Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 09:57:40 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (127) 635 Value Destroyed (3393) 3393 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2843) 2843 TOTAL SCORE: 16451 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 1427 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- System Mapper > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Electron Diverter Nanoactuators Experimental Hacking Suite Gravity Flail Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Improved Surge Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Experimental Sensor Array Improved Signal Interpreter Improved Reaction Control System Improved Light Armor Plating Light Regenerative Plating Hacking Suite Hacking Suite System Mapper Makeshift System Shield Improved System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Nanoactuators Improved Weapon Shielding System Shield [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . Utility 10 | . . . 2 . 2 . 1 . . . . 2 . . . 1 . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 7 2 3 35 3 28 21 21 1 3 . 3 11 1 1 3 13 . . 6 . 4 1 1 1 1 8 9 Power 20 | 1 . 1 4 . 3 2 1 . 1 . 1 2 . . . 3 . . . . . . . . . 1 . Engine 9 | 1 . 1 4 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Core 11 | . . . . . 3 1 1 . . . 1 2 . . . 2 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 . . 9 . 11 3 5 . . . . 2 . . . 1 . . 3 . 4 1 . . . 1 2 Treads 23 | 2 . . 8 . 10 3 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . 1 . 5 . . . . 2 . . . 1 . . 3 . 4 1 . . . 1 2 Utility 72 | 1 1 . 10 3 8 9 11 1 . . . 5 . . . 8 . . 3 . . . 1 1 1 5 4 Device 25 | . 1 . 1 1 3 1 6 . . . . 2 . . . 3 . . 2 . . . . 1 . 3 1 Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 2 . 1 . 1 1 . . . . . . . 2 . . 1 . . . . . . . 1 Hackware 8 | . . . . . 1 . 2 . . . . 2 . . . 1 . . . . . . . . . 1 1 Protection 27 | . . . 5 2 3 8 2 . . . . 1 . . . 2 . . . . . . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 1 2 12 . 6 7 4 . 2 . 2 2 1 1 3 1 . . . . . . . . . 1 3 Energy Gun 8 | 1 . . . . 2 1 3 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 1 1 8 . 3 4 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 2 . . . . . . . . 2 1 1 1 . . . . . . . . . . . . Launcher 4 | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . 1 . . . . . 1 . 2 . . . 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 1 1 4 1 . . . . . . . . 1 . . 3 . 1 . . . 1 2 3 Parts Lost 37 | . 1 1 2 . 6 4 . 1 2 . 1 . . . . . . . . . . 2 . 1 3 1 12 Power 5 | . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 5 Utility 16 | . . . 1 . 3 2 . . . . . . . . . . . . . . . 1 . 1 1 1 6 Weapon 8 | . 1 . . . 2 1 . 1 1 . 1 . . . . . . . . . . . . . 1 . . Highest Loss Streak 12 | . 1 1 2 . 2 3 . 1 2 . 1 . . . . . . . . . . 1 . 1 3 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 99 96 99 94 97 85 91 88 92 97 92 93 93 93 94 94 94 93 94 93 90 92 93 89 83 80 Engine 3 | . 14 13 9 11 1 1 . . 4 7 . . . . . . . . . . . . . . . . . Core 4 | . . . . . 7 7 6 7 1 . 6 5 6 6 6 4 5 5 5 5 5 5 5 5 4 4 3 Treads 10 | . 28 28 21 22 17 18 . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 20 23 23 23 23 20 20 20 20 23 23 23 23 23 30 30 31 31 30 25 23 Device 11 | . 4 14 7 . 15 15 12 7 7 7 7 12 13 13 13 14 17 17 16 17 15 11 10 9 10 12 14 Storage 5 | . 14 14 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 13 11 9 9 7 14 15 15 15 13 13 13 13 7 5 5 5 5 5 5 5 5 5 4 3 Hackware 14 | . . . . . 5 9 22 23 23 23 23 26 26 26 26 28 29 29 29 29 26 26 26 26 25 22 20 Protection 7 | . . . 10 21 10 9 7 7 7 7 7 6 6 6 6 2 . . . . . . 3 5 9 9 7 Energy Gun 2 | . 3 . . . . 8 5 6 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 24 26 14 22 16 9 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . 1 7 12 6 6 6 1 3 5 5 5 5 5 5 5 5 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 2 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 14 14 14 45 39 42 42 42 15 14 11 14 20 14 14 14 24 24 24 24 24 24 24 27 27 20 28 31 Greatest Support 50 | 40 40 40 40 40 45 43 43 15 15 15 15 16 15 19 15 31 31 31 37 35 45 49 40 49 34 50 44 Greatest Overweight (x) 9 | . . . 