Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:21:02 Player: thingimabob Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (160) 800 Value Destroyed (5303) 5303 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 13809 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 311 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 171/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Dirty Datajack (20) Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Power Amplifier Advanced Sensor Array Advanced Terrain Scanner Improved Launcher Guidance Computer Matter Filter Improved Propulsion Shielding Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Shock Bomb Launcher Dirty Datajack Makeshift Spear > --- INVENTORY -------- ECM Suite Graphene Brace [Rating: 124] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Missile Launcher Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . 2 . . 1 1 Utility 6 | . . 2 1 2 . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 120 | 6 6 10 19 3 2 19 5 18 3 5 2 10 12 Power 11 | 1 1 1 1 . 1 3 1 . . 1 . . 1 Engine 5 | 1 1 1 . . . 1 1 . . . . . . Core 5 | . . . 1 . 1 2 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 42 | 2 . 1 9 1 . 5 2 13 . . 1 4 4 Treads 9 | 2 . 1 2 . . 4 . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . Wheel 7 | . . . 4 1 . . 2 . . . . . . Hover 2 | . . . 2 . . . . . . . . . . Flight 23 | . . . . . . 1 . 13 . . 1 4 4 Utility 40 | 2 3 1 6 2 . 7 2 5 1 2 . 6 3 Device 13 | 1 1 . 1 1 . 2 . . . 2 . 4 1 Storage 5 | 1 2 . 1 . . . . . . . . . 1 Processor 4 | . . . 1 . . 1 1 . 1 . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 17 | . . 1 3 1 . 3 1 5 . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 27 | 1 2 7 3 . 1 4 . . 2 2 1 . 4 Energy Gun 6 | 1 1 3 . . . . . . 1 . . . . Energy Cannon 5 | . . 3 2 . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 8 | . 1 1 1 . 1 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 Unidentified Prototypes 11 | . . 3 1 . 1 2 . . . 1 . . 3 Parts Lost 58 | . 2 2 11 . . 11 . 2 4 2 1 2 21 Power 8 | . . 1 2 . . 2 . . . . . . 3 Propulsion 20 | . . 1 4 . . 3 . 1 . . 1 1 9 Utility 22 | . . . 5 . . 4 . 1 3 2 . 1 6 Weapon 8 | . 2 . . . . 2 . . 1 . . . 3 Highest Loss Streak 12 | . 1 1 4 . . 8 . 2 2 1 2 2 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 3 10 12 12 13 11 6 2 4 3 3 3 3 Power . | . . 1 . . . . . . . 1 1 1 . Propulsion . | . . . . . . 2 1 1 . . 1 . . Utility 3 | . 2 5 4 3 4 5 2 1 2 1 . . 1 Weapon 3 | . . 3 7 9 9 4 2 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . . 2 6 . 2 4 . 8 2 1 . 1 2 Power 4 | . . . . . . . . 2 1 . . 1 . Propulsion 5 | . . . . . . 1 . 4 . . . . . Utility 10 | . . 1 4 . 2 . . 1 1 . . . 1 Weapon 9 | . . 1 2 . . 3 . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 89 77 62 80 87 75 67 74 66 71 82 81 Engine 3 | . 14 11 2 . . . 2 6 5 3 . . 2 Core 3 | . . . 3 . 6 6 . . . 1 5 5 3 Treads 10 | . 28 14 11 . . 16 . . . . . . . Wheel 4 | . . . 10 15 15 3 12 1 . . . . . Flight 6 | . . . . . . . . 21 34 35 34 35 32 Device 11 | . 14 22 8 4 7 8 11 10 2 . 5 15 22 Storage 10 | . 14 11 11 15 15 15 7 . . . . . . Processor 4 | . . . 5 7 7 6 5 6 5 5 5 5 3 Hackware 2 | . . . . . . 6 6 4 . . . . . Protection 10 | . . 10 9 11 15 12 13 4 21 11 5 4 4 Energy Gun 2 | . 15 10 . . . . . . . . . . . Energy Cannon 2 | . . 8 10 . . . . . . . . . . Launcher 5 | . 7 . 5 7 11 7 6 5 1 3 5 5 2 Peak Build Rating 124 | 6 10 18 33 33 47 49 49 46 60 55 58 91 124 Average Rating 38 | 4 7 15 21 30 43 43 45 36 49 50 53 72 95 On Entrance 35 | . 6 10 16 20 33 47 30 49 40 46 54 58 91 Avg Prop Armor Cover (%) 6 | . . . 