Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.29 @ 19:32:00 Player: void Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (1219) 1219 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6664 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 53/100 System Corruption 3% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Pulse Rifle Heavy Laser Ion Cannon Ion Cannon Plasma Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Kinecellerator Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle Improved Datajack > --- INVENTORY -------- Flexi-carbon Leg Seismic Detector Heavy Laser Ion Cannon Ion Cannon Plasma Cannon Plasma Cannon Heavy Machine Gun Advanced Assault Cannon Mining Laser Axe [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 1 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 41 | 7 3 . . 1 8 3 11 2 6 Power 5 | 1 . . . 1 . 2 . . 1 Engine 5 | 1 . . . 1 . 2 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 . . . . 1 . . . 2 Treads . | . . . . . . . . . . Leg 4 | 2 . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 13 | 2 . . . . 3 1 5 1 1 Device 9 | 1 . . . . 2 1 4 . 1 Storage 3 | 1 . . . . 1 . . 1 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 3 . . . 4 . 6 1 2 Energy Gun 5 | . . . . . 1 . 4 . . Energy Cannon 4 | . . . . . 2 . . . 2 Ballistic Gun 5 | 2 2 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 19 | . . 1 . 1 . . 1 . 16 Power 4 | . . 1 . . . . . . 3 Propulsion 3 | . . . . . . . . . 3 Utility 6 | . . . . . . . 1 . 5 Weapon 6 | . . . . 1 . . . . 5 Highest Loss Streak 16 | . . 1 . 1 . . 1 . 16 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 3 4 4 4 4 7 13 14 12 Power . | . . . . . . . . . . Propulsion . | . . . . 1 . . . 1 1 Utility 1 | . 1 1 1 1 . . 1 2 2 Weapon 5 | . 2 3 3 2 4 7 10 9 7 Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . . . . . . 1 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 100 93 85 94 65 71 74 73 58 Engine 8 | . 14 7 . 8 9 12 15 13 9 Leg 14 | . 28 28 28 28 1 . . . 1 Flight 3 | . . . . . 8 7 7 6 3 Device 17 | . 14 14 14 14 19 27 26 20 13 Storage 12 | . 14 14 14 14 9 7 7 12 11 Energy Gun 3 | . . . . . . . 6 13 9 Ballistic Gun 16 | . 27 28 28 28 10 15 7 . 1 Special Melee Weapon 1 | . . . . . . . . 6 2 Peak Build Rating 70 | 7 9 9 11 12 48 54 68 70 68 Average Rating 31 | 5 8 8 10 11 42 52 61 66 48 On Entrance 27 | . 7 9 8 11 11 45 54 66 67 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 12 15 15 12 15 38 43 55 50 50 Greatest Support 50 | 20 20 20 20 20 50 50 50 50 50 Greatest Overweight (x) 1 | 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 14 15 15 15 15 Most Carried 15 | 2 4 4 8 8 7 10 15 15 15 Average Carried 8 | . 3 4 6 7 4 7 13 14 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 2 4 4 8 7 6 10 13 15 6 Class Distribution -------------------- 84% | Mutant 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Matter Collected 1118 | 286 29 66 . 83 25 . 261 101 267 Remotely . | . . . . . . . . . . Salvage Created 1084 | 33 29 46 . 188 121 . 257 101 309 Parts 60 | 5 2 5 . 12 8 . 17 1 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 29 | . . 5 . 7 2 . 5 2 8 Melee 2 | . . . . . . . . . 2 Guns 21 | . . 5 . 7 . . 5 . 4 Cannons 4 | . . . . . 2 . . . 2 Classes Destroyed 12 | 1 1 2 . 1 1 . 3 1 2 Tunneler 2 | 2 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 9 | . . 3 . 4 . . . . 2 Grunt 8 | . . . . 3 1 . 2 1 1 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . Sentry 3 | . . . . . . . . . 3 Demolisher 2 | . . 2 . . . . . . . Specialist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | 2 1 3 . 3 2 . 2 2 8 Combat Bots Only 8 | . . 3 . 3 2 . 2 2 8 Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Hostile Shots Fired 613 | . . 17 . 13 31 . 36 36 480 Missed 199 | . . 2 . 4 13 . 9 11 160 Hits 414 | . . 15 . 9 18 . 27 25 320 Melee 14 | . . . . . 2 . . 4 8 Projectile 400 | . . 15 . 9 16 . 27 21 312 AOE 9 | . . 9 . . . . . . . Critical Strikes 10 | . . . . . 1 . 1 1 7 Damage Taken 3624 | . . 319 . 75 227 . 510 328 2165 Core 1027 | . . 73 . 25 58 . 20 50 801 Absorbed by Shields 667 | . . . . . . . 101 84 482 Ignored by Resistances 1276 | . . 89 . 23 64 . 168 112 820 Core Remaining (%) 86 | 100 . . . 60 89 . 97 . . Volleys Fired 102 | 4 2 9 . 13 15 . 23 13 23 Largest 3 | 2 2 2 . 2 2 . 2 2 3 Hottest 206 | 40 100 46 . 46 120 . 138 126 206 Shots Fired 201 | 8 3 18 . 24 28 . 46 26 48 Gun 173 | 8 2 18 . 24 18 . 46 26 31 Cannon 25 | . . . . . 8 . . . 17 Launcher . | . . . . . . . . . . Special 3 | . 