1 . 1 1 2 . . . . 1 . . . . . . 1 1 . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 11 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 5 8 15 15 15 15 15 4 4 5 5 5 5 5 5 5 5 5 5 5 4 4 3 2 5 4 5 Average Carried 7 | . 1 6 10 14 14 14 5 4 3 4 4 4 4 4 4 4 5 4 4 5 3 3 2 1 3 2 3 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | . 5 8 15 15 15 15 4 4 3 5 5 5 5 5 5 5 5 5 5 5 4 3 2 1 5 3 4 Class Distribution -------------------- 39% | Scavenger-Mutant 24% | Hacker-Scout 19% | Hacker-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Sprinter | -4/Hub_04(d) Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Matter Collected 4061 | 215 181 103 1138 56 680 666 251 10 25 . 30 70 65 . 85 131 20 . 23 40 . 122 . . . . 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4681 | . 222 37 1568 62 1097 1104 255 90 52 . 12 . . . 58 . 59 . . . . . . . . . 65 Parts 279 | . 17 7 102 9 54 65 8 4 . . . . . . 4 . 4 . . . . . . . . . 5 Haulers Intercepted 9 | . 1 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 9 . . 3 . . . 24 . 8 1 . 4 . . . . . . . Prevented 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Combat Hostiles Destroyed 86 | . 5 2 32 4 17 18 1 3 1 . 1 . . . . . 1 . . . . . . . . . 1 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 60 | . 5 . 17 4 14 15 1 3 1 . . . . . . . . . . . . . . . . . . Cannons 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . 2 3 . 3 3 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 5 . 6 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Worker 9 | . . . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . Swarmer 28 | . 3 2 11 4 . 4 . 3 . . 1 . . . . . . . . . . . . . . . . Grunt 33 | . 2 . 14 . 12 5 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 6 . 5 7 1 . 1 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Best Kill Streak 5 | . 4 3 5 5 5 4 2 2 1 . 1 . . . 1 . 1 . . . . . . . . . 1 Combat Bots Only 5 | . 2 2 4 4 5 4 1 2 1 . 1 . . . . . 1 . . . . . . . . . 1 Max Kills in Single Turn 3 | . 1 3 3 1 2 3 1 1 1 . 1 . . . 1 . 1 . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Damage Taken 8321 | . 305 75 1424 130 1181 1025 69 244 224 . 95 129 . 47 37 51 . 70 290 70 39 153 37 56 366 137 2067 Core 2207 | . 9 . 181 25 176 250 20 59 . . . 47 . . 19 19 . . 36 . . 39 . . 25 18 1284 Absorbed by Shields 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . Regen/Repaired (Parts) 531 | . . . . . . . 46 79 53 . 20 94 . . 65 . . . . . . . . . 3 56 115 Core Remaining (%) 79 | 100 . 96 . 48 . 22 . . . . 88 . . . 92 . . . . 94 . . . . 94 . . Volleys Fired 377 | . 38 9 113 5 73 74 9 10 13 . 5 3 8 1 1 3 . . 1 . . 11 . . . . . Largest 2 | . 2 2 2 2 2 2 1 1 1 . 2 2 2 1 2 1 . . 1 . . 1 . . . . . Hottest 200 | . 60 53 88 46 78 88 55 55 100 . 200 148 161 61 161 7 . . 7 . . 7 . . . . . Shots Fired 659 | . 75 14 219 10 137 134 9 10 13 . 7 4 9 1 2 3 . . 1 . . 11 . . . . . Gun 546 | . 75 12 159 10 130 134 9 10 7 . . . . . . . . . . . . . . . . . . Cannon 57 | . . . 48 . . . . . . . . 3 4 1 1 . . . . . . . . . . . . Launcher 10 | . . 2 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Special 46 | . . . 11 . . . . . 6 . 7 1 5 . 1 3 . . 1 . . 11 . . . . . Kinetic 489 | . 56 12 207 10 122 73 . . . . . 3 4 1 1 . . . . . . . . . . . . Thermal 40 | . . . 11 . . 9 . . 6 . 7 1 5 . 1 . . . . . . . . . . . . Explosive 10 | . . 2 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 105 | . 19 . . . 8 52 9 10 7 . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 6 3 32 3 21 18 6 4 3 . 4 . 1 . . 2 . . 3 . . 7 . . . . . Robot Miss Streak 12 | . 6 1 12 1 2 4 2 2 3 . 1 . 3 . . 1 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 456 | . 41 5 162 6 111 84 6 7 6 . 4 . 1 . 3 3 2 . 1 . . 11 . 1 . 1 1 Core Hits 226 | . 15 6 90 4 53 42 4 5 1 . 2 . . . 1 . 1 . . . . . . . . 