Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 02:51:30 Player: GregoriusTechneticies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1088) 1088 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3408 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 79/100 System Corruption 0% Temperature Cool (5) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Large Battery (156) Medium Matter Pod (100) Sensor Array Sensor Array Sensor Array Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Medium Matter Pod Sensor Array Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite Hardened Light Armor Plating Mace [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Concussive RPG Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 79 | 11 26 24 5 13 Power 10 | 1 4 4 . 1 Engine 8 | 1 4 3 . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 21 | 5 8 6 . 2 Treads . | . . . . . Leg . | . . . . . Wheel 21 | 5 8 6 . 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | 3 2 7 4 4 Device 11 | 2 1 5 . 3 Storage 3 | 1 1 . . 1 Processor 3 | . . . 3 . Hackware 1 | . . . 1 . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 28 | 2 12 7 1 6 Energy Gun 9 | 2 3 2 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 11 | . 6 2 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 5 | . 1 3 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 6 . 8 Power 2 | . . 1 . 1 Propulsion 4 | . . 2 . 2 Utility 4 | . . 1 . 3 Weapon 4 | . . 2 . 2 Highest Loss Streak 6 | . . 6 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 95 90 82 Engine 8 | . 14 6 . . Core 2 | . . 4 9 5 Wheel 22 | . 28 19 18 9 Device 18 | . 14 25 13 13 Storage 12 | . 14 11 9 9 Processor 3 | . . . 13 27 Protection 2 | . . 6 4 . Energy Gun 6 | . 7 6 9 1 Ballistic Gun 14 | . 18 11 9 8 Impact Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 28 | 11 19 28 28 22 Greatest Support 32 | 20 20 32 20 20 Greatest Overweight (x) 7 | 3 1 7 1 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 4 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 9 8 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1356 | 372 540 391 . 53 Remotely . | . . . . . Salvage Created 1793 | 286 834 574 . 99 Parts 138 | 28 62 33 . 15 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 26 | . 10 10 . 6 Melee 1 | . . 1 . . Guns 23 | . 9 9 . 5 AOE 1 | . . . . 1 Classes Destroyed 11 | 3 5 2 . 1 Worker 11 | 2 5 4 . . Builder 5 | . 5 . . . Tunneler 11 | 9 2 . . . Hauler 2 | . 1 1 . . Recycler 5 | 1 2 2 . . Operator 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 9 | . 3 3 . 3 Cutter 3 | . . . . 3 Grunt 13 | . 7 6 . . Sentry 1 | . . 1 . . Best Kill Streak 5 | 3 5 4 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 317 | . 51 142 . 124 Missed 94 | . 15 35 . 44 Damage Taken 2445 | . 393 1005 . 1047 Core 968 | . 86 329 . 553 Absorbed by Shields 51 | . . . . 51 Core Remaining (%) 60 | 100 65 17 . . Volleys Fired 161 | 26 65 48 . 22 Largest 2 | 2 2 2 . 2 Hottest 110 | 80 110 88 . 88 Shots Fired 296 | 52 127 85 . 32 Gun 286 | 52 118 85 . 31 Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special 8 | . 8 . . . Kinetic 171 | . 97 56 . 18 Thermal 124 | 52 30 29 . 13 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 19 | 11 10 19 . 4 Robot Miss Streak 4 | 2 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 186 | 32 74 60 . 20 Core Hits 86 | 13 38 25 . 10 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 3 | . 2 1 . . Critical Strikes 7 | . 5 2 . . Burn 2 | . 2 . . . Destroy 3 | . 2 1 . . Smash 2 | . 1 1 . . Melee Attacks 21 | . 5 15 . 1 Impact 21 | . 5 15 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2559 | 357 958 882 . 362 Guns 2373 | 357 875 804 . 337 Cannons 18 | . 18 . . . Explosions 25 | . . . . 25 Melee 141 | . 63 78 . . Ramming . | . . . . . Kinetic 1320 | . 650 461 . 209 Thermal 1073 | 357 245 343 . 128 Explosive 25 | . . . . 25 Electromagnetic . | . . . . . Impact 141 | . 63 78 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 97 | . 63 31 . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee 94 | . 63 31 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . . 24 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | 104 417 216 . 56 Average Temperature 75 | 34 192 62 . 22 Received Heat Transfer 414 | . 147 213 . 54 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 4 | . 2 2 . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 2 2 . . Heat Transferred 2823 | 800 876 851 . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 228 | 60 228 160 9 130 Initial 39 | . 39 34 9 5 Average 62 | 26 81 51 9 63 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 95 100 100 100 Level 1 1 | . 