Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 13:30:40 Player: Qusmin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (6706) 6706 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 13443 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 450 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Gravmag System > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (25) --- Advanced Heat Sink IFF Parser Heavy Plasma Cannon Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Aluminum Leg Improved Heat Sink Coolant Injector Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Light Armor Plating Layered Medium Armor Plating Drone Bay Drone Bay Tesla Rifle Gatling Laser Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 3 1 . 2 . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 149 | 6 8 2 . 3 18 32 25 26 1 28 Power 15 | 1 1 . . 1 1 3 2 3 1 2 Engine 6 | 1 1 . . 1 . . 1 2 . . Core 9 | . . . . . 1 3 1 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 61 | 2 2 . . 1 6 12 14 13 . 11 Treads 7 | . 2 . . . . 4 . 1 . . Leg 35 | 2 . . . 1 6 6 11 4 . 5 Wheel 3 | . . . . . . 1 2 . . . Hover 15 | . . . . . . 1 . 8 . 6 Flight 1 | . . . . . . . 1 . . . Utility 42 | 1 1 2 . . 7 7 7 5 . 12 Device 19 | . 1 2 . . 1 3 1 4 . 7 Storage 8 | 1 . . . . 4 1 . . . 2 Processor 6 | . . . . . . . 3 . . 3 Hackware 1 | . . . . . 1 . . . . . Protection 8 | . . . . . 1 3 3 1 . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 4 . . 1 4 10 2 5 . 3 Energy Gun 12 | 2 . . . . 1 6 1 1 . 1 Energy Cannon 4 | . . . . 1 . . 1 2 . . Ballistic Gun 6 | . 3 . . . 1 1 . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 6 | . 1 . . . 2 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 1 . . . . 1 . . . Parts Lost 70 | . . . . 1 1 20 17 7 2 22 Power 9 | . . . . . . 3 2 1 1 2 Propulsion 43 | . . . . 1 . 11 9 6 1 15 Utility 8 | . . . . . . 3 2 . . 3 Weapon 10 | . . . . . 1 3 4 . . 2 Highest Loss Streak 6 | . . . . 1 1 5 6 2 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 7 6 6 7 10 18 17 18 14 4 Power . | . 1 . 1 1 1 . . . . . Propulsion 1 | 2 2 1 2 2 2 . . . 1 . Utility 5 | . . . . . 3 8 7 10 6 1 Weapon 5 | . 4 3 3 4 3 8 8 5 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 3 1 . 1 2 1 . 5 8 4 Power 2 | . . 1 . . . 1 . . . . Propulsion 3 | . 2 . . . 1 . . . . . Utility 11 | . . . . . 1 . . 4 5 1 Weapon 7 | . 1 . . 1 . . . 1 2 2 Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 92 99 100 99 98 90 74 98 79 76 Engine 4 | . 14 14 14 14 3 . 2 3 2 . Core 3 | . . . . . 5 6 2 2 3 5 Treads 7 | . 25 28 28 18 . 4 2 3 . . Leg 21 | . 2 . . 8 44 30 17 35 . 4 Hover 7 | . . . . . . . . 11 44 30 Device 8 | . 6 13 14 14 8 6 2 3 13 20 Storage 8 | . 14 13 14 14 9 12 7 6 4 . Processor 4 | . . . . . . . 12 8 . 4 Hackware 1 | . . . . . 3 6 . . . . Protection 2 | . . . . . 4 2 3 5 . . Energy Gun 3 | . 2 . . . . 11 9 1 . 3 Energy Cannon 2 | . . . . . 1 . 1 5 10 3 Ballistic Gun 8 | . 25 28 28 27 14 . . 2 . . Peak Build Rating 73 | 6 12 23 15 19 26 48 44 73 70 67 Average Rating 36 | 4 11 12 14 15 22 38 32 56 57 54 On Entrance 25 | . 6 12 14 15 15 25 41 34 70 47 Avg Prop Armor Cover (%) 9 | . . . . . . 8 9 6 . 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 12 17 17 17 24 35 69 70 82 79 90 Greatest Support 106 | 20 40 40 40 40 50 75 70 106 66 66 Greatest Overweight (x) 29 | . . . . 