Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 21:40:30 Player: dispear Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (492) 492 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1722 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Heat Sink Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Heat Sink Improved Terrain Scanner Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 15 | 8 2 4 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 1 1 . Energy Gun 2 | 2 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . To Critical Strikes 1 | . . 1 . Average Backups 3 | 1 4 3 2 Power . | . 1 . . Propulsion . | . . . . Utility 2 | . 2 2 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 100 81 . Engine 11 | . 14 9 . Leg 22 | . 28 20 . Device 9 | . 11 9 . Storage 11 | . 14 10 . Processor 5 | . 2 10 . Energy Gun 9 | . 14 4 . Energy Cannon 2 | . . 5 . Launcher 10 | . 13 9 . Peak Build Rating 12 | 7 7 12 2 Average Rating 6 | 5 7 8 . On Entrance 3 | . 7 7 . Avg Prop Armor Cover (%) . | . . . . Naked Turns 62 | . . 12 50 Heaviest Build 18 | 15 16 18 . Greatest Support 30 | 20 20 30 3 Greatest Overweight (x) 4 | 3 . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 5 | 2 5 5 3 Average Carried 3 | 1 4 3 2 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 5 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 582 | 273 98 117 94 Remotely . | . . . . Salvage Created 487 | 92 215 180 . Parts 26 | 5 5 16 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 12 | . 7 5 . Guns 3 | . 1 2 . Cannons 2 | . . 2 . AOE 7 | . 6 1 . Classes Destroyed 7 | 2 3 2 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 1 | . . 1 . Grunt 11 | . 7 4 . Best Kill Streak 4 | 2 4 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 121 | . 20 71 30 Missed 34 | . 7 17 10 Hits 87 | . 13 54 20 Melee 8 | . . 8 . Projectile 79 | . 13 46 20 Critical Strikes 5 | . . 5 . Damage Taken 1119 | . 176 769 174 Core 483 | . 78 231 174 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 . . Volleys Fired 45 | 5 16 24 . Largest 2 | 2 2 2 . Hottest 98 | 70 80 98 . Shots Fired 70 | 10 27 33 . Gun 42 | 10 16 16 . Cannon 9 | . . 9 . Launcher 19 | . 11 8 . Special . | . . . . Kinetic 12 | 5 . 7 . Thermal 39 | 5 16 18 . Explosive 19 | . 11 8 . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 11 6 . Robot Miss Streak 2 | 2 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | 6 18 22 . Core Hits 32 | 3 17 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1591 | 79 923 589 . Guns 375 | 79 141 155 . Cannons 121 | . . 121 . Explosions 1090 | . 782 308 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 121 | 41 . 80 . Thermal 375 | 38 141 196 . Explosive 996 | . 688 308 . Electromagnetic 94 | . 94 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 5 11 . Projectiles . | . . . . Explosions 16 | . 5 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 31 45 . Shots 7 | . 3 4 . Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 164 | 27 164 93 . Average Temperature 48 | 12 70 37 . Received Heat Transfer 213 | . 81 120 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1036 | 111 481 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 78 100 100 Level 1 10 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 236 | 5 236 143 71 Initial 74 | . . 74 31 Average 73 | . 98 73 39 Influence Increases 547 | 10 288 189 60 Destroy 0b10 Robot/C 240 | . 140 100 . Destroy 0b10 Robot/NC 30 | 10 10 10 . Destroy Leader 46 | . 32 14 . Successful Hack 12 | . 12 . . Disable Machine 45 | . 30 15 . Destroy Structure 99 | . 49 50 . Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 476 | 10 112 282 72 Entered New Map 154 | . . 102 52 Time Decay 262 | 10 112 120 20 Lost Part 60 | . . 60 . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 8 19 8 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 550 | 55 277 218 . Seismic 550 | 55 277 218 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 744 | 94 350 249 51 Spaces Moved 526 | 56 220 155 95 Core 129 | 7 . 27 95 Treads . | . . . . Legs 397 | 49 220 128 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 104 | 117 120 110 50 Slowest Speed 250 | 200 120 250 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 47 20 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 99 | . 52 47 . Melee . | . . . . Projectile . | . . . . AOE 99 | . 52 47 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 643 | 70 278 197 98 Wait 45 | . 38 7 . Move 523 | 55 219 154 95 Hop . | . . . . Pick Up 6 | 2 3 1 . Fast Attach 9 | 7 . 1 1 Attach 4 | . . 4 . Detach 2 | . . 1 1 Swap 6 | 1 2 3 . Drop 1 | . . 1 . Fire 45 | 5 16 24 . Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Discovered new exit (range 3) 444 | -10/Materials | Identified exit to Materials 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -9/Materials | Released all parts (2) 683 | -9/Materials | Core integrity fell below 50% 690 | -9/Materials | Discovered new exit (range 9) 694 | -9/Materials | Entered Mines 713 | -9/Mines | Lost 6 parts (2p1n1u2w) 717 | -9/Mines | Core integrity fell below 20% 745 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00684_ R-06 Scavenger destroyed. 00684_ S-10 Pest destroyed. 00685_ R-06 Scavenger collects Flight Unit. 00686_ R-06 Scavenger collects Tractor Beam. 00686_ U-05 Engineer lays Concrete. 00690_ EXIT=FOUND 00692_ The unstable cave ceiling collapses. 00692_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00700_ Searching scrap... 00700_ Found Imp. Hover Unit. 00700_ Found 58 Matter. 00700_ Found 54 Matter. 00701_ Acquired 54 matter. 00701_ Acquired Imp. Hover Unit. 00704_ Acquired 40 matter. 00723_ Slammed into K-01 Serf. 00723_ Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????###???????????????????? | | ?????????# ##??????????????????? | | ????????? ##?????????????????? | | ????????# ##????????????????? | | ????????# #????????????????? | | ???###?## #????????????????? | | ??## ## #????????????????? | | ??# """ #?????????????????? | | ??# """ #??????????????????? | | ???# @""" #??????????????????? | | ????# #??????????????????? | | ????##### ##?????????????????? | | ????????## ##????????????????? | | ?????????## ##???????????????? | | ??????????# ###?????????????? | | ??????????# #s ###???????????? | | ??????????# # s ?????????? | | ??????????# # #### #???????? | | ??????????# # ####???###???? | | ??????????# ## ## ???? #???? | | ??????????# ## ### #????# #???? | | ??????????# ## ### #????# #???? | | ??????????# ## ## ##???# #???? | | ?????###### ##### ##### | | ????## | | ????# ######### | | ????# #???????# | | ????## ##???????# | | ?????# #????????# | | ?????# ## ##????????# | | ????# ### ##?????????# | | ???# #####??????????# | | ???# #??????????????? | | ???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed AntisysEnhancedImmobilizer Manual? 0 Play Time 00:14:14 Cumulative 9.5 hours Start 2026.08.03 @ 21:26:53 End 2026.08.03 @ 21:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb198565-0890-4795-b6dd-71910e17b4c2