1 . . . 2 . . . . Kinetic 123 | 8 2 18 . 24 18 . 32 . 21 Thermal 78 | . 1 . . . 10 . 14 26 27 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 56 | 2 1 11 . 12 13 . 24 36 56 Robot Miss Streak 3 | 2 1 3 . 1 2 . 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 180 | 5 1 13 . 17 23 . 40 27 54 Core Hits 64 | 4 1 7 . 10 7 . 13 6 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . 7 Burn 2 | . . . . . . . . . 2 Blast 1 | . . . . . . . . . 1 Sever 4 | . . . . . . . . . 4 Melee Attacks 15 | . . . . . 2 . . 1 12 Impact . | . . . . . . . . . . Slashing 13 | . . . . . 2 . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3549 | 47 17 202 . 233 402 . 749 444 1455 Guns 2531 | 47 17 202 . 233 181 . 749 444 658 Cannons 579 | . . . . . 139 . . . 440 Explosions . | . . . . . . . . . . Melee 438 | . . . . . 82 . . . 356 Ramming 1 | . . . . . . . . . 1 Kinetic 1794 | 47 17 202 . 233 181 . 538 . 576 Thermal 1316 | . . . . . 139 . 211 444 522 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 438 | . . . . . 82 . . . 356 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . 19 Projectiles 19 | . . . . . . . . . 19 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | . 20 . . 8 102 . 2 388 221 Average Temperature 93 | . 12 . . 3 22 . 1 206 77 Received Heat Transfer 829 | . . . . 51 162 . 29 120 467 Effects 3 | . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 3 | . . . . . . . . 2 1 Heat Transferred 2716 | . . . . . 222 . 407 962 1125 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 58 Level 1 4 | . . . . . . . . . 41 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 370 | 10 9 70 . 60 100 35 133 60 370 Initial 60 | . . . . . 13 35 8 60 . Average 43 | 1 . 30 . 20 37 25 84 16 144 Influence Increases 1173 | 10 23 120 . 160 200 . 135 55 470 Destroy 0b10 Robot/C 580 | . . 100 . 140 40 . 100 40 160 Destroy 0b10 Robot/NC 20 | 10 5 . . . 5 . . . . Destroy Leader 84 | . 2 20 . 20 12 . 20 . 10 Successful Hack 13 | . 7 . . . 6 . . . . Disable Machine 9 | . 9 . . . . . . . . Destroy Structure 2 | . . . . . 2 . . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 450 | . . . . . 120 . 15 15 300 Influence Decreases 863 | 10 23 120 . 120 150 75 17 188 160 Entered New Map 162 | . . . . . 27 55 7 73 . Time Decay 511 | 10 23 110 . 110 123 20 . 115 . Lost Part 190 | . . 10 . 10 . . 10 . 160 Squads Dispatched 4 | . . . . . 1 . 1 2 . Investigation 1 | . . . . . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . . 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 2 5 . 6 12 . 9 5 39 Peak Tracking Total 27 | . 2 3 . 3 6 . 1 3 27 Tactical Retreats 10 | . . . . . 4 . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Traps Triggered 5 | . . . . . . . 3 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . 9 Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Machines Accessed 9 | . 1 . 1 . 5 1 . 1 . Terminals 6 | . 1 . . . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 23 | . 3 . 1 . 15 2 . 2 . Successful 19 | . 3 . 1 . 13 1 . 1 . Failed 4 | . . . . . 2 1 . 1 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 1 . 5 . . 1 . Terminals 14 | . 3 . . . 9 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 8 | . 3 . 1 . 3 1 . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 4 . . . . Terminals 4 | . . . . . 4 . . . . Track 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 4 . . 2 . Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Active Infowar (turns) 2215 | 10 226 235 457 313 281 53 239 347 54 Terrain 309 | . . . . . 215 53 41 . . Traps 417 | . . . . . . . 24 347 46 Seismic 1798 | 10 226 235 457 313 281 53 215 . 8 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Turns Passed 2523 | 92 226 235 457 313 281 53 291 347 228 Spaces Moved 1730 | 56 162 161 381 56 239 87 130 314 144 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs 817 | 54 162 161 381 56 3 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 911 | . . . . . 236 87 130 314 144 Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 Average Speed 83 | 122 120 120 120 120 50 50 59 50 50 Slowest Speed 190 | 190 120 120 120 120 120 50 150 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . . . 6 . . . 8 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 40 35 89 15 27 2 90 6 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 2 | . . . . . 2 . . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Gar Total 2550 | 68 186 185 381 277 356 94 299 478 226 Wait 583 | . 19 16 . 207 85 . 