Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 14:51:13 Player: Runagate Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (290) 1450 Value Destroyed (10223) 10223 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 20622 Bonus ------- High Alert Combat Kills 707 Follower Combat Kills 602 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Spiked Heavy Treads Spiked Heavy Treads Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Spiked Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Seismic Detector Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Kinecellerator Advanced Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Heavy Treads Spiked Heavy Treads Spiked Heavy Treads Xenon Bombardment Thruster Improved Cooling System Energy Well Compact Matter Pod Advanced Shield Generator Advanced Force Field System Shield High-powered Shock Rifle Enhanced Quantum Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Rocket Launcher [Rating: 145] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . . 2 . . . . . . Utility 10 | . . 1 1 1 . 2 1 . . . . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 158 | 10 10 26 22 5 12 7 15 12 8 1 . 13 11 6 . Power 23 | 1 2 2 2 . . . 8 1 . . . 4 3 . . Engine 11 | 1 2 2 2 . . . 4 . . . . . . . . Core 5 | . . . . . . . 4 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . 4 3 . . Propulsion 41 | 2 . 8 10 . 6 2 . 3 6 . . . 2 2 . Treads 40 | 2 . 8 10 . 6 2 . 3 6 . . . 1 2 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . Utility 57 | 4 3 8 7 4 3 5 4 3 1 1 . 8 3 3 . Device 25 | 3 1 . 3 . . 3 2 1 1 1 . 5 2 3 . Storage 6 | 1 1 2 1 1 . . . . . . . . . . . Processor 5 | . . 1 . 1 . . 1 . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . 1 5 3 2 3 2 1 2 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 3 5 8 3 1 3 . 3 5 1 . . 1 3 1 . Energy Gun 8 | 2 4 1 . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 4 2 . 1 . 1 1 . . . . 1 . . Ballistic Cannon 16 | . 1 2 1 1 2 . 1 3 1 . . 1 2 1 . Launcher 2 | . . 1 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . 1 . . . . . . . . 2 . Parts Lost 29 | . . 5 7 2 . . . . . . . 7 4 4 . Power 3 | . . . 1 . . . . . . . . 1 1 . . Propulsion 6 | . . 1 2 1 . . . . . . . . 1 1 . Utility 12 | . . 2 2 . . . . . . . . 4 1 3 . Weapon 8 | . . 2 2 1 . . . . . . . 2 1 . . Highest Loss Streak 6 | . . 1 6 2 . . . . . . . 5 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 1 12 18 19 18 19 19 19 20 19 20 21 20 15 16 2 Power . | . 1 1 1 . . . . . . . . . . 1 . Propulsion 2 | . . 1 2 1 2 3 3 3 1 2 4 4 4 3 2 Utility 7 | . 3 5 7 7 8 7 8 9 9 9 9 8 5 5 . Weapon 8 | . 8 10 9 8 9 8 8 8 8 8 8 8 5 6 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . . 4 4 . 6 1 1 . . 1 . . . 6 2 Power 2 | . . . 1 . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . 1 . . . . 2 Utility 6 | . . . 1 . 2 . 1 . . . . . . 2 . Weapon 14 | . . 4 2 . 4 1 . . . . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 97 99 100 99 99 100 85 84 84 84 83 79 . Engine 6 | . 14 11 8 7 7 6 5 9 5 5 5 3 . . . Core 1 | . . . . . . . 5 1 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . 3 6 7 . Treads 23 | . 28 32 35 30 30 26 23 23 16 15 15 14 12 12 . Device 15 | . 13 . 8 5 . 20 22 22 24 25 26 22 27 23 . Storage 6 | . 14 11 9 8 7 6 5 5 5 5 5 4 4 3 . Processor 10 | . . 