Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:16:17 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (361) 1805 Value Destroyed (13652) 13652 Prototype IDs (109) 2180 Alien Tech Used (1) 200 Bonus (8357) 8357 TOTAL SCORE: 34494 Bonus ------- High Alert Combat Kills 1922 Follower Combat Kills 698 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4406 Friendly Fire -769 Cogmind --------- Core Integrity 210/1300 Matter 79/300 Energy 340/340 System Corruption 39% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (8) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Graphene Brace > --- WEAPON (2) ------- Hypervelocity Coil Gun > --- INVENTORY (20) --- Advanced Heat Sink Experimental Matter Compressor (361) Advanced Sensor Array Advanced Terrain Scanner Advanced Salvage Targeting Computer Advanced Launcher Guidance Computer Improved Transmission Jammer Advanced Cloaking Device Advanced Force Field High-powered Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun CPS Tube (2) CPS Tube (1) Voltaic Drivehammer (10/40) Vortex Lance (27) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Cloaking Device Centrium Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Graviton Cannon Vortex Lance > --- INVENTORY -------- Combat Linear Gravjet Experimental Matter Compressor Advanced Sensor Array Experimental Targeting Computer Precision Matter Filter Advanced Kinecellerator Improved Transmission Jammer Experimental Phase Shifter Graphene Brace Advanced Force Field Dimensional Node Initializer Transdimensional Reconstructor Compact HERF Cannon Graviton Cannon Neutron Missile Launcher Neutron Missile Launcher CPS Tube CPS Tube Voltaic Drivehammer Vortex Lance [Rating: 164] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Experimental Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Neutron Missile Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . 4 . . . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . 1 1 . . . . . 2 . . . . . . 1 . . . . . Utility 6 | . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 7 6 7 20 1 28 26 10 3 23 4 6 3 5 34 . . 4 10 2 . 1 13 . 46 Power 29 | 1 2 1 . . 2 . 1 . 2 1 2 . 3 4 . . . 1 . . 1 1 . 7 Engine 12 | 1 2 1 . . 2 . . . 1 1 2 . 1 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 2 2 . . . 1 . . 1 1 . 7 Propulsion 96 | 2 . 3 8 . 10 10 4 1 8 3 1 . 1 16 . . 3 5 . . . 3 . 18 Treads 28 | 2 . 1 6 . 10 9 . . . . . . . . . . . . . . . . . . Leg 14 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 11 Wheel 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Hover 43 | . . . . . . 1 3 1 4 3 1 . 1 16 . . 3 5 . . . 3 . 2 Flight 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . Utility 71 | 2 2 2 3 1 8 5 3 1 8 . 2 1 1 7 . . 1 3 1 . . 5 . 15 Device 27 | 1 . 1 . 1 2 2 1 . 2 . . 1 1 4 . . . . . . . 2 . 9 Storage 7 | 1 1 . . . 2 . . 1 . . . . . 1 . . . 1 . . . . . . Processor 17 | . . . 1 . 1 1 2 . 2 . . . . 2 . . 1 . 1 . . 1 . 5 Hackware 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Protection 18 | . 