1 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 46 | . . . . . . . . . . . . . . . 12 4 2 . . . 6 3 . 1 . 4 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 12 4 2 . . . 6 3 . 1 . 4 14 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7985 | . 507 165 2682 101 2107 1509 145 134 26 . 45 . 41 . 207 34 75 . 14 . . 27 . 34 7 70 55 Guns 5791 | . 507 53 1718 101 1678 1429 145 134 26 . . . . . . . . . . . . . . . . . . Cannons 730 | . . . 699 . . . . . . . . . 31 . . . . . . . . . . . . . . Explosions 798 | . . 112 177 . 429 80 . . . . . . . . . . . . . . . . . . . . . Melee 502 | . . . . . . . . . . . . . . . 207 34 75 . . . . 27 . 34 . 70 55 Ramming 32 | . . . 11 . . . . . . . . . . . . . . . 14 . . . . . 7 . . Kinetic 5268 | . 343 53 2417 101 1551 772 . . . . . . 31 . . . . . . . . . . . . . . Thermal 279 | . . . 77 . . 147 . . . . 45 . 10 . . . . . . . . . . . . . . Explosive 718 | . . 112 177 . 429 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1186 | . 164 . . . 127 590 145 134 26 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 502 | . . . . . . . . . . . . . . . 207 34 75 . . . . 27 . 34 . 70 55 Highest Corruption 6 | . 3 3 . . . 1 . . . . . . . . . . . . . 2 . . . . . . 6 Average Corruption 1 | . 2 3 . . . 1 . . . . . . . . . . . . . 2 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . 6 13 . . . 27 . . . . . . . . . . . . . 1 . . . . . . . Message Errors 7 | . 1 2 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Matter Fused 15 | . 3 2 . . . 10 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . 2 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 124 | . . 42 7 . 11 . . . . . 8 . . . 56 . . . . . . . . . . . . Projectiles 9 | . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . Explosions 59 | . . 42 6 . 11 . . . . . . . . . . . . . . . . . . . . . . Melee 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . Knockbacks 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . 48 . . 55 25 . . . . . . . . . . . . 7 . . . . . 3 . . Shots 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Targets Rammed 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | . 90 260 19 . 23 608 66 80 84 . 132 76 130 28 76 . . 6 . . 50 266 189 284 24 170 295 Average Temperature 67 | . 41 108 6 . 11 194 25 36 29 . 59 45 54 16 41 . . 6 . . 17 58 67 133 8 57 43 Received Heat Transfer 2053 | . 156 15 609 . 630 378 15 9 18 . 21 33 . . 9 9 . 12 27 18 . 4 9 9 18 9 45 Effects 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 1 2 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 1117 | . . . 259 . . 298 . . . . 480 . 80 . . . . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Peak Influence 756 | . 197 163 756 414 349 308 392 . . . . 349 . . . 105 . . . . 108 299 41 16 19 114 182 Initial 294 | . . 19 63 294 24 137 140 . . . . 93 . . . . . . . . 51 52 41 16 4 1 59 Average 205 | . 125 42 492 296 180 98 203 . . . . 154 . . . 65 . . . . 83 102 41 14 8 40 119 Maximum Alert Level 3 | . . . 3 2 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Low Security (%) 57 | 100 100 100 1 6 59 74 35 . . . . 75 . . . 100 . . . . 100 83 100 100 100 100 100 Level 1 26 | . . . 34 47 40 25 64 . . . . 24 . . . . . . . . . 16 . . . . . Level 2 13 | . . . 52 45 . . . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 5 . 3 3 3 . . . 1 4 . . . 5 . . . . . 2 . . 2 2 4 Investigation 17 | . . . 2 . . 3 3 . . . . 2 . . . 3 . . . . . 2 . . 1 1 . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Reinforcement 11 | . . . 2 . 1 . . . . . . 1 . . . 2 . . . . . . . . 1 1 3 Assault 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Distress Signals 11 | . . 1 2 . 1 . . . . . . 1 . . 1 3 . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 13 5 59 4 26 20 10 15 9 . 12 9 5 4 16 15 2 3 16 8 5 20 5 2 13 6 24 Peak Tracking Total 18 | . 5 3 6 4 5 4 3 7 3 . 8 3 5 4 8 5 2 2 14 4 3 8 5 2 18 6 17 Tactical Retreats 36 | . 2 . 5 . . . 1 4 5 . 4 4 1 . 4 . . 1 . 2 . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Traps Triggered 15 | . 