11 9 13 15 13 11 11 10 10 10 13 12 12 . Protection 6 | . . 9 8 8 15 5 5 5 1 . . 3 6 8 . Energy Gun 1 | . 11 5 . . . . . . . . . . . . . Ballistic Gun 5 | . 7 6 8 13 7 6 4 5 5 5 5 4 3 3 . Ballistic Cannon 9 | . 8 9 9 8 15 13 11 10 10 10 10 8 7 7 . Peak Build Rating 145 | 8 12 20 35 41 47 60 76 79 105 107 106 132 134 145 2 Average Rating 65 | 5 9 16 27 38 45 55 71 77 100 103 106 121 127 131 2 On Entrance 56 | . 7 10 19 31 41 46 60 76 79 104 106 106 90 134 2 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 8 . . . Naked Turns 235 | . . . . . . . . . . . . . . 66 169 Heaviest Build 186 | 15 33 61 66 74 75 77 101 107 148 148 141 164 172 186 . Greatest Support 225 | 40 40 63 88 82 89 101 101 101 210 210 210 210 210 225 3 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 20 20 20 20 20 25 25 25 25 25 25 5 Average Capacity 20 | 7 13 19 20 20 20 20 20 20 22 25 25 25 25 23 5 Most Carried 25 | 5 15 20 20 20 20 20 20 20 21 25 25 25 24 22 4 Average Carried 19 | 1 12 18 19 18 19 19 19 20 20 22 25 24 18 19 4 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 3 15 20 18 18 20 20 20 20 21 25 25 25 19 4 4 Class Distribution -------------------- 28% | Gunner 23% | Mutant 20% | Tank 10% | Commander-Gunner 9% | Scavenger-Mutant 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Gunner | -5/Factory Commander-Gunner | -5/Extension Commander-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Tank | -2/Research Infiltrator-Gunner | -2/Testing Mutant | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Matter Collected 9771 | 371 402 932 1845 224 948 65 854 1024 105 329 . 1700 393 579 . Remotely 1434 | . . . . . . . . 227 . . . 1207 . . . Salvage Created 10477 | 269 551 1448 1921 226 877 65 740 1157 304 344 72 1248 247 1008 . Parts 528 | 24 35 90 107 20 38 8 45 40 11 10 2 50 10 38 . Haulers Intercepted 8 | . . 4 3 . . . 1 . . . . . . . . Recyclers Shooed 17 | . 1 3 1 . . . 2 3 1 . . 5 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 10 2 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Combat Hostiles Destroyed 200 | . 11 36 48 8 20 1 14 19 1 5 4 16 7 10 . Guns 70 | . 6 14 20 3 7 . 3 7 . . 2 4 2 2 . Cannons 114 | . 5 17 22 5 13 1 10 12 1 5 2 12 5 4 . AOE 15 | . . 5 6 . . . 1 . . . . . . 3 . Classes Destroyed 17 | 3 4 4 1 1 . . 2 1 . . . 1 . . . Worker 18 | 2 1 3 7 1 . . . . . . . 3 . 1 . Builder 10 | . 1 2 . . 1 . . . . . . 2 . 4 . Tunneler 12 | 8 1 . 2 . . . . 1 . . . . . . . Hauler 8 | . . 4 3 . . . 1 . . . . . . . . Recycler 18 | 1 2 3 3 . . . 1 2 1 . . 3 . 2 . Operator 4 | . . 1 1 . . 1 . . . . . 1 . . . Watcher 18 | . 3 5 2 . . 1 1 1 . . . 3 . 2 . Swarmer 50 | . 3 14 16 4 . . 2 2 . . 4 1 4 . . Grunt 75 | . 8 14 19 3 10 . 4 8 1 3 . . . 5 . Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 5 | . . 2 2 . 1 . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . Sentry 31 | . . 6 9 . 6 . . 5 . . . 4 1 . . Hunter 4 | . . . . . . . 2 . . . . 2 . . . Programmer 27 | . . . . 1 3 1 5 . . 2 . 8 2 5 . Heavy 1 | . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . 3 2 . . . . . . Best Kill Streak 27 | 6 6 6 27 4 4 1 4 4 2 5 4 7 4 8 . Combat Bots Only 21 | . 3 5 21 4 4 1 4 4 1 4 4 3 4 4 . Max Kills in Single Turn 7 | 1 2 2 5 1 1 1 1 2 1 1 1 1 1 7 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . 1 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Hostile Shots Fired 1149 | . 