1 . 5 20 2 1 29 Average Overweight (x) . | . . . . . . . 2 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 20 20 20 25 Average Capacity 14 | 6 8 7 8 8 11 19 20 20 14 5 Most Carried 20 | 6 8 8 8 8 15 20 20 20 20 5 Average Carried 13 | 3 7 7 8 7 10 18 17 18 14 4 Final Capacity 25 | 8 8 8 8 8 15 20 20 20 5 25 Final Carried 19 | 6 8 8 8 8 15 18 17 19 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 43% | Mutant 4% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Matter Collected 4736 | 260 330 70 . 132 960 670 1092 825 . 397 Remotely 270 | . 230 40 . . . . . . . . Salvage Created 6177 | . 493 97 . 388 1010 1395 1234 869 . 691 Parts 366 | . 43 5 . 15 71 66 59 61 . 46 Haulers Intercepted 8 | . . . . . 3 2 3 . . . Recyclers Shooed 5 | . . . . . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 146 | . 15 1 . 7 29 32 26 22 . 14 Melee 12 | . . . . . . . . . . 12 Guns 50 | . 9 1 . 4 9 12 7 6 . 2 Cannons 34 | . . . . 3 5 6 4 16 . . AOE 49 | . 6 . . . 15 13 15 . . . Classes Destroyed 15 | . 5 . . 1 5 4 . . . . Worker 9 | . . . . . 1 3 3 . . 2 Builder 9 | . 1 . . 1 . 4 3 . . . Tunneler 2 | . . . . . 1 . . 1 . . Hauler 8 | . . . . . 3 2 3 . . . Recycler 9 | . 3 1 . 1 . 3 1 . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 4 | . 1 . . . 1 . 1 1 . . Swarmer 38 | . 9 . . . 12 4 3 7 . 3 Grunt 55 | . 6 1 . 6 11 14 16 1 . . Brawler 2 | . . . . . . 1 1 . . . Duelist 7 | . . . . 1 . 4 2 . . . Sentry 16 | . . . . . 5 3 4 3 . 1 Hunter 6 | . . . . . 1 1 . . . 4 Programmer 23 | . . . . . . 4 2 11 . 6 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 9 | . 9 1 . 4 7 6 6 4 . 3 Combat Bots Only 6 | . 6 1 . 3 6 5 5 4 . 3 Max Kills in Single Turn 3 | . 3 1 . 2 3 3 3 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . 2 . . . 3 2 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Hostile Shots Fired 982 | . 57 7 . 22 95 228 162 177 1 233 Missed 316 | . 16 1 . 7 30 74 60 42 . 86 Hits 666 | . 41 6 . 15 65 154 102 135 1 147 Melee 27 | . . . . 2 . 17 7 . 1 . Projectile 639 | . 41 6 . 13 65 137 95 135 . 147 AOE 1 | . . . . . . . . . . 1 Critical Strikes 19 | . . . . . 3 6 2 1 1 6 Damage Taken 10045 | . 377 75 . 287 909 2643 1781 1674 53 2246 Core 1602 | . 63 . . 33 92 312 246 67 . 789 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 132 | . . . . . 27 . . 105 . . Core Remaining (%) 66 | 100 . . . 61 83 . 20 . . . Volleys Fired 370 | . 36 6 . 20 63 97 67 73 . 8 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 Hottest 180 | . 46 46 . 120 120 160 160 180 . 159 Shots Fired 583 | . 66 12 . 31 94 135 89 138 . 18 Gun 331 | . 60 12 . 24 68 84 39 34 . 10 Cannon 169 | . . . . 7 12 22 16 104 . 8 Launcher 83 | . 6 . . . 14 29 34 . . . Special . | . . . . . . . . . . . Kinetic 235 | . 60 12 . 24 68 3 9 59 . . Thermal 247 | . . . . 7 12 103 46 64 . 15 Explosive 83 | . 6 . . . 14 29 34 . . . Electromagnetic 18 | . . . . . . . . 15 . 3 Robot Hit Streak 18 | . 4 11 . 14 16 17 18 11 . 7 Robot Miss Streak 6 | . 2 . . 2 2 4 3 6 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . Shots Hit Robots 446 | . 34 11 . 21 70 107 60 80 . 63 Core Hits 378 | . 26 5 . 12 61 107 89 54 . 24 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . 1 1 2 . 4 Burn 2 | . . . . . . 1 1 . . . Destroy 1 | . 