Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.18 @ 17:26:42 Player: liability Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (231) 1155 Value Destroyed (8481) 8481 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 15574 Bonus ------- High Alert Combat Kills 138 Cogmind --------- Core Integrity 0/1150 Matter 27/300 Energy 14/100 System Corruption 11% Temperature Cool (0) Movement Rolling (90) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (9) ------ Improved Coolant Injector Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Power Shielding Improved Power Shielding Improved Power Shielding > --- WEAPON (5) ------- Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter > --- INVENTORY (5) ---- Centrium Wheel Improved Shield Generator Advanced Force Field Advanced Plasma Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Active Sensor Suite Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Thermic Laser Advanced Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Compact Battery Triangulator Improved Weapon Cycler Improved Actuator Array Advanced Thermal Shield Advanced Shield Generator Recalibrator Thermic Laser Advanced Remote Datajack Mining Laser [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 7 | . . 2 . . . 1 1 1 1 1 . Weapon 3 | . . . . . . 1 . 1 . 1 . Parts Attached 162 | 6 5 9 . 2 4 21 39 16 29 18 13 Power 22 | 1 . . . . 1 3 8 3 3 3 . Engine 13 | 1 . . . . 1 2 6 1 . 2 . Core 9 | . . . . . . 1 2 2 3 1 . Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 2 3 . . 1 5 6 3 9 6 3 Treads 25 | . . 3 . . 1 5 6 3 4 3 . Leg 9 | 2 2 . . . . . . . 5 . . Wheel 4 | . . . . . . . . . . 1 3 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . Utility 49 | . 2 3 . . 1 7 13 6 7 5 5 Device 33 | . . 2 . . 1 4 10 5 7 3 1 Storage 3 | . 1 . . . . . 1 1 . . . Processor 7 | . 1 1 . . . 2 1 . . 1 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . 1 1 . . 1 3 Artifact . | . . . . . . . . . . . . Weapon 51 | 3 1 3 . 2 1 6 12 4 10 4 5 Energy Gun 31 | 2 1 2 . . . 3 9 2 9 2 1 Energy Cannon 11 | . . . . 1 . 1 3 2 . 1 3 Ballistic Gun 2 | 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 2 . . . . . Special Weapon 3 | . . . . 1 . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 2 2 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 76 | . . 2 . . 2 3 19 9 19 22 . Power 14 | . . . . . 1 . 5 1 3 4 . Propulsion 18 | . . . . . . 1 4 2 6 5 . Utility 17 | . . 1 . . . 1 5 2 4 4 . Weapon 27 | . . 1 . . 1 1 5 4 6 9 . Highest Loss Streak 19 | . . 1 . . 2 1 6 5 5 19 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 7 | . 2 3 5 5 6 8 8 11 7 11 4 Power . | . . 1 1 1 . 1 . . . . . Propulsion 1 | . 1 1 1 1 1 2 1 1 . 1 . Utility 2 | . . . . . . 2 2 5 3 6 2 Weapon 2 | . . 1 3 3 2 1 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 1 . . . 5 2 . 2 . 5 Power 2 | . . . . . . 2 . . . . . Propulsion 4 | . 1 1 . . . 1 . . . . 1 Utility 7 | . . . . . . 1 1 . 2 . 3 Weapon 3 | . . . . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 91 100 100 99 97 97 84 78 64 48 Engine 8 | . 12 11 11 11 10 6 12 8 2 . . Core 2 | . . . . . . 2 1 4 5 7 . Treads 14 | . . 14 22 22 22 17 14 12 11 8 . Leg 2 | . 27 8 . . . . . . 3 . . Device 15 | . . 9 11 11 11 17 22 19 19 12 4 Storage 8 | . 11 11 11 11 11 9 12 6 5 5 . Processor 11 | . 7 15 22 22 22 14 7 6 5 4 6 Protection 1 | . . . . . . 2 2 . . 3 8 Energy Gun 14 | . 28 13 11 10 13 6 14 20 15 19 4 Energy Cannon 5 | . . . . 2 . 14 5 4 4 . 3 Launcher 3 | . . 8 11 8 8 5 1 . . . . Peak Build Rating 108 | 5 7 12 12 19 18 40 46 75 100 108 81 Average Rating 43 | 3 6 9 11 13 15 34 40 70 77 84 57 On Entrance 27 | . 