5 . . . . 6 7 6 . . . Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 70 | 12 29 40 56 52 70 70 62 26 25 27 28 34 47 Greatest Support 84 | 40 40 40 60 40 40 84 48 48 36 28 28 38 62 Greatest Overweight (x) 5 | . . 1 3 1 1 1 1 5 . . 1 1 1 Average Overweight (x) . | . . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 15 15 15 9 7 5 5 4 5 5 Average Carried 9 | . 3 10 12 12 13 13 6 3 4 3 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | . 8 12 13 12 15 8 7 4 5 3 4 5 3 Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Mutant 15% | Sprinter 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Matter Collected 3249 | 200 124 185 525 8 233 1063 295 . . 162 158 161 135 Remotely . | . . . . . . . . . . . . . . Salvage Created 5260 | 20 244 1069 1667 21 . 864 456 . . 61 114 262 482 Parts 277 | 5 14 65 92 2 . 41 8 . . 7 7 11 25 Haulers Intercepted 14 | . . 3 5 . . 3 1 . . . . 2 . Recyclers Shooed 6 | . . 1 3 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 5 7 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Combat Hostiles Destroyed 101 | . 5 20 29 3 . 26 . . . 5 2 . 11 Melee 11 | . . . . . . 7 . . . . 2 . 2 Guns 14 | . 5 9 . . . . . . . . . . . Cannons 18 | . . 8 10 . . . . . . . . . . AOE 57 | . . 3 18 3 . 19 . . . 5 . . 9 Classes Destroyed 17 | 1 2 7 3 . . 3 . . . . . . 1 Worker 14 | . 1 1 3 . . 2 3 . . . . 2 2 Builder 8 | . . 2 4 . . 1 . . . . . . 1 Tunneler 3 | 1 . . 2 . . . . . . . . . . Hauler 14 | . . 3 5 . . 3 1 . . . . 2 . Recycler 7 | . . 1 4 . . . 2 . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 4 | . . 1 1 . . 2 . . . . . . . Watcher 8 | . . 3 3 . . 2 . . . . . . . Swarmer 17 | . . 3 6 3 . . . . . 5 . . . Grunt 52 | . 5 15 15 . . 13 . . . . . . 4 Duelist 2 | . . . . . . 2 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 7 | . . 2 4 . . 1 . . . . . . . Specialist 4 | . . . 2 . . 2 . . . . . . . Hunter 8 | . . . 1 . . 2 . . . . . . 5 Programmer 8 | . . . . . . 4 . . . . 2 . 2 Heavy 2 | . . . 1 . . 1 . . . . . . . Best Kill Streak 10 | 1 3 9 10 3 . 10 3 . . 5 2 3 7 Combat Bots Only 9 | . 2 7 7 3 . 9 . . . 5 2 . 7 Max Kills in Single Turn 5 | 1 1 2 5 2 . 2 1 . . 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 . 2 . . . 3 . . 2 Melee 1 | . . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Hostile Shots Fired 861 | . 40 63 150 3 . 270 . 11 50 15 4 26 229 Missed 314 | . 7 22 40 1 . 92 . 4 27 4 2 16 99 Hits 547 | . 33 41 110 2 . 178 . 7 23 11 2 10 130 Melee 8 | . . . . . . 8 . . . . . . . Projectile 539 | . 33 41 110 2 . 170 . 7 23 11 2 10 130 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 11 | . . . . . . 1 . 1 1 . . . 8 Actively Blocked 5 | . . . . . . . . . . . . . 5 Damage Taken 9448 | . 494 497 1828 29 . 2683 . 245 401 202 39 173 2857 Core 2210 | . 59 43 255 16 . 245 . 131 62 42 . 52 1305 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 428 | . . . . . . . . 25 151 80 25 43 104 Regen/Repaired (Parts) 411 | . . . . . 344 67 . . . . . . . Core Remaining (%) 81 | 100 76 89 53 . . 62 . 84 . . 89 95 . Volleys Fired 294 | 3 32 69 96 2 . 73 . . 5 3 . . 11 Largest 2 | 1 2 2 2 1 . 1 . . 1 1 . . 1 Hottest 136 | 40 105 136 136 36 . 80 . . 51 39 . . 52 Shots Fired 394 | 3 40 113 144 2 . 73 . . 5 3 . . 11 Gun 111 | 3 40 68 . . . . . . . . . . . Cannon 159 | . . 43 114 . . . . . 2 . . . . Launcher 124 | . . 2 30 2 . 73 . . 3 3 . . 11 Special . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . Thermal 268 | 3 40 111 114 . . . . . . . . . . Explosive 123 | . . 2 30 2 . 73 . . 3 3 . . 10 Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 14 | 1 9 9 14 9 . 