1 . . . . . . . . . Blast 2 | . . . . . . . . 2 . . Sever 3 | . . . . . . . . . . 3 Impale 1 | . . . . . . . . . . 1 Melee Attacks 61 | . . . . . . . . . . 61 Impact . | . . . . . . . . . . . Slashing 36 | . . . . . . . . . . 36 Piercing 25 | . . . . . . . . . . 25 Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 17427 | . 945 169 . 476 2635 4793 4078 2335 . 1996 Guns 4744 | . 491 167 . 218 757 1788 713 479 . 131 Cannons 3997 | . . . . 258 440 705 598 1856 . 140 Explosions 6905 | . 454 . . . 1438 2257 2756 . . . Melee 1725 | . . . . . . . . . . 1725 Ramming 56 | . . 2 . . . 43 11 . . . Kinetic 2747 | . 491 167 . 218 757 32 160 922 . . Thermal 5857 | . . . . 258 440 2461 1151 1291 . 256 Explosive 6905 | . 454 . . . 1438 2257 2756 . . . Electromagnetic 137 | . . . . . . . . 122 . 15 Impact . | . . . . . . . . . . . Slashing 1141 | . . . . . . . . . . 1141 Piercing 584 | . . . . . . . . . . 584 Highest Corruption 19 | . . . . . 1 7 19 5 15 15 Average Corruption 6 | . . . . . 1 1 11 2 13 11 Corruption Purged 10 | . . . . . . . 5 . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 274 | . . . . . 8 22 87 52 5 100 Message Errors 61 | . . . . . 1 8 17 10 . 25 Matter Fused 75 | . . . . . 3 5 24 16 1 26 Heat Flow Errors 30 | . . . . . . 2 8 5 . 15 Energy Discharges 37 | . . . . . 3 2 16 5 1 10 Parts Rejected 6 | . . . . . . 1 3 1 1 . Data Loss (minor) 33 | . . . . . 1 1 9 8 1 13 Data Loss (major) 11 | . . . . . . 2 2 1 . 6 Misfires 11 | . . . . . . 1 5 3 . 2 Alerts 8 | . . . . . . . 3 2 . 3 Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 586 | . . . . . 85 139 150 151 . 61 Projectiles 226 | . . . . . 29 . 25 151 . 21 Explosions 320 | . . . . . 56 139 125 . . . Melee 40 | . . . . . . . . . . 40 Knockbacks 3 | . . . . . . 1 . 2 . . Impact 1 | . . . . . . 1 . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 726 | . 42 . . . 44 109 531 . . . Shots 24 | . 3 . . . 2 4 15 . . . Rammed 3 | . . 2 . . . . 1 . . . Targets Rammed 15 | . . 2 . . . 9 4 . . . Kicked 12 | . . . . . . 9 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 524 | . 1 5 . 214 309 429 273 524 . 231 Average Temperature 97 | . 1 2 . 104 108 92 85 113 . 92 Received Heat Transfer 1554 | . 48 39 . 105 288 534 321 126 9 84 Effects 3 | . . . . . . 2 . 1 . . Shutdowns 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 27 | . . . . . 1 19 4 3 . . Heat Transferred 11810 | . . . . 560 960 5544 2524 1800 . 422 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Maximum Alert Level 3 | . 1 . . . 2 3 3 2 . . Low Security (%) 71 | 100 86 100 . 100 64 73 5 73 100 100 Level 1 21 | . 13 . . . 32 16 59 25 . . Level 2 5 | . . . . . 2 7 28 1 . . Level 3 1 | . . . . . . 2 7 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 940 | . 348 128 . 73 465 816 940 426 111 164 Initial 426 | . . 128 . . 13 81 371 426 111 28 Average 131 | . 45 14 . 13 164 123 389 129 73 31 Influence Increases 5713 | . 461 25 . 190 934 1284 1559 731 . 529 Destroy 0b10 Robot/C 3160 | . 300 20 . 140 580 640 760 440 . 280 Destroy 0b10 Robot/NC 220 | . 25 5 . 10 30 65 65 10 . 10 Destroy Leader 874 | . 62 . . 30 148 164 208 162 . 100 Allied During Kill 166 | . . . . . . . 166 . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . Successful Hack 60 | . 10 . . . 33 4 4 9 . . Disable Machine 345 | . 45 . . . 75 75 105 45 . . Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 503 | . 19 . . . 68 141 236 35 . 4 Partial Spotted 60 | . . . . . . . 15 15 . 30 Lose Combat Pursuer 165 | . . . . . . 45 . 15 . 105 Influence Decreases 5619 | . 131 355 . 156 789 647 1437 1351 277 476 Entered New Map 1498 | . . 202 . . 21 98 445 512 207 13 Time Decay 3040 | . 131 153 . 146 458 405 662 769 30 286 Lost Part 594 | . . . . 10 10 144 170 70 20 170 Lost Ally 187 | . . . . . . . 160 . 20 7 Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 56 | . 5 . . . 3 13 12 12 . 11 Investigation 12 | . 3 . . . 2 . 4 . . 3 Extermination 25 | . . . . . . 4 4 9 . 8 Reinforcement 10 | . 2 . . . 1 4 3 . . . Assault 4 | . . . . . . 3 1 . . . Garrison 5 | . . . . . . 2 . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Distress Signals 10 | . 1 . . . 3 2 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 25 2 . 7 51 55 48 26 6 31 Peak Tracking Total 7 | . 7 2 . 3 7 5 5 4 6 3 Tactical Retreats 10 | . . . . . . 3 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Traps Triggered 17 | . 3 . . . 2 4 2 1 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . Triggered 1 | . . . . 1 . . . . . . Most Traps Carried 2 | . . 2 2 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Machines Disabled 24 | . 3 . . . 5 6 7 3 . . Max in Single Turn 2 | . 2 . . . 2 1 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Machines Accessed 33 | . 4 1 4 . 10 2 5 5 . 2 Terminals 21 | . 3 . . . 8 2 5 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . 2 . . Recycling Units 3 | . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 90 | . 8 1 24 . 30 4 10 8 . 5 Successful 65 | . 4 1 24 . 20 2 4 6 . 4 Failed 25 | . 4 . . . 10 2 6 2 . 1 Catastrophic 3 | . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 3 . 1 . 9 . . . . . Terminals 51 | . 7 . . . 26 4 10 3 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 4 . . 4 . . Recycling Units 6 | . 1 . . . . . . 1 . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 3 1 24 . 18 2 4 3 . 1 Record 30 | . . . 23 . 4 . 1 2 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . Open Door 3 | . . 1 . . . . 2 . . . Open DSF 2 | . . . . . . 1 . 1 . . Alert Level 4 | . . . . . 3 . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Garrison Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 3 | . . . . . 2 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . 3 . . Scan Component 3 | . . . . . 1 . . 2 . . Repair 2 | . . . . . 1 . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . . . . . 3 Process 1 | . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 9 2 4 3 . 1 Full Trace Events 4 | . . . . . 3 . 1 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . Time 76 | . . . . . 38 . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . 4 Retrieved Matter 4 | . . . . . . . . . . 4 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . 4 . . Machine Destruction 3 | . . . . . . 3 . . . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Total Allies 11 | . . . . . . . 10 . 1 . Largest Group 10 | . . . . . . . 10 . 1 . Highest-Rated Group 173 | . . . . . . . 173 . 31 . Highest-Rated Ally 31 | . . . . . . . 29 . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 124 | . . . . . . . 119 . 5 . Total Damage 1561 | . . . . . . . 1496 . 