Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:47:36 Player: Olafz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (795) 795 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3390 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Machine Analyzer Signal Interpreter Actuator Array > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Ion Engine Light Ion Engine Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Machine Analyzer Signal Interpreter Actuator Array > --- WEAPON ----------- Missile Launcher Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Wheel Small Storage Unit [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 38 | 5 2 2 7 5 17 . Power 6 | 1 . 1 . . 4 . Engine 5 | 1 . 1 . . 3 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 1 1 1 3 6 . Treads . | . . . . . . . Leg 5 | . . . . 1 4 . Wheel 5 | 2 1 . . 2 . . Hover 3 | . . 1 . . 2 . Flight 1 | . . . 1 . . . Utility 7 | 1 . . 4 . 2 . Device 2 | . . . 1 . 1 . Storage 1 | 1 . . . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 11 | 1 1 . 2 2 5 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 5 . 5 6 4 Power 4 | . . 1 . 1 1 1 Propulsion 8 | . . 2 . 2 2 2 Utility 2 | . . . . 1 1 . Weapon 6 | . . 2 . 1 2 1 Highest Loss Streak 6 | . . 5 . 5 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 66 | . 80 63 49 74 56 63 Engine 8 | . 14 8 11 10 6 . Leg 3 | . . . . . 7 16 Wheel 6 | . 28 21 . 2 . . Hover 4 | . . 1 11 7 3 . Device 5 | . . . 5 10 1 9 Storage 2 | . 14 10 . . . . Processor 14 | . . . 8 22 18 18 Protection 1 | . . . 6 . 3 . Ballistic Gun 8 | . 23 21 1 11 . . Ballistic Cannon 2 | . . . 6 6 . . Launcher 2 | . . . . 4 1 2 Impact Weapon 1 | . . . . . . 9 Slashing Weapon 1 | . . . . . 6 . Special Melee Weapon 1 | . . . . . 5 . Naked Turns 6 | . . 6 . . . . Heaviest Build 19 | 12 14 14 13 11 19 19 Greatest Support 26 | 26 26 20 12 20 20 20 Greatest Overweight (x) 3 | . . 1 1 3 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 Most Carried 5 | 1 3 4 5 5 5 5 Average Carried 4 | . 2 3 4 5 3 5 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 1 3 4 5 5 5 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 829 | 182 165 67 133 144 81 57 Remotely . | . . . . . . . Salvage Created 1039 | . 189 124 234 64 334 94 Parts 63 | . 4 3 11 8 24 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 27 | . 1 4 4 3 7 8 Melee 6 | . . . . . 4 2 Guns 7 | . 1 4 . 2 . . Cannons 4 | . . . 4 . . . AOE 8 | . . . . 1 3 4 Classes Destroyed 12 | . 3 1 3 3 1 1 Worker 3 | . 2 . 1 . . . Builder 3 | . . . . 1 2 . Tunneler 2 | . . . . 2 . . Recycler 4 | . 1 . 2 . 1 . Mechanic 1 | . . . 1 . . . Operator 1 | . . . . . 1 . Swarmer 12 | . . . 2 . 3 7 Grunt 9 | . 1 2 1 2 3 . Duelist 1 | . . . . 1 . . Sentry 2 | . . . 1 . 1 . Hunter 1 | . . . . . . 1 Assembled 2 | . . 2 . . . . Best Kill Streak 6 | . 2 2 6 3 5 4 Combat Bots Only 4 | . 1 2 3 3 3 4 Max Kills in Single Turn 3 | . 1 1 1 2 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 2 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 256 | . 8 44 42 9 97 56 Missed 71 | . . 11 13 3 29 15 Damage Taken 2544 | . 91 542 300 262 908 441 Core 863 | . 21 154 53 79 443 113 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 70 | . . . . . 70 . Core Remaining (%) 65 | 100 . 30 . 67 . . Volleys Fired 73 | . 14 15 26 9 6 3 Largest 2 | . 2 2 1 2 1 1 Hottest 65 | . 40 40 39 53 65 36 Shots Fired 106 | . 27 29 26 15 6 3 Gun 67 | . 27 29 . 9 2 . Cannon 26 | . . . 26 . . . Launcher 13 | . . . . 6 4 3 Special . | . . . . . . . Kinetic 91 | . 27 29 26 9 . . Thermal 2 | . . . . . 2 . Explosive 13 | . . . . 6 4 3 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 4 6 8 9 1 1 Robot Miss Streak 4 | . 4 3 3 1 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 92 | . 14 18 17 14 22 7 Core Hits 60 | . 7 10 8 14 15 6 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . 1 2 Smash 2 | . . . . . . 2 Sever 1 | . . . . . 1 . Melee Attacks 35 | . . . . . 25 10 Impact 10 | . . . . . . 10 Slashing 21 | . . . . . 