Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 13:36:15 Player: Zen9890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2081) 2081 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 5268 Bonus ------- Follower Combat Kills 182 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 268/290 System Corruption 3% Temperature Cool (37) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Lightning Gun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Particle Charger Weapon Cycler Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Particle Charger Weapon Cycler Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Lightning Gun Lightning Gun Lightning Gun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 88 | 7 13 20 3 17 28 Power 15 | 1 1 2 1 2 8 Engine 10 | 1 . 2 1 1 5 Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 24 | 3 3 6 . 3 9 Treads 2 | . . 1 . 1 . Leg 13 | . 2 5 . 2 4 Wheel 6 | 3 1 . . . 2 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 21 | 1 3 6 . 7 4 Device 8 | . 3 1 . 2 2 Storage 3 | 1 . 1 . 1 . Processor 4 | . . 2 . 2 . Hackware . | . . . . . . Protection 6 | . . 2 . 2 2 Artifact . | . . . . . . Weapon 28 | 2 6 6 2 5 7 Energy Gun 15 | 1 2 1 2 4 5 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 3 . 1 2 Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 38 | . 3 13 . 5 17 Power 7 | . . 1 . 1 5 Propulsion 12 | . 1 4 . 1 6 Utility 7 | . 1 3 . 1 2 Weapon 12 | . 1 5 . 2 4 Highest Loss Streak 7 | . 3 3 . 3 7 To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 6 8 11 14 Power . | . 1 1 . . 1 Propulsion 1 | 1 2 . 1 2 2 Utility 3 | . 1 1 2 5 7 Weapon 3 | 1 2 3 3 3 2 Tool/Special . | . . . . . . Unused Backups 29 | . 5 2 1 9 12 Power 5 | . 1 2 . . 2 Propulsion 4 | . 1 . 1 1 1 Utility 14 | . 2 . . 6 6 Weapon 6 | . 1 . . 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 93 99 96 91 Engine 8 | . 9 5 10 7 8 Core 3 | . 4 4 . . 4 Treads 2 | . . 4 . 4 3 Leg 11 | . 11 11 22 12 7 Wheel 5 | . 16 2 . . 4 Device 9 | . 12 8 11 9 7 Storage 10 | . 14 11 11 9 7 Processor 15 | . . 20 11 23 23 Protection 4 | . . 2 11 11 4 Energy Gun 12 | . 13 2 21 17 10 Ballistic Gun 2 | . 1 5 . . 3 Ballistic Cannon 4 | . 10 11 . . . Peak Build Rating 42 | 6 9 14 14 28 42 Average Rating 17 | 4 7 11 13 23 34 On Entrance 11 | . 6 9 9 14 28 Naked Turns . | . . . . . . Heaviest Build 52 | 13 17 25 23 33 52 Greatest Support 53 | 26 32 32 26 28 53 Greatest Overweight (x) 7 | . 1 7 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 10 | 7 8 9 10 12 15 Most Carried 15 | 6 8 10 9 15 15 Average Carried 9 | 4 7 6 8 11 14 Final Capacity 15 | 8 8 10 10 15 15 Final Carried 15 | 6 8 10 9 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1972 | 268 453 525 35 229 462 Remotely . | . . . . . . Salvage Created 3002 | 91 769 601 17 533 991 Parts 147 | 6 39 37 2 19 44 Haulers Intercepted 4 | . 1 . . 2 1 Recyclers Shooed 5 | . 1 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 13 17 . 5 16 Guns 35 | . 7 10 . 5 13 Cannons 11 | . 4 7 . . . AOE 4 | . 2 . . . 2 Classes Destroyed 14 | 3 5 2 . 1 3 Worker 6 | 1 2 1 1 1 . Builder 3 | . 3 . . . . Tunneler 2 | 1 . . . . 1 Hauler 4 | . 1 . . 2 1 Recycler 8 | 1 3 1 . 2 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 11 | . 3 8 . . . Grunt 29 | . 10 5 . 3 11 Duelist 1 | . . 1 . . . Sentry 6 | . . 3 . 1 2 Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 5 6 1 4 3 Combat Bots Only 6 | . 4 6 . 2 3 Max Kills in Single Turn 4 | 1 4 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 620 | . 115 183 . 58 264 Missed 162 | . 35 56 . 9 62 Hits 458 | . 80 127 . 49 202 Melee 3 | . . 3 . . . Projectile 455 | . 80 124 . 49 202 AOE 1 | . . . . . 1 Critical Strikes 12 | . . 2 . 2 8 Actively Blocked 1 | . . . . 1 . Damage Taken 6205 | . 898 1514 14 715 3064 Core 1343 | . 230 268 . 132 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . 12 . 22 . Regen/Repaired (Parts) 63 | . 18 . . . 45 Core Remaining (%) 54 | 100 8 . 33 76 . Volleys Fired 254 | 7 78 64 5 30 70 Largest 2 | 2 2 2 2 2 2 Hottest 156 | 60 140 156 96 126 118 Shots Fired 480 | 14 150 121 10 59 126 Gun 380 | 14 108 63 10 59 126 Cannon 84 | . 