Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 12:12:57 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (10) 50 Value Destroyed (189) 189 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (4833) 4833 TOTAL SCORE: 15652 Bonus ------- Pacifist 834 High Alert Combat Kills 18 Follower Combat Kills 181 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 173/1150 Matter 221/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite System Shield Ghost Barrier Quantum Router > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Antimatter Reactor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Combat Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Propulsion Shielding Layered Heavy Armor Plating Dynamic Insulation System > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Heavy Treads Improved Cooling System Backup Laser III Grenade Launcher [Rating: 75] Favorites ----------- Power Antimatter Reactor Engine Backup Power I Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Heavy Treads Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Improved Propulsion Shielding Device Improved Heat Sink Processor Melee Analysis Suite Hackware System Mapper Protection Improved Propulsion Shielding Weapon Tri-rail Accelerator Energy Gun Backup Laser I Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Slots Evolved 12 | . . . 2 2 2 . . . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . . . . . . . . . 1 . Utility 5 | . . . 1 1 1 . . . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . 2 . . . . Parts Attached 44 | . . . . 1 . 10 18 1 . 1 . . . . 4 9 Power 7 | . . . . . . 1 2 . . . . . . . 1 3 Engine 3 | . . . . . . . 1 . . . . . . . . 2 Core 1 | . . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . 1 . . . . . . . . 1 1 Propulsion 13 | . . . . . . 3 8 . . . . . . . 1 1 Treads 2 | . . . . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 10 | . . . . . . . 8 . . . . . . . 1 1 Utility 12 | . . . . 1 . 3 3 1 . 1 . . . . 2 1 Device 3 | . . . . 1 . 1 1 . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 4 | . . . . . . . . . . 1 . . . . 2 1 Protection 4 | . . . . . . 2 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . . . . . . 3 5 . . . . . . . . 4 Energy Gun 2 | . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 5 | . . . . . . . 2 . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 2 . . 1 . . . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . Parts Lost 20 | . . . . . . . 5 . . . . . . 2 2 11 Power 5 | . . . . . . . 1 . . . . . . 1 1 2 Propulsion 7 | . . . . . . . 1 . . . . . . 1 . 5 Utility 5 | . . . . . . . 2 . . . . . . . 1 2 Weapon 3 | . . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 9 | . . . . . . . 4 . . . . . . 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 49 | . . . . 2 7 52 39 79 84 86 92 80 . 64 54 62 Engine 1 | . . . . . . . 2 . . . . . . . 1 6 Core 1 | . . . . . . . . 7 7 7 7 6 . 2 . . Reactor 2 | . . . . . . 6 . . . . . . . . 2 . Treads 5 | . . . . . . 12 4 . . . . . . . . . Flight 12 | . . . . . . . 21 38 38 38 38 33 . 26 24 20 Device 6 | . . . . 2 7 12 3 7 7 7 7 6 . 5 1 . Processor 2 | . . . . . . . 1 7 7 7 7 6 . 5 5 5 Hackware 2 | . . . . . . . . . . 2 7 6 . 5 11 15 Protection 7 | . . . . . . 11 1 10 15 15 15 13 . 11 6 2 Energy Gun 1 | . . . . . . 1 . . . . . . . . 1 6 Ballistic Cannon 2 | . . . . . . 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 7 7 7 7 6 . 5 . . Naked Turns 130 | . 35 14 53 27 . . 1 . . . . . . . . . Heaviest Build 56 | . . . . 1 1 56 15 16 16 16 16 16 16 16 20 14 Greatest Support 140 | 3 3 3 3 3 3 140 24 24 24 24 24 24 24 24 24 24 Greatest Overweight (x) 5 | . . . . . . 5 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 1 5 5 4 4 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 1 4 4 4 4 4 5 5 5 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 1 5 4 4 4 5 5 5 5 5 2 2 Class Distribution -------------------- 29% | Mutant 25% | Scavenger-Mutant 22% | Sprinter 12% | Wizard-Sprinter 8% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Matter Collected 551 | 200 . . . . . 116 190 33 . 12 . . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 412 | . . . . . . 180 163 11 31 27 . . . . . . Parts 19 | . . . . . . 1 13 1 . 4 . . . . . . Haulers Intercepted 3 | . . . . . . . 