65 . Kills 13 | . . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Active Infowar (turns) 678 | . . . . . . 1 . . . 677 IFF 652 | . . . . . . . . . . 652 Structural 1 | . . . . . . 1 . . . . ECM 25 | . . . . . . . . . . 25 Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Turns Passed 18869 | 67 1193 1291 544 1215 1995 2564 2519 4705 78 2698 Spaces Moved 10784 | 48 396 749 336 709 1131 1047 895 2470 115 2888 Core 26 | 7 . . . . . . 1 . . 18 Treads 1925 | . 327 749 336 460 . 11 42 . . . Legs 5106 | 41 69 . . 249 1131 1014 512 1972 . 118 Wheels 298 | . . . . . . 22 276 . . . Hover 3365 | . . . . . . . . 498 115 2752 Flight 64 | . . . . . . . 64 . . . Fastest Speed 36 | 50 120 160 160 120 120 120 115 91 36 36 Average Speed 125 | 109 153 160 160 146 120 165 236 130 61 55 Slowest Speed 1500 | 120 160 160 160 190 120 400 1050 198 91 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 3 58 95 71 81 70 30 85 29 87 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 34 | . . . . . . . 22 12 . . Terrain Destroyed 707 | . 15 . . . 71 217 367 35 . 2 Melee . | . . . . . . . . . . . Projectile 37 | . . . . . . . . 35 . 2 AOE 670 | . 15 . . . 71 217 367 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Total 15404 | 59 916 834 343 854 1668 1711 1189 3815 121 3894 Wait 3735 | . 465 51 6 109 398 494 149 1185 4 874 Move 10775 | 47 395 748 335 708 1130 1046 894 2470 114 2888 Hop . | . . . . . . . . . . . Pick Up 113 | 6 6 10 1 4 18 17 15 29 . 7 Fast Attach 67 | 6 1 2 . 1 3 10 15 6 1 22 Attach 43 | . . 2 . . 5 12 11 10 1 2 Detach 4 | . . 1 . . . . . 2 1 . Swap 117 | . 8 . . 6 35 22 17 19 . 10 Drop 84 | . 5 12 1 5 16 4 9 21 . 11 Fire 370 | . 36 6 . 20 63 97 67 73 . 8 Melee 60 | . . . . . . . . . . 60 Ram 1 | . . . . . . . 1 . . . Kick 12 | . . . . . . 9 3 . . . Crush 2 | . . 2 . . . . . . . . Escape Stasis 18 | . . . . . . . 8 . . 10 Rewire 2 | . . . . . . . . . . 2 Trap 1 | . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Waste -6/Factory (discovered 2 exits: [*Low] / [*Ext]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 8) 1154 | -10/Materials | Discovered new exit (range 5) 1217 | -10/Materials | Discovered new exit (range 11) 1261 | -10/Materials | Entered Mines 1261 | -10/Mines | Discovered new exit (range 12) 1314 | -10/Mines | Learned location of 1 exit from Materials 1493 | -10/Mines | Found a hidden stash of uninstalled traps 1803 | -10/Mines | Learned location of Zion (-7) 1932 | -10/Mines | Found the Drone Emporium 1944 | -10/Mines | Found Prototype Device 1948 | -10/Mines | Identified Decoy Drone Bay 2077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2077 | -10/Mines | Discovered new exit (range 5) 2295 | -10/Mines | Discovered new exit (range 15) 2552 | -10/Mines | Entered Exiles 2575 | -10/Exiles | Discovered new exit (range 15) 2615 | -10/Exiles | Met 8R-AWN 2640 | -10/Exiles | Met EX-HEX 2727 | -10/Exiles | Met EX-DEC 2792 | -10/Exiles | Met EX-BIN 2821 | -10/Exiles | Aligned with FarCom system 2823 | -10/Exiles | Given EX-Vault access code 2908 | -10/Exiles | Opened EX-Vault 2919 | -10/Exiles | Found Gui. Plasma Cannon 2954 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3075 | -10/Exiles | Discovered new exit (range 14) 3096 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3096 | -10/Exiles | Entered Mines 3114 | -9/Mines | Learned location of 1 exit from Lower Caves 3216 | -9/Mines | Learned Materials terminal intel 3479 | -9/Mines | Learned location of Storage (-7) 4265 | -9/Mines | Discovered new exit (range 6) 4272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4311 | -9/Mines | Entered Materials 4311 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4312 | -8/Materials | Identified exit to Factory 4313 | -8/Materials | Loaded intel: 12 terminal locations 4420 | -8/Materials | Repaired Imp. Heat Sink 4556 | -8/Materials | Build established: Scavenger-Mutant 4918 | -8/Materials | Discovered exit to Factory (range 12) 5570 | -8/Materials | Discovered exit to Factory (range 16) 6306 | -8/Materials | Entered Factory 6306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7211 | -7/Factory | Lost 5 parts (1p3n1w) 7845 | -7/Factory | Lost 4 parts (3n1w) 8038 | -7/Factory | Build established: Mutant 8423 | -7/Factory | Garrison activated, responded to threat 8706 | -7/Factory | First assault squad dispatched 8736 | -7/Factory | Build established: Scavenger-Mutant 8764 | -7/Factory | Discovered new exit (range 15) 8819 | -7/Factory | Lost 3 parts (2n1u) 8870 | -7/Factory | Entered Storage 9084 | -7/Storage | Build established: Mutant 9528 | -7/Storage | Core integrity fell below 50% 9716 | -7/Storage | System corruption reached 10% 9746 | -7/Storage | Lost 6 parts (1p1n2u2w) 9842 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10138 | -7/Storage | Build established: Commander-Mutant 10575 | -7/Storage | Lost 6 allies 10637 | -7/Storage | Discovered new exit (range 5) 10790 | -7/Storage | Build established: Scavenger-Mutant 11088 | -7/Storage | Lost 3 allies 11270 | -7/Storage | First assault squad dispatched 11336 | -7/Storage | Lost 6 parts (1p3n2w) 11389 | -7/Storage | Entered Factory 11389 | -6/Factory | Evolved 2 slots: Propulsion x2 12283 | -6/Factory | Discovered new exit (range 11) 12943 | -6/Factory | Garrison activated, responded to threat 14571 | -6/Factory | Discovered new exit (range 16) 15353 | -6/Factory | Repaired Carbon-fiber Leg 15707 | -6/Factory | Build established: Mutant 16094 | -6/Factory | Sucked down chute 16094 | -6/Factory | Entered Waste 16095 | -6/Waste | Met a frightened Derelict 16109 | -6/Waste | EMP discharged 16109 | -6/Waste | System corruption reached 10% 16112 | -6/Waste | Spotted C-40 Crusher 16113 | -6/Waste | Spotted C-40 Crusher 16114 | -6/Waste | Spotted C-40 Crusher 16121 | -6/Waste | Spotted C-40 Crusher 16125 | -6/Waste | Spotted C-40 Crusher 16143 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16145 | -6/Waste | Spotted C-40 Crusher 16168 | -6/Waste | Discovered new exit (range 12) 16172 | -6/Waste | Entered Factory 16678 | -6/Factory | Discovered new exit (range 12) 17237 | -6/Factory | Discovered new exit (range 7) 17290 | -6/Factory | Build established: Scout 17723 | -6/Factory | Lost 5 parts (4n1w) 17963 | -6/Factory | Build established: Mutant 18392 | -6/Factory | Core integrity fell below 50% 18429 | -6/Factory | Lost 3 parts (1n1u1w) 18698 | -6/Factory | Build established: Scavenger-Mutant 18827 | -6/Factory | Core integrity fell below 20% 18870 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 18816_ Acquired 6 matter. 18817_ Flexi-carbon Leg destroyed. 