34 50 . . . Launcher . | . . . . . . Special 16 | . 8 8 . . . Kinetic 215 | 7 63 94 . 8 43 Thermal 235 | 7 75 27 10 51 65 Explosive . | . . . . . . Electromagnetic 30 | . 12 . . . 18 Robot Hit Streak 24 | 4 9 22 2 24 23 Robot Miss Streak 5 | 2 5 2 4 5 2 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 3 4 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 301 | 7 71 71 4 43 105 Core Hits 133 | 4 32 34 1 19 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 12 | . 2 4 . 2 4 Burn 7 | . . 1 . 2 4 Destroy 1 | . 1 . . . . Blast 4 | . 1 3 . . . Melee Attacks 6 | . 6 . . . . Impact . | . . . . . . Slashing 6 | . 6 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5506 | 83 1592 883 52 663 2233 Guns 3966 | 83 659 406 52 663 2103 Cannons 760 | . 283 477 . . . Explosions 736 | . 606 . . . 130 Melee 44 | . 44 . . . . Ramming . | . . . . . . Kinetic 2162 | 39 500 768 . 68 787 Thermal 2950 | 44 956 115 52 595 1188 Explosive . | . . . . . . Electromagnetic 350 | . 92 . . . 258 Impact . | . . . . . . Slashing 44 | . 44 . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 . 3 Average Corruption 2 | . . 2 3 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . 9 4 . 6 Message Errors 4 | . . 2 . . 2 Matter Fused 4 | . . 2 1 . 1 Heat Flow Errors 3 | . . 1 1 . 1 Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 4 | . . 2 1 . 1 Data Loss (major) 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 117 | . 117 . . . . Projectiles 18 | . 18 . . . . Explosions 99 | . 99 . . . . Melee . | . . . . . . Knockbacks 6 | . 6 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 67 | . 38 . . . 29 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 438 | . 222 224 121 126 438 Average Temperature 78 | . 52 31 61 40 134 Received Heat Transfer 2403 | . 429 498 9 189 1278 Effects 8 | . . . . . 8 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 1 1 . 4 3 Heat Transferred 5723 | 100 1225 370 124 1436 2468 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 87 100 100 100 100 Level 1 3 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 267 | 10 267 141 71 61 85 Initial 111 | . 3 111 37 6 . Average 53 | 1 104 85 24 6 31 Influence Increases 2066 | 15 711 441 138 237 524 Destroy 0b10 Robot/C 1140 | . 260 340 100 120 320 Destroy 0b10 Robot/NC 130 | 15 50 10 5 25 25 Destroy Leader 280 | . 54 70 20 34 102 Allied During Kill 17 | . . . 13 4 . Successful Hack 119 | . 32 6 . 54 27 Disable Machine 105 | . 75 15 . . 15 Destroy Structure 95 | . 90 . . . 5 Lose Combat Pursuer 180 | . 150 . . . 30 Influence Decreases 1989 | 10 452 607 218 255 447 Entered New Map 228 | . 2 153 61 12 . Time Decay 1404 | 10 444 334 117 192 307 Lost Part 297 | . 6 120 . 31 140 Lost Ally 60 | . . . 40 20 . Squads Dispatched 13 | . 3 2 . 1 7 Investigation 8 | . 3 1 . 1 3 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 2 5 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 24 34 5 8 26 Peak Tracking Total 14 | . 5 14 4 3 5 Tactical Retreats 11 | . 9 . . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 5 1 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 25 | . 8 4 . 5 8 Terminals 16 | . 6 4 . 3 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers 3 | . . . . 2 1 Garrison Access 1 | . . . . . 1 Total Hacks 82 | . 28 13 . 20 21 Successful 37 | . 12 3 . 15 7 Failed 45 | . 16 10 . 5 14 Catastrophic 14 | . 3 4 . 1 6 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 53 | . 23 13 . 11 6 Fabricators . | . . . . . . Repair Stations 5 | . 2 . . . 3 Recycling Units 9 | . 3 . . . 6 Scanalyzers 11 | . . . . 9 2 Garrison Access 4 | . . . . . 4 Terminal Hacks 18 | . 8 3 . 7 . Record 4 | . 2 . . 2 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Recycling Unit Index 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . . . 1 . Assault Status 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Registered Components 2 | . 1 . . 1 . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 5 | . 2 . . . 3 Recycle Component 1 | . 1 . . . . Report Inventory 3 | . 1 . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 9 | . . . . 