1 1 2 . 3 2 . . 2 . 2 . . . . . . 2 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 1 9 . 8 11 2 1 5 . 1 2 . 7 . . . 1 1 . . 4 . 6 Energy Gun 13 | . . 1 2 . 5 . 1 . 3 . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 23 | 2 1 . 5 . 1 10 . . . . . . . 1 . . . . . . . . . 3 Ballistic Cannon 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . Launcher 8 | . 1 . . . 2 1 . 1 . . . . . 1 . . . . 1 . . 1 . . Special Weapon 5 | . . . 1 . . . . . . . 1 1 . . . . . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 4 . 2 2 3 1 5 . 1 1 1 . . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 99 | . 1 8 3 . 8 15 . 1 12 . . . . 7 . . . 2 2 . . . . 40 Power 14 | . 1 1 . . 1 1 . . 2 . . . . 1 . . . 1 . . . . . 6 Propulsion 46 | . . 3 1 . 4 10 . 1 6 . . . . 5 . . . . . . . . . 16 Utility 27 | . . 2 1 . 3 3 . . 3 . . . . 1 . . . 1 1 . . . . 12 Weapon 12 | . . 2 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 6 Highest Loss Streak 14 | . 1 4 2 . 2 5 . 1 8 . . . . 2 . . . 1 1 . . . . 14 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | . 6 7 12 15 18 19 4 8 12 14 14 14 14 14 14 14 14 14 19 19 20 19 20 19 Power . | . 1 1 1 1 1 1 . 1 . . . 1 . . . . . . . 1 . . . . Propulsion 1 | . . . 3 4 3 1 . . . 1 . . . 1 . . . 1 2 1 1 . 1 . Utility 6 | . 3 3 5 6 6 8 . 4 6 8 8 9 10 5 6 6 5 4 5 5 7 8 9 8 Weapon 4 | . 1 1 2 4 6 7 2 2 3 4 2 1 2 5 6 5 6 4 7 7 7 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 1 . 4 . 10 6 4 . 2 . 9 2 3 5 . . 1 1 1 . 1 5 . 9 Power 5 | . 1 . . . . 1 . . 1 . . . . . . . . 1 . . 1 . . . Propulsion 8 | . . . 2 . 2 1 . . . . . . . 2 . . . . 1 . . . . . Utility 28 | . . . . . 2 1 3 . 1 . 4 2 3 2 . . 1 . . . . 4 . 5 Weapon 20 | . . . 2 . 6 3 1 . . . 4 . . 1 . . . . . . . 1 . 2 Tool/Special 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 96 98 100 99 97 79 94 89 79 99 82 92 95 99 100 99 99 99 100 100 95 94 78 Engine 6 | . 13 14 11 11 9 6 . . 1 . 7 5 10 8 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 11 11 11 11 10 10 10 6 5 6 Treads 14 | . 28 11 29 33 35 36 . . . . . . . . . . . . . . . . . . Leg 1 | . . 7 1 . . . . . . . . . . . . . . . . . . . . 8 Hover 17 | . . . . . . . 19 32 16 15 38 29 34 39 41 41 41 41 42 42 42 42 42 16 Flight 1 | . . . . . . . . . 16 21 . . . . . . . . . . . . . . Device 7 | . 1 6 6 . 9 8 15 8 2 . . 4 5 9 10 13 8 13 14 10 14 8 10 5 Storage 7 | . 14 14 11 11 9 7 . 6 6 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 12 | . . . 8 11 7 13 21 23 17 23 23 17 17 17 17 12 12 11 11 15 15 19 21 20 Protection 5 | . 12 5 6 10 10 6 . . 5 7 7 6 5 . . . 5 2 3 4 . 3 . 1 Energy Gun 2 | . . 5 2 . 11 2 . . 6 . 6 5 5 2 . . . . . . . . . . Energy Cannon 1 | . . . 3 11 2 . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 7 | . 27 20 15 11 3 12 10 7 1 . . . . . . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . 4 . . 4 5 5 5 3 3 2 Slashing Weapon 1 | . . . . . . . 2 6 2 2 6 . . 1 . 