Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 20:53:14 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (900) 900 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2030 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 238/300 Energy 279/450 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Medium Battery Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (16) --- Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (120) Sensor Array ECM Suite EM Pulse Gun Small Laser Beam Cannon Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Medium Battery High-capacity Matter Pod Sensor Array Propulsion Shielding EM Pulse Gun Small Laser Particle Gun Beam Cannon Light Assault Rifle Mining Claw [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 60 | 3 34 23 Power 3 | . 2 1 Engine 2 | . 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 34 | 2 22 10 Treads 16 | . 12 4 Leg . | . . . Wheel 18 | 2 10 6 Hover . | . . . Flight . | . . . Utility 12 | 1 2 9 Device 4 | . . 4 Storage 6 | 1 2 3 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | . 8 3 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 7 | . 5 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 99 | . 99 95 Engine 1 | . 1 . Core 11 | . 12 9 Treads 14 | . 16 1 Wheel 12 | . 11 19 Storage 27 | . 28 23 Energy Gun 7 | . 8 3 Ballistic Gun 19 | . 19 16 Naked Turns . | . . . Heaviest Build 43 | 14 41 43 Greatest Support 40 | 32 40 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 13 | 6 13 16 Most Carried 16 | 6 16 14 Average Carried 9 | 5 9 11 Final Capacity 16 | 8 16 16 Final Carried 15 | 4 15 11 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1232 | 222 898 112 Remotely . | . . . Salvage Created 1241 | 63 1054 124 Parts 82 | 2 68 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 24 6 Guns 30 | . 24 6 Classes Destroyed 7 | 1 5 1 Builder 1 | . 1 . Recycler 2 | 1 1 . Operator 3 | . 3 . Watcher 2 | . 2 . Swarmer 11 | . 6 5 Grunt 18 | . 18 . Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1308 | . 875 433 Core 317 | . 191 126 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 23 . Volleys Fired 126 | 2 97 27 Largest 2 | 2 2 2 Hottest 85 | 60 85 85 Shots Fired 238 | 4 189 45 Gun 238 | 4 189 45 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 173 | 2 127 44 Thermal 10 | . 9 1 Explosive . | . . . Electromagnetic 55 | 2 53 . Robot Hit Streak 18 | 3 18 7 Robot Miss Streak 6 | 1 6 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 157 | 3 125 29 Core Hits 64 | 2 53 9 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1733 | 35 1474 224 Guns 1665 | 35 1406 224 Cannons . | . . . Explosions 68 | . 68 . Melee . | . . . Ramming . | . . . Kinetic 1026 | 9 793 224 Thermal 166 | . 166 . Explosive . | . . . Electromagnetic 541 | 26 515 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . 26 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | 20 192 42 Average Temperature 32 | 15 33 11 Received Heat Transfer 519 | . 438 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 272 | . 272 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 351 | 5 351 217 Initial 92 | . 3 92 Average 191 | 4 197 161 Maximum Alert Level 1 | . 1 1 Low Security (%) 33 | 100 27 80 Level 1 66 | . 72 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 7 2 Investigation 6 | . 5 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 46 12 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 20 2 Successful 12 | . 12 . Failed 10 | . 8 2 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 16 | . 14 2 Terminals 20 | . 18 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 2 | . 2 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 6 | . 5 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1840 | 25 1644 171 Spaces Moved 939 | 13 861 65 Core . | . . . Treads 343 | . 343 . Legs 5 | 5 . . Wheels 591 | 8 518 65 Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 110 Average Speed 127 | 107 129 110 Slowest Speed 180 | 120 180 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 89 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1348 | 20 1208 120 Wait 191 | . 190 1 Move 937 | 12 860 65 Hop . | . . . Pick Up 22 | . 18 4 Fast Attach 3 | 2 1 . Attach 11 | . 3 8 Detach 1 | . 1 . Swap 46 | 1 30 15 Drop 11 | 3 8 . Fire 126 | 2 97 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Core integrity fell below 50% 872 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Discovered new exit (range 8) 1594 | -10/Materials | Identified exit to Mines 1670 | -10/Materials | Entered another Materials area 1670 | -9/Materials | Evolved 2 slots: Utility x2 1778 | -9/Materials | Lost 4 parts (2n2w) 1841 | -9/Materials | Self-destructed Last Messages --------------- 01757_ Current location identified: Materials 01757_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 01757_ K-01 Serf collects debris. 01760_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01760_ K-01 Serf collects debris. 01762_ Acquired Lgt. Treads. 01765_ Acquired 50 matter. 01767_ Acquired 14 matter. 01768_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01769_ Acquired Lgt. Assault Rifle. 01769_ K-01 Serf cleans the Terminal. 01773_ K-01 Serf collects debris. 01785_ Acquired Lgt. Treads. 01793_ Particle Gun destroyed. 01799_ S-10 Pest destroyed. 01809_ Acquired 19 matter. 01825_ Lgt. Nuclear Core destroyed. 01830_ S-10 Pest destroyed. 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