2 . 1 1 2 4 2 . . . . . . . . . . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . 1 . 15 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Machines Disabled 11 | . . 1 . 1 3 1 . . . . . 2 . 1 . . . . . . . . . . . . 2 Max in Single Turn 2 | . . 1 . 1 2 1 . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Machines Accessed 83 | . 4 . 9 1 3 11 13 1 . . . 12 . 4 2 7 . 1 . . 4 5 . . 2 2 2 Terminals 55 | . 4 . 9 . 1 10 7 . . . . 6 . . 1 5 . . . . 4 5 . . 1 1 1 Fabricators 9 | . . . . . . . 1 . . . . 3 . . 1 2 . . . . . . . . . 1 1 Repair Stations 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 3 . . . . 1 . . . . . . . . . . . . 1 . . Total Hacks 211 | . 10 . 26 1 10 23 25 1 . . . 29 . 29 3 16 . 1 . . 10 9 . . 6 5 7 Successful 164 | . 8 . 17 1 7 15 22 1 . . . 22 . 29 3 10 . 1 . . 7 9 . . 3 3 6 Failed 46 | . 2 . 9 . 3 8 3 . . . . 6 . . . 6 . . . . 3 . . . 3 2 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 130 | . 9 . 23 . 2 12 18 . . . . 23 . . . 12 . . 1 . 9 6 . . 6 4 5 Terminals 130 | . 10 . 26 . 2 21 13 . . . . 14 . . 1 11 . . . . 10 9 . . 5 3 5 Fabricators 19 | . . . . . . . 1 . . . . 7 . . 2 5 . . . . . . . . . 2 2 Repair Stations 9 | . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 2 6 . . . . 1 . . . . . . . . . . . . 1 . . Terminal Hacks 59 | . 1 . 4 1 . 7 2 1 . . . 2 . 29 1 1 . 1 . . 3 4 . . . . 2 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 1 . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Open Door 12 | . . . . 1 . 4 . 1 . . . . . . 1 . . 1 . . 1 3 . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 4 . . 2 4 . . . . . . . . . 1 2 Load Schematic 8 | . . . . . . . . . . . . 3 . . 1 2 . . . . . . . . . 1 1 Build 5 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 74 | . 7 . 13 . 2 7 14 . . . . 10 . . . 5 . . . . 4 5 . . 3 2 2 Terminals 63 | . 7 . 13 . 2 7 9 . . . . 7 . . . 4 . . . . 4 5 . . 2 1 2 Track 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 7 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 1 . . . . . Botnet 41 | . 4 . 8 . 1 5 7 . . . . 6 . . . 4 . . . . 1 2 . . 1 1 1 Operators 11 | . 1 . 1 . 1 2 1 . . . . 1 . . . . . . . . 1 1 . . 1 . 1 Fabricators 6 | . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 6 . 3 6 8 . . . . 6 . . 1 5 . . . . 3 . . . 1 1 . Full Trace Events 8 | . . . 2 . . 2 . . . . . 1 . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 2 . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 . 1 . . 14 . 1 . 10 . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . 2 . . 1 3 . . . . . . . . . . 1 Authchips 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Time 278 | . . . . . . . . . . . . 47 . . 84 79 . . . . . . . . . . 68 Total Part Build Rating 40 | . . . . . . . . . . . . 10 . . 6 16 . . . . . . . . . . 8 Parts Repaired 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Time 254 | . . . . . . . 108 . . . . 146 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 1 . . . . . . . . 11 . . . 1 . . 8 . . . . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Total Allies 52 | . . 1 1 . . 10 5 . . 2 . 2 . . 11 . . . 1 . 2 13 . . 1 . 3 Largest Group 12 | . . 1 1 . . 10 8 2 . 2 2 2 . . 11 11 . . . . 2 12 . . 1 . 3 Highest-Rated Group 614 | . . 31 31 . . 173 141 26 . 59 59 192 . . 262 262 . . . . 52 614 . . 27 . 168 Highest-Rated Ally 159 | . . 31 31 . . 29 29 16 . 31 31 96 . . 41 41 . . . . 26 159 . . 27 . 56 Total Orders 19 | . . . 1 . . . . . . . . . . . 2 2 5 1 . 1 . 5 . . . . 2 STAY 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 RETURN 13 | . . . . . . . . . . . . . . . . 2 4 1 . 1 . 5 . . . . . Ally Attacks 320 | . . 9 22 . . . 69 . . . 10 11 . . 11 66 15 . . 8 . 79 . 5 . . 15 Total Damage 7703 | . . 103 337 . . . 854 . . . 160 911 . . 321 1293 425 . . 120 . 2201 . 120 . . 858 Kills 51 | . . 3 5 . . . 10 . . . 2 6 . . 2 8 1 . . 1 . 11 . . . . 2 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Robot Analysis Total 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 2 . 