5 3 4 1 2 5 3 5 . Peak Build Rating 164 | 7 9 9 19 19 38 41 51 53 53 42 51 58 73 115 120 120 122 131 141 140 140 148 145 164 Average Rating 61 | 5 8 8 15 18 30 34 42 48 44 38 46 53 67 92 114 116 118 122 138 136 139 140 142 115 On Entrance 71 | . 7 9 9 19 19 34 34 47 50 39 38 51 58 69 107 120 114 122 130 137 139 137 146 145 Avg Prop Armor Cover (%) 7 | . . 8 11 . . . 8 . 7 16 . . . 2 . . . . . 2 . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 32 33 39 39 62 62 17 34 38 29 40 48 52 73 73 72 77 98 102 101 88 109 103 128 Greatest Support 170 | 40 40 40 60 60 92 103 36 44 43 40 40 40 52 77 76 76 78 93 108 108 108 126 112 170 Greatest Overweight (x) 10 | . . 10 3 . . 2 . . 2 2 . 1 . 1 . . 1 1 . . . 1 . 4 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 18 20 5 14 14 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Most Carried 20 | 1 9 9 15 15 20 20 5 14 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 14 | . 7 7 12 15 18 19 4 8 11 14 14 14 14 14 14 14 14 14 19 19 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 1 9 7 15 15 20 20 5 14 15 14 15 15 15 15 15 14 15 20 18 20 20 20 20 20 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Mutant 6% | Scout 5% | Scavenger-Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scout | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 11289 | 301 570 236 723 52 702 1182 337 166 650 68 80 120 100 509 221 50 . 702 350 348 181 1341 52 2248 Remotely 141 | . . . . . . . . . . . . . . . . . . . . . . . . 141 Salvage Created 15856 | 141 886 271 980 140 2515 1760 114 121 719 341 . 280 345 941 206 100 . 671 387 269 107 1205 75 3282 Parts 738 | 10 68 22 66 9 104 95 7 8 32 8 . 9 4 29 7 . . 24 25 9 5 36 4 157 Haulers Intercepted 25 | . 2 . 5 . 6 2 . . 2 . . 1 . 4 . . . . 2 . . . . 1 Recyclers Shooed 9 | . . . 1 1 3 . . . . 3 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . 2 . . 18 . 6 4 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 265 | . 27 10 22 3 40 31 . 3 12 . . 3 1 7 . . . 8 8 5 . 36 . 49 Melee 12 | . . . . . . 1 . . . . . . . 1 . . . 3 . . . . . 7 Guns 103 | . 17 6 17 2 23 24 . . 3 . . 1 1 . . . . . . . . . . 9 Cannons 39 | . . . 3 1 9 . . . 5 . . 1 . . . . . 5 3 3 . 4 . 5 AOE 103 | . 10 4 2 . 6 6 . 3 3 . . . . 6 . . . . 5 1 . 31 . 26 Classes Destroyed 27 | 2 5 2 2 . 4 2 1 . 1 . . . 1 2 2 . . . 1 . . 2 . . Worker 22 | . 3 2 . . 3 3 . . . . . . . 2 . . . . 2 . . . . 7 Builder 9 | . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 4 Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 25 | . 2 . 5 . 6 2 . . 2 . . 1 . 4 . . . . 2 . . . . 1 Recycler 21 | 1 . . . . 5 1 . 1 1 4 . . . 1 . . . . . . . . . 7 Minesweeper 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . Watcher 5 | . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 Swarmer 47 | . 9 3 11 . 5 . . 3 . . . . . . . . . . 4 1 . . . 11 Cutter 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Saboteur 7 | . . . . . . . . . . . . . . 1 . . . . . . . 6 . . Grunt 117 | . 18 5 3 2 20 19 . . 10 . . 2 . . . . . . 2 . . 20 . 16 Brawler 8 | . . . . . 2 2 . . . . . . . . . . . . . . . 