Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 02:22:50 Player: Runagate Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (3452) 3452 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2448) 2448 TOTAL SCORE: 10820 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1464 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 26% Temperature Cool (24) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Cooling System Matter Compressor (250) Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Heavy Mass Driver > --- INVENTORY -------- Enhanced Nuclear Core Heat Sink Improved Cooling System Matter Compressor Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Hypervelocity Gauss Cannon [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Vortex Rail Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . . . 2 2 1 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 79 | 9 5 5 6 4 22 5 11 . 12 Power 13 | 1 1 . 3 . 3 1 2 . 2 Engine 4 | 1 1 . 2 . . . . . . Core 5 | . . . . . 3 . 2 . . Reactor 4 | . . . 1 . . 1 . . 2 Propulsion 17 | 2 . 3 . 1 3 1 2 . 5 Treads 17 | 2 . 3 . 1 3 1 2 . 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 3 3 1 . 3 7 3 5 . 1 Device 10 | 2 1 . . . 3 2 2 . . Storage 5 | 1 2 1 . . . 1 . . . Processor 4 | . . . . 1 2 . . . 1 Hackware . | . . . . . . . . . . Protection 7 | . . . . 2 2 . 3 . . Artifact . | . . . . . . . . . . Weapon 23 | 3 1 1 3 . 9 . 2 . 4 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 3 . 1 3 . 6 . 1 . 1 Ballistic Cannon 6 | . 1 . . . 3 . 1 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . 2 . . . 2 Parts Lost 26 | . . . . . 4 . 5 . 17 Power 2 | . . . . . . . . . 2 Propulsion 11 | . . . . . 2 . 3 . 6 Utility 7 | . . . . . 2 . 1 . 4 Weapon 6 | . . . . . . . 1 . 5 Highest Loss Streak 9 | . . . . . 4 . 3 . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 6 11 14 13 14 14 11 15 12 Power 1 | . 1 2 2 2 2 2 1 1 1 Propulsion 1 | . . 1 4 4 2 1 . . . Utility 6 | . 3 5 5 4 6 7 5 8 7 Weapon 3 | . 1 1 2 3 3 4 4 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 3 . 6 1 . 1 . . 3 Power 4 | . 2 . 2 . . . . . . Propulsion . | . . . . . . . . . . Utility 9 | . 1 . 3 1 . 1 . . 3 Weapon . | . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 91 | . 100 95 100 98 99 94 86 82 78 Engine 1 | . 14 11 4 . . . . . . Core 4 | . . . . . 4 . 7 11 8 Reactor 3 | . . . 6 9 2 5 3 . 1 Treads 22 | . 28 29 33 27 22 25 13 17 18 Device 13 | . 14 11 11 9 14 14 16 17 13 Storage 6 | . 14 11 11 9 7 6 5 5 4 Processor 10 | . . . . 8 14 13 11 11 10 Protection 5 | . . . . 8 6 6 9 5 3 Ballistic Gun 11 | . 22 22 22 18 14 6 7 5 5 Ballistic Cannon 8 | . 5 11 10 9 7 13 6 5 5 Peak Build Rating 75 | 7 8 14 23 29 47 56 73 73 75 Average Rating 46 | 5 7 11 18 26 41 51 62 73 62 On Entrance 32 | . 7 8 14 23 21 46 56 73 73 Naked Turns 30 | . . . . . . . . . 30 Heaviest Build 93 | 13 31 34 42 49 55 59 82 81 93 Greatest Support 104 | 40 40 69 69 69 74 104 104 79 102 Greatest Overweight (x) 1 | . . . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 14 Most Carried 15 | 2 11 15 15 15 15 15 15 15 15 Average Carried 12 | 1 7 11 14 13 14 14 11 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 14 15 15 15 14 15 15 5 Class Distribution -------------------- 53% | Skirmisher 15% | Tank 14% | Gunner 9% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Skirmisher | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Matter Collected 4583 | 308 247 51 203 354 1098 538 577 . 