3 . . 1 . 1 . 1 2 . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . 2 2 . . 2 . 9 . 2 . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . 2 . . 2 . 9 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Turns Passed 18125 | 82 476 938 2798 857 1044 2600 967 889 644 305 223 1153 383 32 894 782 611 327 183 291 174 667 71 93 48 176 417 Spaces Moved 14712 | 46 220 399 1227 506 392 714 1410 923 663 723 480 1281 378 91 904 852 310 388 346 383 259 668 83 65 107 466 428 Core 54 | 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . . 45 Treads 3520 | 44 220 399 1227 506 392 714 18 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11138 | . . . . . . . 1385 923 663 723 480 1281 378 91 904 852 310 388 346 383 259 668 83 65 107 466 383 Fastest Speed 5 | 50 160 160 160 160 152 160 29 29 29 29 29 29 29 22 29 24 24 24 24 24 5 5 7 5 19 5 12 Average Speed 60 | 155 160 160 165 160 162 160 32 29 29 29 29 31 29 27 29 24 24 24 26 54 16 19 15 15 21 23 28 Slowest Speed 500 | 160 160 160 240 160 240 240 160 29 29 29 29 90 29 29 29 24 24 24 97 85 21 21 19 19 32 29 500 Overloaded Moves 120 | . . . . . . . . . . . . . . 14 . . . . . . 2 16 19 18 . 15 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . 9 . 7 . 1 9 . 2 4 8 . . 1 1 . 29 4 . 3 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 30 75 78 98 35 72 31 83 55 77 59 31 40 77 67 25 55 57 58 52 8 71 49 65 11 13 26 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 1 . . . . 2 3 1 . . . 3 . 1 1 . . . . . . . . . Spaces Dug 32 | . . . . . . . . . . . . 2 4 . 5 3 . . . . 4 . . . . 3 11 Terrain Destroyed 111 | . . 29 8 . 38 2 . . . . . 2 5 1 5 3 . . . . 4 . . . . 3 11 Melee 25 | . . . . . . . . . . . . . . . 4 3 . . . . 4 . . . . 3 11 Projectile 9 | . . . . . . . . . . . . 2 5 1 1 . . . . . . . . . . . . AOE 77 | . . 29 8 . 38 2 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Total 23189 | 54 272 685 1781 546 661 2074 1903 1533 1087 819 548 2017 637 94 1517 1417 842 622 438 465 382 1171 136 146 131 521 690 Wait 7663 | . 8 272 347 19 151 1245 426 600 415 93 58 720 250 3 563 535 531 231 78 84 112 505 57 80 13 41 226 Move 14535 | 45 219 398 1226 505 391 713 1392 922 648 722 477 1262 377 86 895 835 309 387 344 380 258 618 76 64 102 465 419 Hop 69 | . . . . . . . 8 . 7 . 1 9 . 2 4 8 . . 1 1 . 20 2 . 2 . 4 Pick Up 81 | 1 5 3 21 6 4 3 7 . 1 3 1 4 . . 1 5 . 2 1 . . . . . 7 1 5 Fast Attach 88 | 6 2 1 9 2 14 12 4 . 1 . 2 5 . . 2 8 . . 5 . 2 . . . 2 4 7 Attach 39 | . . . 2 . 4 . 11 . 2 . . 3 1 1 1 3 . . . . 2 1 1 1 . 4 2 Detach 14 | . . . 1 . 1 . 2 . . . . 2 1 1 1 2 . . . . 1 . . . . 1 1 Swap 61 | 1 . 2 24 1 10 9 6 1 . . 1 3 . . . 2 . . 1 . . . . . . . . Drop 143 | 1 . . 37 8 13 17 20 . . 1 3 6 . . 4 11 . 2 7 . 1 . . . 5 1 6 Fire 377 | . 38 9 113 5 73 74 9 10 13 . 5 3 8 1 1 3 . . 1 . . 11 . . . . . Melee 46 | . . . . . . . . . . . . . . . 12 4 2 . . . 6 3 . 1 . 4 14 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . 18 . . . . . . . . . . . . . . 13 . . . . . Rewire 39 | . . . . . . 1 . . . . . . . . 33 . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Entered Mines 609 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Met a Derelict testing a Signal Generator 615 | -10/Mines | Found Signal Generator 740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -10/Mines | Assembled infested the area 1155 | -10/Mines | Learned Materials stockpile data 1178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1358 | -10/Mines | Discovered new exit (range 8) 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Accompanied by 1 ally 1497 | -9/Materials | Evolved 2 slots: Utility x2 1771 | -9/Materials | Discovered new exit (range 14) 1819 | -9/Materials | Identified exit to Mines 1823 | -9/Materials | Build established: Scavenger-Mutant 2411 | -9/Materials | Discovered new exit (range 14) 3497 | -9/Materials | First assault squad dispatched 3907 | -9/Materials | Discovered exit to Mines (range 4) 4157 | -9/Materials | Discovered new exit (range 8) 