Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:10:48 Player: Aklangi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1554) 1554 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 5872 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Energy Well (350) Cloaking Device Faulty Force Rifle Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Makeshift Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit ECM Suite Medium Armor Plating EM Shotgun Shock Rifle Particle Gun Improved Medium Laser Assault Rifle Light Assault Rifle Heavy Assault Cannon Rocket Launcher Mining Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 62 | 5 5 5 . 1 25 12 3 1 5 Power 9 | 1 . 1 . 1 3 . . . 3 Engine 8 | 1 . 1 . 1 2 . . . 3 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 1 . . 6 1 . 1 1 Treads 10 | 2 . 1 . . 6 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 Flight . | . . . . . . . . . . Utility 12 | 1 2 . . . 3 4 1 . 1 Device 6 | . 1 . . . 2 1 1 . 1 Storage 3 | 1 1 . . . . 1 . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 29 | 1 3 3 . . 13 7 2 . . Energy Gun 11 | . 2 2 . . 3 2 2 . . Energy Cannon 3 | . . . . . . 3 . . . Ballistic Gun 7 | 1 1 . . . 5 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 5 | . . 1 . . 3 1 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 14 | . . . . . 6 4 2 . 2 Power 4 | . . . . . 2 1 . . 1 Propulsion 4 | . . . . . 2 1 . . 1 Utility 1 | . . . . . 1 . . . . Weapon 5 | . . . . . 1 2 2 . . Highest Loss Streak 4 | . . . . . 4 2 2 . 2 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 89 | . 94 100 100 100 96 77 2 3 10 Engine 10 | . 14 14 14 14 8 . . . 3 Treads 26 | . 28 28 28 28 35 23 . . . Device 13 | . 11 14 14 14 16 13 . . 2 Storage 11 | . 14 14 14 14 9 5 . . . Processor 1 | . . . . . 9 . . . . Protection 1 | . . . . . . 8 . . . Energy Gun 10 | . 13 13 14 14 5 5 2 . . Energy Cannon 1 | . . . . . . 10 . . . Ballistic Gun 10 | . 12 14 14 14 11 1 . . . Naked Turns 338 | . . . . . . 145 47 20 126 Heaviest Build 120 | 12 92 91 88 90 103 120 4 . 11 Greatest Support 80 | 40 40 40 40 40 80 80 3 10 10 Greatest Overweight (x) 3 | 3 2 2 2 2 2 1 1 . 3 Average Overweight (x) 1 | . 1 2 2 2 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 21 25 25 25 25 14 5 5 5 Most Carried 18 | 1 7 10 17 18 17 10 3 4 5 Average Carried 10 | . 5 9 14 17 12 7 2 3 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Final Carried 18 | 1 7 10 17 18 7 3 2 3 5 Class Distribution -------------------- 67% | Mutant 23% | Commander-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1356 | 250 106 43 . 37 599 152 43 . 126 Remotely . | . . . . . . . . . . Salvage Created 1655 | . 162 . . 49 1027 417 . . . Parts 81 | . 6 . . 1 58 16 . . . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 33 | . 3 . . 1 22 7 . . . Guns 15 | . 3 . . 1 10 1 . . . Cannons 6 | . . . . . 4 2 . . . AOE 11 | . . . . . 8 3 . . . Classes Destroyed 12 | . 2 . . . 10 . . . . Worker 3 | . . . . . 3 . . . . Builder 2 | . . . . . 2 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 6 | . . . . . 3 3 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 6 | . . . . . 4 2 . . . Grunt 20 | . 3 . . 1 11 5 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 12 | . 2 . . 1 12 6 . . . Combat Bots Only 7 | . 2 . . 1 7 3 . . . Max Kills in Single Turn 3 | . 1 . . 1 3 2 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 487 | . 42 5 . . 106 130 95 1 108 Missed 218 | . 15 5 . . 40 59 48 1 50 Damage Taken 3667 | . 371 . . . 1138 1027 457 . 674 Core 1554 | . 76 . . . 148 475 317 . 538 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 82 | . 82 . . . . . . . . Core Remaining (%) 68 | 100 . . . 69 73 32 . . . Volleys Fired 116 | . 24 . 1 2 60 18 11 . . Largest 3 | . 2 . 2 2 2 3 1 . . Hottest 158 | . 85 . 70 70 76 158 63 . . Shots Fired 204 | . 40 . 2 4 100 47 11 . . Gun 147 | . 40 . 2 4 77 13 11 . . Cannon 43 | . . . . . 15 28 . . . Launcher 12 | . . . . . 8 4 . . . Special 2 | . . . . . . 2 . . . Kinetic 110 | . 24 . 1 2 83 . . . . Thermal 70 | . 15 . 1 2 3 43 6 . . Explosive 12 | . . . . . 8 4 . . . Electromagnetic 12 | . 1 . . . 6 . 5 . . Robot Hit Streak 13 | . 4 . . 1 8 8 13 . . Robot Miss Streak 8 | . 3 . . 5 4 8 1 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 131 | . 19 . . 1 72 28 11 . . Core Hits 90 | . 7 . . 