11 . . 2 . . . 6 Robot Miss Streak 5 | 2 3 2 5 . . 3 . . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 309 | 1 30 70 94 2 . 55 10 . 2 . 2 10 33 Core Hits 253 | 1 12 33 70 4 . 84 5 . . 6 1 2 35 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . . 4 . . . 5 1 . . . 2 1 1 Burn 4 | . . 4 . . . . . . . . . . . Sever 6 | . . . . . . 5 1 . . . . . . Impale 4 | . . . . . . . . . . . 2 1 1 Melee Attacks 100 | . . . . . . 23 11 . . . 2 21 43 Impact . | . . . . . . . . . . . . . . Slashing 34 | . . . . . . 23 11 . . . . . . Piercing 66 | . . . . . . . . . . . 2 21 43 Sneak Attacks 20 | . . . . . . . 8 . . . 1 6 5 Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16652 | 11 369 1585 3976 278 . 5289 999 . 90 385 86 578 3006 Guns 1134 | 11 369 754 . . . . . . . . . . . Cannons 2327 | . . 518 1809 . . . . . . . . . . Explosions 9738 | . . 313 2159 278 . 4409 . . 90 385 . . 2104 Melee 3408 | . . . . . . 843 999 . . . 86 578 902 Ramming 45 | . . . 8 . . 37 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 3719 | 11 369 1272 2067 . . . . . . . . . . Explosive 9459 | . . 313 1901 278 . 4401 . . 90 385 . . 2091 Electromagnetic 21 | . . . . . . 8 . . . . . . 13 Impact . | . . . . . . . . . . . . . . Slashing 1842 | . . . . . . 843 999 . . . . . . Piercing 1566 | . . . . . . . . . . . 86 578 902 Highest Corruption 8 | . 1 . 2 . . 6 . . . . 1 . 8 Average Corruption 2 | . 1 . 2 . . 2 . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . 3 . 4 . . 14 . . . . 2 . 1 Message Errors 7 | . . . 2 . . 5 . . . . . . . Matter Fused 9 | . 3 . . . . 3 . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 3 | . . . 1 . . 2 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 737 | . . 18 102 . . 98 198 . 16 . 40 146 119 Projectiles 52 | . . 14 38 . . . . . . . . . . Explosions 178 | . . 4 64 . . 88 . . 16 . . . 6 Melee 507 | . . . . . . 10 198 . . . 40 146 113 Knockbacks 2 | . . . . . . 2 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 208 | . . . 66 . . 32 . . 45 . . . 65 Shots 7 | . . . 2 . . 1 . . 1 . . . 3 Rammed 3 | . . . 1 . . 2 . . . . . . . Targets Rammed 3 | . . . 1 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 581 | . 399 261 581 . . 418 . 186 327 258 315 305 482 Average Temperature 114 | . 114 44 129 . . 114 . 107 46 56 128 90 182 Received Heat Transfer 1716 | . 240 243 540 . . 462 . 9 36 18 . 9 159 Effects 35 | . . . 16 . . 1 . . . 1 . 1 16 Shutdowns 9 | . . . 3 . . 1 . . . . . . 5 Energy Bleed 8 | . . . 2 . . . . . . 1 . 1 4 Interference 10 | . . . 6 . . . . . . . . . 4 Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 5 | . . . 3 . . . . . . . . . 2 Damage (core) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 10 | . 2 3 5 . . . . . . . . . . Heat Transferred 6953 | 25 882 2886 3160 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Maximum Alert Level 3 | . . 1 3 2 . 3 2 1 1 . . . . Low Security (%) 43 | 100 100 85 14 . 100 10 . 97 27 . . 100 100 Level 1 30 | . . 14 44 21 . 41 84 2 72 . . . . Level 2 19 | . . . 19 78 . 39 15 . . . . . . Level 3 6 | . . . 22 . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 876 | 5 140 384 859 481 147 876 427 228 360 . . 157 192 Initial 427 | . . 42 158 385 147 . 427 188 119 . . 157 63 Average 283 | . 44 134 447 433 54 411 342 186 241 . . 126 54 Influence Increases 5106 | 5 226 688 1209 106 . 1696 32 60 391 155 50 43 445 Destroy 0b10 Robot/C 2180 | . 100 400 580 60 . 680 . . . 100 40 . 220 Destroy 0b10 Robot/NC 310 | 5 5 55 110 . . 65 30 . . . . 20 20 Destroy Leader 586 | . 40 82 166 10 . 222 2 . . 