Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 01:27:38 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (199) 995 Value Destroyed (5666) 5666 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 10664 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 128 Friendly Fire -139 Cogmind --------- Core Integrity 850/850 Matter 259/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Target Analyzer Heavy Armor Plating System Shield > --- WEAPON (3) ------- Shock Rifle Heavy Assault Cannon > --- INVENTORY (15) --- Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Experimental Sensor Array Kinecellerator Hacking Suite System Shield System Restoration Module Flak Gun Rocket Launcher Remote Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Experimental Sensor Array Kinecellerator Hacking Suite System Shield System Restoration Module Rocket Launcher Improved Datajack Remote Datajack Plasma Cutter Heavy Mace [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . . 1 1 2 1 Weapon 1 | . . . 1 . . . Parts Attached 102 | 5 13 1 27 24 32 . Power 8 | 1 3 . 2 . 2 . Engine 8 | 1 3 . 2 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 1 . 4 5 7 . Treads 19 | 2 1 . 4 5 7 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 . 3 4 12 . Device 5 | . 1 . 1 1 2 . Storage 2 | 1 1 . . . . . Processor 4 | . . . 1 . 3 . Hackware 2 | . . . 1 . 1 . Protection 9 | . . . . 3 6 . Artifact . | . . . . . . . Weapon 53 | 1 7 1 18 15 11 . Energy Gun 29 | 1 1 . 13 11 3 . Energy Cannon 7 | . 4 . 3 . . . Ballistic Gun 7 | . 1 . . 1 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 4 | . . 1 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 . 1 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 7 | . 1 . . . 6 . Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 4 . Highest Loss Streak 5 | . 1 . . . 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 99 93 . Engine 10 | . 14 14 11 9 6 . Treads 24 | . 27 28 22 26 22 . Device 9 | . 10 14 11 9 5 . Storage 10 | . 14 14 11 9 7 . Processor 3 | . . . 3 . 10 . Hackware 5 | . . . 6 9 6 . Protection 4 | . . . . 9 8 . Energy Gun 17 | . 4 . 31 26 8 . Energy Cannon 4 | . 21 20 . . . . Ballistic Gun 3 | . 1 . . . 11 . Peak Build Rating 48 | 5 13 14 28 36 48 . Average Rating 28 | 3 11 13 23 34 43 . On Entrance 19 | . 5 13 14 28 36 43 Naked Turns . | . . . . . . . Heaviest Build 63 | 10 36 36 39 45 63 . Greatest Support 72 | 40 40 40 40 64 72 . Greatest Overweight (x) 1 | . . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 . Average Capacity 14 | 6 10 15 15 15 15 . Most Carried 15 | 5 9 10 15 15 15 . Average Carried 12 | 1 6 9 14 14 13 . Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 10 15 15 15 15 Class Distribution -------------------- 36% | Hacker-Gunner 25% | Hacker-Tank 23% | Mutant 11% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2446 | 233 149 38 289 235 1502 . Remotely . | . . . . . . . Salvage Created 7062 | . 537 153 1762 1887 2723 . Parts 437 | . 27 7 104 106 193 . Haulers Intercepted 16 | . 1 . 6 5 4 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 134 | . 13 10 33 33 45 . Melee 2 | . . . 2 . . . Guns 95 | . 4 . 29 30 32 . Cannons 20 | . 8 5 . . 7 . AOE 11 | . . 5 2 1 3 . Classes Destroyed 19 | . 7 1 4 2 5 . Worker 14 | . 1 . 1 5 7 . Builder 14 | . 2 . 1 . 11 . Tunneler 2 | . . . . . 2 . Hauler 16 | . 1 . 6 5 4 . Recycler 5 | . 1 . 2 . 2 . Mechanic 2 | . . . 1 . 1 . Operator 6 | . . . 3 1 2 . Watcher 13 | . 3 . 4 4 2 . Swarmer 38 | . 6 1 13 11 7 . Grunt 49 | . 7 2 10 11 19 . Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . . 1 1 . Protector 1 | . . . . . 1 . Sentry 23 | . . . 9 8 6 . Specialist 1 | . . . . . 