62 133 249 28 144 2 55 52 2 30 16 197 52 70 57 Missed 308 | . 19 37 61 7 47 . 17 14 . 7 . 42 14 25 18 Hits 841 | . 43 96 188 21 97 2 38 38 2 23 16 155 38 45 39 Melee 10 | . . 3 3 . . . . . . . . 4 . . . Projectile 831 | . 43 93 185 21 97 2 38 38 2 23 16 151 38 45 39 Critical Strikes 33 | . . 3 8 . 1 . 2 4 . 1 . 8 1 3 2 Part Disruptions 2 | . . . . . . . . . . . . 2 . . . Damage Taken 12801 | . 483 1057 2675 308 951 21 588 432 16 310 155 2967 677 1192 969 Core 2478 | . 106 153 270 44 55 . 60 40 . 11 7 262 . 501 969 Absorbed by Shields 1920 | . . . . . . 8 218 448 16 170 97 713 192 58 . Reduced by Siege Mode 166 | . . . . . . . . . . 3 17 143 3 . . Regen/Repaired (Parts) 406 | . 10 107 289 . . . . . . . . . . . . Core Remaining (%) 80 | 100 57 61 50 . 85 100 . 90 . . 98 79 . . . Volleys Fired 587 | 18 45 104 138 14 45 5 39 47 4 10 5 68 19 26 . Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 . Hottest 135 | 90 100 83 70 103 108 108 129 124 127 127 127 135 130 129 . Shots Fired 1446 | 36 88 206 276 40 135 15 117 141 12 30 15 204 55 76 . Gun 624 | 36 53 116 132 20 45 5 39 47 4 10 5 68 19 25 . Cannon 807 | . 35 83 138 20 90 10 78 92 8 20 10 136 36 51 . Launcher 15 | . . 7 6 . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1321 | 17 62 144 270 40 135 15 107 139 12 30 15 204 55 76 . Thermal 88 | 18 15 55 . . . . . . . . . . . . . Explosive 15 | . . 7 6 . . . . 2 . . . . . . . Electromagnetic 22 | 1 11 . . . . . 10 . . . . . . . . Robot Hit Streak 23 | 9 5 18 15 9 15 3 13 23 10 16 7 18 7 12 . Robot Miss Streak 4 | 1 3 4 4 3 2 2 2 4 . 1 1 3 3 2 . Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 906 | 23 50 135 180 22 81 5 69 86 9 24 8 134 36 44 . Core Hits 475 | 12 27 69 101 13 44 3 35 50 6 12 4 55 13 31 . Critical Kills 3 | . . . . . . . . 1 . . . 1 . 1 . Critical Parts Destroyed 5 | . . . 1 . . . . . . . . 2 1 1 . Critical Strikes 53 | . 1 3 4 1 5 . 2 5 1 2 . 16 5 8 . Burn 2 | . . 2 . . . . . . . . . . . . . Destroy 8 | . . . 1 . . . . 1 . . . 3 1 2 . Blast 43 | . 1 1 3 1 5 . 2 4 1 2 . 13 4 6 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26842 | 285 978 2951 4919 491 1989 145 1856 2797 329 815 217 4901 1050 3117 2 Guns 8097 | 285 414 1075 1506 207 748 45 534 914 113 177 95 1308 345 331 . Cannons 15195 | . 482 1226 2339 284 1233 89 1129 1819 209 638 122 3574 685 1366 . Explosions 3355 | . 66 629 1047 . . . 193 . . . . . . 1420 . Melee . | . . . . . . . . . . . . . . . . Ramming 195 | . 16 21 27 . 8 11 . 64 7 . . 19 20 . 2 Kinetic 22368 | 137 710 1806 3845 491 1981 134 1568 2733 322 815 217 4882 1030 1697 . Thermal 771 | 136 140 495 . . . . . . . . . . . . . Explosive 1869 | . . 629 1047 . . . 193 . . . . . . . . Electromagnetic 1639 | 12 112 . . . . . 95 . . . . . . 1420 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 1 2 2 . 1 1 18 1 11 11 Average Corruption 4 | . . . . . 2 1 1 2 . 1 1 9 1 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 130 | . . . . . 4 . 8 33 . . . 58 . 21 6 Message Errors 33 | . . . . . . . 3 9 . . . 16 . 5 . Matter Fused 24 | . . . . . 1 . 2 6 . . . 9 . 4 2 Heat Flow Errors 13 | . . . . . . . . 5 . . . 3 . 5 . Energy Discharges 18 | . . . . . . . 1 5 . . . 8 . 4 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . Parts Fused 2 | . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 6 . . . 7 . 1 1 Data Loss (major) 10 | . . . . . 2 . 1 . . . . 5 . 1 1 Misfires 3 | . . . . . . . . 1 . . . 2 . . . Alerts 2 | . . . . . . . . . . . . 2 . . . Misdirections 5 | . . . . . . . . . . . . 3 . . 2 Weapon Failures 3 | . . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 619 | . 17 51 50 . . . 71 32 . 52 12 209 8 117 . Projectiles 468 | . 17 39 40 . . . 13 25 . 52 12 209 8 53 . Explosions 143 | . . 11 10 . . . 58 . . . . . . 64 . Melee 8 | . . 1 . . . . . 7 . . . . . . . Knockbacks 144 | . 6 8 26 4 10 1 16 9 1 7 1 32 7 16 . Impact 2 | . 1 . . . . . . 1 . . . . . . . Kinetic 135 | . 5 8 25 3 9 1 15 8 1 7 1 32 7 13 . Secondary 7 | . . . 1 1 1 . 1 . . . . . . 3 . Self-Inflicted Damage 499 | . . 28 134 . . . 96 . . . . . . 240 1 Shots 11 | . . 2 5 . . . 2 . . . . . . 2 . Rammed 21 | . 2 2 4 . 1 1 . 3 2 . . 2 3 . 1 Targets Rammed 22 | . 2 3 4 . 1 1 . 3 2 . . 2 3 . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 393 | 54 150 141 228 276 366 60 192 256 . 135 198 393 24 282 . Average Temperature 76 | 16 50 37 55 92 84 23 68 94 . 52 92 117 16 105 . Received Heat Transfer 2601 | . 204 243 1107 63 327 . 18 131 4 42 . 99 4 98 261 Effects 3 | . . . . . . . . 1 . . . 2 . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Siege Activations 13 | . . . . . . . . . . 1 1 8 1 2 . Total Turns 182 | . . . . . . . . . . 8 11 132 17 14 . Longest Duration 38 | . . . . . . . . . . 8 11 38 17 11 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . . . . . . . . . . . . . 9 . Impact Corruptions 3 | . . 1 . . . . . 1 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . Heat Transferred 2370 | 407 372 1591 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Maximum Alert Level 3 | . . 3 3 2 2 . 1 3 1 . . 1 . 1 . Low Security (%) 56 | 100 100 22 . . 31 100 81 62 6 . . 96 100 60 100 Level 1 22 | . . 22 39 59 47 . 18 6 93 . . 3 . 39 . Level 2 11 | . . 27 36 40 21 . . 4 . . . . . . . Level 3 9 | . . 27 24 . . . . 26 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1061 | 15 133 751 1061 480 443 196 248 830 377 . . 238 111 292 136 Initial 480 | . . 23 307 480 174 176 10 99 373 . . 40 103 15 136 Average 241 | 2 52 459 519 375 263 86 103 285 291 . . 50 62 167 105 Influence Increases 7897 | 55 384 1306 1447 203 684 68 568 1262 155 125 90 605 218 667 60 Destroy 0b10 Robot/C 4260 | . 220 720 920 160 400 20 280 620 80 100 80 320 140 200 . Destroy 0b10 Robot/NC 465 | 55 40 90 100 5 5 10 15 30 5 5 . 60 . 45 . Destroy Leader 964 | . 56 178 210 30 130 12 54 64 20 20 10 106 30 44 . Allied During Kill 449 | . . . . . . . . 419 30 . . . . . . Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . . . . Successful Hack 117 | . 33 8 21 . 14 8 12 21 . . . . . . . Disable Machine 510 | . 30 75 . . 45 15 135 15 . . . 45 15 135 . Destroy Structure 607 | . 5 55 61 8 30 3 72 78 20 . . 74 33 168 . Lose Combat Pursuer 495 | . . 180 135 . 30 . . 15 . . . . . 75 60 Influence Decreases 7781 | 55 328 633 1120 874 681 434 386 704 719 321 32 480 376 451 187 Entered New Map 2257 | . . 33 422 576 211 212 12 105 389 74 2 20 82 12 107 Time Decay 4994 | 55 328 550 628 278 470 222 374 519 170 247 30 390 254 399 80 Lost Part 290 | . . 50 70 20 . . . . . . . 70 40 40 . Lost Ally 240 | . . . . . . . . 80 160 . . . . . . Squads Dispatched 45 | . 