1207 Remotely 163 | 163 . . . . . . . . . Salvage Created 2804 | 159 46 70 105 398 728 423 375 . 500 Parts 146 | 16 2 7 9 20 41 30 9 . 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 62 | . 1 1 3 5 17 13 10 . 12 Guns 19 | . . 1 2 1 10 1 . . 4 Cannons 43 | . 1 . 1 4 7 12 10 . 8 Classes Destroyed 17 | 2 2 2 1 3 3 1 . . 3 Worker 3 | . . . . . 1 2 . . . Builder 1 | . . . . 1 . . . . . Tunneler 6 | 3 . . . . . 3 . . . Recycler 2 | 1 . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . . . 2 . . . . . Watcher 7 | . 1 . 1 3 1 . 1 . . Swarmer 11 | . . . 2 . 4 5 . . . Grunt 15 | . 1 . . 3 3 3 4 . 1 Brawler 5 | . . . . . . 1 . . 4 Duelist 3 | . . . . . 1 . . . 2 Protector 3 | . . . . . . . . . 3 Sentry 8 | . . 1 1 1 3 1 1 . . Demolisher 1 | . . . . . . . . . 1 Hunter 6 | . . . . 1 1 1 3 . . Programmer 9 | . . . . . 5 2 2 . . Striker 1 | . . . . . . . . . 1 Best Kill Streak 7 | 4 1 1 2 5 7 6 3 . 3 Combat Bots Only 7 | . 1 1 2 3 7 4 3 . 3 Max Kills in Single Turn 2 | 2 1 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Hostile Shots Fired 515 | . 1 3 8 31 164 72 96 . 140 Missed 170 | . . 1 3 8 62 22 29 . 45 Hits 345 | . 1 2 5 23 102 50 67 . 95 Melee 27 | . . . . 5 . . . . 22 Projectile 318 | . 1 2 5 18 102 50 67 . 73 AOE 19 | . . . . . . . 2 . 17 Critical Strikes 11 | . . . . 3 1 . 3 . 4 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7324 | . 10 32 61 367 1164 782 1237 . 3671 Core 1234 | . . . . 19 83 105 64 . 963 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . 30 Core Remaining (%) 95 | 100 100 . 100 96 88 87 . . . Volleys Fired 219 | 3 3 4 13 29 52 27 31 . 57 Largest 3 | 2 2 3 3 3 3 3 3 . 3 Hottest 136 | 40 50 73 76 76 108 108 108 . 136 Shots Fired 587 | 6 6 12 39 87 156 81 79 . 121 Gun 314 | 6 3 8 26 58 102 27 29 . 55 Cannon 273 | . 3 4 13 29 54 54 50 . 66 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 578 | 6 6 12 39 87 156 81 79 . 112 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Entropic 9 | . . . . . . . . . 9 Robot Hit Streak 19 | 3 2 7 13 14 12 16 15 . 19 Robot Miss Streak 4 | . 2 1 . 3 2 4 3 . 3 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 346 | 3 3 9 11 50 79 52 54 . 85 Core Hits 158 | 4 2 4 6 22 36 27 18 . 39 Critical Kills 3 | . . . . . 1 . . . 2 Critical Parts Destroyed 14 | . . . . . 1 1 . . 12 Critical Strikes 37 | . . . . . 5 4 5 . 23 Destroy 18 | . . . . . 2 1 . . 15 Blast 18 | . . . . . 3 3 5 . 7 Detonate 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9631 | 66 61 119 160 817 1795 1388 1692 . 3533 Guns 3736 | 66 11 65 105 540 1068 447 383 . 1051 Cannons 5548 | . 50 54 49 239 680 906 1297 . 2273 Explosions 191 | . . . . . . . . . 191 Melee . | . . . . . . . . . . Ramming 156 | . . . 6 38 47 35 12 . 18 Kinetic 8912 | 66 61 119 154 779 1748 1353 1680 . 2952 Thermal 191 | . . . . . . . . . 191 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 372 | . . . . . . . . . 372 Highest Corruption 26 | . . . . . 2 . 1 1 26 Average Corruption 5 | . . . . . 1 . 1 1 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . 16 . 7 . 24 Message Errors 11 | . . . . . 3 . 3 . 5 Matter Fused 11 | . . . . . 6 . 1 . 4 Heat Flow Errors 4 | . . . . . 1 . 1 . 2 Energy Discharges 7 | . . . . . 1 . 1 . 5 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 . 