10 10 4 40 Allied During Kill 143 | . . . . . . 143 . . . . . . . Successful Hack 87 | . 6 22 . 4 . 17 . . . . . . 38 Disable Machine 405 | . 15 30 90 15 . 240 . . . . . . 15 Destroy Structure 705 | . . 24 188 17 . 314 . . 46 . . 4 112 Partial Spotted 45 | . . . . . . . . . 30 . . 15 . Lose Combat Pursuer 645 | . 60 75 75 . . 15 . 60 315 45 . . . Influence Decreases 4932 | 5 124 414 738 532 421 824 635 101 259 204 110 174 391 Entered New Map 1994 | . . 60 218 462 274 . 445 81 109 134 60 94 57 Time Decay 2312 | 5 104 334 410 70 147 614 190 . 110 50 40 60 178 Lost Part 526 | . 20 20 110 . . 110 . 20 40 20 10 20 156 Lost Ally 100 | . . . . . . 100 . . . . . . . Squads Dispatched 34 | . 2 2 7 . . 13 . 1 4 . . 1 4 Investigation 3 | . . . 2 . . . . . 1 . . . . Extermination 7 | . . . . . . 5 . . 1 . . . 1 Reinforcement 17 | . 2 2 4 . . 5 . 1 2 . . . 1 Assault 2 | . . . . . . 2 . . . . . . . Garrison 5 | . . . 1 . . 1 . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . 2 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Distress Signals 8 | . . 1 4 . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 12 28 43 3 . 47 . 6 36 11 4 3 24 Peak Tracking Total 19 | . 3 3 7 3 . 8 . 5 19 5 3 2 10 Tactical Retreats 24 | . 3 4 4 . . 1 . 1 6 2 1 2 . ECM-based Alert Blocks 6 | . . . . . . . . . . 1 3 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Traps Triggered 12 | . 2 . 2 1 . 3 . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Machines Disabled 27 | . 1 2 6 1 . 16 . . . . . . 1 Max in Single Turn 4 | . 1 1 3 1 . 4 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Machines Accessed 21 | . 2 3 2 1 . 6 1 . 2 . 1 1 2 Terminals 12 | . 2 2 1 1 . 3 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers 5 | . . 1 1 . . 1 . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 46 | . 7 13 5 3 . 10 1 . 2 . 1 1 3 Successful 28 | . 4 8 3 2 . 5 1 . 1 . 1 . 3 Failed 17 | . 3 5 1 1 . 5 . . 1 . . 1 . Catastrophic 3 | . . . . . . 1 . . 1 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 12 | . 5 6 . . . . . . 1 . . . . Terminals 24 | . 7 7 1 3 . 3 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . Scanalyzers 16 | . . 6 4 . . 3 . . . . . 1 2 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 2 . 2 . 2 1 . . . 1 . 1 Record 2 | . 1 . . . . . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . . . . Retrieve Matter 2 | . . . . . . 1 . . 1 . . . . Scanalyzer 9 | . . 4 3 . . . . . . . . . 2 Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 7 | . . 2 3 . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 3 1 1 . 3 . . 1 . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 3 . . . . . . . . . 2 Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Total Allies 20 | . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . 20 6 . . . . . . . Highest-Rated Group 589 | . . . . . 589 169 . . . . . . . Highest-Rated Ally 35 | . . . . . 35 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . 78 . . . . . . . Total Damage 1151 | . . . . . . 1151 . . . . . . . Kills 11 | . . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Active Infowar (turns) 4967 | 35 299 752 235 98 419 2128 243 258 123 11 95 137 134 Sensors 3482 | . . . . 98 419 2128 243 258 123 . . 93 120 Terrain 185 | . . . . . . . . . . . . 52 133 Seismic 1321 | 35 299 752 235 . . . . . . . . . . ECM 314 | . . . . . . . . . . 11 95 137 71 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Turns Passed 6588 | 77 413 752 985 158 419 2128 391 258 225 115 95 137 435 Spaces Moved 5369 | 46 187 247 472 113 328 1212 329 216 701 459 281 270 508 Core 38 | 15 . . . . . . . 