Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 14:08:49 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (637) 637 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 2770 Bonus ------- Follower Combat Kills 153 Cogmind --------- Core Integrity 31/550 Matter 154/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Experimental Sensor Array Improved Signal Interpreter Bomb Drone Bay (14/16) Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit > --- WEAPON ----------- Particle Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Experimental Sensor Array Improved Signal Interpreter Bomb Drone Bay Rocket Launcher Great Maul [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 31 | . 2 3 10 16 Power 4 | . . 1 . 3 Engine 3 | . . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | . . . 2 9 Treads 2 | . . . . 2 Leg 7 | . . . 2 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 10 | . 2 1 6 1 Device 8 | . . 1 6 1 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . . 1 2 3 Energy Gun . | . . . . . Energy Cannon 3 | . . 1 2 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 15 | . . 1 . 14 Power 4 | . . 1 . 3 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . . 1 . 9 Average Slot Usage (%) 82 | . 95 94 96 69 Engine 9 | . 14 14 11 6 Treads 4 | . . . . 10 Leg 20 | . 28 28 22 14 Device 14 | . . 6 29 15 Storage 10 | . 14 14 11 9 Processor 1 | . 10 2 . . Energy Gun 8 | . 28 21 8 . Energy Cannon 8 | . . 6 13 8 Ballistic Cannon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 29 | 13 17 19 27 29 Greatest Support 43 | 20 20 20 20 43 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 6 8 8 8 Most Carried 8 | . 6 8 8 8 Average Carried 7 | . 6 7 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 6 8 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 657 | 200 . 37 58 362 Remotely . | . . . . . Salvage Created 636 | . . 53 . 583 Parts 36 | . . 5 . 31 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 16 | . . 3 . 13 Guns 2 | . . 2 . . Cannons 13 | . . . . 13 AOE 1 | . . 1 . . Classes Destroyed 7 | . . 1 . 6 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 6 | . . 3 . 3 Grunt 8 | . . . . 8 Sentry 2 | . . . . 2 Best Kill Streak 7 | . . 3 . 7 Combat Bots Only 6 | . . 3 . 6 Max Kills in Single Turn 2 | . . 2 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2145 | . . 145 77 1923 Core 535 | . . 6 10 519 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 97 97 . Volleys Fired 66 | . . 6 8 52 Largest 2 | . . 2 2 2 Hottest 124 | . . 80 100 124 Shots Fired 117 | . . 12 16 89 Gun 20 | . . 12 8 . Cannon 97 | . . . 8 89 Launcher . | . . . . . Special . | . . . . . Kinetic 60 | . . . . 60 Thermal 32 | . . . 8 24 Explosive . | . . . . . Electromagnetic 25 | . . 12 8 5 Robot Hit Streak 10 | . . 3 10 9 Robot Miss Streak 6 | . . 2 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 91 | . . 7 11 73 Core Hits 59 | . . 3 2 54 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1727 | . . 135 166 1426 Guns 166 | . . 87 79 . Cannons 1512 | . . . 87 1425 Explosions 48 | . . 48 . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1033 | . . . . 1033 Thermal 431 | . . 48 87 296 Explosive . | . . . . . Electromagnetic 262 | . . 87 79 96 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Targeting Errors 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . 5 . 7 Projectiles 7 | . . . . 7 Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks 26 | . . . . 26 Impact . | . . . . . Kinetic 23 | . . . . 23 Secondary 3 | . . . . 3 Self-Inflicted Damage 44 | . . 44 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 174 | . . 105 . 174 Average Temperature 72 | . . 55 . 83 Received Heat Transfer 903 | . . . 39 864 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 753 | . . 50 185 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 376 | . . 165 123 376 Initial 64 | . . . 64 51 Average 156 | . . 158 83 203 Maximum Alert Level 1 | . . . . 1 Low Security (%) 72 | . 100 100 100 43 Level 1 27 | . . . . 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 3 4 27 Peak Tracking Total 8 | . 2 3 3 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . . 7 . . Max in Single Turn 7 | . . 7 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . . 1 2 3 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . . 1 6 6 Successful 5 | . . 