1 . Hunter 4 | . . . . 2 2 . Programmer 5 | . . . . . 5 . Heavy 2 | . . . . . 2 . Assembled 7 | . . 7 . . . . Best Kill Streak 13 | . 5 7 6 5 13 . Combat Bots Only 8 | . 5 7 6 4 8 . Max Kills in Single Turn 5 | . 2 5 2 2 3 . Gunslinging 1 | . . . 1 1 1 . Exploded 4 | . . 4 2 1 1 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 755 | . 69 16 94 76 500 . Missed 238 | . 19 6 25 24 164 . Damage Taken 4460 | . 442 127 568 504 2819 . Core 415 | . 63 33 84 47 188 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 1387 | . 140 37 181 149 880 . Regen/Repaired (Parts) 599 | . 135 . 11 59 394 . Core Remaining (%) 80 | 100 . 61 79 91 73 . Volleys Fired 401 | . 66 14 112 66 143 . Largest 3 | . 2 2 3 3 3 . Hottest 195 | . 136 136 195 183 165 . Shots Fired 1048 | . 124 26 311 198 389 . Gun 922 | . 55 . 309 198 360 . Cannon 116 | . 69 24 1 . 22 . Launcher 10 | . . 2 1 . 7 . Special . | . . . . . . . Kinetic 295 | . 16 . . . 279 . Thermal 491 | . 108 24 284 75 . . Explosive 10 | . . 2 1 . 7 . Electromagnetic 252 | . . . 26 123 103 . Robot Hit Streak 34 | . 32 7 9 12 34 . Robot Miss Streak 3 | . 2 2 3 3 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 20 | . 1 . 5 5 9 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 575 | . 74 14 114 120 253 . Core Hits 283 | . 24 14 54 65 126 . Critical Kills 6 | . 1 . . . 5 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 39 | . 4 . 12 4 19 . Burn 19 | . 3 . 12 4 . . Meltdown 1 | . 1 . . . . . Destroy 11 | . . . . . 11 . Blast 6 | . . . . . 6 . Corrupt 2 | . . . . . 2 . Melee Attacks 9 | . 2 . 2 1 4 . Impact 9 | . 2 . 2 1 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15401 | . 1372 632 2789 2834 7774 . Guns 10548 | . 494 . 2332 2636 5086 . Cannons 1894 | . 651 291 . . 952 . Explosions 2742 | . 224 329 350 186 1653 . Melee 107 | . . . 107 . . . Ramming 110 | . 3 12 . 12 83 . Kinetic 5401 | . 116 . . . 5285 . Thermal 5480 | . 1029 291 2482 1146 532 . Explosive 1873 | . 224 329 177 22 1121 . Electromagnetic 2430 | . . . 23 1654 753 . Impact 107 | . . . 107 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . 1 . Average Corruption 1 | . . . 1 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 10 . 3 . Message Errors 4 | . . . 3 . 1 . Matter Fused 2 | . . . 1 . 1 . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 241 | . 56 8 77 15 85 . Projectiles 64 | . 14 . . . 50 . Explosions 177 | . 42 8 77 15 35 . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . 52 28 28 . 76 . Shots 7 | . 1 2 1 . 3 . Rammed 19 | . . 5 . 3 11 . Targets Rammed 21 | . 1 5 . 3 12 . Kicked . | . . . . . . . Crushed 2 | . 1 . . . 1 . Highest Temperature 467 | . 345 303 467 252 395 . Average Temperature 95 | . 99 104 115 49 89 . Received Heat Transfer 1628 | . 210 71 144 189 1014 . Effects 13 | . . . 8 . 5 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . 2 . . . Interference 7 | . . . 3 . 4 . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . 2 3 . Combat Hostiles 5 | . . . . 2 3 . Parts Fried 17 | . . . . 10 7 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 30 | . 7 2 16 4 1 . Heat Transferred 11134 | . 2479 518 5515 2222 400 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 892 | . 234 107 415 411 892 . Initial 376 | . . 12 5 149 66 376 Average 218 | . 78 51 210 178 393 . Maximum Alert Level 3 | . 1 . 2 2 3 . Low Security (%) 57 | 100 94 100 46 64 31 . Level 1 24 | . 5 . 43 34 14 . Level 2 13 | . . . 10 . 39 . Level 3 3 | . . . . . 14 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 4 . 7 3 10 . Investigation 8 | . 4 . 3 1 . . Extermination 4 | . . . . . 4 . Reinforcement 12 | . . . 