | -10/Exiles | Met EX-DEC 1780 | -10/Exiles | Discovered new exit (range 14) 1799 | -10/Exiles | Left Exiles lab with Longsword +1 1799 | -10/Exiles | Entered Mines 1812 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1880 | -9/Mines | Found the Drone Emporium 1890 | -9/Mines | Found Prototype Device 1890 | -9/Mines | Identified Splice Drone Bay 2458 | -9/Mines | Lost 3 allies 2467 | -9/Mines | Discovered new exit (range 13) 2490 | -9/Mines | Entered Materials 2490 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3092 | -8/Materials | Repaired Imp. Light Armor Plating 3276 | -8/Materials | Crushed by falling debris 3754 | -8/Materials | Repaired Pulse Rifle+ 4851 | -8/Materials | Discovered new exit (range 12) 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Evolved 2 slots: Utility x2 5320 | -7/Factory | Build established: Scavenger-Mutant 5784 | -7/Factory | Build established: Mutant 5937 | -7/Factory | Discovered new exit (range 5) 6118 | -7/Factory | Central database locked down 6226 | -7/Factory | Lost 3 parts (1p2u) 7072 | -7/Factory | Identified exit to Garrison 7125 | -7/Factory | Entered Garrison 7191 | -7/Garrison | Triggered checkpoint 7201 | -7/Garrison | Garrison Relay disabled 7334 | -7/Garrison | Triggered checkpoint 7352 | -7/Garrison | Triggered checkpoint 7639 | -7/Garrison | Triggered checkpoint 7742 | -7/Garrison | Lost 3 parts (2n1u) 7897 | -7/Garrison | Discovered new exit (range 14) 7927 | -7/Garrison | Triggered checkpoint 8024 | -7/Garrison | Installed Relay Interface Framework 8090 | -7/Garrison | Entered Factory 8090 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8724 | -6/Factory | Discovered new exit (range 14) 8853 | -6/Factory | Repaired Carbon-fiber Leg+ 8854 | -6/Factory | Repaired Carbon-fiber Leg+ 8892 | -6/Factory | Repaired Missile Launcher+ 8931 | -6/Factory | Repaired Carbon-fiber Leg+ 9025 | -6/Factory | Build established: Tank 9652 | -6/Factory | Fabricated Thunder Leg (x2) 10022 | -6/Factory | Discovered new exit (range 7) 10141 | -6/Factory | Entered another Factory area 10141 | -5/Factory | Evolved 2 slots: Utility x2 10879 | -5/Factory | Garrison activated, responded to threat 11314 | -5/Factory | Identified exit to Garrison 11315 | -5/Factory | Entered Garrison 11320 | -5/Garrison | Build established: Scavenger-Tank 11367 | -5/Garrison | Triggered checkpoint 11701 | -5/Garrison | System corruption reached 10% 11811 | -5/Garrison | Triggered checkpoint 11976 | -5/Garrison | Triggered checkpoint 12104 | -5/Garrison | Discovered new exit (range 13) 12180 | -5/Garrison | Triggered checkpoint 12331 | -5/Garrison | Triggered checkpoint 12493 | -5/Garrison | Discovered new exit (range 12) 12619 | -5/Garrison | Triggered checkpoint 12723 | -5/Garrison | Garrison Relay disabled 12752 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 12851 | -5/Garrison | Entered Factory 13885 | -5/Factory | Cargo convoy interrupted 13991 | -5/Factory | Build established: Scavenger-Skirmisher 14631 | -5/Factory | Lost 3 parts (1n2u) 15322 | -5/Factory | Released all parts (8) 15329 | -5/Factory | Core integrity fell below 50% 15345 | -5/Factory | System corruption reached 30% 15353 | -5/Factory | Lost 13 parts (3p4n3u3w) 15371 | -5/Factory | Core integrity fell below 20% 15380 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15352_ Manufacturing Mainframe disabled. 15354_ Destroyed Hpw. Shock Rifle. 15354_ Destroyed Antigrav System. 15356_ Destroyed Hpw. Shock Rifle. 15356_ P-70 Sage destroyed. 15359_ The unstable cave ceiling collapses. 15360_ Missile Launcher+ destroyed. 15361_ System corrupted: Energy discharge (-20). [Achievement: Hydra] 15367_ Slug penetrates Nuclear Reactor. 15368_ The unstable cave ceiling collapses. 15368_ P-70 Sage destroyed. 15370_ Slug penetrates Nuclear Reactor. 15371_ P-70 Sage destroyed. 15374_ Acquired Mic. Fission Core. 15375_ Nuclear Reactor explodes. 15375_ Manufacturing Mainframe disabled. 15375_ Spear destroyed. 15377_ UCEL0BGMPODH,NWCZPW:2WFH3V 15377_ Penetrated by Slug. 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"" "" #"R | | ???????????????## ????#! #""" | | ???????????????##o##??# #""" | | ????############ ##??# ##+####### | | ????############ ##??# ### ########### | | ???? + """T""" # ##?## ### ##???###### | | "???? # =% # ##?# % [ [ ### ##????????? | | "???? # g] ! ! # ##### # ####+### ##????????? | | "???? + g g # ###### #### ### ####??????? | | ?????## """ """ # @ ### ####??????? | | ?????## """ """ # ##??????? | | ?????## """ """ + ##??????? | | ?????## # ##??????? | | ?????############ ##??????? | | ######## ##??????? | | ##+##### ######## ##??????? | | # ######## ##??????? | | " """ + ##??????? | | " """ ############################# ##??????? | | " """ ############################# ##??????? | | ##?????????????????????????#########??????? | | #########?????????????????????????#########??????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 32 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Evasion (%) 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 71% | -8/Materials Pulse Rifle | 5% | -8/Materials Carbon-fiber Leg | 19% | -6/Factory Missile Launcher | 10% | -6/Factory Carbon-fiber Leg | 17% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Fancy Inventory Hydra Join The Dark Side Prolific Hacker Unlikely Earthworm You Will Be Upgraded Challenges ------------ None Game ------ Seed WardroneEnergyShooter Manual? 0 Play Time 02:56:51 Cumulative 21.0 hours Start 2026.09.20 @ 05:53:09 End 2026.09.20 @ 08:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 6 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dd8c3ac-b367-4bef-a20c-5fe9cf66dbc1