Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:20:23 Player: Stump Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2080) 2080 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8550 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array 0b10 Alert Chip Advanced Targeting Computer Target Analyzer Improved Reaction Control System Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Railgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Gravmag System Improved Airjet Field Propulsion Array Field Propulsion Array Field Propulsion Array [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility 0b10 Alert Chip Device Improved Cooling System Storage Medium Storage Unit Processor 0b10 Alert Chip Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 7 | . . . . . 1 2 . . 1 1 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 79 | 6 7 . 1 1 14 3 . 3 4 5 35 Power 12 | 1 2 . . . 2 . . . 1 1 5 Engine 6 | 1 2 . . . 2 . . . . . 1 Core 3 | . . . . . . . . . 1 1 1 Reactor 3 | . . . . . . . . . . . 3 Propulsion 23 | 2 1 . . . 7 . . 1 1 1 10 Treads . | . . . . . . . . . . . . Leg 9 | 2 1 . . . 3 . . . . . 3 Wheel . | . . . . . . . . . . . . Hover 13 | . . . . . 4 . . 1 1 1 6 Flight 1 | . . . . . . . . . . . 1 Utility 22 | 1 2 . 1 1 2 3 . . 2 1 9 Device 15 | . 2 . . 1 1 1 . . 2 1 7 Storage 2 | 1 . . 1 . . . . . . . . Processor 5 | . . . . . 1 2 . . . . 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 . . . 3 . . 2 . 2 11 Energy Gun 10 | . . . . . 1 . . . . 1 8 Energy Cannon 4 | . 1 . . . 1 . . 1 . . 1 Ballistic Gun 6 | 2 . . . . 1 . . . . 1 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 39 | . . . . . 1 . . . 1 2 35 Power 7 | . . . . . . . . . . . 7 Propulsion 8 | . . . . . 1 . . . . 1 6 Utility 13 | . . . . . . . . . 1 . 12 Weapon 11 | . . . . . . . . . . 1 10 Highest Loss Streak 23 | . . . . . 1 . . . 1 2 23 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 3 7 8 8 8 9 5 5 5 7 8 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 1 1 . 1 2 2 2 2 1 Utility 1 | . 1 2 2 3 3 1 1 1 1 4 . Weapon 1 | . 2 3 3 3 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 5 . 1 . 1 4 . 1 . . 3 Power 1 | . 1 . . . . . . . . . . Propulsion 8 | . 3 . 1 . . . . 1 . . 3 Utility 5 | . 1 . . . 1 3 . . . . . Weapon 1 | . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 97 99 100 100 98 99 61 Engine 8 | . 14 14 14 14 9 7 7 7 5 5 . Leg 13 | . 28 28 28 28 33 . . . . . 2 Hover 15 | . . . . . . 30 30 30 33 29 14 Device 12 | . 11 14 14 14 9 13 15 15 11 17 10 Storage 7 | . 14 14 14 14 9 1 . . 5 5 3 Processor 11 | . . . . . 8 22 23 23 20 17 10 Energy Gun 2 | . . . . . 6 7 7 . . . 7 Energy Cannon 10 | . 13 14 14 14 9 7 7 14 13 10 . Ballistic Gun 6 | . 14 14 14 2 11 7 7 . . . 2 Ballistic Cannon 1 | . . . . . . . . 6 6 4 . Peak Build Rating 101 | 6 7 7 8 9 46 55 55 56 66 77 101 Average Rating 39 | 4 6 7 7 8 27 54 55 55 63 73 61 On Entrance 32 | . 6 7 7 8 9 46 55 55 56 66 76 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 3 Naked Turns 85 | . . . . . . . . . . . 85 Heaviest Build 56 | 14 17 16 21 23 34 34 28 36 46 52 56 Greatest Support 84 | 20 20 20 20 20 48 36 36 36 46 55 84 Greatest Overweight (x) 11 | . . . 1 1 1 . . . 1 . 11 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 10 10 10 Average Capacity 8 | 6 8 8 9 10 10 5 5 5 9 10 8 Most Carried 10 | 6 8 8 8 8 10 10 5 5 10 10 10 Average Carried 6 | 3 7 8 8 8 9 5 5 5 7 8 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 10 10 5 Final Carried 10 | 6 8 8 8 8 10 5 5 5 10 9 . Class Distribution -------------------- 41% | Gunner 39% | Mutant 10% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 1821 | 253 251 12 10 30 321 98 . 56 284 75 431 Remotely 43 | . 43 . . . . . . . . . . Salvage Created 2480 | . 