8 1 Insert Component 5 | . . . . 4 1 Analyze 4 | . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 7 4 . 4 8 Full Trace Events 10 | . 4 2 . 1 3 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 64 | . 26 . . . 38 Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 5 | . . . . 4 1 Part Schematics Acquired 4 | . . . . 4 . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 16 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 46 | . . . 37 9 . Total Damage 458 | . . . 382 76 . Kills 6 | . . . 5 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1612 | . 1061 551 . . . Terrain 83 | . 83 . . . . Seismic 1529 | . 978 551 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4319 | 108 1169 777 366 993 906 Spaces Moved 2355 | 81 769 330 258 469 448 Core 21 | 3 . 6 . . 12 Treads 264 | . . 93 . 170 1 Legs 1165 | . 274 165 258 299 169 Wheels 824 | 78 495 66 . . 185 Hover . | . . . . . . Flight 81 | . . . . . 81 Fastest Speed 50 | 50 80 100 120 120 100 Average Speed 134 | 84 107 161 120 178 133 Slowest Speed 400 | 90 190 400 120 250 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 87 28 47 29 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 58 | . 58 . . . . Terrain Destroyed 106 | . 102 . . . 4 Melee 1 | . 1 . . . . Projectile 8 | . 8 . . . . AOE 97 | . 93 . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2999 | 106 935 445 305 575 633 Wait 98 | . 21 . 33 . 44 Move 2350 | 80 768 329 257 468 448 Hop . | . . . . . . Pick Up 116 | 12 25 20 4 31 24 Fast Attach 9 | . 1 1 . 2 5 Attach 54 | 6 6 15 3 6 18 Detach 2 | . . . . 1 1 Swap 44 | 1 11 9 . 13 10 Drop 64 | . 18 7 2 24 13 Fire 254 | 7 78 64 5 30 70 Melee 6 | . 6 . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 381 | -10/Materials | Discovered new exit (range 12) 650 | -10/Materials | Lost 3 parts (1n1u1w) 708 | -10/Materials | Core integrity fell below 50% 1045 | -10/Materials | Discovered new exit (range 6) 1117 | -10/Materials | Repaired Seismic Detector 1221 | -10/Materials | Core integrity fell below 20% 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Lost 3 parts (2n1w) 1950 | -9/Materials | Core integrity fell below 50% 1968 | -9/Materials | Lost 3 parts (2u1w) 2016 | -9/Materials | Discovered new exit (range 12) 2055 | -9/Materials | Entered Mines 2093 | -9/Mines | Discovered new exit (range 9) 2214 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2242 | -9/Mines | Learned location of Zion (-7) 2268 | -9/Mines | Build established: Scavenger-Mutant 2421 | -9/Mines | Entered Materials 2421 | -8/Materials | Accompanied by 1 ally 2421 | -8/Materials | Evolved 2 slots: Utility x2 2491 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Lost 3 parts (1p1u1w) 3045 | -8/Materials | Discovered new exit (range 5) 3254 | -8/Materials | Build established: Mutant 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3615 | -7/Factory | Lost 7 parts (2p3n1u1w) 3714 | -7/Factory | Core integrity fell below 50% 3807 | -7/Factory | Lost 5 parts (1p1n1u2w) 3960 | -7/Factory | Repaired Lgt. Nuclear Core 4013 | -7/Factory | Core integrity fell below 20% 4061 | -7/Factory | Lost 3 parts (1p2n) 4320 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Transport Network Coupler fried. Weight Redist. System fried. A-02 Transporter destroyed. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. Acquired 10 matter. K-01 Serf cleans the Subcomponent Replicator. O-24 Administrator destroyed. Dropped Broken Lightning Gun. Acquired System Restoration Module. Slug penetrates Wall. Imp. Deuterium Engine destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Chain reaction triggered in Lgt. Nuclear Core. H-55 Commando destroyed. Critical hit (Burn: +37). 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Light Armor Plating | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Lgt. Nuclear Core | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMultitargetingInverter Manual? 0 Play Time 00:49:23 Cumulative 7.0 hours Start 2025.08.12 @ 12:48:48 End 2025.08.12 @ 13:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2955b0e-b2a8-4c57-9791-4fffa2cc4375