Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 18:10:03 Player: omewwes Result: Destroyed by 9L-MVT(E) with Enhanced Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1401) 1401 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 5573 Bonus ------- Pacifist 200 High Alert Combat Kills 70 Follower Combat Kills 147 Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Expert System Tech Extrapolator Voltaic Drivehammer (0/40) Companion Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Scrap Suit Medium Storage Unit Improved Signal Interpreter Hardened Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword Spear > --- INVENTORY -------- Makeshift Power Source Airjet Scrap Suit Improved Sensor Array Hacking Suite Tech Extrapolator Heavy Rocket Launcher Voltaic Drivehammer Vortex Trap [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 89 | 5 . 12 33 24 2 2 11 Power 9 | 1 . 1 1 4 . . 2 Engine 6 | 1 . 1 . 2 . . 2 Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 9 7 . 1 1 Treads 1 | . . . 1 . . . . Leg 6 | 2 . 2 2 . . . . Wheel 1 | . . . 1 . . . . Hover 14 | . . . 5 7 . 1 1 Flight . | . . . . . . . . Utility 32 | . . 5 10 9 2 1 5 Device 12 | . . 2 3 4 1 . 2 Storage 2 | . . 2 . . . . . Processor 4 | . . . 2 1 . . 1 Hackware 2 | . . . . 2 . . . Protection 12 | . . 1 5 2 1 1 2 Artifact . | . . . . . . . . Weapon 26 | 2 . 4 13 4 . . 3 Energy Gun 8 | . . 2 6 . . . . Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . 2 2 3 . . 1 Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . 1 Parts Lost 23 | . . . 11 2 1 . 9 Power 1 | . . . . 1 . . . Propulsion 10 | . . . 5 . . . 5 Utility 9 | . . . 3 1 1 . 4 Weapon 3 | . . . 3 . . . . Highest Loss Streak 10 | . . . 10 1 1 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 71 90 85 99 100 97 94 Engine 7 | . 14 11 6 4 7 7 6 Core 1 | . . . 2 2 . . . Leg 7 | . 28 31 11 . . . . Hover 22 | . . . 17 30 30 30 29 Device 11 | . . 14 8 13 20 15 10 Storage 7 | . . 10 9 7 7 7 7 Processor 4 | . . . 3 1 7 7 11 Hackware 5 | . . . . 12 7 7 4 Protection 5 | . . . 9 8 1 4 6 Energy Gun 4 | . . 17 9 . . . . Ballistic Gun 1 | . 28 . . . . . . Slashing Weapon 8 | . . 3 4 11 15 15 10 Peak Build Rating 60 | 5 5 17 39 53 53 51 60 Average Rating 38 | 3 5 14 24 47 50 49 52 On Entrance 26 | . 5 5 17 39 52 50 44 Naked Turns 2 | . . . . . . . 2 Heaviest Build 35 | 7 7 25 33 33 32 31 35 Greatest Support 43 | 20 20 30 43 36 36 36 35 Greatest Overweight (x) 8 | 1 . . 8 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 9 | 5 5 8 10 10 10 10 9 Most Carried 10 | 2 2 10 10 10 10 10 10 Average Carried 8 | 1 2 7 7 9 9 9 8 Final Capacity 10 | 5 5 10 10 10 10 10 5 Final Carried 10 | 2 2 10 10 10 10 9 4 Class Distribution -------------------- 74% | Mutant 21% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Commander-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Matter Collected 1219 | 197 . 237 357 298 20 20 90 Remotely . | . . . . . . . . Salvage Created 2056 | . . 528 889 405 143 . 91 Parts 108 | . . 29 44 24 5 . 6 Haulers Intercepted 5 | . . 1 2 2 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 34 | . . 14 16 3 . . 1 Melee 7 | . . 1 4 1 . . 1 Guns 18 | . . 13 5 . . . . Cannons 5 | . . . 3 2 . . . AOE 4 | . . . 4 . . . . Classes Destroyed 13 | . . 5 4 2 . . 2 Worker 7 | . . 1 3 2 1 . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Hauler 5 | . . 1 2 2 . . . Recycler 2 | . . . 1 . 1 . . Operator 1 | . . . 1 . . . . Watcher 4 | . . . . 3 1 . . Swarmer 10 | . . 7 3 . . . . Grunt 13 | . . 3 8 2 . . . Sentry 8 | . . 4 4 . . . . Hunter 2 | . . . 1 1 . . . Scientist 1 | . . . . . . . 1 Scrapper 1 | . . . . . . . 1 Best Kill Streak 7 | . . 5 7 2 2 . 2 Combat Bots Only 6 | . . 5 6 1 . . 1 Max Kills in Single Turn 2 | . . 1 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Hostile Shots Fired 413 | . . 47 123 27 122 . 94 Missed 141 | . . 13 28 16 56 . 28 Damage Taken 4341 | . . 375 1448 352 520 . 1646 Core 1136 | . . 102 331 62 69 . 572 Absorbed by Shields 16 | . . . . 16 . . . Ignored by Resistances 74 | . . . . 