18817_ Flexi-carbon Leg blasted off. 18818_ Acquired 5 matter. 18821_ System corrupted: Energy discharge (-54). 18823_ Penetrated by Slug. 18823_ Imp. Gravmag System destroyed. 18823_ Critical hit (Blast). 18826_ Penetrated by Slug. 18834_ U-05 Engineer builds a Wall. 18835_ R-10 Processor collects Flexi-carbon Leg. 18846_ Mic. Nuclear Core destroyed. 18847_ System corrupted: Matter fused (-7). 18852_ Door malfunctions. 18857_ U-05 Engineer knocked back. 18859_ U-05 Engineer repairs door. 18860_ U-05 Engineer builds a Wall. 18866_ System corrupted: Matter fused (-8). 18868_ U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????? ??" #??????? ??? ? | | ??????????????????????# ?? #??????? """ ""? | | ??????????????????????# "?" #??????? """ """ | | ??????????????????????# """ #??????# """ """ | | ??????????????????????# """ #??#+### | | ??????????????????????# #??# | | ??????????????????????# """ #??# | | ??????????????????????# """ #??# | | ??????????????????????# """ #??# # | | ???????????#??????????# #??# # | | ???????????? ###+##### **! #??# # | | ??????????? w ** #??# # | | ??????????? ** #### # | | ??????????T # | | ?????????? ####### # | | ?????????? ######?????# # | | ????????????????#+######+########??????# # | | ???????????????????????# ! #??????# # | | ???????????????????????# #??????# # | | ???????????????????????#* #??????# # | | ???????????????????????#pu ! #??????# # | | ???????????????????????# #??????## | | ???????????????????????# [] #???????# | | ???????????????????????# [] #???????# """"" " | | ???????????????????????# ]! #???????# """"" " | | ???????????????????????#u@% #???????# """ " | | ???????????????????????#/########???????# | | ???????????????????????# ##?????????????# """"" " | | ???????????????????????#H#??????????????# """"" " | | ???????????????????????#%#???????######## """ " | | ??????????????????????? | | ??????????????????????? % """"" " | | ??????????????????????# """"" " | | ??????????????????????# """ " | | ??????????????????????# | | ??????????????????????# ^ | | ??????????????????????# ## | | ??????????????????????# ############### ### | | ?????????????????????## ##????????????# #?# | | ?????????????????????# #????????????# #?# | | ?????????????????##### ?????????????# #?# | | ???????????????? ?????????????# T?# | | ???????????????? ?????????????# ?# | | ????????????????? ?????????????# #?# | | ?????????????????? ?????????????## ###! | | ???????????????????? ?????????????# ## | | ?????????????????????# ?????????????+ " ## | | ?????????????????????# ?????????????# ## | | ???????????????????????# ###########????# #?# | | ?????????######????????# # #????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 13 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 32% | -8/Materials Carbon-fiber Leg | 4% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Botjacking DIY Cooler Ew, Corruption I Have A Map? Librarian Maybe Next Time I'll Detach My Launcher Metal Spider My Bad Remodeling Sixth Sense Universal Adapter Challenges ------------ None Game ------ Seed SubdwellerPointyAutobeam Manual? 0 Play Time 03:31:35 Cumulative 13.1 hours Start 2026.02.25 @ 16:28:42 End 2026.02.26 @ 13:30:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95d771ee-8606-4d98-a58b-75afa7c09145