5 . . . . 18 Treads 1441 | 31 187 247 144 . . 832 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1482 | . . . 328 113 328 380 329 4 . . . . . Hover . | . . . . . . . . . . . . . . Flight 2408 | . . . . . . . . 207 701 459 281 270 490 Fastest Speed 6 | 50 160 160 95 105 110 110 95 6 6 18 19 16 15 Average Speed 86 | 124 160 185 126 109 110 144 102 90 19 20 20 18 22 Slowest Speed 435 | 160 160 200 240 110 110 160 115 435 22 22 78 86 92 Overloaded Moves 93 | . . . . . . . . 56 23 . . . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 1 7 . . 1 4 Potential Cave-ins 6 | . . . . . . 1 . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 34 29 52 3 96 31 8 93 27 68 29 8 16 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . 1 . 1 1 . Scrap Searched 4 | . . . . . . . . . . 3 1 . . Spaces Dug 7 | . . . . . . . . . . . . 7 . Terrain Destroyed 791 | . . 19 247 19 . 363 . . 35 46 . 7 55 Melee 7 | . . . . . . . . . . . . 7 . Projectile 8 | . . . 8 . . . . . . . . . . AOE 776 | . . 19 239 19 . 363 . . 35 46 . . 55 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Res Total 6777 | 63 258 428 713 146 389 1460 359 287 777 475 313 334 775 Wait 599 | 3 19 76 76 25 49 61 4 . 57 4 26 19 180 Move 5333 | 45 186 246 471 113 327 1211 328 213 687 458 280 267 501 Hop 11 | . . . . . . . . 1 6 . . 1 3 Pick Up 162 | 6 11 17 26 2 7 23 7 23 10 3 3 12 12 Fast Attach . | . . . . . . . . . . . . . . Attach 108 | 6 2 5 14 3 2 23 6 13 5 4 2 8 15 Detach 17 | . . . 1 . . 7 . 5 1 . . . 3 Swap 51 | . 7 7 12 . . 11 1 8 1 1 . 2 1 Drop 89 | . 1 8 16 1 2 18 2 24 5 2 . 4 6 Fire 294 | 3 32 69 96 2 . 73 . . 5 3 . . 11 Melee 100 | . . . . . . 23 11 . . . 2 21 43 Ram 2 | . . . 1 . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 647 | -9/Materials | Discovered new exit (range 15) 1061 | -9/Materials | Discovered new exit (range 4) 1243 | -9/Materials | Destroyed 7 combat bots 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Garrison activated, responded to threat 1428 | -8/Materials | Build established: Scavenger-Mutant 1531 | -8/Materials | Found Prototype Device 1620 | -8/Materials | Destroyed 7 combat bots 1623 | -8/Materials | Lost 4 parts (2n2u) 1886 | -8/Materials | Lost 3 parts (1p1n1u) 1989 | -8/Materials | Central database locked down 2126 | -8/Materials | Discovered new exit (range 10) 2228 | -8/Materials | Entered Factory 2228 | -7/Factory | Evolved 2 slots: Utility x2 2386 | -7/Factory | Sucked down chute 2386 | -7/Factory | Entered Waste 2387 | -7/Waste | Joined by Warlord forces that had cleared the area 2544 | -7/Waste | Build established: Mutant 2561 | -7/Waste | Found Prototype Launcher 2562 | -7/Waste | Identified Mni. Smartbomb Launcher 2651 | -7/Waste | Discovered new exit (range 13) 2805 | -7/Waste | Entered Factory 2805 | -7/Factory | Accompanied by 6 allies 3025 | -7/Factory | Garrison activated, responded to threat 3547 | -7/Factory | Repaired Missile Launcher+ 3576 | -7/Factory | Identified exit to Lower Caves 4405 | -7/Factory | First assault squad dispatched 4705 | -7/Factory | Lost 8 parts (1p3n3u1w) 4717 | -7/Factory | Destroyed 9 combat bots 4858 | -7/Factory | Discovered new exit (range 15) 4933 | -7/Factory | Entered another Factory area 4933 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5235 | -6/Factory | Build established: Gladiator 5320 | -6/Factory | Identified exit to DSF 5324 | -6/Factory | Entered DSF 5544 | -6/DSF | Additional patrols routed to DSF 5546 | -6/DSF | Discovered new exit (range 11) 5582 | -6/DSF | Entered Factory 5582 | -5/Factory | Evolved 