4165 | -9/Materials | Identified exit to Materials 4295 | -9/Materials | Entered Mines 4380 | -9/Mines | Discovered exit to Materials (range 8) 4438 | -9/Mines | Discovered exit to Materials (range 5) 4692 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4696 | -9/Mines | Found Prototype Device 4696 | -9/Mines | Identified Exp. Sensor Array 4768 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4820 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4834 | -9/Mines | Core integrity fell below 50% 5152 | -9/Mines | Entered Materials 5152 | -8/Materials | Evolved 2 slots: Utility x2 5153 | -8/Materials | Identified exit to Storage 5809 | -8/Materials | Garrison activated, responded to threat 5960 | -8/Materials | Garrison activated, responded to threat 6196 | -8/Materials | Entered Storage 6354 | -8/Storage | Door terminal overloaded 6362 | -8/Storage | Found Prototype Protection 6362 | -8/Storage | Identified Lgt. Regenerative Plating 8219 | -8/Storage | Discovered new exit (range 15) 8401 | -8/Storage | Lost 3 parts (1p1u1w) 8609 | -8/Storage | Core integrity fell below 50% 8719 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8773 | -8/Storage | Identified exit to Factory 8796 | -8/Storage | Entered Factory 8796 | -7/Factory | Accompanied by 8 allies 8796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9013 | -7/Factory | Discovered new exit (range 15) 9259 | -7/Factory | Identified exit to Lower Caves 9404 | -7/Factory | Build established: Hacker-Sprinter 9538 | -7/Factory | Repaired Exp. Sensor Array 9763 | -7/Factory | Entered Lower Caves 9763 | -7/Lower Caves | Accompanied by 2 allies 9814 | -7/Lower Caves | Encountered a Warlord checkpoint 10077 | -7/Lower Caves | Build established: Hacker-Scout 10268 | -7/Lower Caves | Learned Factory trap positions 10562 | -7/Lower Caves | Spotted B-75 Beast 10629 | -7/Lower Caves | Discovered new exit (range 10) 10636 | -7/Lower Caves | Learned Factory stockpile data 10652 | -7/Lower Caves | Identified exit to Lower Caves 10652 | -7/Lower Caves | Entered another Lower Caves area 10705 | -7/Lower Caves | Encountered a Warlord checkpoint 10727 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11181 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11202 | -7/Lower Caves | Discovered new exit (range 12) 11205 | -7/Lower Caves | Identified exit to Zion 11296 | -7/Lower Caves | Entered Zion 11316 | -7/Zion | Given the Hacking Drone Bay 11317 | -7/Zion | Found Prototype Device 11327 | -7/Zion | Discovered new exit (range 14) 11342 | -7/Zion | Learned Factory stockpile data 11404 | -7/Zion | Learned Factory security intel 11405 | -7/Zion | Gained Derelict followers 11432 | -7/Zion | Learned location of Armory (-3) 11441 | -7/Zion | Given A8's code to call for help 11483 | -7/Zion | Learned location of Extension (-4) 11510 | -7/Zion | Identified exit to Proximity Caves 11601 | -7/Zion | Entered Proximity Caves 11601 | -6/Proximity Caves | Accompanied by 2 allies 11729 | -6/Proximity Caves | Spotted B-75 Beast 11754 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11820 | -6/Proximity Caves | Discovered new exit (range 13) 11824 | -6/Proximity Caves | Identified exit to Factory 11824 | -6/Proximity Caves | Entered Factory 11824 | -6/Factory | Evolved 2 slots: Utility x2 11825 | -6/Factory | Loaded intel: 103 trap records 11923 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11926 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12068 | -6/Factory | Fabricated Imp. Surge Thruster (x2) 12676 | -6/Factory | Central database locked down 12761 | -6/Factory | Discovered new exit (range 12) 12763 | -6/Factory | Identified exit to Lower Caves 12813 | -6/Factory | Repaired Lgt. Nuclear Core 12944 | -6/Factory | Repaired Exp. Sensor Array 12977 | -6/Factory | Entered Lower Caves 12982 | -6/Lower Caves | Learned Factory stockpile data 13124 | -6/Lower Caves | Spotted B-75 Beast 13316 | -6/Lower Caves | Encountered a Warlord checkpoint 13354 