5 7 11 12 18 16 38 42 65 94 23 Avg Prop Armor Cover (%) 5 | . . . . . . . . 7 4 6 . Naked Turns 37 | . . . . . . . . . . 37 . Heaviest Build 77 | 8 28 32 32 39 39 52 64 70 76 77 40 Greatest Support 84 | 20 20 40 40 40 42 44 48 48 74 84 48 Greatest Overweight (x) 3 | . 2 1 . . . 1 2 3 2 1 . Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 5 7 8 9 10 15 15 15 14 15 5 Average Carried 9 | . 2 3 5 8 9 11 9 11 7 11 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 5 Final Carried 14 | . 5 5 8 8 7 14 10 9 14 5 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 28% | Mutant 11% | Skirmisher 9% | Scavenger-Gunner 5% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2495 | 254 83 128 53 7 187 396 594 231 458 104 . Remotely . | . . . . . . . . . . . . Salvage Created 9655 | . 453 393 35 7 421 1666 2707 1879 1416 655 23 Parts 458 | . 30 22 5 . 27 114 120 71 52 15 2 Haulers Intercepted 12 | . 1 2 . . . 3 3 3 . . . Recyclers Shooed 5 | . . . . . . . 3 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 181 | . 11 9 4 . 13 33 41 32 25 12 1 Guns 101 | . 10 2 2 . 4 14 23 26 12 8 . Cannons 36 | . . . . . . 11 11 3 9 1 1 AOE 30 | . 1 7 2 . 9 7 4 . . . . Classes Destroyed 17 | . 4 3 . . 2 2 4 2 . . . Worker 11 | . . 1 . . . 3 6 1 . . . Builder 4 | . . . . . . 2 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 12 | . 1 2 . . . 3 3 3 . . . Recycler 6 | . . 1 . . . . 2 2 1 . . Operator 1 | . . . . . . . . 1 . . . Watcher 15 | . 1 2 . . . 4 5 2 1 . . Swarmer 55 | . 3 4 4 . 3 12 3 11 9 5 1 Grunt 57 | . 8 4 . . 6 10 12 8 6 3 . Brawler 2 | . . . . . . . 1 1 . . . Duelist 5 | . . . . . 3 . 2 . . . . Sentry 26 | . . 1 . . . 8 9 5 1 2 . Specialist 6 | . . . . . . . 4 . 2 . . Hunter 9 | . . . . . 1 3 3 . 1 1 . Programmer 18 | . . . . . . . 6 6 5 1 . Heavy 2 | . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 5 4 . 6 6 10 9 7 5 1 Combat Bots Only 8 | . 3 4 4 . 6 5 7 8 7 5 1 Max Kills in Single Turn 4 | . 2 3 3 . 3 2 4 2 1 2 1 Gunslinging 1 | . . . . . . 1 1 1 . 1 . Exploded 2 | . 1 2 2 . 2 2 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1775 | . 38 33 7 . 32 183 447 231 251 521 32 Missed 611 | . 8 11 2 . 10 48 167 85 73 193 14 Hits 1164 | . 30 22 5 . 22 135 280 146 178 328 18 Melee 3 | . . . . . 3 . . . . . . Projectile 1161 | . 30 22 5 . 19 135 280 146 178 328 18 AOE 3 | . . . . . . . 3 . . . . Critical Strikes 30 | . . . . . . 5 3 1 6 15 . Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 14675 | . 252 241 46 18 347 1398 2779 1720 3318 4354 202 Core 3255 | . 94 59 12 9 47 263 512 337 768 1113 41 Absorbed by Shields 106 | . . . . . . . . . . 106 . Redirected to Shielding 102 | . . . . . . . 102 . . . . Ignored by Resistances 4273 | . 75 73 14 5 96 417 846 480 946 1260 61 Regen/Repaired (Parts) 113 | . 42 . . . . 71 . . . . . Core Remaining (%) 55 | 100 62 . . . 68 52 26 60 23 . . Volleys Fired 465 | . 26 19 2 3 24 81 115 64 79 42 10 Largest 5 | . 2 2 2 2 2 3 3 4 4 5 2 Hottest 390 | . 80 101 75 130 96 124 240 330 320 390 240 Shots Fired 1048 | . 49 36 4 4 34 144 253 220 176 116 12 Gun 771 | . 49 26 2 . 26 82 178 181 125 100 2 Cannon 211 | . . . . . . 43 68 36 44 15 5 Launcher 47 | . . 10 2 1 8 19 7 . . . . Special 19 | . . . . 3 . . . 3 7 1 5 Kinetic 14 | . . . . . . . . . . 14 . Thermal 891 | . 23 14 . 3 26 122 203 220 169 101 10 Explosive 22 | . . 10 2 1 8 1 . . . . . Electromagnetic 113 | . 26 12 2 . . 21 50 . . . 2 Robot Hit Streak 30 | . 14 18 3 . 9 24 30 23 24 10 1 Robot Miss Streak 4 | . 3 1 1 . 1 3 3 4 3 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 17 | . . . . . . 3 7 4 1 2 . Max Gunslinging Chain 2 | . . . . . . 1 1 2 1 1 . Shots Hit Robots 759 | . 36 30 2 . 26 115 208 137 127 77 1 Core Hits 421 | . 