Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 16:23:24 Player: chmiel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (33) 33 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3873 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (11) ------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Improved Titanium Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Medium Laser CPS Tube > --- INVENTORY (8) ---- Light Treads Scrap Suit Machine Analyzer Assault Rifle Rocket Launcher Mining Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Scrap Suit Assault Rifle Rocket Launcher Mining Laser DRS Beacon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 10 | . . . . . 10 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 14 | 7 3 . . 4 . Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | 2 . . . 2 . Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 2 . . . . . Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 . . 1 . Energy Gun 4 | 1 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 7 6 6 Power . | . 1 1 1 . . Propulsion 1 | 1 2 1 1 1 1 Utility 1 | . . . 1 1 2 Weapon 3 | . 3 4 4 3 3 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 . 3 5 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 3 | . . . . 1 2 Weapon 4 | . . 1 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 100 100 92 35 Engine 8 | . 14 14 14 6 . Core 5 | . . . . 7 5 Leg 27 | . 28 28 28 28 11 Device 9 | . 14 14 14 7 . Storage 13 | . 14 14 14 14 5 Energy Gun 22 | . 21 28 28 21 5 Special Weapon 4 | . . . . 6 5 Peak Build Rating 20 | 7 12 12 12 20 19 Average Rating 14 | 4 10 11 12 16 19 On Entrance 10 | . 7 12 12 12 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 17 | 13 15 15 15 17 14 Greatest Support 37 | 20 20 20 20 37 37 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 7 7 8 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 Class Distribution -------------------- 65% | Mutant 34% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 396 | 269 . . 19 108 . Remotely . | . . . . . . Salvage Created 131 | 94 . . 37 . . Parts 9 | 5 . . 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 2 | . . . 2 . . Guns 2 | . . . 2 . . Classes Destroyed 3 | 2 . . 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Swarmer 2 | . . . 2 . . Best Kill Streak 2 | 2 . . 2 . . Combat Bots Only 2 | . . . 2 . . Max Kills in Single Turn 2 | 1 . . 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 15 | . . . 15 . . Missed 3 | . . . 3 . . Hits 12 | . . . 12 . . Projectile 12 | . . . 12 . . Damage Taken 100 | . . . 100 . . Core 23 | . . . 23 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 9 | 4 . . 5 . . Largest 2 | 2 . . 2 . . Hottest 112 | 60 . . 112 . . Shots Fired 18 | 8 . . 10 . . Gun 18 | 8 . . 10 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 4 | 4 . . . . . Thermal 10 | . . . 10 . . Explosive . | . . . . . . Electromagnetic 4 | 4 . . . . . Robot Hit Streak 6 | 6 . . 2 . . Robot Miss Streak 2 | 2 . . 2 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 10 | 6 . . 4 . . Core Hits 5 | 3 . . 2 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 165 | 98 . . 67 . . Guns 138 | 71 . . 67 . . Cannons . | . . . . . . Explosions 27 | 27 . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 29 | 29 . . . . . Thermal 94 | 27 . . 67 . . Explosive . | . . . . . . Electromagnetic 42 | 42 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 3 1 16 . Message Errors 5 | . . . . 5 . Matter Fused 6 | . . 2 . 4 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 275 | . . . 194 275 . Average Temperature 124 | . . . 97 127 . Received Heat Transfer . | . . . . . . Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | 50 . . 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 5 | 5 . . . . . Initial . | . . . . . . Average . | 1 . . . . . Influence Increases 75 | 10 . . 65 . . Destroy 0b10 Robot/C 40 | . . . 40 . . Destroy 0b10 Robot/NC 10 | 10 . . . . . Destroy Leader 10 | . . . 10 . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 75 | 10 . . 10 55 . Entered New Map 55 | . . . . 55 . Time Decay 20 | 10 . . 10 . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 6 | . . . 3 . 3 Peak Tracking Total 3 | . . . 3 . 2 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 3 . Successful 3 | . . . . 3 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Robot Analysis 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 1098 | 16 115 378 68 521 . Seismic 1098 | 16 115 378 68 521 . Robot Analysis Total 3 | . . . . 3 . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 2045 | 83 115 378 68 1378 23 Spaces Moved 1581 | 51 85 294 42 1092 17 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1571 | 41 85 294 42 1092 17 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 Average Speed 123 | 111 120 120 120 125 130 Slowest Speed 130 | 120 120 120 120 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 16 49 5 70 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | 1 . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | 1 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 1656 | 66 98 320 49 1106 17 Wait 31 | . 4 24 3 . . Move 1576 | 50 84 293 41 1091 17 Hop . | . . . . . . Pick Up 12 | 5 3 1 . 3 . Fast Attach 11 | 7 3 . . 1 . Attach . | . . . . . . Detach 1 | . 1 . . . . Swap 3 | . . . . 3 . Drop 13 | . 3 2 . 8 . Fire 9 | 4 . . 5 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 199 | -10/Materials | Entered Mines 207 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 213 | -10/Mines | Found Scrap Suit 309 | -10/Mines | Build established: Mutant 533 | -10/Mines | Learned location of 1 exit from Materials 565 | -10/Mines | Discovered new exit (range 8) 577 | -10/Mines | Entered Subcaves 578 | -10/Subcaves | Approached by a straggling Scientist 594 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 594 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 636 | -10/Subcaves | Learned Materials trap positions 645 | -10/Subcaves | Entered Scraptown 761 | -7/Scraptown | Visited TADAMA 776 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 783 | -7/Scraptown | Visited UFD Registry 783 | -7/Scraptown | Registered with UFD as "Fluxtube" 809 | -7/Scraptown | Visited Analyses Database 827 | -7/Scraptown | Visited Derelict Rescue Squad 840 | -7/Scraptown | Found DRS Beacon 864 | -7/Scraptown | Visited Chapter 10 1057 | -7/Scraptown | Visited Scrapoid Research Area 1077 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1102 | -7/Scraptown | Visited Scrap Suit Storage 1165 | -7/Scraptown | Visited Modified Component R&D 1222 | -7/Scraptown | Found Scrap Suit 1270 | -7/Scraptown | Found DCF Scrap (29 items) 1644 | -7/Scraptown | Build established: Derelict-Mutant 1769 | -7/Scraptown | Learned location of Extension (-5) 1942 | -7/Scraptown | Discovered new exit (range 13) 2023 | -7/Scraptown | Entered Factory 2023 | -5/Factory | Evolved 10 slots: Power x10 2046 | -5/Factory | Self-destructed Last Messages --------------- If you've got the goods, I've got the means. The price is my pick of any Subdweller part you've got, the overtuned stuff. UFD research folk here go crazy over those things. Let me know if you wanna deal. 01988_ System corrupted: Energy discharge (-44). 02019_ A derelict rushes over: "Fluxtube! Are you sure you want to leave so soon? Optimus wants to speak with you in the Council room." PARAMETERS=POWER+10 LOCATION=UNKNOWN GOAL=ESCAPE 02028_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02029_ ALERT: All DSF locations entering lockdown mode. 02040_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 02042_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? 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