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Combat Hostiles Destroyed 6 | . . . . . . . 6 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . AOE 5 | . . . . . . . 5 . . . . . . . . . Classes Destroyed 3 | . . . . . . . 2 1 . . . . . . . . Hauler 3 | . . . . . . . 3 . . . . . . . . . Swarmer 6 | . . . . . . . 6 . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . . . . . . . 4 . . 1 . . . . . . Combat Bots Only 3 | . . . . . . . 3 . . . . . . . . . Max Kills in Single Turn 2 | . . . . . . . 2 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Damage Taken 3020 | . 74 162 77 60 19 . 544 111 54 . 6 . . 114 316 1483 Core 1468 | . 74 162 77 45 . . 91 42 . . . . . . 101 876 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . . Redirected to Shielding 212 | . . . . . . . 53 26 35 . . . . 11 39 48 Regen/Repaired (Parts) 17 | . . . . . . 17 . . . . . . . . . . Core Remaining (%) 79 | 100 . 5 80 91 . . . . . . 81 100 . 100 . . Volleys Fired 10 | . . . . . . 2 6 . . . . . . . . 2 Largest 2 | . . . . . . 1 1 . . . . . . . . 2 Hottest 60 | . . . . . . 60 30 . . . . . . . . 60 Shots Fired 11 | . . . . . . 2 6 . . . . . . . . 3 Gun 2 | . . . . . . . . . . . . . . . . 2 Cannon 2 | . . . . . . 2 . . . . . . . . . . Launcher 7 | . . . . . . . 6 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . 2 Explosive 7 | . . . . . . . 6 . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . 5 3 . . . . . . . . . Robot Miss Streak 1 | . . . . . . 1 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . . . . 2 9 1 2 1 . . . . . . Core Hits 19 | . . . 1 . . 2 14 . 1 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 32 | . . . . . . . 6 1 2 1 . . . 1 . 21 Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 6 1 2 1 . . . 1 . . Piercing 21 | . . . . . . . . . . . . . . . . 21 Sneak Attacks 5 | . . . . . . . 3 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1379 | . . . 9 . . 143 848 108 190 81 . . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons 143 | . . . . . . 143 . . . . . . . . . . Explosions 493 | . . . . . . . 493 . . . . . . . . . Melee 734 | . . . . . . . 355 108 190 81 . . . . . . Ramming 9 | . . . 9 . . . . . . . . . . . . . Kinetic 143 | . . . . . . 143 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 493 | . . . . . . . 493 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 734 | . . . . . . . 355 108 190 81 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . 2 2 2 2 2 . . . . . Average Corruption 1 | . 1 1 . . . . 2 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 . 1 . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . . 44 102 87 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . . . 12 . . . . . . . . . Melee 221 | . . . . . . . 32 102 87 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . 4 . . . 36 . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 12 | . . . . . . 12 . 7 9 2 1 . . . 10 . Average Temperature 1 | . . . . . . 7 . 1 1 1 1 . . . 4 . Received Heat Transfer 318 | . 39 6 54 9 9 . 54 18 12 . . . . . 72 45 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Peak Influence 716 | . . 15 20 38 16 6 716 . . . . . . 2 212 525 Initial 103 | . . . 5 8 16 5 . . . . . . . 2 . 103 Average 128 | . . 3 17 24 16 3 430 . . . . . . 1 70 320 Maximum Alert Level 3 | . . . . . . . 3 . . . . . . . 1 2 Low Security (%) 76 | 100 100 100 100 100 100 100 16 . . . . 100 100 100 97 34 Level 1 6 | . . . . . . . 17 . . . . . . . 2 27 Level 2 16 | . . . . . . . 63 . . . . . . . . 38 Level 3 . | . . . . . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . 2 . 7 . . . . . . 1 . 3 Investigation 7 | . . . 1 . 2 . 4 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Distress Signals 6 | . . . 1 . . . 1 . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 131 | . 2 4 9 4 4 . 26 3 1 4 1 . . 3 24 46 Peak Tracking Total 25 | . 2 4 9 4 4 . 8 2 1 4 1 . . 3 23 25 Tactical Retreats 9 | . . . . . . . . 1 . . . . . . 2 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Traps Triggered 5 | . 1 . 1 . 1 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Machines Disabled 2 | . . . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Machines Accessed 13 | . . . . . 2 . 5 . . 3 . . 1 . 2 . Terminals 9 | . . . . . 2 . 5 . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 50 | . . . . . 