3 6 7 2 4 1 5 2 3 . . 5 1 4 2 Investigation 7 | . 2 2 2 . . . . 1 . . . . . . . Extermination 15 | . . . . 1 2 1 3 . . . . 4 1 3 . Reinforcement 17 | . 1 3 . 1 2 . 2 1 3 . . 1 . 1 2 Assault 4 | . . 1 3 . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Distress Signals 16 | . 3 1 6 . 2 . . 2 . . . . 1 1 . Communications Jammed 50 | . . . . . . . 1 15 . . . 25 6 3 . Distress Signals 44 | . . . . . . . 1 15 . . . 20 6 2 . Times Spotted 318 | . 17 52 75 9 24 3 16 28 3 5 3 30 12 22 19 Peak Tracking Total 16 | . 4 5 12 5 4 1 2 4 1 3 3 6 6 5 16 Tactical Retreats 16 | . . 5 4 . 2 . . 1 . . . . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Traps Triggered 11 | . 3 1 2 . 1 . 1 . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Machines Disabled 34 | . 2 5 . . 3 1 9 1 . . . 3 1 9 . Max in Single Turn 3 | . 1 2 . . 1 1 3 . . . . 1 1 3 . Garrison Access 4 | . . . 1 . . . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Machines Accessed 38 | . 6 5 7 1 4 1 6 5 . 1 . 2 . . . Terminals 25 | . 5 3 5 . 3 1 3 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 1 1 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . 1 . . . 2 . . . . 2 . . . Total Hacks 87 | . 16 12 19 1 8 2 11 14 . 1 . 3 . . . Successful 42 | . 10 7 9 . 4 1 4 5 . 1 . 1 . . . Failed 45 | . 6 5 10 1 4 1 7 9 . . . 2 . . . Catastrophic 8 | . . . 3 1 1 . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 12 4 16 . 3 2 5 . . . . . . . . Terminals 58 | . 12 4 15 . 5 2 6 14 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 13 | . 4 3 2 1 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 5 . . . . 1 . . . . . . . . Garrison Access 9 | . . . 2 . . . 4 . . . . 3 . . . Terminal Hacks 13 | . 1 . . . 3 1 2 5 . 1 . . . . . Open Door 9 | . . . . . 2 . 1 5 . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 3 2 2 . 1 . . . . . . . . . . Scan Component 5 | . 2 1 1 . 1 . . . . . . . . . . Repair 3 | . 1 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . 2 . . . . 1 . . . Seal Access 4 | . . . 1 . . . 2 . . . . 1 . . . Unauthorized Hacks 14 | . 6 2 6 . . . . . . . . . . . . Terminals 14 | . 6 2 6 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Skim 12 | . 5 2 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 3 5 1 2 1 4 4 . . . 1 . . . Full Trace Events 2 | . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Repaired 3 | . 1 1 1 . . . . . . . . . . . . Time 90 | . 26 26 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Total Allies 19 | . . . . . . . . 19 . . . . . . . Largest Group 13 | . . . . . . . . 13 13 . . . . . . Highest-Rated Group 522 | . . . . . . . . 522 522 . . . . . . Highest-Rated Ally 159 | . . . . . . . . 159 159 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . 131 36 . . . . . . Total Damage 2563 | . . . . . . . . 2081 482 . . . . . . Kills 20 | . . . . . . . . 16 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Active Infowar (turns) 11832 | 117 1058 101 879 503 . 517 1980 2254 347 589 78 1860 544 1005 . Sensors 3026 | . . . . . . . . . 253 535 78 1252 207 701 . Terrain 8781 | . 206 . . . . 54 1926 2254 347 589 78 1859 463 1005 . Structural 801 | . . . . . . . . . . . . . . 801 . Seismic 8908 | 117 852 101 879 503 . 508 1543 637 253 534 78 1354 544 1005 . Jamming 9070 | . . . . . . 