22 25 7 5 25 59 89 112 45 31 1 Critical Kills 2 | . . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 31 | . . . . . . 1 13 . 10 7 . Burn 28 | . . . . . . 1 11 . 10 6 . Meltdown 2 | . . . . . . . 1 . . 1 . Corrupt 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21887 | . 559 1020 154 120 1093 3051 6747 4255 3165 1683 40 Guns 12454 | . 471 333 33 . 350 1039 3276 3621 2017 1314 . Cannons 4854 | . . . . . . 1028 1850 426 1147 363 40 Explosions 4410 | . 88 687 109 120 697 918 1595 196 . . . Melee . | . . . . . . . . . . . . Ramming 169 | . . . 12 . 46 66 26 12 1 6 . Kinetic 138 | . . . . . . . . . . 138 . Thermal 16509 | . 309 125 . . 350 2081 4854 4047 3164 1539 40 Explosive 2770 | . . 687 109 120 697 52 909 196 . . . Electromagnetic 2286 | . 250 208 33 . . 837 958 . . . . Impact 15 | . . . . . . 15 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 4 3 3 11 11 Average Corruption 3 | . . . . . . 2 3 2 2 6 11 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 114 | . . . . . . 21 37 20 14 9 13 Message Errors 28 | . . . . . . 1 17 5 2 1 2 Matter Fused 21 | . . . . . . 8 4 5 . 2 2 Heat Flow Errors 17 | . . . . . . 3 4 4 3 2 1 Energy Discharges 10 | . . . . . . 1 2 1 2 . 4 Parts Rejected 6 | . . . . . . . 2 . 1 3 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 2 3 4 3 . 4 Data Loss (major) 5 | . . . . . . 2 2 . 1 . . Misfires 6 | . . . . . . 2 2 1 . 1 . Alerts 2 | . . . . . . 1 . . 1 . . Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 497 | . . 27 . . 26 11 299 134 . . . Projectiles 51 | . . . . . . 11 40 . . . . Explosions 446 | . . 27 . . 26 . 259 134 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 654 | . 31 75 12 18 60 128 23 305 . 2 . Shots 24 | . 1 4 1 1 2 9 2 4 . . . Rammed 30 | . . . 2 . 10 7 4 2 1 4 . Targets Rammed 32 | . 1 . 2 . 10 8 4 2 1 4 . Kicked 1 | . 1 . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 521 | . 87 54 . . 12 245 501 508 521 398 177 Average Temperature 103 | . 35 18 . . 5 38 112 130 138 123 78 Received Heat Transfer 2929 | . 93 69 . . 126 495 795 351 567 433 . Effects 15 | . . . . . . . 5 5 4 1 . Shutdowns 8 | . . . . . . . 2 2 3 1 . Interference 2 | . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . Parts Fried 3 | . . . . . . 2 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 2 4 4 3 . Combat Hostiles 12 | . . . . . . . 2 3 4 3 . Parts Melted 103 | . . . . . 1 7 32 21 21 21 . Heat Transferred 33470 | . 650 287 . . 765 4487 8674 7619 7271 3680 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . . 3 5 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Maximum Alert Level 2 | . . . . . 1 1 2 1 1 . . Low Security (%) 78 | 100 100 100 100 . 97 94 46 37 97 100 100 Level 1 18 | . . . . . 2 5 36 62 2 . . Level 2 3 | . . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 522 | . 107 143 105 . 216 228 522 353 212 172 31 Initial 173 | . . 18 20 . . . . 173 135 53 14 Average 114 | . 36 64 22 . 46 75 209 223 90 34 2 Influence Increases 6502 | . 327 313 105 . 374 1057 1603 1278 917 486 42 Destroy 0b10 Robot/C 3620 | . 220 180 80 . 260 660 820 640 500 240 20 Destroy 0b10 Robot/NC 250 | . 10 30 . . . 65 90 45 10 . . Destroy Leader 954 | . 64 48 10 . 50 184 256 180 112 50 . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . Successful Hack 34 | . . . . . . 5 10 . 19 . . Disable Machine 180 | . . 9 . . . 9 99 36 9 . 18 Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 304 | . 3 46 15 . 64 29 68 47 22 6 4 Partial Spotted 30 | . . . . . . . . 15 . 15 . Lose Combat Pursuer 360 | . 30 . . . . 105 90 15 45 75 . Active Sensor Use 600 | . . . . . . . . 300 200 100 . Influence Decreases 6479 | . 