1 . 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 Alerts 3 | . . . . . 2 . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 260 | . 14 . . . . 6 55 . 185 Projectiles 260 | . 14 . . . . 6 55 . 185 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 44 | . 1 . . 5 3 15 11 . 9 Impact 3 | . . . . . 1 2 . . . Kinetic 41 | . 1 . . 5 2 13 11 . 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . 65 Shots 1 | . . . . . . . . . 1 Rammed 25 | . . . 1 7 5 7 1 . 4 Targets Rammed 29 | . . . 1 8 6 9 1 . 4 Kicked . | . . . . . . . . . . Crushed 4 | . . . . 1 1 2 . . . Highest Temperature 197 | . 2 9 3 21 186 . 119 . 197 Average Temperature 55 | . 2 6 2 9 69 . 67 . 52 Received Heat Transfer 1012 | . 6 9 21 99 150 159 207 . 361 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred 75 | . . . . . . . . . 75 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 98 100 100 . . Level 1 . | . . . . . 1 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 212 | 15 30 30 61 94 212 188 118 . . Initial 72 | . . . 1 . . 72 70 . . Average 51 | 2 1 5 14 25 81 74 33 . . Influence Increases 1952 | 20 37 35 131 207 559 367 341 . 255 Destroy 0b10 Robot/C 1180 | . 20 20 60 100 340 260 200 . 180 Destroy 0b10 Robot/NC 125 | 20 5 5 5 35 10 25 5 . 15 Destroy Leader 304 | . 12 10 22 36 112 60 52 . . Successful Hack 52 | . . . 14 21 17 . . . . Disable Machine 90 | . . . 30 15 15 . 30 . . Destroy Structure 51 | . . . . . 20 7 24 . . Lose Combat Pursuer 150 | . . . . . 45 15 30 . 60 Influence Decreases 1952 | 20 37 30 136 207 411 370 450 14 277 Entered New Map 191 | . . . 4 . . 76 75 14 22 Time Decay 1620 | 20 37 30 132 207 371 294 343 . 186 Lost Part 141 | . . . . . 40 . 32 . 69 Squads Dispatched 16 | . 4 . . 1 5 4 2 . . Investigation 1 | . 1 . . . . . . . . Extermination 9 | . . . . . 4 3 2 . . Reinforcement 6 | . 3 . . 1 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Distress Signals 16 | . 2 2 2 2 1 1 1 . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 2 4 13 18 21 15 12 . 102 Peak Tracking Total 27 | . 1 5 8 5 5 5 4 . 27 Tactical Retreats 6 | . . . . . 1 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Traps Triggered 6 | . 1 . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Machines Disabled 6 | . . . 2 1 1 . 2 . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Machines Accessed 18 | . 1 . 6 5 2 . 1 . 3 Terminals 14 | . 1 . 6 5 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . 2 . 11 13 6 . 2 . 7 Successful 20 | . 1 . 5 5 2 . . . 7 Failed 21 | . 1 . 6 8 4 . 2 . . Catastrophic 5 | . . . 3 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 3 3 1 . . . 1 Terminals 31 | . 2 . 11 13 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 . 5 5 1 . . . 7 Record 6 | . . . . . . . . . 6 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 3 | . . . 2 . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . Locate Traps 2 | . . . 1 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 4 5 1 . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Active Infowar (turns) 8539 | 19 428 130 564 608 2067 1438 1625 3 1657 Sensors 6787 | . . . . . 2064 1438 1625 3 1657 Seismic 2775 | 19 428 130 564 608 1026 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Turns Passed 8646 | 96 428 130 564 608 2067 1438 1625 3 1687 Spaces Moved 4269 | 47 248 64 303 295 1097 773 688 2 752 Core 56 | 3 . . . . . . . . 