420 1980 2254 347 589 78 1855 542 1005 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Turns Passed 16291 | 263 1075 1580 2162 602 1182 517 1980 2254 347 589 78 1874 548 1071 169 Spaces Moved 7866 | 114 461 642 953 338 565 283 1094 865 186 314 35 842 264 585 325 Core 444 | 6 . . . . . . . . . . . . . 113 325 Treads 7422 | 108 461 642 953 338 565 283 1094 865 186 314 35 842 264 472 . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 158 162 162 162 162 160 160 160 160 160 50 50 Average Speed 161 | 154 160 164 159 158 162 162 162 224 160 160 160 160 163 139 50 Slowest Speed 250 | 160 160 240 162 216 162 162 162 242 162 160 160 160 240 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 78 57 82 11 75 9 32 94 4 47 11 24 6 58 14 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 3 . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 26 | . . . 2 1 4 2 4 . . . . 3 . 10 . Terrain Destroyed 400 | . 3 59 60 8 26 3 40 33 4 8 9 33 10 104 . Melee . | . . . . . . . . . . . . . . . . Projectile 184 | . 1 2 25 8 26 3 12 22 4 8 9 33 10 21 . AOE 216 | . 2 57 35 . . . 28 11 . . . . . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Ext Fac Upp Upp Res Res Tes Frg Total 10199 | 161 703 966 1349 373 744 331 1218 1068 231 378 46 1211 315 774 331 Wait 1158 | 9 161 137 178 9 88 26 45 28 9 44 7 267 11 134 5 Move 7853 | 113 460 641 952 337 564 283 1093 864 185 313 34 841 264 584 325 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 5 12 21 16 4 14 3 6 . 6 4 . 2 2 3 . Fast Attach 27 | 7 . 4 2 . . . 1 . 3 . . 1 5 4 . Attach 36 | . . 5 8 4 . 2 2 . 2 . . 3 8 2 . Detach 4 | . . . . . . . . . 2 . . . 1 1 . Swap 177 | 5 19 28 27 4 12 7 19 16 7 4 . 20 2 7 . Drop 126 | 4 4 23 24 1 20 5 13 10 11 3 . 7 1 . . Fire 587 | 18 45 104 138 14 45 5 39 47 4 10 5 68 19 26 . Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . Crush 18 | . 2 3 4 . 1 . . 3 2 . . 2 1 . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . Rewire 100 | . . . . . . . . 100 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing (discovered 2 exits: [*Sec] / [*Frg]) -2/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 264 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 871 | -10/Materials | Discovered new exit (range 13) 930 | -10/Materials | Repaired Seismic Detector 1066 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Learned 2 Storage zone layouts 1243 | -10/Materials | Learned location of Mines (-9) 1269 | -10/Materials | Learned location of 1 exit from Storage 1286 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Learned location of 1 exit from Recycling 1295 | -10/Materials | Learned location of 1 exit from Recycling 1305 | -10/Materials | Loaded intel: 2 recycling unit locations 1326 | -10/Materials | Loaded intel: 9 trap records 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -9/Materials | Identified exit to Mines 1481 | -9/Materials | Repaired Lgt. Treads 1785 | -9/Materials | Discovered new exit (range 9) 2139 | -9/Materials | First assault squad dispatched 2344 | -9/Materials | Discovered new exit (range 4) 2919 | -9/Materials | Entered another Materials area 2919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3128 | -8/Materials | Build established: Scavenger-Mutant 3516 | -8/Materials | Discovered new exit (range 15) 4091 | -8/Materials | Learned Factory security intel 4150 | -8/Materials | Learned Storage terminal intel 4199 | -8/Materials | Learned location of Lower Caves (-7) 4237 | -8/Materials | Learned Storage stockpile data 4267 | -8/Materials | Learned location of Storage (-7) 4314 | -8/Materials | Learned Factory scanalyzer intel 4398 | -8/Materials | Learned Storage stockpile data 4519 | -8/Materials | First assault squad dispatched 4533 | -8/Materials | Garrison activated, responded to threat 4602 | -8/Materials | Build established: Mutant 4666 | -8/Materials | Lost 6 parts (1p2n2u1w) 4669 | -8/Materials | Destroyed 21 combat bots 4869 | -8/Materials | Repaired Arm. Treads 5081 | -8/Materials | Entered Factory 5081 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5082 | -7/Factory | Identified exit to Storage 5084 | -7/Factory | Loaded intel: 4 scanalyzer locations 5394 | -7/Factory | Build established: Gunner 5683 | -7/Factory | Entered Storage 5684 | -7/Storage | Identified exit to Recycling 5687 | -7/Storage | Loaded intel: 14 terminal locations 6434 | -7/Storage | Discovered new exit (range 6) 6865 | -7/Storage | Entered Factory 6865 | -6/Factory | Evolved 2 slots: Utility x2 7211 | -6/Factory | Discovered new exit (range 12) 7382 | -6/Factory | Entered another Factory area 7382 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8538 | -5/Factory | Identified exit to Upper Caves 8538 | -5/Factory | Identified exit to Extension 9362 | -5/Factory | Entered Extension 9462 | -5/Extension | Rescued a captive Derelict 10093 | -5/Extension | Rescued a captive Derelict 10168 | -5/Extension | Build established: Commander-Gunner 10342 | -5/Extension | Warlord forces began an assault 10405 | -5/Extension | Spotted B-75 Beast 10408 | -5/Extension | Destroyed B-75 Beast 10416 | -5/Extension | Spotted B-75 Beast 10432 | -5/Extension | Allies destroyed B-75 Beast 10473 | -5/Extension | Lost 5 allies 10700 | -5/Extension | Rescued a captive Derelict 10755 | -5/Extension | Rescued a captive Derelict 10888 | -5/Extension | Rescued A7 11558 | -5/Extension | Discovered new exit (range 16) 11560 | -5/Extension | Discovered new exit (range 15) 11616 | -5/Extension | Entered Factory 11616 | -4/Factory | Accompanied by 13 allies (A7) 11616 | -4/Factory | Evolved 2 slots: Propulsion x2 11896 | -4/Factory | Discovered new exit (range 12) 11963 | -4/Factory | Entered Upper Caves 11992 | -4/Upper Caves | Lost 9 allies 12163 | -4/Upper Caves | Learned location of Armory (-4) 12173 | -4/Upper Caves | Learned Research machine intel 12248 | -4/Upper Caves | Build established: Tank 12544 | -4/Upper Caves | Discovered new exit (range 6) 12552 | -4/Upper Caves | Entered another Upper Caves area 12619 | -4/Upper Caves | Discovered new exit (range 9) 12630 | -4/Upper Caves | Entered Research 12630 | -3/Research | Evolved 2 slots: Utility x2 12631 | -3/Research | Loaded intel: 132 machine locations 13957 | -3/Research | System corruption reached 10% 14424 | -3/Research | Discovered new exit (range 16) 14504 | -3/Research | Entered another Research area 14504 | -2/Research | Evolved 2 slots: Utility x2 14531 | -2/Research | Lost 5 parts (1p2u2w) 14981 | -2/Research | Discovered new exit (range 3) 15052 | -2/Research | Entered Testing 15542 | -2/Testing | Build established: Infiltrator-Tank 15556 | -2/Testing | Found