23 51 . . Core Remaining (%) 78 | 100 100 74 39 . . . . Volleys Fired 102 | 1 3 36 44 17 . . 1 Largest 2 | 2 2 2 2 1 . . 1 Hottest 144 | 40 40 112 144 80 . . 39 Shots Fired 164 | 2 6 69 69 17 . . 1 Gun 130 | 2 6 69 53 . . . . Cannon 28 | . . . 11 17 . . . Launcher 6 | . . . 5 . . . 1 Special . | . . . . . . . . Kinetic 8 | 2 6 . . . . . . Thermal 147 | . . 69 61 17 . . . Explosive 6 | . . . 5 . . . 1 Electromagnetic 3 | . . . 3 . . . . Robot Hit Streak 10 | 2 1 10 7 6 . . . Robot Miss Streak 4 | . 2 3 4 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 148 | 2 2 46 64 23 7 . 4 Core Hits 69 | . 1 19 30 11 3 . 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . 5 7 1 1 . . Burn 8 | . . 4 4 . . . . Sever 6 | . . 1 3 1 1 . . Melee Attacks 91 | . . 4 21 39 15 . 12 Impact . | . . . . . . . . Slashing 87 | . . 4 21 37 15 . 10 Piercing 4 | . . . . 2 . . 2 Sneak Attacks 17 | . . . 5 9 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . 1 Damage Inflicted 4735 | 15 14 892 2047 1123 385 . 259 Guns 1441 | 15 14 798 614 . . . . Cannons 356 | . . . 207 149 . . . Explosions 513 | . . . 448 . . . 65 Melee 2425 | . . 94 778 974 385 . 194 Ramming . | . . . . . . . . Kinetic 29 | 15 14 . . . . . . Thermal 1774 | . . 798 827 149 . . . Explosive 452 | . . . 387 . . . 65 Electromagnetic 55 | . . . 55 . . . . Impact . | . . . . . . . . Slashing 2401 | . . 94 778 974 385 . 170 Piercing 24 | . . . . . . . 24 Highest Corruption 14 | . . . . 3 3 3 14 Average Corruption 2 | . . . . 2 3 3 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . 16 4 . . Message Errors 7 | . . . . 5 2 . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . 3 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 355 | . . . 137 109 73 . 36 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 355 | . . . 137 109 73 . 36 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . 65 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | . . 402 326 111 271 . 19 Average Temperature 138 | . . 157 143 46 126 . 8 Received Heat Transfer 1399 | . . 108 846 63 252 . 130 Effects 7 | . . 4 3 . . . . Shutdowns 2 | . . 1 1 . . . . Interference 1 | . . . 1 . . . . Matter Decay 2 | . . 1 1 . . . . Damage (minor) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 5 5 . . . 2 Heat Transferred 4028 | . . 1850 1878 300 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Peak Influence 514 | . 24 509 439 514 436 169 . Initial 219 | . . 9 154 130 219 169 . Average 289 | . 8 277 249 377 292 169 . Maximum Alert Level 2 | . . 2 2 2 2 . . Low Security (%) 28 | 100 100 29 29 15 . 100 . Level 1 48 | . . 59 65 37 89 . . Level 2 22 | . . 10 5 46 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 3 7 2 . . Investigation 3 | . . . 2 . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 1 4 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Distress Signals 3 | . . 1 1 1 . . . Communications Jammed 1 | . . . . 1 . . . Distress Signals 1 | . . . . 1 . . . Times Spotted 102 | . 2 24 25 13 15 . 23 Peak Tracking Total 19 | . 2 6 6 5 7 . 19 Tactical Retreats 13 | . . 4 2 4 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Traps Triggered 8 | . . . . 7 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Disabled 7 | . . . 3 1 . . 3 Max in Single Turn 2 | . . . 2 1 . . 1 Garrison Access 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Accessed 32 | . 1 1 5 12 4 2 7 Terminals 17 | . 1 1 5 7 3 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 1 . . Total Hacks 116 | . 3 2 11 33 13 25 29 Successful 70 | . 2 2 4 8 . 25 29 Failed 46 | . 1 . 7 25 13 . . Catastrophic 14 | . . . 2 6 6 . . Database Lockouts . | . . . . . . . . Manual 18 | . . . 5 4 9 . . Terminals 45 | . 3 2 11 20 9 . . Fabricators 6 | . . . . 6 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 11 | . . . . 7 4 . . Terminal Hacks 64 | . 2 2 3 3 . 25 29 Record 51 | . . . . . . 24 27 Open Door 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . Terminal Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . 1 . . 2 . . . Derelict Proto ID Bank 1 | . . . . . . . 1 Release Object 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 3 . . . Seal Access 3 | . . . . 