53 Treads 4213 | 44 248 64 303 295 1097 773 688 2 699 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 50 Average Speed 173 | 152 160 160 160 160 160 160 216 240 182 Slowest Speed 240 | 160 160 160 160 240 240 160 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 43 8 44 31 31 25 16 4 68 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . 6 1 . . . Terrain Destroyed 50 | . . . . . 17 4 10 . 19 Melee . | . . . . . . . . . . Projectile 47 | . . . . . 17 4 10 . 16 AOE 3 | . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp War Total 5021 | 61 274 82 358 363 1284 911 752 1 935 Wait 325 | 2 3 4 16 20 75 90 12 . 103 Move 4260 | 46 247 63 302 294 1096 772 687 1 752 Hop . | . . . . . . . . . . Pick Up 41 | 1 10 3 7 4 14 1 1 . . Fast Attach 25 | 7 . 1 . . 6 3 5 . 3 Attach 24 | . . 1 . 2 9 1 3 . 8 Detach 5 | . . . . . . 1 4 . . Swap 52 | 2 5 4 9 2 16 2 5 . 7 Drop 41 | . 6 2 10 4 10 5 3 . 1 Fire 219 | 3 3 4 13 29 52 27 31 . 57 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 25 | . . . 1 8 6 9 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 222 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 621 | -9/Materials | Discovered new exit (range 8) 655 | -9/Materials | Entered Storage 729 | -9/Storage | Met 01-MTF 822 | -9/Storage | Build established: Gunner 1206 | -9/Storage | Discovered new exit (range 8) 1219 | -9/Storage | Entered Materials 1219 | -8/Materials | Accompanied by 1 ally (01-MTF) 1219 | -8/Materials | Evolved 2 slots: Utility x2 1222 | -8/Materials | 01-MTF left 1812 | -8/Materials | Discovered new exit (range 10) 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Utility x2 2099 | -7/Factory | Build established: Skirmisher 2458 | -7/Factory | Destroyed 7 combat bots 3280 | -7/Factory | Lost 4 parts (2n2u) 3886 | -7/Factory | Discovered new exit (range 5) 3891 | -7/Factory | Identified exit to Factory 3894 | -7/Factory | Entered another Factory area 3894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5136 | -6/Factory | Discovered new exit (range 15) 5164 | -6/Factory | Identified exit to Lower Caves 5305 | -6/Factory | Discovered new exit (range 15) 5331 | -6/Factory | Identified exit to Factory 5332 | -6/Factory | Entered another Factory area 5332 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5478 | -5/Factory | Lost 3 parts (2n1u) 5630 | -5/Factory | Build established: Tank 6806 | -5/Factory | Discovered new exit (range 3) 6811 | -5/Factory | Identified exit to Upper Caves 6957 | -5/Factory | Entered Upper Caves 6960 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6960 | -5/Upper Caves | Entered Warlord 6974 | -5/Warlord | Build established: Skirmisher 7085 | -5/Warlord | System corruption cleaned by Quarantine Array 7421 | -5/Warlord | Met Warlord 7428 | -5/Warlord | Warlord's base attacked by MAIN.C 7764 | -5/Warlord | Spotted Striker 7778 | -5/Warlord | Warlord forces counterattacked 7782 | -5/Warlord | Destroyed Striker 7803 | -5/Warlord | Lost 12 allies 7804 | -5/Warlord | Lost 4 parts (2n1u1w) 7828 | -5/Warlord | Spotted Executioner 7832 | -5/Warlord | Spotted Executioner 7855 | -5/Warlord | Spotted Striker 7857 | -5/Warlord | Spotted Striker 7875 | -5/Warlord | Spotted Executioner 7973 | -5/Warlord | Lost 21 allies 8103 | -5/Warlord | Warlord base infiltrated, sounded retreat 8127 | -5/Warlord | Found