483 42 . 11 145 125 . 236 501 74 863 Parts 131 | . 31 6 . 2 11 3 . 14 32 4 28 Haulers Intercepted 4 | . 2 . . . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 49 | . 11 3 . 3 4 2 . 1 13 1 11 Guns 17 | . 4 2 . . 3 2 . . . . 6 Cannons 22 | . 4 1 . . 1 . . 1 12 1 2 AOE 7 | . 3 . . 3 . . . . 1 . . Classes Destroyed 12 | . 5 . . . . 2 . 1 2 . 2 Worker 3 | . . . . . . . . . 2 . 1 Builder 1 | . . . . . . . . . . . 1 Hauler 4 | . 2 . . . 1 . . . . . 1 Recycler 2 | . 1 . . . . . . 1 . . . Operator 2 | . . . . . . . . 2 . . . Watcher 5 | . 2 . . . . . . 2 1 . . Swarmer 26 | . 7 3 . 3 3 . . . 10 . . Grunt 8 | . 4 . . . 1 . . . . . 3 Brawler 1 | . . . . . . . . . 1 . . Sentry 2 | . . . . . . 1 . . . 1 . Hunter 4 | . . . . . . . . . . . 4 Programmer 8 | . . . . . . 1 . 1 2 . 4 Best Kill Streak 5 | . 5 3 . 3 3 1 . 2 4 1 5 Combat Bots Only 4 | . 4 3 . 3 3 1 . 1 3 1 4 Max Kills in Single Turn 3 | . 3 1 . 1 2 1 . 2 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 551 | . 54 7 . 8 19 38 . . 63 4 358 Missed 189 | . 18 1 . 4 7 18 . . 23 1 117 Hits 362 | . 36 6 . 4 12 20 . . 40 3 241 Melee 2 | . . . . . . . . . 2 . . Projectile 360 | . 36 6 . 4 12 20 . . 38 3 241 Critical Strikes 14 | . . . . . 1 . . . 2 . 11 Damage Taken 5729 | . 347 49 . 49 115 118 . 30 530 254 4237 Core 1384 | . 54 6 . 6 39 16 . . 87 23 1153 Absorbed by Shields 187 | . . . . . . 50 . 10 50 . 77 Regen/Repaired (Parts) 66 | . . . . . . . . . 66 . . Core Remaining (%) 91 | 100 . . . 73 92 . . 97 89 97 . Volleys Fired 174 | . 42 4 . 3 10 7 . 7 26 3 72 Largest 3 | . 2 2 . 2 3 3 . 3 3 3 3 Hottest 210 | . 90 80 . 90 148 163 . 184 184 184 210 Shots Fired 406 | . 83 8 . 6 30 21 . 21 80 9 148 Gun 204 | . 37 4 . . 20 14 . . . . 129 Cannon 195 | . 42 4 . 3 10 7 . 21 80 9 19 Launcher 7 | . 4 . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 143 | . 37 4 . . 19 7 . 7 26 3 40 Thermal 186 | . 42 4 . 3 11 14 . 7 26 3 76 Explosive 7 | . 4 . . 3 . . . . . . . Electromagnetic 70 | . . . . . . . . 7 28 3 32 Robot Hit Streak 13 | . 7 6 . 1 5 8 . 9 10 11 13 Robot Miss Streak 5 | . 4 1 . 2 2 1 . . 2 1 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 235 | . 49 6 . 2 19 16 . 6 37 3 97 Core Hits 102 | . 20 3 . 3 7 5 . 6 18 3 37 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 15 | . . . . . . . . 1 3 . 11 Burn 6 | . . . . . . . . . . . 6 Destroy 3 | . . . . . . . . . . . 3 Blast 1 | . . . . . . . . . 1 . . Corrupt 5 | . . . . . . . . 1 2 . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5850 | 5 892 89 . 153 307 341 . 326 1059 78 2600 Guns 2757 | . 249 35 . . 202 179 . . . . 2092 Cannons 2567 | . 471 54 . 18 89 162 . 246 989 78 460 Explosions 373 | . 168 . . 135 . . . . 70 . . Melee . | . . . . . . . . . . . . Ramming 153 | 5 4 . . . 16 . . 80 . . 48 Kinetic 1444 | . 249 35 . . 184 86 . 31 209 27 623 Thermal 2748 | . 471 54 . 18 107 255 . 31 369 . 1443 Explosive 303 | . 168 . . 135 . . . . . . . Electromagnetic 1202 | . . . . . . . . 184 481 51 486 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 5 . 19 Average Corruption 8 | . . . . . . . . . 5 . 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . . . . . 23 . 33 Message Errors 12 | . . . . . . . . . 4 . 8 Matter Fused 10 | . . . . . . . . . 6 . 4 Heat Flow Errors 8 | . . . . . . . . . 4 . 4 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 3 . 4 Data Loss (major) 7 | . . . . . . . . . 2 . 5 Misfires 2 | . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . 1 . 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 50 | . . . . 7 . . . 16 21 . 6 Projectiles 23 | . . . . . . . . . 21 . 2 Explosions 7 | . . . . 7 . . . . . . . Melee 20 | . . . . . . . . 16 . . 4 Knockbacks 2 | . . . . . 1 . . 1 . . . Impact 2 | . . . . . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . 13 . . . 40 16 . 23 Shots 2 | . . . . 1 . . . . 1 . . Rammed 10 | . . . . . . . . 3 . . 7 Targets Rammed 15 | 2 1 . . . 1 . . 3 . . 8 Kicked 5 | 2 1 . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 473 | . 258 72 . . 46 192 . 33 307 129 473 Average Temperature 97 | . 72 38 . . 34 82 . 22 79 60 134 Received Heat Transfer 557 | . 126 . . . 27 32 . . 32 18 322 Effects 6 | . . . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . 3 1 . 4 Impact Corruptions 2 | . . . . . . . . 1 . . 1 Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 14 | . 2 1 . . . 2 . . 1 . 8 Heat Transferred 4918 | . 999 111 . 37 222 407 . 37 507 . 2598 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 140 | . 140 92 . 84 46 48 5 34 134 49 74 Initial 49 | . . 42 . . . . 5 . . 49 . Average 18 | . 34 37 . 25 4 5 2 4 36 13 6 Influence Increases 1704 | . 381 90 . 94 106 96 . 125 417 30 365 Destroy 0b10 Robot/C 888 | . 220 60 . 60 64 32 . 16 208 16 212 Destroy 0b10 Robot/NC 74 | . 25 . . . 4 . . 20 12 . 13 Destroy Leader 196 | . 38 10 . 10 10 16 . 12 42 8 50 Successful Hack 131 | . 24 5 . . 16 . . 47 22 . 17 Disable Machine 90 | . 15 15 . . 12 . . . 36 . 12 Destroy Structure 94 | . 29 . . 24 . . . 6 13 6 16 Partial Spotted 12 | . . . . . . . . 12 . . . Lose Combat Pursuer 219 | . 30 . . . . 48 . 12 84 . 45 Influence Decreases 1704 | . 273 198 . 94 106 80 16 125 315 132 365 Entered New Map 130 | . . 66 . . . . 11 . . 53 . Time Decay 1386 | . 273 132 . 94 106 80 5 125 314 59 198 Lost Part 188 | . . . . . . . . . 1 20 167 Squads Dispatched 23 | . 3 . . . . 3 . 4 5 1 7 Investigation 5 | . 1 . . . . . . 1 1 1 1 Extermination 11 | . . . . . . 2 . 2 4 . 3 Reinforcement 7 | . 2 . . . . 1 . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 4 | . . . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 20 3 . 2 12 3 . 3 20 2 25 Peak Tracking Total 7 | . 3 3 . 3 5 6 . 1 3 6 7 Tactical Retreats 10 | . 1 . . . . 1 . 1 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 10 | . 1 . . . . 4 . 1 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 7 | . 1 1 . . 1 . . . 3 . 1 Max in Single Turn 1 | . 1 1 . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 35 | . 5 1 5 . 6 2 . 6 6 . 4 Terminals 20 | . 4 1 . . 4 1 . 4 3 . 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . 1 . 1 Recycling Units 3 | . 1 . . . . 1 . 1 . . . Scanalyzers 4 | . . . . . 2 . . 1 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 130 | . 12 1 50 . 26 2 . 14 16 . 9 Successful 92 | . 6 1 50 . 14 1 . 9 8 . 3 Failed 37 | . 6 . . . 11 1 . 5 8 . 6 Catastrophic 4 | . . . . . 3 . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 16 | . 2 1 1 . 1 2 . 4 3 . 2 Terminals 52 | . 11 1 . . 13 1 . 9 11 . 6 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 5 | . . . . . . . . . 2 . 3 Recycling Units 4 | . 1 . . . . 1 . 2 . . . Scanalyzers 18 | . . . . . 13 . . 3 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 71 | . 5 1 50 . 3 . . 6 4 . 2 Record 49 | . . . 49 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . Locate Traps 4 | . . . . . 1 . . 1 1 . 1 Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . Registered Components 2 | . 1 . . . . . . . . . 1 Zone Layout 5 | . 1 1 . . 1 . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . 2 . 1 Scan Component 2 | . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . 1 . 1 . . . Report Inventory 3 | . 1 . . . . 1 . 1 . . . Scanalyzer 14 | . . . . . 11 . . 2 1 . . Insert Component 5 | . . . . . 4 . . 1 . . . Analyze 5 | . . . . . 4 . . 1 . . . Retrieve Study 4 | . . . . . 3 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 6 3 . 4 5 . 3 Full Trace Events 3 | . . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . 1 . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 35 | . . . . . . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 2831 | . 554 317 1083 8 . . . . . . 869 Optics 736 | . . . . . . . . . . . 736 Sensors 1962 | . 554 317 1083 8 . . . . . . . Terrain 133 | . . . . . . . . . . . 133 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 8019 | 83 875 317 1083 318 885 597 39 912 1455 222 1233 Spaces Moved 8048 | 56 582 226 690 144 631 1105 101 1245 1761 504 1003 Core 173 | 5 . . . . . . . . . . 168 Treads . | . . . . . . . . . . . . Legs 2347 | 51 582 226 690 144 594 . . . . . 60 Wheels . | . . . . . . . . . . . . Hover 5528 | . . . . . 37 1105 101 1245 1761 504 775 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 190 38 38 38 38 36 36 36 Average Speed 67 | 113 120 120 156 190 106 38 38 38 38 36 57 Slowest Speed 600 | 120 120 120 190 190 120 38 38 38 94 36 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 67 59 92 38 43 28 76 32 33 9 31 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 6 | . . . . . . . . 2 3 1 . Terrain Destroyed 83 | . 30 . . 26 . . . 5 13 1 8 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . . . . 5 11 1 8 AOE 58 | . 30 . . 26 . . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 10303 | 75 675 264 693 181 819 1274 100 1667 2485 535 1535 Wait 1825 | . 25 35 . 32 133 120 . 408 678 19 375 Move 8038 | 55 581 225 689 143 630 1105 100 1244 1760 503 1003 Hop . | . . . . . . . . . . . . Pick Up 83 | 12 8 . 1 . 16 7 . . 11 3 25 Fast Attach 11 | . 2 . . . 1 . . 1 . . 7 Attach 50 | 6 1 . . . 5 2 . . 3 4 29 Detach 1 | . . . . . . . . . . . 1 Swap 40 | . 7 . 1 3 12 1 . 2 5 3 6 Drop 44 | . 8 . 2 . 11 10 . 2 2 . 9 Fire 174 | . 42 4 . 3 10 7 . 7 26 3 72 Melee . | . . . . . . . . . . . . Ram 10 | . . . . . . . . 3 . . 7 Kick 5 | 2 1 . . . 1 . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 760 | -10/Materials | Identified exit to Mines 959 | -10/Materials | Entered Mines 1062 | -10/Mines | Discovered new exit (range 9) 1116 | -10/Mines | Assembled infested the area 1179 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1194 | -10/Mines | Discovered new exit (range 8) 1207 | -10/Mines | Met 8R-AWN 1272 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Entered Exiles 1294 | -10/Exiles | Discovered new exit (range 15) 1322 | -10/Exiles | Welcomed by 8R-AWN 1348 | -10/Exiles | Met EX-HEX 1404 | -10/Exiles | Met EX-BIN 1466 | -10/Exiles | Aligned with FarCom system 1467 | -10/Exiles | Given EX-Vault access code 1528 | -10/Exiles | Opened EX-Vault 1536 | -10/Exiles | Found 0b10 Alert Chip 1562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1598 | -10/Exiles | Met EX-DEC 1607 | -10/Exiles | Learned location of Zion (-6) 1705 | -10/Exiles | Discovered new exit (range 14) 1864 | -10/Exiles | Visited The Gauntlet 2359 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2359 | -10/Exiles | Entered Mines 2382 | -9/Mines | Met a Derelict bent on vengeance 2503 | -9/Mines | Discovered new exit (range 9) 2505 | -9/Mines | Learned Materials emergency access door positions 2677 | -9/Mines | Entered Materials 2677 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2725 | -8/Materials | Central database locked down 2986 | -8/Materials | Build established: Skirmisher 3090 | -8/Materials | Met 7R-MNS 3143 | -8/Materials | Discovered new exit (range 14) 3562 | -8/Materials | Entered Factory 3562 | -7/Factory | Evolved 2 slots: Utility x2 3563 | -7/Factory | Caught up to 7R-MNS 3833 | -7/Factory | Build established: Gunner 3855 | -7/Factory | Allied Derelicts emerged from ambush trap array 4118 | -7/Factory | Discovered new exit (range 16) 4159 | -7/Factory | Sucked down chute 4159 | -7/Factory | Entered Waste 