3 . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Track 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . . . 5 10 4 . . Full Trace Events 4 | . . . 3 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . 4 . . . Authchips . | . . . . . . . . Time 134 | . . . . 134 . . . Total Robot Build Rating 16 | . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total Allies 15 | . . . . 4 10 . 1 Largest Group 10 | . . . . 4 10 . 1 Highest-Rated Group 173 | . . . . 48 173 . 57 Highest-Rated Ally 57 | . . . . 12 29 . 57 Total Orders 2 | . . . . . . . 2 STAY 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 Ally Attacks 140 | . . . . 84 45 . 11 Total Damage 1734 | . . . . 949 521 . 264 Kills 24 | . . . . 14 6 . 4 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Turns Passed 3596 | 58 122 546 549 989 175 60 1097 Spaces Moved 5719 | 41 96 266 367 2022 290 137 2500 Core 9 | 5 . . 2 . . . 2 Treads 21 | . . . 21 . . . . Legs 475 | 36 96 266 77 . . . . Wheels 8 | . . . 8 . . . . Hover 5206 | . . . 259 2022 290 137 2498 Flight . | . . . . . . . . Fastest Speed 38 | 50 120 120 38 38 38 38 38 Average Speed 46 | 113 120 120 71 38 38 38 38 Slowest Speed 450 | 120 120 120 450 102 38 38 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 4 22 30 43 60 66 28 92 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . 5 Spaces Dug 26 | . . . . 10 3 . 13 Terrain Destroyed 73 | . . . 47 10 3 . 13 Melee 14 | . . . . 10 3 . 1 Projectile 3 | . . . 3 . . . . AOE 56 | . . . 44 . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total 6404 | 48 98 419 552 2175 333 146 2633 Wait 233 | . . 76 48 17 22 . 70 Move 5712 | 40 95 265 366 2021 289 136 2500 Hop . | . . . . . . . . Pick Up 65 | 2 . 15 15 15 1 1 16 Fast Attach 36 | 5 . 5 14 6 . 1 5 Attach 21 | . . 2 10 5 2 . 2 Detach 16 | . . 2 9 1 1 2 1 Swap 32 | . . 5 9 13 . 1 4 Drop 75 | . . 9 16 21 . 5 24 Fire 102 | 1 3 36 44 17 . . 1 Melee 84 | . . 4 21 35 14 . 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . 24 . . . Rewire 4 | . . . . . 4 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto x2 / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 4) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 554 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Discovered new exit (range 16) 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -8/Materials | Core integrity fell below 50% 962 | -8/Materials | Lost 10 parts (5n3u2w) 1264 | -8/Materials | Discovered new exit (range 16) 1276 | -8/Materials | Entered Factory 1276 | -7/Factory | Evolved 2 slots: Utility x2 1308 | -7/Factory | Discovered new exit (range 8) 1416 | -7/Factory | Fabricated S-27 Virus? 1431 | -7/Factory | Garrison activated, responded to threat 1500 | -7/Factory | Discovered new exit (range 7) 1591 | -7/Factory | Discovered new exit (range 12) 1742 | -7/Factory | Build established: Hacker-Mutant 1850 | -7/Factory | Discovered new exit (range 9) 2265 | -7/Factory | Identified exit to Storage 2265 | -7/Factory | Entered Storage 2345 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2401 | -7/Storage | Discovered new exit (range 9) 2426 | -7/Storage | Lost 5 allies 2439 | -7/Storage | Used back door to open Recycling access 2439 | -7/Storage | Discovered new exit (range 5) 2440 | -7/Storage | Identified exit to Recycling 2440 | -7/Storage | Entered Recycling 2441 | -7/Recycling | Met a Zionite searching for Scraptown 2476 | -7/Recycling | Scanned before Scraplab entrance 2485 | -7/Recycling | Discovered new exit (range 3) 2499 | -7/Recycling | Identified exit to Scraptown 2500 | -7/Recycling | Entered Scraptown 2501 | -7/Scraptown | System corruption cleaned by C-Scrubber 2554 | -7/Scraptown | Visited UFD Registry 2554 | -7/Scraptown | Registered with UFD as "Pulsespawn" 2560 | -7/Scraptown | Visited Shadow of the Wyrm 2570 | -7/Scraptown | Visited Fellowship of the Rings 2605 | -7/Scraptown | Discovered new exit (range 7) 2689 | -7/Scraptown | Visited Awakened 2696 | -7/Scraptown | Visited IN-MT5's Study 2734 | -7/Scraptown | Build