Prototype Device 15556 | -2/Testing | Identified Adv. Kinecellerator 15565 | -2/Testing | Found Prototype Device 15565 | -2/Testing | Identified Exp. EM Shield 15854 | -2/Testing | Build established: Infiltrator-Gunner 15901 | -2/Testing | System corruption reached 10% 15991 | -2/Testing | Spotted Fortress 16051 | -2/Testing | Scanned by Researcher 16057 | -2/Testing | Released all parts (20) 16121 | -2/Testing | Discovered new exit (range 6) 16121 | -2/Testing | Discovered new exit (range 7) 16123 | -2/Testing | Entered Protoforge 16137 | -2/Protoforge | Superfortress began startup sequence 16177 | -2/Protoforge | Spotted Hotshot 16177 | -2/Protoforge | Spotted Hotshot 16180 | -2/Protoforge | Spotted Hotshot 16180 | -2/Protoforge | Spotted Hotshot 16245 | -2/Protoforge | Core integrity fell below 50% 16261 | -2/Protoforge | Spotted Hotshot 16261 | -2/Protoforge | Spotted Hotshot 16261 | -2/Protoforge | Spotted Hotshot 16262 | -2/Protoforge | Spotted Hotshot 16262 | -2/Protoforge | Spotted Hotshot 16268 | -2/Protoforge | Spotted B-90 Cyclops 16271 | -2/Protoforge | Core integrity fell below 20% 16292 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16191_ Massive razor-sharp blades shoot up from within the floor. 16245_ Critical hit (Burn: +37). 16261_ System corrupted: Substantial component data lost. 16261_ K-01 Serf cleans the Terminal. 16265_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16266_ Critical hit (Burn: +37). 16266_ K-01 Serf cleans the Terminal. 16268_ Slammed into U-05 Engineer. 16269_ Concept Prefabricator disabled. 16270_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 16275_ Penetrated by Slug. 16277_ System corrupted: Matter fused (-4). 16277_ Slug penetrates Wall. 16283_ Penetrated by Slug. 16283_ Slug penetrates Wall. 16286_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?#^ #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????+???????????? | | ?# #?????????????????????????????? #???????????? | | ?# #???????????????????????????? +???????????? | | ?# #?????????####+####????????? #???????????? | | ## ##????????# ###+##### #???????????? | | # ##+####### w #???????????? | | # "" #???????????? | | # T" #???????????? | | # h ????????? | | # ##+####### @ #???????????? | | ### ### ?????# ###+#######???????????????? | | ??# #?? ?????### ###?????????????????????????? | | ??# #?# ??????# #???????????????????????????? | | ??# #?# ??????# ??????????????????????????? | | ??# #?# " " ?????# ###?????????????????????????? | | ??# #?# "????? #???????????????????????????? | | ??#+??# " "" ???######???????????????????????????? | | ??????# "" ????????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? #??????????????????????????????????? | | ???????#######???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 43 Energy Capacity 590 Matter Stores 421 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 50% | -10/Materials Lgt. Treads | 23% | -9/Materials Arm. Treads | 3% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarHardenedFist Manual? 0 Play Time 01:30:53 Cumulative 290.7 hours Start 2026.10.21 @ 13:21:50 End 2026.10.21 @ 14:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 431 Adventurer 0 Explorer 2 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d31175a-7f1e-4e8d-8eaf-babb2edda2e7