4159 | -7/Waste | The area was eerily silent 4160 | -7/Waste | Met a frightened Derelict 4194 | -7/Waste | Discovered new exit (range 11) 4198 | -7/Waste | Entered Factory 5021 | -7/Factory | Discovered new exit (range 16) 5110 | -7/Factory | Entered another Factory area 5110 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6001 | -6/Factory | Repaired Imp. Airjet 6263 | -6/Factory | Discovered new exit (range 16) 6565 | -6/Factory | Entered another Factory area 6565 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6594 | -5/Factory | Discovered new exit (range 10) 6615 | -5/Factory | Discovered new exit (range 8) 6787 | -5/Factory | Entered another Factory area 6787 | -4/Factory | Evolved 2 slots: Utility x2 6973 | -4/Factory | Lost 3 parts (2u1w) 7270 | -4/Factory | Build established: Scout 7453 | -4/Factory | Lost 23 parts (4p5n8u6w) 7472 | -4/Factory | Core integrity fell below 50% 7478 | -4/Factory | System corruption reached 10% 7519 | -4/Factory | Lost 5 parts (1p1n1u2w) 7709 | -4/Factory | Released all parts (9) 7713 | -4/Factory | Core integrity fell below 20% 7739 | -4/Factory | Lost 3 parts (1p1u1w) 7760 | -4/Factory | Discovered new exit (range 5) 8012 | -4/Factory | Build established: Mutant 8019 | -4/Factory | Released all parts (4) 8020 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07867_ Y6OP1JP2/ISABUJ1DAXB>M 07882_ PPK5R5CLX/SCK PD/JRCOGVDWCNB2VDL&XVYW/1LLZC 07915_ OSXTHSG1%N4&RU6//BE1 E65VHY>H>1TN37GS5 C 07931_ S>XOTOLFI2KOP85C,HGC9GBSY0 08017_ Door malfunctions. 08017_ Penetrated by Slug. 08018_ Lgt. Antimatter Reactor destroyed. 08019_ Released Tesla Rifle. 08019_ Released Enh. Flexi-carbon Leg. 08019_ Slug penetrates Door. 08019_ Penetrated by Slug. 08020_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????#############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# G" #????????????????? | | ???????????????????# "" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """"""" #????????????????? | | ???????????????????# """"""" #????????????????? | | ???????????????????# """"""" #????????????????? | | ??????###########??# """"""" #????????????????? | | ??????? #??# #????????????????? | | ????? ##########+####################??? | | ???? """"""" # ?? | | ???# """"""" # %= ?? | | ???# """"""" # ? | | ???# """"""" / ^ h @ = p h ? | | ???# # < h =[= p h ? | | ???# """"""" # % ###;######;##### ? | | ???# """"""" | # # # #??? ???? | | ???# """"""" ##### # #"""" #????? ??????? | | ???? """"""" #???# # #"""" #????????????? | | ????? #???# # #"""" #????????????? | | ???????##########???# # #"""" #????????????? | | ????????????????????# # #"""" #????????????? | | ??????????########### # #"""" #????????????? | | ??????????# ! # # #"""" #????????????? | | ??????????# ! # # # #????????????? | | ??????????# ! # # # #????????????? | | ??????????# + # # #????????????? | | ??????????# # # # #????????????? | | ??????????# # # # #????????????? | | ??????????# # # ########????????????? | | ??????????# # ########???????????????????? | | ??????????########### #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ???????????????###??# ##########?????????????????? | | ?????????????? ??# / #?????????????????? | | ?????????????# ?# # """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 6 Energy Filtering 30 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Airjet | 26% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Item+ Respectable Loadout Sixth Sense Spot Them First Challenges ------------ None Game ------ Seed MetafieldFieldCannon Manual? 0 Play Time 02:48:57 Cumulative 24.9 hours Start 2025.10.31 @ 19:38:45 End 2025.11.03 @ 14:20:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c026489-4692-4e38-bb55-5e275bf53f2f