21 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2895 | . 187 256 403 534 1001 514 Guns 515 | . 175 256 . 70 14 . Cannons 403 | . . . 403 . . . Explosions 1019 | . . . . 457 285 277 Melee 920 | . . . . . 683 237 Ramming 38 | . 12 . . 7 19 . Kinetic 904 | . 175 256 403 70 . . Thermal 14 | . . . . . 14 . Explosive 1019 | . . . . 457 285 277 Electromagnetic . | . . . . . . . Impact 237 | . . . . . . 237 Slashing 683 | . . . . . 683 . Piercing . | . . . . . . . Highest Corruption 8 | . . 8 . . 2 2 Average Corruption 2 | . . 7 . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 1 . . 1 2 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 173 | . . . 3 23 67 80 Projectiles 3 | . . . 3 . . . Explosions 43 | . . . . 23 . 20 Melee 127 | . . . . . 67 60 Knockbacks 8 | . . . 7 . . 1 Impact 1 | . . . . . . 1 Kinetic 6 | . . . 6 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 337 | . 6 . . 156 137 38 Shots 7 | . . . . 4 2 1 Rammed 10 | . 1 . . 3 6 . Targets Rammed 10 | . 1 . . 3 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 43 | . . 43 9 . 9 . Average Temperature 7 | . . 8 7 . 5 . Received Heat Transfer 639 | . 48 216 72 24 279 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 269 | . 122 112 231 90 269 266 Initial 90 | . . 47 24 90 29 47 Average 81 | . 40 85 100 69 91 147 Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 90 | 100 100 100 78 100 86 65 Level 1 9 | . . . 21 . 13 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 4 18 8 3 11 9 Peak Tracking Total 13 | . 3 13 5 3 6 4 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 4 | . 2 . . . 2 . Max in Single Turn 2 | . 1 . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 9 | . 3 . 3 . 2 1 Terminals 6 | . 3 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 22 | . 8 . 8 . 5 1 Successful 12 | . 2 . 5 . 4 1 Failed 10 | . 6 . 3 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . 3 . . . Terminals 14 | . 8 . 5 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 2 . 3 . . 1 Robot Analysis 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1940 | 44 299 84 280 613 416 204 Spaces Moved 1442 | 39 305 49 255 396 258 140 Core 247 | 2 . 13 . 214 17 1 Treads . | . . . . . . . Legs 344 | . . . . 15 190 139 Wheels 442 | 37 305 23 . 77 . . Hover 409 | . . 13 255 90 51 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 50 80 50 50 120 Average Speed 108 | 91 82 74 84 144 111 120 Slowest Speed 200 | 100 90 100 150 200 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 40 31 19 81 27 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 142 | . . . 1 65 66 10 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 141 | . . . . 65 66 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1638 | 44 322 66 290 423 340 153 Wait 33 | . . . . 7 26 . Move 1436 | 38 304 48 254 395 257 140 Hop . | . . . . . . . Pick Up 4 | 1 1 . 1 1 . . Fast Attach 30 | 5 1 2 7 5 10 . Attach 4 | . . . . . 4 . Detach 2 | . . 1 . . 1 . Swap 4 | . 1 . . . 3 . Drop 7 | . . . 2 3 2 . Fire 73 | . 14 15 26 9 6 3 Melee 35 | . . . . . 25 10 Ram 10 | . 1 . . 3 6 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: [Mat x4]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 372 | -10/Mines | Learned Materials non-interactive machine intel 380 | -10/Mines | Assembled infested the area 412 | -10/Mines | Discovered new exit (range 15) 413 | -10/Mines | Core integrity fell below 50% 427 | -10/Mines | Learned Materials emergency access door positions 428 | -10/Mines | Entered Materials 428 | -9/Materials | Evolved 2 slots: Utility x2 430 | -9/Materials | Loaded intel: 50 non-interactive machine locations 438 | -9/Materials | Lost 5 parts (1p2n2w) 495 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Entered Mines 950 | -9/Mines | Build established: Scavenger-Mutant 970 | -9/Mines | Learned Materials terminal intel 1035 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1309 | -9/Mines | Discovered new exit (range 9) 1320 | -9/Mines | Identified