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13357 | -6/Lower Caves | Identified exit to Data Miner 13360 | -6/Lower Caves | Entered Data Miner 13360 | -6/Data Miner | Discovered new exit (range 6) 13366 | -6/Data Miner | Met Data Miner 13372 | -6/Data Miner | Learned location of Section 7 (-3) 13372 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13379 | -6/Data Miner | Received God Mode back door access code from Data Miner 13385 | -6/Data Miner | Data Conduit disabled 13392 | -6/Data Miner | Identified exit to Proximity Caves 13392 | -6/Data Miner | Entered Proximity Caves 13429 | -5/Proximity Caves | Learned location of Warlord (-5) 13557 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13637 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13689 | -5/Proximity Caves | Spotted B-75 Beast 14004 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 14011 | -5/Proximity Caves | Discovered new exit (range 8) 14039 | -5/Proximity Caves | Identified exit to Factory 14193 | -5/Proximity Caves | Fabricated Combat Drone Bay (x1) 14202 | -5/Proximity Caves | Spotted B-75 Beast 14286 | -5/Proximity Caves | Entered Factory 14286 | -5/Factory | Accompanied by 11 allies 14286 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14583 | -5/Factory | Fabricated Combat Drone Bay (x1) 14747 | -5/Factory | Fabricated Imp. Surge Thruster (x2) 14968 | -5/Factory | Build established: Hacker-Sprinter 15043 | -5/Factory | Identified exit to Upper Caves 15068 | -5/Factory | Entered Upper Caves 15068 | -5/Upper Caves | Accompanied by 2 allies 15577 | -5/Upper Caves | Learned location of 1 exit from Factory 15667 | -5/Upper Caves | Discovered new exit (range 7) 15668 | -5/Upper Caves | Identified exit to Upper Caves 15679 | -5/Upper Caves | Entered another Upper Caves area 15679 | -5/Upper Caves | Accompanied by 2 allies 15818 | -5/Upper Caves | Spotted B-75 Beast 15837 | -5/Upper Caves | Learned 8 Factory zone layouts 15953 | -5/Upper Caves | Learned Factory terminal intel 16002 | -5/Upper Caves | Discovered new exit (range 3) 16002 | -5/Upper Caves | Identified exit to Warlord 16006 | -5/Upper Caves | Entered Warlord 16006 | -5/Warlord | Accompanied by 2 allies 16062 | -5/Warlord | Met Warlord 16065 | -5/Warlord | Opened Warlord's prototype stash 16087 | -5/Warlord | Warlord's base attacked by MAIN.C 16103 | -5/Warlord | Found Prototype Device 16103 | -5/Warlord | Identified Exp. Phase Shifter 16112 | -5/Warlord | Found Prototype Processor 16112 | -5/Warlord | Identified Exp. Core Analyzer 16127 | -5/Warlord | Found Prototype Hackware 16172 | -5/Warlord | Spotted B-86 Titan 16172 | -5/Warlord | Spotted B-75 Beast 16173 | -5/Warlord | Rewired B-86 Titan 16186 | -5/Warlord | Discovered new exit (range 14) 16189 | -5/Warlord | Identified exit to Proximity Caves 16189 | -5/Warlord | Entered Proximity Caves 16409 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16473 | -4/Proximity Caves | Discovered new exit (range 3) 16473 | -4/Proximity Caves | Identified exit to Factory 16480 | -4/Proximity Caves | Entered Factory 16480 | -4/Factory | Evolved 2 slots: Propulsion x2 16481 | -4/Factory | Identified exit to Research 16482 | -4/Factory | Identified exit to Upper Caves 16484 | -4/Factory | Loaded intel: 28 terminal locations 16568 | -4/Factory | Identified exit to Extension 16654 | -4/Factory | Entered Extension 16654 | -4/Extension | Accompanied by 1 ally 16663 | -4/Extension | Rescued a captive Derelict 16664 | -4/Extension | Rescued a captive Derelict 16755 | -4/Extension | Rescued a captive Derelict 16756 | -4/Extension | Rescued a captive Derelict 16838 | -4/Extension | Rescued A7 17279 | -4/Extension | Spotted B-86 Titan 17285 | -4/Extension | Spotted B-86 Titan 17317 | -4/Extension | Discovered exit to Research (range 16) 17317 | -4/Extension | Discovered new exit (range 16) 17320 | -4/Extension | Identified exit to Cetus 17321 | -4/Extension | Entered Cetus 17362 | -4/Cetus | Spotted Cetus