2 slots: Propulsion x2 5800 | -5/Factory | Build established: Sprinter 5803 | -5/Factory | Discovered new exit (range 9) 5807 | -5/Factory | Entered Upper Caves 5864 | -5/Upper Caves | Encountered a Warlord checkpoint 5866 | -5/Upper Caves | Identified exit to Upper Caves 5912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5922 | -5/Upper Caves | Entered another Upper Caves area 5941 | -5/Upper Caves | Learned location of Armory (-3) 6015 | -5/Upper Caves | Discovered new exit (range 7) 6017 | -5/Upper Caves | Entered Factory 6017 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6053 | -4/Factory | Spotted B-86 Titan 6127 | -4/Factory | Discovered new exit (range 15) 6129 | -4/Factory | Garrison activated, responded to threat 6154 | -4/Factory | Entered Research 6154 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6320 | -3/Research | Lost 3 parts (3n) 6474 | -3/Research | Garrison activated, responded to threat 6547 | -3/Research | Found Unknown Launcher 6557 | -3/Research | Lost 12 parts (2p5n3u2w) 6557 | -3/Research | Identified Fusion Bomb Launcher 6573 | -3/Research | Released all parts (5) 6576 | -3/Research | Core integrity fell below 50% 6587 | -3/Research | Destroyed 7 combat bots 6587 | -3/Research | Core integrity fell below 20% 6589 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Lgt. Particle Reactor destroyed. The unstable cave ceiling collapses. Released ECM Suite. Released Electron Diverter. Released Graphene Brace. Released Imp. Launcher Guidance Computer. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Earth. The unstable cave ceiling collapses. Acquired Prototype Storage. Identified Exp. Matter Compressor. Penetrated by Slug. Dropped Exp. Matter Compressor. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????##################?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????####+####+########?????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ?????#######+## ###########?????????????????? | | ?????# # ## ! #?????????????????? | | ?????# # ## #?????????????????? | | ?????# """" # ## #?????????????????? | | ?????# """" # ## @ #?????????????????? | | ?????#/ """" # ## #?????????????????? | | ?????# """" # ## #?????????????????? | | ?????# " # ## #?????????????????? | | ?????#! # ## #?????????????????? | | ?????# # ###???????????????? | | ?????######+### # # #???????????????? | | ???????# ##???????????????? | | ???????# #????????????????? | | ???????# [ = % ####??????????????? | | ???????# pp #??????????????? | | ?##??### ####??????????????? | | ?# ### | #p Y #????????????????? | | ### !% h = #????????????????? | | #????????????????? | | # #????????????????? | | # #????????????????? | | # """ # ! #????????????????? | | ## # """ ?# ! =!!#????????????????? | | ### #????"" ?#= = #????????????????? | | ! # #???? ??# ! #????????????????? | | # #???? ???##########????????????????? | | """ # #??????????????????????????????????? | | """ # ##########?????????????????????????? | | """ # # ! #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 32 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Force Boost 20 Offensive Hacking 14 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 10% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Error 47 Thread The Needle Around The Corner Window Shopping Challenges ------------ None Game ------ Seed ZipAmuletSteel Manual? 0 Play Time 01:50:13 Cumulative 39.9 hours Start 2026.02.06 @ 20:06:38 End 2026.02.07 @ 00:21:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff92bc1e-accd-43ff-947c-521f96525d54