274 303 93 75 374 1057 1191 1369 1111 579 53 Entered New Map 672 | . . 35 43 75 . . . 239 186 74 20 Time Decay 5067 | . 274 250 50 . 354 1037 1001 1040 725 303 33 Lost Part 730 | . . 18 . . 20 20 190 90 190 202 . Lost Ally 10 | . . . . . . . . . 10 . . Squads Dispatched 57 | . 4 1 . . . 8 17 13 8 6 . Investigation 14 | . 4 . . . . 2 1 3 3 1 . Extermination 12 | . . . . . . . 5 4 2 1 . Reinforcement 15 | . . 1 . . . 2 6 2 3 1 . Assault 1 | . . . . . . . 1 . . . . Garrison 15 | . . . . . . 4 4 4 . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses 6 | . . . . . . . . 3 2 1 . Cargo Convoy Interrupts 2 | . . . . . . . 1 . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 12 | . 3 . . . . 7 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 266 | . 20 14 4 . 12 50 53 41 31 36 5 Peak Tracking Total 14 | . 6 4 4 . 3 7 6 5 8 14 5 Tactical Retreats 18 | . 1 . . . . 6 4 1 3 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 9 | . 2 . . . . 1 2 2 1 1 . Indirectly 1 | . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 3 | . . . 3 3 3 3 3 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 21 | . . 1 . . . 1 12 4 1 . 2 Max in Single Turn 6 | . . 1 . . . 1 6 4 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 17 | . 5 3 . 1 . 3 2 . 3 . . Terminals 9 | . 3 3 . . . . . . 3 . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 12 5 . 1 . 12 5 . 9 . . Successful 28 | . 8 4 . 1 . 10 2 . 3 . . Failed 16 | . 4 1 . . . 2 3 . 6 . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 2 4 . 1 . . 1 . 6 . . Terminals 22 | . 8 5 . . . . . . 9 . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 12 | . 3 . . . . 6 3 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 4 4 . 1 . . . . 1 . . Record 6 | . 4 2 . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . 3 . . . . 4 1 . . . . Scan Component 5 | . 2 . . . . 2 1 . . . . Repair 3 | . 1 . . . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 1 | . . . . . . 1 . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 3 1 . . . 1 2 . 3 . . Full Trace Events 6 | . 3 . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . Time 139 | . 26 . . . . 113 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 3 1 . Non-combat 2 | . . . . . . . . . 2 . . Combat 2 | . . . . . . . . . 1 1 . Robot Hacks Applied 6 | . . . . . . . . . 5 1 . parse_system 3 | . . . . . . . . . 2 1 . find_chute 2 | . . . . . . . . . 2 . . find_recycling 1 | . . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . 2 3 3 . . Machine Destruction 2 | . . . . . . . 2 . . . . Programmers 6 | . . . . . . . . 3 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Active Infowar (turns) 9963 | . 374 538 251 768 1369 1061 1691 2090 1086 735 . Sensors 2213 | . . . . . . 658 1555 . . . . A.S.S. 3822 | . . . . . . . . 2090 1008 724 . T.N.C. 3703 | . 374 538 251 768 1369 403 . . . . . Triangulation 457 | . . . . . . . . . 446 11 . ECM 136 | . . . . . . . 136 . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 13345 | 61 683 538 251 768 1369 2567 2249 2091 1574 888 306 Spaces Moved 6081 | 48 313 274 150 469 840 1000 834 745 685 452 271 Core 137 | 13 . . . . . . . . . 124 . Treads 4993 | . . 199 150 469 840 1000 834 745 484 272 . Legs 624 | 35 313 75 . . . . . . 201 . . Wheels 257 | . . . . . . . . . . 11 246 Hover . | . . . . . . . . . . . . Flight 70 | . . . . . . . . . . 45 25 Fastest Speed 35 | 50 120 160 160 160 152 145 160 200 120 35 40 Average Speed 180 | 101 177 168 160 160 152 211 214 219 168 160 85 Slowest Speed 305 | 120 260 190 160 160 160 240 305 280 260 250 90 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 56 34 34 87 98 74 23 17 12 11 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 16 | . . . . 