established: Mutant 2852 | -7/Scraptown | Visited Abandonware Association 2860 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2875 | -7/Scraptown | Visited Supply Room 2881 | -7/Scraptown | Visited Observation Area 2897 | -7/Scraptown | Visited Science Guys 2915 | -7/Scraptown | Visited Scrap Suit Storage 2934 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2939 | -7/Scraptown | Found DCF Scrap (32 items) 2969 | -7/Scraptown | Visited Sword Containment 2985 | -7/Scraptown | Visited Science Testing Area 2998 | -7/Scraptown | Discovered new exit (range 5) 3000 | -7/Scraptown | Identified exit to Factory 3031 | -7/Scraptown | Visited A0-MCA Data Center 3034 | -7/Scraptown | Given a B+ rating by A0-MCA 3039 | -7/Scraptown | Found A0-MCA's Component Scanner 3137 | -7/Scraptown | Visited Botcube Research 3234 | -7/Scraptown | Found Scrap Suit 3369 | -7/Scraptown | Found Scrap Suit 3393 | -7/Scraptown | Found Botcube 3431 | -7/Scraptown | Botcube activated 3449 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 melee weapon. 3514 | -7/Scraptown | Attacked by Scraptown defenders 3534 | -7/Scraptown | Found Voltaic Drivehammer 3579 | -7/Scraptown | Found Expert System 3592 | -7/Scraptown | Core integrity fell below 50% 3593 | -7/Scraptown | Crushed by falling debris 3593 | -7/Scraptown | System corruption reached 10% 3596 | -7/Scraptown | Core integrity fell below 20% 3597 | -7/Scraptown | Destroyed by 9L-MVT(E) with Enhanced Autogun Last Messages --------------- 03592_ Dropped Med. Storage Unit. 03593_ The unstable cave ceiling collapses. 03593_ Crushed by falling debris. 03593_ Scrap Suit destroyed. 03593_ System corrupted by crushing effect (+5). 03593_ Imp. Signal Interpreter destroyed. 03593_ System corrupted by crushing effect (+5). 03593_ A0-MCA's Component Scanner destroyed. 03593_ System corrupted by crushing effect (+2). 03593_ Hrd. Light Armor Plating destroyed. 03593_ System corrupted by crushing effect (+2). 03593_ Med. Storage Unit crushed. 03593_ Dropped Imp. Sensor Array. 03594_ Acquired Expert System. 03595_ Dropped Spear. 03595_ Dropped Scrap Suit. 03596_ RY-ZWU(E) destroyed. 03596_ Acquired Tech Extrapolator. 03597_ YW-O3G(E) cannibalizes Ovr. Barrage Gun to repair Hvy. Battle Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????????????#"""#?????????? | | ????###################???####?????#" "#?????????? | | ????"""##"""##""|##"""#??## ##????# < #?????????? | | ???#"" ##""!##""|##!!"#### ###### ##????????? | | ???#"" #????????? | | ???# #????????? | | ???####################### ###########????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????########## #???????????????????? | | #??????????????#"""""""""## #???????????????????? | | #??????????????#"""""""""## ###########?????????? | | #??????????????#""""""""" # # #?????????? | | #??????????????#""" " !*#& # #?????????? | | #???##"#######?#""" !/#! # #?????????? | | #??#"" """"#?#""" ! * @#% # #?????????? | | #??#"" """#?#""" ] # # #?????????? | | #??# " ""#?#"""" # #?????????? | | #??#" """#?#"""EEE*= # # #?????????? | | #??#" #?#" E%[ # # #?????????? | | #??###### ####?#### #j#!### ## ########?????????? | | ######### ########### ##### ## ##?????########??? | | """"""""" """"""""" """" "" "####### #??? | | "## ## #??? | | "## ## #??? | | "## X# / #??? | | "## / #??? | | ## #??? | | """""""""""""""""""""""""" "## ## #??? | | """"""""""""""""""""""""""" "## ## #??? | | "###### ################"" "####### #??? | | "# ##????????#"" "##############??? | | "# X"#????????#"" "## *= #???????? | | "# "" "" ##????????#"" "##*]]%==#???????? | | "# "" "" X"#??????###"" "##=[ =#???????? | | "# " " ######### #"" "##* ###???????? | | " "" *=!!]*###???????? | | " "" "##*![ #???????? | | "# " " ######### #"" "## %! #???????? | | "# "" "" ""???????###"" "## ! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityLauncherHumpback Manual? 0 Play Time 01:25:34 Cumulative 88.5 hours Start 2024.08.06 @ 12:34:43 End 2024.08.06 @ 18:10:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cbe606a-bb4f-43c0-b85b-027bbfc51877