5 . 16 . . 22 . . 1 . 6 . Successful 29 | . . . . . . . 2 . . 22 . . 1 . 4 . Failed 21 | . . . . . 5 . 14 . . . . . . . 2 . Catastrophic 8 | . . . . . 2 . 6 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . . . 2 . 6 . . . . . . . . . Terminals 27 | . . . . . 5 . 16 . . . . . 1 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . . 2 . . 22 . . 1 . 3 . Record 2 | . . . . . . . . . . 2 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 2 . 5 . . . . . 1 . . . Full Trace Events 6 | . . . . . 2 . 4 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Total Allies 20 | . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . . . 20 20 . . . . . . . . . Highest-Rated Group 495 | . . . . . . 495 495 . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . 109 . . . . . . . . . Total Damage 2297 | . . . . . . . 2297 . . . . . . . . . Kills 15 | . . . . . . . 15 . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Robot Analysis Total 131 | . . . . . . . . . . 131 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Turns Passed 1615 | 12 35 14 53 42 91 591 244 77 69 28 57 6 2 24 78 192 Spaces Moved 3069 | 23 67 27 103 80 182 334 518 297 271 91 246 25 5 82 294 424 Core 613 | 23 67 27 103 80 182 27 102 . . . . . . . . 2 Treads 307 | . . . . . . 307 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2149 | . . . . . . . 416 297 271 91 246 25 5 82 294 422 Fastest Speed 23 | 50 50 50 50 50 50 50 23 23 23 23 23 23 23 23 23 23 Average Speed 43 | 50 50 50 50 50 50 151 31 23 23 23 23 23 23 23 24 25 Slowest Speed 300 | 50 50 50 50 50 50 300 50 23 23 23 23 23 23 26 35 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . 8 . . 2 . . . . 7 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 3 21 10 16 12 8 93 21 52 57 77 50 1 . 82 16 47 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 29 | . . . . . . . . . . 29 . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 . . . . 1 . Scrap Searched 4 | . . . . . . . . 3 1 . . . . . . . Spaces Dug 22 | . . . . . . . . . . . . . . 1 . 21 Terrain Destroyed 46 | . . . . . . 1 19 . . . . . . 1 . 25 Melee 22 | . . . . . . . . . . . . . . 1 . 21 Projectile 1 | . . . . . . 1 . . . . . . . . . . AOE 23 | . . . . . . . 19 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Arm Total 3223 | 22 67 26 104 80 182 413 571 302 273 93 245 24 5 83 291 442 Wait 82 | . . . . . . 59 17 4 1 . . . 1 . . . Move 2995 | 22 66 26 103 79 182 333 503 296 270 87 245 24 4 81 281 393 Hop 25 | . . . . . . . 6 . . 1 . . . . 5 13 Pick Up 13 | . 1 . . . . 2 6 . . 2 . . . . . 2 Fast Attach 25 | . . . . 1 . 9 10 1 . 1 . . . . 1 2 Attach 15 | . . . . . . . 7 . . . . . . . 3 5 Detach 5 | . . . . . . . 3 . . . . . . . . 2 Swap 4 | . . . . . . 1 1 . . . . . . . . 2 Drop 15 | . . . . . . 7 6 . . 1 . . . . 1 . Fire 10 | . . . . . . 2 6 . . . . . . . . 2 Melee 32 | . . . . . . . 6 1 2 1 . . . 1 . 21 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 12) 48 | -10/Materials | Entered Mines 57 | -10/Mines | Assembled infested the area 59 | -10/Mines | Discovered new exit (range 7) 60 | -10/Mines | Core integrity fell below 50% 62 | -10/Mines | Assisted by a Guerilla fighting off Assembled 62 | -10/Mines | Core integrity fell below 20% 62 | -10/Mines | Entered Materials 62 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 106 | -9/Materials | Discovered new exit (range 15) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 155 | -8/Materials | Discovered new exit (range 5) 157 | -8/Materials | Entered Factory 157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 248 | -7/Factory | Sucked down chute 248 | -7/Factory | Entered Waste 249 | -7/Waste | Joined by Warlord forces that had cleared the area 308 | -7/Waste | Build established: Mutant 543 | -7/Waste | Discovered new exit (range 12) 710 | -7/Waste | Build established: Scavenger-Mutant 839 | -7/Waste | Entered Factory 839 | -7/Factory | Accompanied by 20 allies 862 | -7/Factory | Garrison activated, responded to threat 937 | -7/Factory | Identified exit to Factory 952 | -7/Factory | Lost 4 parts (1n2u1w) 1063 | -7/Factory | Identified exit to Lower Caves 1083 | -7/Factory | Entered Lower Caves 1119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1121 | -7/Lower Caves | Learned 8 Factory zone layouts 1154 | -7/Lower Caves | Learned Factory terminal intel 1154 | -7/Lower Caves | Spotted B-75 Beast 1159 | -7/Lower Caves | Discovered new exit (range 6) 1160 | -7/Lower Caves | Entered another Lower Caves area 1175 | -7/Lower Caves | Discovered exit to Factory (range 9) 1177 | -7/Lower Caves | Build established: Sprinter 1217 | -7/Lower Caves | Spotted B-75 Beast 1225 | -7/Lower Caves | Encountered a Warlord checkpoint 1226 | -7/Lower Caves | Discovered new exit (range 11) 1229 | -7/Lower Caves | Entered Data Miner 1229 | -7/Data Miner | Discovered new exit (range 6) 1234 | -7/Data Miner | Met Data Miner 1240 | -7/Data Miner | Learned location of Section 7 (-2) 1240 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1242 | -7/Data Miner | Received God Mode back door access code from Data Miner 1244 | -7/Data Miner | Destroyed Data Miner 1247 | -7/Data Miner | Interfaced with the Data Conduit 1247 | -7/Data Miner | Found Prototype Hackware 1247 | -7/Data Miner | Identified System Mapper 1249 | -7/Data Miner | Found Prototype Hackware 1250 | -7/Data Miner | Found Prototype Hackware 1257 | -7/Data Miner | Entered Proximity Caves 1268 | -6/Proximity Caves | Learned 4 Factory zone layouts 1305 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1311 | -6/Proximity Caves | Discovered exit to Factory (range 10) 1314 | -6/Proximity Caves | Entered Factory 1314 | -6/Factory | Evolved 2 slots: Weapon x2 1315 | -6/Factory | Identified exit to Factory 1316 | -6/Factory | Loaded intel: 283 machine locations 1317 | -6/Factory | Loaded intel: 26 terminal locations 1320 | -6/Factory | Entered another Factory area 1320 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1321 | -5/Factory | Loaded intel: 279 machine locations 1322 | -5/Factory | Identified exit to DSF 1322 | -5/Factory | Entered DSF 1323 | -5/DSF | Loaded intel: 2 machine locations 1341 | -5/DSF | Additional patrols routed to DSF 1342 | -5/DSF | Discovered new exit (range 15) 1346 | -5/DSF | Entered Factory 1346 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -4/Factory | Loaded intel: 279 machine locations 1376 | -4/Factory | Identified Ghost Barrier 1377 | -4/Factory | Identified Quantum Router 1422 | -4/Factory | Discovered new exit (range 9) 1424 | -4/Factory | Entered Armory 1425 | -4/Armory | Loaded intel: 78 machine locations 1436 | -4/Armory | Found Enh. Force Lance 1438 | -4/Armory | Found Enh. Force Lance 1486 | -4/Armory | Crushed by falling debris 1584 | -4/Armory | Discovered new exit (range 2) 1589 | -4/Armory | Lost 9 parts (2p3n2u2w) 1601 | -4/Armory | Core integrity fell below 50% 1615 | -4/Armory | Core integrity fell below 20% 1616 | -4/Armory | Self-destructed Last Messages --------------- 01566_ Slug penetrates Wall. 01571_ Knocked back. 01573_ Slug penetrates Wall. 01576_ Penetrated by Slug. 01579_ Slug penetrates Wall. 01584_ EXIT=FOUND 01600_ Imp. VTOL Module destroyed. 01603_ Penetrated by Slug. 01603_ Slug penetrates Earth. 01603_ Slug penetrates Wall. 01603_ Slug penetrates Earth. 01603_ Xenon Bombardment Thruster destroyed. 01608_ Slug penetrates Earth. 01608_ Penetrated by Slug. 01610_ The unstable cave ceiling collapses. 01610_ H-77 Assassin crushed by falling debris. 01612_ Penetrated by Slug. 01614_ Hvy. Rocket Launcher severed. 01614_ Acquired Hvy. Rocket Launcher. 01616_ Hvy. Rocket Launcher severed. 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"" | | # # """ # ** ]! ############ | | # # """?# * !! | | # # ?# ! | | # # """?# #### | | # # """?# " F" ]] #??? | | # # """?# """" ]] #??? | | ######???????######### ] #??? | | ?????????????????#]h / #??? | | ?????????????#####hh / ?? | | ????????"F""?# hh###########+## ###? | | ????????""""?##ll h#???????????######??? | | ??????????????#@lh##???????????????????? | | ??????????????## ##????????????????????? | | ????????????????##????????"?F"?????????? | | ??????????????????????????""""?????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonGravmagLaser Manual? 0 Play Time 00:26:40 Cumulative 241.5 hours Start 2023.05.26 @ 11:46:24 End 2023.05.26 @ 12:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 728 Rogue 728 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/2/0/0/0/0/0 Lore% 86 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb96c41-b1ad-4a4c-808c-3311bf9b7a8c