4 . . Duelist 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Protector 9 | . . . . . . 1 . . . . . . . 1 . . . 3 . . . 3 . 1 Sentry 27 | . . . 7 . 9 6 . . 1 . . . . . . . . 1 1 . . . . 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Specialist 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Hunter 11 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 7 Programmer 16 | . . . . . . 3 . . . . . 1 . 2 . . . . . 2 . . . 8 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Samaritan 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 4 4 5 6 2 5 7 . 4 4 2 . 2 1 10 1 . . 2 7 2 1 11 . 14 Combat Bots Only 12 | . 3 4 6 2 5 6 . 3 3 . . 1 1 6 . . . 2 5 2 . 11 . 12 Max Kills in Single Turn 10 | 1 3 1 1 2 4 2 1 2 2 1 . 1 1 10 1 1 . 1 5 1 1 10 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . 3 1 1 . 3 2 . 2 2 . . . . 6 . . . . 4 1 . 10 . 7 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1820 | . 88 62 93 7 209 455 . 23 185 . . 15 . 87 1 . . 6 31 41 . 26 . 491 Missed 622 | . 28 11 29 2 59 168 . 10 51 . . 3 . 37 . . . 2 13 26 . 15 . 168 Hits 1198 | . 60 51 64 5 150 287 . 13 134 . . 12 . 50 1 . . 4 18 15 . 11 . 323 Melee 37 | . . . . 4 8 5 . . . . . . . . . . . . . . . . . 20 Projectile 1161 | . 60 51 64 1 142 282 . 13 134 . . 12 . 50 1 . . 4 18 15 . 11 . 303 AOE 6 | . . . . . . 2 . . . . . . . . . . . 1 1 . . . . 2 Critical Strikes 60 | . . 1 2 1 10 4 . . 4 . . 2 . 3 . . . 1 1 2 . 1 . 28 Actively Blocked 19 | . . . . . 1 1 . . 1 . . . . . . . . 1 1 2 . . . 12 Part Disruptions 9 | . . . . . . 1 . . . . . . . 2 . . . . . 1 . 2 . 3 Damage Taken 18769 | . 672 647 716 145 2441 2873 35 166 1470 . . 233 . 1025 18 . . 302 690 231 . 567 . 6538 Core 2590 | . 125 100 124 . 225 256 7 5 334 . . 18 . 128 . . . 54 100 24 . . . 1090 Absorbed by Shields 1011 | . . . . . . 134 . . 94 . . . . . . . . . . . . 99 . 684 Redirected to Shielding 664 | . 46 58 . . 4 . . . 204 . . 38 . 69 . . . 22 144 . . . . 79 Regen/Repaired (Parts) 393 | . . . . . . . 8 . 26 . . . . . . . . . 148 . . 211 . . Core Remaining (%) 60 | 100 . 10 . 69 59 . . . . . 14 . . . . . . 80 . . . . 89 . Volleys Fired 854 | 8 69 35 90 9 153 139 . 9 61 . . 13 34 22 . . . 42 21 8 8 30 3 100 Largest 2 | 2 2 2 2 2 2 2 . 1 2 . . 2 1 2 . . . 2 2 2 1 2 1 2 Hottest 124 | 40 40 40 91 91 122 110 . 33 65 . . 101 20 101 . . . 116 116 116 58 116 58 124 Shots Fired 1450 | 16 132 56 175 18 305 272 . 9 85 . . 25 34 25 . . . 47 32 10 8 55 3 143 Gun 1031 | 16 126 47 150 9 229 262 . 7 46 . . 15 34 23 . . . . . . . . . 67 Cannon 321 | . . . 23 9 72 . . . 35 . . 10 . . . . . 47 30 9 8 24 3 51 Launcher 89 | . 6 9 2 . 4 10 . 2 4 . . . . . . . . . 2 . . 28 . 22 Special 9 | . . . . . . . . . . . . . . 2 . . . . . 1 . 3 . 3 Kinetic 947 | 16 126 47 120 9 93 242 . 7 59 . . . . . . . . 47 30 9 8 24 3 107 Thermal 396 | . . . 53 9 208 20 . . 22 . . 25 34 25 . . . . . . . . . . Explosive 82 | . 6 9 2 . 4 7 . 2 . . . . . . . . . . 2 . . 28 . 22 Electromagnetic 24 | . . . . . . 3 . . 