4 2 6 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . 2 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . 1 . 2 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 182 | . 18 18 45 42 59 . Peak Tracking Total 16 | . 6 16 7 5 7 . Tactical Retreats 5 | . 1 1 1 . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 2 . 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 50 | . 5 3 21 1 20 . Max in Single Turn 5 | . 2 1 5 1 4 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 37 | . 9 . 11 11 6 . Terminals 26 | . 8 . 8 8 2 . Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 1 1 2 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 2 1 2 . Garrison Access 1 | . . . . 1 . . Total Hacks 167 | . 32 . 62 52 21 . Successful 106 | . 19 . 44 32 11 . Failed 60 | . 13 . 18 19 10 . Catastrophic 8 | . 2 . 3 1 2 . Database Lockouts 1 | . . . . 1 . . Manual 88 | . 21 . 25 37 5 . Terminals 124 | . 30 . 44 45 5 . Fabricators . | . . . . . . . Repair Stations 15 | . 2 . 3 2 8 . Recycling Units . | . . . . . . . Scanalyzers 27 | . . . 15 4 8 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 43 | . 9 . 19 15 . . Record 1 | . . . . 1 . . Part Schematic 1 | . . . 1 . . . Robot Analysis 6 | . 4 . 1 1 . . Prototype ID Bank 11 | . 1 . 5 5 . . Level Access Points 2 | . . . 1 1 . . Branch Access Points 4 | . 1 . 1 2 . . Terminal Index 1 | . . . . 1 . . Unreport Threat 8 | . 1 . 5 2 . . Locate Traps 4 | . 1 . 2 1 . . Recall Reinforcements 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 . 2 2 4 . Scan Component 5 | . 1 . 1 1 2 . Repair 5 | . 1 . 1 1 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 26 | . . . 15 4 7 . Insert Component 13 | . . . 7 2 4 . Analyze 13 | . . . 8 2 3 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 26 | . 8 . 8 10 . . Terminals 26 | . 8 . 8 10 . . Assimilate 2 | . . . . 2 . . Botnet 24 | . 8 . 8 8 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used 1 | . . . . 1 . . Hacking Detections 32 | . 8 . 10 8 6 . Full Trace Events 9 | . 4 . 2 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . 8 2 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 1 1 2 . Time 173 | . 26 . 68 38 41 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 12 | . . . 7 2 3 . Part Schematics Acquired 12 | . . . 7 2 3 . Parts Damaged 2 | . . . 1 . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 3 1 . . Highest-Rated Group 40 | . . 40 40 10 . . Highest-Rated Ally 16 | . . 16 16 10 . . Total Orders 10 | . . . 10 . . . STAY 5 | . . . 5 . . . FOLLOW 5 | . . . 5 . . . Ally Attacks 60 | . . . 60 . . . Total Damage 513 | . . . 513 . . . Kills 9 | . . . 9 . . . Allies Corrupted 2 | . . . 1 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 6 | . 4 . 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 8513 | 66 1246 666 2395 1899 2241 . Spaces Moved 4131 | 44 585 354 1093 988 1067 . Core 16 | 16 . . . . . . Treads 4115 | 28 585 354 1093 988 1067 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 145 . Average Speed 154 | 120 160 160 160 150 147 . Slowest Speed 240 | 160 160 160 240 160 225 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 95 72 90 77 33 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 5 | . 1 . . 1 3 . Terrain Destroyed 544 | . 92 18 203 52 179 . Melee 5 | . 1 . . 1 3 . Projectile 10 | . . . . . 10 . AOE 528 | . 91 18 203 51 165 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 5404 | 57 772 424 1494 1255 1402 . Wait 584 | 2 80 49 207 137 109 . Move 4125 | 43 584 353 1092 987 1066 . Hop . | . . . . . . . Pick Up 82 | 7 18 2 26 13 16 . Fast Attach 17 | . . . 2 7 8 . Attach 39 | 5 6 . 8 5 15 . Detach 8 | . . . 3 1 4 . Swap 46 | . 