1 1 3 Failed 8 | . . . 5 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . . . 6 6 Terminals 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 3 | . . 1 . 2 Robot Analysis 2 | . . . . 2 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 32 | . . 31 31 32 Highest-Rated Ally 31 | . . 31 31 16 Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks 26 | . . . 17 9 Total Damage 347 | . . . 209 138 Kills 5 | . . . 3 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered 1 | . . 1 . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1282 | . 75 324 254 629 Spaces Moved 725 | 1 61 247 134 282 Core 79 | . . . . 79 Treads 59 | . . . . 59 Legs 587 | 1 61 247 134 144 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 150 120 Average Speed 140 | 120 120 120 150 159 Slowest Speed 300 | 120 120 120 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 1 20 56 20 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . . 55 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 55 | . . 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 869 | . 63 263 175 368 Wait 24 | . . 2 12 10 Move 721 | . 60 246 133 282 Hop . | . . . . . Pick Up 6 | . . 3 2 1 Fast Attach 16 | . 1 2 3 10 Attach 8 | . . 1 3 4 Detach 3 | . . . 3 . Swap 7 | . 1 . 4 2 Drop 17 | . 1 3 7 6 Fire 66 | . . 6 8 52 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 15) 76 | -10/Materials | Discovered new exit (range 15) 76 | -10/Materials | Entered Mines 122 | -10/Mines | Learned Materials terminal intel 132 | -10/Mines | Found the Drone Emporium 138 | -10/Mines | Found Prototype Device 211 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Received a Mining Laser from a helpful Derelict 317 | -10/Mines | Build established: Mutant 382 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 385 | -10/Mines | Found Prototype Device 394 | -10/Mines | Discovered new exit (range 5) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Accompanied by 1 ally 400 | -9/Materials | Evolved 2 slots: Utility x2 400 | -9/Materials | Identified Bomb Drone Bay 401 | -9/Materials | Loaded intel: 10 terminal locations 404 | -9/Materials | Identified Exp. Sensor Array 594 | -9/Materials | Discovered new exit (range 8) 654 | -9/Materials | Entered another Materials area 654 | -8/Materials | Evolved 2 slots: Propulsion x2 811 | -8/Materials | Garrison activated, responded to threat 1162 | -8/Materials | Lost 9 parts (2p4n2u1w) 1182 | -8/Materials | Core integrity fell below 50% 1268 | -8/Materials | Core integrity fell below 20% 1283 | -8/Materials | Self-destructed Last Messages --------------- 01154_ R-06 Scavenger destroyed. 01155_ K-01 Serf collects debris. 01159_ Acquired 82 matter. 01160_ K-01 Serf collects debris. 01166_ System corrupted: Matter fused (-9). 01168_ K-01 Serf collects debris. 01176_ Slug penetrates U-05 Engineer. 01184_ Penetrated by Slug. 01184_ Flak Cannon destroyed. 01187_ Lgt. Ion Engine destroyed. 01193_ Slug penetrates Wall. 01201_ K-01 Serf cleans the Fusion Modulator. 01209_ Triggered Shock Trap. 01209_ The floor emits a surge of raw power. 01209_ System corrupted (+1). 01211_ K-01 Serf cleans the Fusion Modulator. 01218_ Connecting with Terminal... 01219_ System corrupted: Matter fused (-7). 01260_ Penetrated by Slug. 01267_ Slug penetrates B-36 Bruiser. 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"???????????????????? | | ????????####### """ #??? ???????????????????? | | ??????????????# #??##+###?????????????????? | | ??????????????######/###### #?????????????????? | | ???????????????????# ###### #?????????????????? | | ???????????????????#% ########??????????? | | ???????????????????# # [#??????????? | | ?????????????????### # #??????????? | | ?????????????????# # """#??????????? | | ?????????????????# != # """#??????????? | | ?????????????????+ ! = += """#??????????? | | ?????????????????# [=%#[ #??????????? | | ?????????????????# ########??????????? | | ?????????????????## ###### % #?????????????????? | | ??????????????????# #??###% #?????????????????? | | ?#+???????????????+ #??? # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentBiometalPick Manual? 0 Play Time 00:14:08 Cumulative 17.1 hours Start 2020.11.21 @ 13:34:36 End 2020.11.21 @ 14:08:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ff9aea-72d6-42d4-bae2-fd0338be1b91