4 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 3 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 22 . 20 Peak Tracking Total 9 | . 3 5 . 9 Tactical Retreats 8 | . 1 4 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 7 6 1 . Terminals 12 | . 6 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 22 24 2 . Successful 22 | . 10 11 1 . Failed 26 | . 12 13 1 . Catastrophic 9 | . 3 6 . . Database Lockouts . | . . . . . Manual 44 | . 20 24 . . Terminals 44 | . 20 24 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 3 5 . . Level Access Points 2 | . 1 1 . . Terminal Index 2 | . 1 1 . . Unreport Threat 4 | . 1 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 12 | . 6 6 . . Terminals 12 | . 6 6 . . Assimilate 1 | . . 1 . . Botnet 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 6 1 . Full Trace Events 8 | . 3 5 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2618 | 262 1087 926 23 320 Spaces Moved 1794 | 168 835 551 16 224 Core 54 | 32 . 13 . 9 Treads . | . . . . . Legs . | . . . . . Wheels 1740 | 136 835 538 16 215 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 80 Average Speed 90 | 93 80 97 95 106 Slowest Speed 400 | 200 95 400 95 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 94 23 3 40 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . 3 5 . . Terrain Destroyed 8 | . 3 5 . . Melee 8 | . 3 5 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2494 | 223 1139 834 23 275 Wait 331 | . 151 180 . . Move 1789 | 167 834 550 16 222 Hop . | . . . . . Pick Up 44 | 12 20 5 1 6 Fast Attach 24 | 6 6 5 . 7 Attach 11 | 1 . 4 3 3 Detach 1 | . . . 1 . Swap 44 | 4 20 15 2 3 Drop 61 | 7 38 12 . 4 Fire 161 | 26 65 48 . 22 Melee 21 | . 5 15 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 7) 959 | -10/Materials | Discovered new exit (range 12) 1218 | -10/Materials | Discovered new exit (range 13) 1222 | -10/Materials | Identified exit to Materials 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Utility x2 1622 | -9/Materials | Identified exit to Materials 1671 | -9/Materials | Core integrity fell below 50% 1700 | -9/Materials | Lost 6 parts (1p2n1u2w) 1941 | -9/Materials | Core integrity fell below 20% 2016 | -9/Materials | Build established: Scavenger-Mutant 2276 | -9/Materials | Entered another Materials area 2276 | -8/Materials | Evolved 2 slots: Utility x2 2299 | -8/Materials | Identified exit to Garrison 2299 | -8/Materials | Entered Garrison 2329 | -8/Garrison | Triggered checkpoint 2492 | -8/Garrison | Spotted B-75 Beast 2492 | -8/Garrison | Spotted B-75 Beast 2507 | -8/Garrison | Triggered checkpoint 2547 | -8/Garrison | Discovered new exit (range 11) 2556 | -8/Garrison | Identified exit to Materials 2557 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2585 | -8/Garrison | Triggered checkpoint 2599 | -8/Garrison | Core integrity fell below 50% 2609 | -8/Garrison | Garrison Relay disabled 2612 | -8/Garrison | Core integrity fell below 20% 2619 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02595_ A bubble of rippling energy engulfs the area. 02595_ Field strength at 94. 02597_ Field strength at 81. 02598_ Field strength at 75. 02599_ Field strength at 56. 02600_ Field strength at 48. 02601_ Field strength at 29. 02602_ Field strength at 20. 02602_ Seismic Detector destroyed. 02603_ Field strength at 12. 02604_ Stasis field depleted. 02609_ Garrison Relay disabled. 02609_ Relay Coupler [Swarmer] tumbles out of relay unit. 02609_ Relay Coupler [Hunter] tumbles out of relay unit. 02609_ Relay Coupler [Grunt] tumbles out of relay unit. 02612_ Mace destroyed. Map ----- +----------------------------------------------------+ | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????#####???????????????????? | | # #???????# #???????????????????? | | # ######### < ##################??? | | # ## #??? | | # # # #??? | | ####################### # #??? | | ??????????????????????# ## #??? | | ????????????????????### ########??? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????### ###???????? | | ??????????????????????#ss#"#???????? | | ??????????????????????#^ !"#???????? | | ??????????????????????#^slb#???????? | | ??????????????????????# ^@"#???????? | | ??????????????????????# #"#???????? | | ??????????????????????######???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakHugeDesublimator Manual? 0 Play Time 00:38:52 Cumulative 44.9 hours Start 2024.04.21 @ 02:12:09 End 2024.04.21 @ 02:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 51 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa13a58-195a-4a7b-9e5d-ab14763af9f0