7 1 17 12 9 . Drop 72 | . 8 . 25 23 16 . Fire 401 | . 66 14 112 66 143 . Melee 9 | . 2 . 2 1 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 21 | . 1 5 . 3 12 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Discovered new exit (range 8) 1224 | -10/Materials | Repaired Lgt. Treads 1313 | -10/Materials | Entered Mines 1530 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1589 | -10/Mines | Assembled infested the area 1594 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1636 | -10/Mines | Destroyed 7 combat bots 1855 | -10/Mines | Learned Materials interactive machine intel 1883 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1887 | -10/Mines | Found Prototype Device 1942 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1955 | -10/Mines | Discovered new exit (range 14) 1956 | -10/Mines | Learned location of Storage (-7) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Accompanied by 3 allies 1979 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1980 | -9/Materials | Loaded intel: 18 interactive machine locations 2132 | -9/Materials | Identified exit to Mines 2294 | -9/Materials | Build established: Gunner 2451 | -9/Materials | Identified exit to Materials 2551 | -9/Materials | Identified Exp. Sensor Array 3208 | -9/Materials | Build established: Hacker-Gunner 3766 | -9/Materials | Repaired Broken Exp. Sensor Array 3796 | -9/Materials | Lost 3 allies 4374 | -9/Materials | Entered another Materials area 4374 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4663 | -8/Materials | Build established: Hacker-Tank 5500 | -8/Materials | Repaired Adv. Treads 5585 | -8/Materials | Central database locked down 5612 | -8/Materials | Discovered new exit (range 16) 5849 | -8/Materials | Discovered new exit (range 10) 6090 | -8/Materials | Discovered new exit (range 4) 6100 | -8/Materials | Identified exit to Factory 6273 | -8/Materials | Entered Factory 6273 | -7/Factory | Evolved 2 slots: Utility x2 6279 | -7/Factory | Discovered new exit (range 15) 7042 | -7/Factory | Lost 5 parts (2u3w) 7115 | -7/Factory | Cargo convoy interrupted 7224 | -7/Factory | Repaired Imp. Medium Armor Plating 7248 | -7/Factory | Repaired Adv. Treads 7357 | -7/Factory | Build established: Hacker-Gunner 7947 | -7/Factory | Destroyed 8 combat bots 7975 | -7/Factory | Discovered new exit (range 10) 8158 | -7/Factory | Destroyed 8 combat bots 8428 | -7/Factory | Discovered new exit (range 10) 8514 | -7/Factory | Entered another Factory area 8514 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8514 | -6/Factory | Self-destructed Last Messages --------------- 08473_ Slug penetrates G-47 Trooper. 08473_ Destroyed Lgt. Nuclear Core. 08473_ G-47 Trooper knocked back. 08476_ Slug penetrates G-47 Trooper. 08476_ G-47 Trooper knocked back. 08480_ Slug penetrates G-47 Trooper. 08480_ G-47 Trooper knocked back. 08482_ G-47 Trooper misfires. 08483_ Imp. Heat Sink fried. 08483_ G-47 Trooper destroyed. 08487_ Destroyed Imp. Heat Sink. 08487_ G-47 Trooper Particle Gun blasted off. 08487_ G-47 Trooper destroyed. 08493_ Acquired 56 matter. 08499_ Acquired Arm. Treads. 08503_ Acquired 3 matter. 08513_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????? ############+####???? | | ?????????? #???? | | ?????????? #???? | | ?????????? @ #???? | | ?????????? #???? | | ?????????? #???? | | ???????????#############+####???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionZioniteSheargun Manual? 0 Play Time 01:30:49 Cumulative 39.2 hours Start 2024.08.19 @ 16:51:11 End 2024.08.20 @ 01:27:38 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7203e62-4888-4f24-ad46-964a1d5d3606