Prototype Energy Gun 8127 | -5/Warlord | Identified Vortex Rail 8133 | -5/Warlord | Found Prototype Energy Gun 8133 | -5/Warlord | Identified Vortex Rifle 8212 | -5/Warlord | Build established: Scavenger-Gunner 8238 | -5/Warlord | System corruption reached 10% 8298 | -5/Warlord | Lost 9 parts (2p1n3u3w) 8617 | -5/Warlord | Released all parts (8) 8620 | -5/Warlord | Core integrity fell below 50% 8641 | -5/Warlord | Spotted Striker 8641 | -5/Warlord | Spotted Striker 8646 | -5/Warlord | Lost 3 parts (3n) 8646 | -5/Warlord | Core integrity fell below 20% 8647 | -5/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 08617_ Released Imp. Sensor Array. 08617_ Released Imp. Assault Rifle. 08617_ Released Antimatter Reactor. 08618_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08623_ System corrupted: Energy discharge (-24). 08624_ The unstable cave ceiling collapses. 08628_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Hunter squad, 2 Grunt squads, with prototype support. 08630_ Slammed into L-41 Fighter. 08631_ Slammed into B-74 Champion. 08633_ Acquired 51 matter. 08639_ MHKUB L:L>C9OUMIMKL2XZJYA9MPJZT 08641_ Acquired 6 matter. 08642_ Slammed into S-43 Plague. 08643_ S-27 Virus knocked back. 08644_ S-27 Virus destroyed. 08646_ Knocked back. 08646_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????#"" " #?????????## "##"#?????##?? | | ??????#"" """#??????????# ##?# ???????? | | ??????#"" X""""#??????????# #??? ??????? | | ??????#""""""" """#??????????# #???? ????? | | ??????#"""""""""""""#??????????# #????? | | ??????###############??????????# #?????? ? | | ?????????????????##########????# #?????? ?? | | ?????????????????# #????# #?????????? | | ?????????????????# ###### #############+ | | ?????????????????# # | | ?????????????????# + % | | ?????????#####???# # """"" """"" """"" | | #####????# ##### #= """"" """"" """"" | | #! !#????# / %%* """""^ """"" """"" | | #! !#????# ##### #=| ^ ^ | | # #????## ##???# #% % | | # ??????# #???##########% %""""" ^""""" | | ##+######## ##????????????# """"" """"" | | #?????????????# s """"" != """"" | | ##########???????????###ss [%! | | #???????????????????## % d! %= | | #???????????????????#; K d = ###### | | #???????????????????# bi % #????? | | ##?????""""?????????## +???? | | #???? ??????# # ##??? | | ##???? #####;;@ g #???"" | | ##??? + % % g gg g# ""##* #???"" | | ##?? + % Kgg ##"### #???"? | | #?? + % i #?##?# #?????? | | #?? ##;;#;# #????# #?????? | | #????? ???## #####%# #????# #?????? | | #??????????????#???? ##????## ##?????? | | ###???????????????# ?????# #??????? | | [ #???????????????# ####????# #??????? | | #*!* #?########??????# #??????? ??????? | | !![ ### ^ #??????# ???????? ??????? | | [ + """ #??????# " #??????? ??????? | | # """ #??????# " #????????+#??????? | | """ # """ #??????# ?? #????????????????? | | ## """ # #??????# ?? ???????????????????? | | ?# """ # #??????####??????????????????????? | | ## ##+#####????????????????????????????????? | | ## #????????????????????????????????????? | | ?####### #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerHeartChip Manual? 0 Play Time 00:54:29 Cumulative 77.6 hours Start 2025.09.19 @ 17:34:05 End 2025.09.20 @ 02:22:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 160 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87f34b7e-ba34-477d-9815-8fec4cadc107