1 63 16 3 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 . . Burn 2 | . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4351 | . 269 1 12 13 2479 1439 138 . . Guns 1757 | . 258 . 12 13 1208 128 138 . . Cannons 904 | . . . . . 462 442 . . . Explosions 1615 | . . . . . 800 815 . . . Melee . | . . . . . . . . . . Ramming 51 | . 11 1 . . 9 30 . . . Kinetic 1688 | . 161 . . . 1527 . . . . Thermal 1203 | . 97 . 12 13 33 923 125 . . Explosive 1286 | . . . . . 800 486 . . . Electromagnetic 123 | . . . . . 110 . 13 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . 1 . . . Message Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 112 | . . . . . 10 102 . . . Projectiles 7 | . . . . . . 7 . . . Explosions 105 | . . . . . 10 95 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . 49 179 . . . Shots 4 | . . . . . 1 3 . . . Rammed 8 | . 1 1 . . 2 3 1 . . Targets Rammed 9 | . 2 1 . . 2 3 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 303 | . 303 . . . 4 225 25 . . Average Temperature 92 | . 150 . . . 1 87 11 . . Received Heat Transfer 996 | . 201 . . . 387 195 96 . 117 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . 1 . 1 . . . Heat Transferred 1952 | . 222 . 37 37 74 1286 296 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 622 | . 110 81 . 81 622 394 222 85 262 Initial 214 | . . 10 . . . 214 192 70 45 Average 82 | . 35 20 . 20 160 221 209 72 103 Maximum Alert Level 2 | . . . . . 2 1 1 . 1 Low Security (%) 83 | 100 100 100 . 100 73 24 13 100 92 Level 1 14 | . . . . . 10 75 86 . 7 Level 2 2 | . . . . . 15 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 4 6 1 . . Investigation 2 | . . . . . 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . 1 . . . 3 3 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 15 3 . 5 28 18 3 6 20 Peak Tracking Total 11 | . 5 1 . 1 6 6 2 6 11 Tactical Retreats 7 | . . . . . . 3 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 9 | . . . . . 4 5 . . . Max in Single Turn 3 | . . . . . 2 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 10 | . 3 . . . 2 2 . . 3 Terminals 7 | . 2 . . . 2 1 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 8 . . . 6 5 . . 5 Successful 9 | . 4 . . . 4 . . . 1 Failed 15 | . 4 . . . 2 5 . . 4 Catastrophic 3 | . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 5 | . 2 . . . 2 . . . 1 Terminals 18 | . 6 . . . 6 3 . . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations 4 | . 2 . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 2 . . . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . 1 Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 . . 3 Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 8 | . . 3 4 . . . . 1 . Largest Group 7 | . . 3 7 7 1 . . 1 . Highest-Rated Group 85 | . . 40 85 85 16 . . 31 . Highest-Rated Ally 31 | . . 16 21 21 16 . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . 7 . 26 8 . . 8 . Total Damage 585 | . . 46 . 291 80 . . 168 . Kills 10 | . . 3 . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 6626 | 64 767 1565 1406 779 801 756 84 56 348 Spaces Moved 3017 | 36 240 485 434 242 244 578 100 119 539 Core 677 | 8 . . . . . 282 100 35 252 Treads 1969 | 28 240 485 434 242 244 296 . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 371 | . . . . . . . . 84 287 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 320 320 320 240 50 50 40 40 Average Speed 202 | 157 274 320 320 320 240 114 52 42 62 Slowest Speed 320 | 200 320 320 320 320 320 240 100 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 50 89 89 64 29 19 5 72 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . Scrap Searched 5 | . . 3 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 164 | . . . . . 83 81 . . . Melee . | . . . . . . . . . . Projectile 11 | . . . . . 9 2 . . . AOE 153 | . . . . . 74 79 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 3305 | 41 303 496 451 244 349 625 120 123 553 Wait 35 | . 25 . . . . 6 4 . . Move 3009 | 35 239 484 433 241 243 577 100 118 539 Hop . | . . . . . . . . . . Pick Up 36 | 1 8 4 7 . 5 5 . 3 3 Fast Attach 16 | 5 1 . . . 2 3 2 . 3 Attach 20 | . 1 . . . 12 3 1 1 2 Detach 7 | . . . . . 3 1 . . 3 Swap 26 | . 3 5 . 1 11 6 . . . Drop 21 | . . 2 . . 11 3 1 1 3 Fire 116 | . 24 . 1 2 60 18 11 . . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 8 | . 2 1 . . 