exit to Materials 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Evolved 2 slots: Utility x2 1322 | -8/Materials | Loaded intel: 12 terminal locations 1323 | -8/Materials | Lost 5 parts (1p2n1u1w) 1380 | -8/Materials | Repaired Aluminum Leg 1637 | -8/Materials | Core integrity fell below 50% 1642 | -8/Materials | Lost 6 parts (1p2n1u2w) 1666 | -8/Materials | Core integrity fell below 20% 1736 | -8/Materials | Identified exit to Garrison 1737 | -8/Materials | Entered Garrison 1738 | -8/Garrison | Triggered checkpoint 1788 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Discovered new exit (range 71) 1856 | -8/Garrison | Discovered new exit (range 73) 1856 | -8/Garrison | Discovered new exit (range 34) 1856 | -8/Garrison | Discovered new exit (range 16) 1941 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- corrupted. 01870_ Assault Rifle fried. 01873_ Acquired 49 matter. 01923_ S-10 Pest suffers critical hit (Smash). 01923_ Destroyed Lgt. Assault Rifle. 01923_ Destroyed Flight Unit. 01923_ S-10 Pest system corrupted by crushing effect. 01924_ S-10 Pest system terminally corrupted. 01924_ Lgt. Ion Engine fried. 01926_ S-10 Pest suffers critical hit (Smash). 01926_ S-10 Pest destroyed. 01928_ Aluminum Leg destroyed. 01929_ Acquired 8 matter. 01929_ Lgt. Nuclear Core destroyed. 01931_ Destroyed Flight Unit. 01931_ S-10 Pest system corrupted by crushing effect. 01933_ Aluminum Leg destroyed. 01936_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | + #?????????????????????????# #???? | | ########## #####?????????????????????????# #???? | | ?????????# #???????????????????######??### #???? | | ????####?# #???????????????????#////#### +^ #???? | | ????# #?# #????????????????#### + ^#???? | | ????##"### #????????????????# + ^ #???? | | ????#T #????????????????# ##!!!!#### +^ #???? | | ????# ## #????????????????# #######??### #???? | | ????# ## #????????????????# #??????????# #???? | | ????###### #????????????????# #??????????# #???? | | ###??????# #????????????????# #??????????# #???? | | #T######## ##########???????# #??????????# #???? | | ^^ #???????# #??????????# #???? | | ^^ ^^ #???????# #??????????# #???? | | ^^ ^^ #???????# #??????????# #???? | | ##"""##### ###### #???????# #??????????# #???? | | ?# #???# #????# #???????# #??????????# #???? | | ?##+##???# #????# #???????# #??????????# #???? | | ### #????# ###### #???????# ############ ##### | | #????# #???????# " [ == | | ### #????#+###### #???##### ####### #### ##### | | ??# ###??# #????# #???#= #?????# #??# #???? | | ??# #??# #????# #???#%### #?????# #??# #???? | | ??# #??# #????# #####;#?# #?????# #??# #???? | | ??# #??# #????# ## ### ###???# #??# #???? | | ??#####??# #????# ## %@## ##### #### #???? | | ########## ###### #???? | | s #???? | | ############ #### #???? | | ???????????# #??# ## # #############???? | | ???????????# #### ## # ###???????????????? | | ???????????# + " #???????????????? | | ???????????#### " ^^ #???????????????? | | ??????????????# " ^ [ #???????????????? | | ??????????????# " ^ *[* #???????????????? | | ??????????????### ## ## [=###???????????????? | | ??????###########^^^## # * ###########??????? | | ??????# ^^^ #??????? | | ??????# #####??? | | ??????# + #??? | | ??????# ########+###""""## ####+#### ### #??? | | ??????# #??????# #?# ## #??# #??# #?# #??? | | ####### ######## #?####### #??# #??# #?# #??? | | # + + + #???????# #??# #??# #?# #??? | | + + ##### ####???????# #??# #??# ###+##?? | | #### #???# #??????????# #??# #??# ## #?? | | #??# #???# #??????????# #### #### ##"""### | | # #??# #???# #??????????# + ^^ | | # #??# #???# #??????????# + ^^ | | # #??# #???# #??????????############ ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed LinkedMetafiberGun Manual? 0 Play Time 00:23:54 Cumulative 21.0 hours Start 2024.04.05 @ 15:24:27 End 2024.04.05 @ 15:47:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 55 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46caa8ad-3cc1-481f-8cc5-ea152d31bccc