89 142 25 Move 1695 | 55 161 160 380 55 227 86 129 313 129 Hop 12 | . . . . . 5 . . . 7 Pick Up 25 | 2 . . 1 . 6 4 10 2 . Fast Attach 15 | 7 . . . 1 1 2 2 1 1 Attach 22 | . . . . 1 4 . 4 3 10 Detach 7 | . . . . . . . 3 3 1 Swap 25 | . 4 . . . 7 1 8 . 5 Drop 16 | . . . . . 4 1 8 . 3 Fire 102 | 4 2 9 . 13 15 . 23 13 23 Melee 15 | . . . . . 2 . . 1 12 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 23 | . . . . . . . 23 . . Rewire . | . . . . . . . . . . Trap 9 | . . . . . . . . . 9 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 351 | -10/Mines | Learned Materials emergency access door positions 370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 390 | -10/Mines | Assembled infested the area 515 | -10/Mines | Discovered new exit (range 5) 525 | -10/Mines | Met 8R-AWN 554 | -10/Mines | Entered Exiles 571 | -10/Exiles | Discovered new exit (range 15) 586 | -10/Exiles | Welcomed by 8R-AWN 606 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-BIN 659 | -10/Exiles | Aligned with FarCom system 660 | -10/Exiles | Given EX-Vault access code 689 | -10/Exiles | Opened EX-Vault 698 | -10/Exiles | Found Flying Fortress v7 722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 759 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Visited The Gauntlet 999 | -10/Exiles | Discovered new exit (range 11) 1011 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1011 | -10/Exiles | Entered Mines 1012 | -9/Mines | Learned location of Storage (-7) 1165 | -9/Mines | Identified exit to Materials 1324 | -9/Mines | Entered Materials 1324 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1581 | -8/Materials | Discovered new exit (range 18) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1658 | -7/Factory | Identified exit to DSF 1658 | -7/Factory | Entered DSF 1691 | -7/DSF | Additional patrols routed to DSF 1693 | -7/DSF | Build established: Scout 1930 | -7/DSF | Discovered new exit (range 15) 1949 | -7/DSF | Entered Factory 1949 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1997 | -6/Factory | Build established: Mutant 2277 | -6/Factory | Identified exit to Garrison 2296 | -6/Factory | Entered Garrison 2384 | -6/Garrison | Triggered checkpoint 2386 | -6/Garrison | Triggered checkpoint 2499 | -6/Garrison | Core integrity fell below 50% 2515 | -6/Garrison | Core integrity fell below 20% 2524 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02485_ Flexi-carbon Leg destroyed. 02487_ L-41 Fighter Microactuators severed. 02490_ Lgt. Angular Momentum Engine destroyed. 02491_ Adv. Assault Cannon destroyed. 02491_ Kinecellerator destroyed. 02491_ Hvy. Machine Gun destroyed. 02494_ L-41 Fighter destroyed. 02498_ Y-54 Guardian destroyed. 02501_ Med. Armor Plating destroyed. 02505_ Y-54 Guardian Imp. Light Armor Plating severed. 02508_ Y-54 Guardian destroyed. 02510_ Y-54 Guardian Imp. Light Armor Plating severed. 02516_ Axe destroyed. 02516_ Critical hit (Burn: +37). 02518_ System corrupted: Heat flow error (+163). 02518_ Jacked Y-54 Guardian... 02521_ Mining Laser destroyed. 02521_ Slammed into Y-54 Guardian. 02522_ Acquired 265 matter. 02524_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##!!##?????????????????????? | | ??????????????????????#!%Ys#?????????????????????? | | ??????????????????????#!=@!#?????????????????????? | | ??????????????????????###g##?????????????????????? | | ???????????????????????##g########???????????????? | | ???????????????????????ggg+ + #????????? | | ???????????????????????#Y=##### #????????? | | ????????????????########[!#??????????????????????? | | ????????????????# ## =#??????????????????????? | | ???????????????## ## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????### ### #??????????????????????? | | ????????????????#""""??# #??????????????????????? | | ????????????????####???# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????########### ##########?????????????? | | ?????????????# ?????????? | | ?????????????# ?????????? | | ?????????????# ?????????? | | ?????????????# ######################??????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted True Hacker Window Shopping root@ Challenges ------------ None Game ------ Seed DimensionalMakeshiftPendant Manual? 0 Play Time 00:50:48 Cumulative 73.9 hours Start 2026.01.29 @ 18:41:08 End 2026.01.29 @ 19:32:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 116 Rogue 87 Adventurer 27 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cefd1e4a-281f-4e77-bca9-1dc875c19a33