4 . . . 8 4 . . Terrain Destroyed 317 | . 2 43 15 4 95 24 76 43 10 3 2 Melee . | . . . . . . . . . . . . Projectile 35 | . . . . . . . 2 18 10 3 2 AOE 282 | . 2 43 15 4 95 24 74 25 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 7528 | 60 393 314 156 476 884 1308 1074 1012 986 540 325 Wait 477 | . 28 . . . . 136 7 152 138 . 16 Move 6067 | 47 312 273 149 468 839 999 833 744 684 448 271 Hop 1 | . . . . . . . . . . 1 . Pick Up 178 | 6 14 8 3 1 3 35 36 17 35 11 9 Fast Attach 16 | . . . . . . . 3 . . 6 7 Attach 114 | 5 5 4 . . 2 12 27 11 27 15 6 Detach 8 | . . . . . . 2 1 . 3 2 . Swap 85 | 1 3 6 . 3 4 15 25 12 13 2 1 Drop 82 | 1 4 4 . 1 2 20 20 10 6 9 5 Fire 465 | . 26 19 2 3 24 81 115 64 79 42 10 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 . Kick 1 | . 1 . . . . . . . . . . Crush 27 | . . . 2 . 10 8 4 2 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Repaired Ion Engine 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Utility x2 1114 | -9/Materials | Discovered new exit (range 15) 1135 | -9/Materials | Identified exit to Materials 1248 | -9/Materials | Discovered new exit (range 16) 1271 | -9/Materials | Identified exit to Mines 1283 | -9/Materials | Entered Mines 1363 | -9/Mines | Learned location of 1 exit from Materials 1372 | -9/Mines | Learned location of Storage (-7) 1431 | -9/Mines | Discovered exit to Materials (range 8) 1491 | -9/Mines | Found a hidden stash of uninstalled traps 1526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -9/Mines | Discovered new exit (range 5) 1532 | -9/Mines | Identified exit to Exiles 1534 | -9/Mines | Entered Exiles 1534 | -9/Exiles | Found Exiles lab destroyed 1954 | -9/Exiles | Discovered new exit (range 10) 1965 | -9/Exiles | Identified exit to Mines 2138 | -9/Exiles | Opened EX-Vault 2146 | -9/Exiles | Found Gui. Plasma Cannon 2302 | -9/Exiles | Entered Mines 2457 | -8/Mines | Discovered exit to Materials (range 5) 2835 | -8/Mines | Discovered exit to Materials (range 5) 3671 | -8/Mines | Entered Materials 3671 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3672 | -8/Materials | Identified exit to Factory 3704 | -8/Materials | Build established: Scavenger-Mutant 3763 | -8/Materials | Garrison activated, responded to threat 4115 | -8/Materials | Build established: Scavenger-Tank 4316 | -8/Materials | Discovered exit to Factory (range 16) 4648 | -8/Materials | Build established: Scavenger-Gunner 5020 | -8/Materials | Build established: Gunner 5140 | -8/Materials | Discovered exit to Factory (range 16) 5441 | -8/Materials | Repaired Adv. EMP Blaster 5496 | -8/Materials | Repaired Corrupted Adv. Treads 5868 | -8/Materials | Build established: Skirmisher 5911 | -8/Materials | Garrison activated, responded to threat 6238 | -8/Materials | Entered Factory 6238 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6898 | -7/Factory | Cargo convoy interrupted 6963 | -7/Factory | Garrison activated, responded to threat 7066 | -7/Factory | Lost 5 parts (1p2n2w) 7538 | -7/Factory | Build established: Scavenger-Skirmisher 7948 | -7/Factory | Garrison activated, responded to threat 8027 | -7/Factory | Core integrity fell below 50% 8141 | -7/Factory | Destroyed 7 combat bots 8164 | -7/Factory | Discovered new exit (range 11) 8231 | -7/Factory | Lost 6 parts (2p2n2w) 8237 | -7/Factory | Found Prototype Device 8258 | -7/Factory | Identified exit to Factory 8487 | -7/Factory | Entered another Factory area 8487 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8488 | -6/Factory | Identified Active Sensor Suite 8704 | -6/Factory | Garrison activated, responded to threat 8771 | -6/Factory | Destroyed 8 combat bots 9554 | -6/Factory | Spotted B-75 Beast 9561 | -6/Factory | Destroyed B-75 Beast 9582 | -6/Factory | Garrison activated, responded to threat 10397 | -6/Factory | Discovered new exit (range 12) 10421 | -6/Factory | Identified exit to Factory 10530 | -6/Factory | Lost 5 parts (1p2n2u) 10578 | -6/Factory | Entered another Factory area 10578 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11265 | -5/Factory | Cargo convoy interrupted 11563 | -5/Factory | Lost 4 parts (1p1u2w) 11667 | -5/Factory | Destroyed 7 combat bots 11667 | -5/Factory | Lost 5 parts (1p1n1u2w) 11822 | -5/Factory | Discovered new exit (range 16) 11839 | -5/Factory | Core integrity fell below 50% 12071 | -5/Factory | Lost 5 parts (3n2w) 12087 | -5/Factory | Found Active Sensor Suite 12121 | -5/Factory | Identified exit to Factory 12152 | -5/Factory | Entered another Factory area 12152 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12757 | -4/Factory | Garrison activated, responded to threat 12907 | -4/Factory | Lost 19 parts (4p3n4u8w) 12968 | -4/Factory | System corruption reached 10% 12973 | -4/Factory | Core integrity fell below 50% 12982 | -4/Factory | Core integrity fell below 20% 13035 | -4/Factory | Discovered new exit (range 12) 13040 | -4/Factory | Entered Armory 13162 | -4/Armory | Build established: Mutant 13346 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13162_ D|KZ|QGF34NZXVV83KPNWLU8CVJC3MT 13164_ Acquired Imp. Power Shielding. 13195_ Acquired Imp. Plasma Cutter. 13198_ System corrupted: Component data lost. 13198_ Acquired Adv. Plasma Cannon. 13225_ Reinforced Shell breached. 13229_ System corrupted: Heat flow error (+220). 13231_ Acquired Enh. Nova Cannon. 13236_ Dropped Mining Laser. 13238_ Acquired Enh. Nova Cannon. 13249_ System corrupted: Energy discharge (-9). 13263_ Acquired Adv. Signal Interpreter. 13266_ System corrupted: Energy discharge (-15). 13289_ System corrupted: Matter fused (-8). 13304_ System corrupted: Component data lost. 13312_ Dropped Adv. Thermal Shield. 13313_ Acquired Adv. Force Field. 13332_ Extraspacial Lockers disabled. 13335_ S-27 Virus destroyed. 13337_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????#################??????# | | ??????????????????????????# ## #??????# | | ??????????????????????????# !!!!!! ## == #??????# | | ??????????????????????????# !!! !! ## == #???#### | | ??????????????????????????# ! ## == #???# | | ??????????????????????????###+##+##+## == #???# | | ??????????????#####+######### ## == ##### | | ??????????????!! ## ## == # | | ????????????? !! ## ## # | | ????????????? !! ## + # | | ???????????? ## ###+## | | ????????????? ## | | ???????????? ## | | ???????????? ## | | ???????????? ^ | | ??????????????"""" | | ??????????????"""" | | ????????????""""" ####s##;# ####### | | ?????????????? # + ^^ #?????#+##+### | | ????????????????? /s=s ########?????# | | ????????????????????#;s #????????????# || | | ?????????????????????# @ #????????????# ||| | | ?????????????????????# #????????????# || | | ?????????????????????#########????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 32 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 30% | -10/Materials Adv. EMP Blaster | 24% | -8/Materials Adv. Treads | 98% | -8/Materials | Corrupted Studied --------- Imp. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Junior Dev Luggage Code Challenges ------------ None Game ------ Seed ArmorAdvancedClaws Manual? 0 Play Time 02:02:34 Cumulative 25.4 hours Start 2026.02.18 @ 14:55:43 End 2026.02.18 @ 17:26:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7fa0a57-8a7c-4d9b-97c7-9cc8b646a7c8