2 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 10 | . . . 10 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 481 | -10/Materials | Repaired Assault Rifle 560 | -10/Materials | Discovered new exit (range 14) 692 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Entered Mines 987 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1414 | -10/Mines | Learned location of Zion (-7) 1760 | -10/Mines | Discovered new exit (range 5) 2285 | -10/Mines | Discovered new exit (range 8) 2384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -10/Mines | Discovered new exit (range 5) 2397 | -10/Mines | Entered Exiles 2397 | -10/Exiles | Found Exiles lab destroyed 2397 | -10/Exiles | Accompanied by 3 allies 2887 | -10/Exiles | Build established: Commander-Mutant 3774 | -10/Exiles | Discovered new exit (range 10) 3803 | -10/Exiles | Entered Mines 3803 | -9/Mines | Accompanied by 7 allies 3919 | -9/Mines | Identified exit to Materials 4157 | -9/Mines | Lost 3 allies 4422 | -9/Mines | Build established: Mutant 4553 | -9/Mines | Discovered exit to Materials (range 8) 4573 | -9/Mines | Learned Materials trap positions 4582 | -9/Mines | Entered Materials 4582 | -8/Materials | Accompanied by 1 ally 4582 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4583 | -8/Materials | Loaded intel: 7 trap records 4889 | -8/Materials | Discovered new exit (range 12) 5219 | -8/Materials | Destroyed 7 combat bots 5289 | -8/Materials | Discovered new exit (range 16) 5300 | -8/Materials | Destroyed 7 combat bots 5357 | -8/Materials | Lost 4 parts (1p2n1w) 5383 | -8/Materials | Entered Factory 5383 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5750 | -7/Factory | Build established: Scavenger-Tank 5982 | -7/Factory | Released all parts (11) 6078 | -7/Factory | Core integrity fell below 50% 6127 | -7/Factory | Discovered new exit (range 15) 6139 | -7/Factory | Entered another Factory area 6139 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6197 | -6/Factory | Garrison activated, responded to threat 6223 | -6/Factory | Manually triggered Chute Trap 6223 | -6/Factory | Sucked down chute 6223 | -6/Factory | Entered Waste 6224 | -6/Waste | Met a frightened Derelict 6230 | -6/Waste | Spotted C-40 Crusher 6230 | -6/Waste | Spotted C-40 Crusher 6237 | -6/Waste | Spotted C-40 Crusher 6238 | -6/Waste | Spotted C-40 Crusher 6241 | -6/Waste | Spotted C-40 Crusher 6246 | -6/Waste | Spotted C-40 Crusher 6273 | -6/Waste | Discovered new exit (range 15) 6279 | -6/Waste | Entered Factory 6282 | -6/Factory | Build established: Mutant 6361 | -6/Factory | Discovered new exit (range 14) 6505 | -6/Factory | Core integrity fell below 50% 6560 | -6/Factory | Core integrity fell below 20% 6627 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Time: 31 06488_ Triggered Ambush Trap. 06488_ B-48 Gladiator emerges from a hatch in the floor. 06488_ L-41 Fighter emerges from a hatch in the floor. 06488_ S-27 Virus emerges from a hatch in the floor. 06490_ U-05 Engineer lays Concrete. 06491_ Imp. Linear Gravjet destroyed. 06491_ U-05 Engineer lays Concrete. 06502_ Imp. Deuterium Engine destroyed. 06550_ U-05 Engineer destroyed. 06551_ Dropped Med. Treads. 06551_ Acquired Lgt. Ion Engine. 06553_ K-01 Serf collects debris. 06559_ K-01 Serf cleans the Terminal. 06559_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 06561_ C-30 ARC bursts open, deploying its payload. 06561_ G-67 Veteran unfolds itself. 06561_ G-50 Soldier unfolds itself. 06561_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06590_ Acquired 126 matter. 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A#????????????????? | | ????????????????? #????????????????? | | ??????????????? #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# ???? #????????????????? | | ?????????????? ????? #????????????????? | | ?????????????? ????? k#????????????????? | | ???????????????? ?????? u ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 135 ECM Strength 1 Cloak Strength 2 Armor Coverage 450 Evasion (%) 57 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Wheee! Challenges ------------ None Game ------ Seed SiegeTimingAirjet Manual? 0 Play Time 00:44:34 Cumulative 9.0 hours Start 2024.04.02 @ 09:29:16 End 2024.04.02 @ 10:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc078104-8fc7-4fe0-aed3-2a6510bb0d04