Guard 17362 | -4/Cetus | Spotted Cetus Guard 17362 | -4/Cetus | Spotted Cetus Guard 17362 | -4/Cetus | Spotted Cetus Guard 17387 | -4/Cetus | Discovered new exit (range 15) 17390 | -4/Cetus | Identified exit to Archives 17392 | -4/Cetus | Entered Archives 17480 | -4/Archives | Discovered new exit (range 13) 17485 | -4/Archives | Identified exit to Hub_04(d) 17485 | -4/Archives | Entered Hub_04(d) 17508 | -4/Hub_04(d) | Found Prototype Slashing Weapon 17508 | -4/Hub_04(d) | Identified Centrium Greatsword 17525 | -4/Hub_04(d) | Discovered exit to Research (range 14) 17533 | -4/Hub_04(d) | Entered Research 17533 | -3/Research | Evolved 2 slots: Utility x2 17557 | -3/Research | Lost 3 parts (1n1u1w) 17558 | -3/Research | Identified System Mapper 17705 | -3/Research | Discovered new exit (range 5) 17706 | -3/Research | Identified exit to Armory 17709 | -3/Research | Discovered new exit (range 13) 17709 | -3/Research | Entered Armory 17908 | -3/Armory | Fabricated Exp. Sensor Array (x1) 17985 | -3/Armory | Found Enh. Force Lance 17987 | -3/Armory | Found Enh. Force Lance 17989 | -3/Armory | Found Enh. Force Lance 18028 | -3/Armory | Build established: Wizard-Sprinter 18082 | -3/Armory | Found Prototype Processor 18082 | -3/Armory | Identified Exp. Melee Analysis Suite 18084 | -3/Armory | Found Prototype Hackware 18096 | -3/Armory | Core integrity fell below 50% 18109 | -3/Armory | Lost 12 parts (1p5n6u) 18116 | -3/Armory | Core integrity fell below 20% 18126 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18082_ Acquired Prototype Processor. 18082_ Identified Exp. Melee Analysis Suite. 18084_ Acquired Prototype Hackware. 18085_ Exp. Melee Analysis Suite severed. 18086_ Acquired Prototype Flight Unit. 18086_ Identified Electron Diverter. 18087_ Electron Diverter severed. 18088_ Dropped Enh. Force Lance. 18089_ Acquired Electron Diverter. 18089_ E-15 Imp destroyed. 18090_ Dropped System Shield. 18090_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18092_ Acquired Prototype Impact Weapon. 18094_ Acquired 20 matter. 18096_ Slammed into S-43 Plague. 18100_ C-35 Carver knocked back. 18100_ D-63 Destroyer knocked back. 18100_ Knocked back. 18100_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #????#####??????? | | ????????????????????# #????# #??????? | | ????????????????????# #????# #??????? | | ????????????????????# """"" ###### ######## | | ????????????????????# "???" # | | ????????????????????# "???" | | ????????????????????# "???" # | | ????????????????????# "???" # | | ????????????????????# s""""" ## ######+## | | ????????????????????# pss #? =# | | ????????????????????#####c########?? /%= | | ????????????????????????#p#????????? ## =! | | ????????????????????????#p#??????????# # [!% | | ????????????????????????#@#????????????### == / | | ????????????????????????###??????????????# !!! ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#+####### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 22 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 70 Additional Mass Support 12 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 76 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 23 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Arc Projector | -7/Factory | Scanalyzed Mak. System Shield | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Surge Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Surge Thruster | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Proximity Caves Combat Drone Bay | x1 | -5/Factory Imp. Surge Thruster | x2 | -5/Factory Exp. Sensor Array | x1 | -3/Armory | Authchip Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Supersonic Challenges ------------ None Game ------ Seed GlidesysSupersonicFilter Manual? 0 Play Time 02:18:29 Cumulative 338.0 hours Start 2022.06.15 @ 10:47:10 End 2022.06.16 @ 09:57:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 440 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a909a763-8b55-4d97-a2f7-e90522c0c20f