4 . . . . . . . . . . 1 . 2 . 14 Robot Hit Streak 31 | 4 11 4 15 4 24 31 . 3 18 . . 12 20 20 . . . 8 5 6 . 12 . 14 Robot Miss Streak 9 | 3 4 4 9 3 3 5 . 1 2 . . 1 2 1 . . . 2 1 1 . 3 . 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 6 | . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1106 | 8 80 21 116 11 215 215 4 7 68 9 . 21 30 27 8 1 . 53 27 6 5 29 3 142 Core Hits 629 | 5 48 23 40 5 84 106 2 7 28 2 . 7 4 20 4 . . 22 18 4 3 89 1 107 Critical Kills 15 | . . . 1 . 1 . . . . . . 1 . 2 . . . . . . . . . 10 Critical Parts Destroyed 18 | . 2 1 . . 1 1 . . . . . . . 2 . . . . . 1 . . . 10 Critical Strikes 65 | . 2 1 1 . 7 3 1 . 4 . . 1 2 5 . . . 3 . 2 . . . 33 Burn 11 | . . . . . 5 2 . . 2 . . . 2 . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 34 | . 2 1 . . 2 1 . . . . . 1 . 4 . . . . . . . . . 23 Blast 9 | . . . . . . . . . 2 . . . . . . . . 3 . 1 . . . 3 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 181 | . . . . . . . 4 3 7 11 2 . . 7 8 2 . 32 18 8 16 2 8 53 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing 138 | . . . . . . . 4 3 7 11 2 . . 6 8 2 . 32 18 8 16 2 8 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . 42 Sneak Attacks 46 | . . . . . . . 4 1 2 6 . . . 1 7 1 . 4 3 . 3 . 3 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 48341 | 120 1607 590 1939 296 4517 4714 375 469 1837 540 . 525 579 3168 642 74 . 3512 2112 608 437 8386 272 11022 Guns 12338 | 120 1076 295 1396 117 2923 3737 . 115 567 . . 283 579 516 . . . . . . . . . 614 Cannons 7648 | . . . 428 105 1134 . . . 738 . . 242 . . . . . 1347 1096 169 . 726 . 1663 Explosions 18174 | . 510 271 71 . 431 957 . 216 285 . . . . 2267 . . . . 512 295 . 7623 . 4736 Melee 9697 | . . . . . . . 375 138 247 540 . . . 340 642 74 . 2165 504 92 437 . 272 3871 Ramming 294 | . 21 24 44 74 29 20 . . . . . . . 40 . . . . . . . . . 42 Kinetic 13627 | 120 1076 295 1158 117 1035 3462 . 115 964 . . . . . . . . 1347 1096 169 . 726 . 1947 Thermal 9013 | . . . 666 105 3099 294 . . 341 . . 525 579 2765 . . . . . . . 527 . 112 Explosive 13118 | . 510 271 71 . 354 661 . 216 . . . . . . . . . . 512 . . 6426 . 4097 Electromagnetic 2407 | . . . . . . 277 . . 285 . . . . 23 . . . . . 295 . 670 . 857 Impact 297 | . . . . . . . . . . . . . . 112 . . . . . 52 . 37 . 96 Slashing 6053 | . . . . . . . 375 138 247 540 . . . 228 642 74 . 2165 504 92 437 . 272 339 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3532 | . . . . . . . . . . . . . . . . . . . . . . . . 3532 Highest Corruption 38 | . . . . . 2 6 6 6 6 4 . . . 5 5 5 5 15 . 5 5 6 6 38 Average Corruption 6 | . . . . . 2 2 6 6 3 4 . . . 2 5 5 5 7 . 4 5 4 6 20 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . . . . . 17 14 10 3 24 8 . . . 5 10 7 2 30 . 9 10 23 8 64 Message Errors 56 | . . . . . 4 1 2 2 9 3 . . . 2 1 . . 3 . . 2 10 2 15 Matter Fused 43 | . . . . . 3 3 4 1 2 2 . . . . 2 1 . 4 . 4 1 2 1 13 Heat Flow Errors 31 | . . . . . 2 4 . . 2 1 . . . . 1 1 1 6 . 2 4 2 . 5 Energy Discharges 28 | . . . . . 2 1 2 . 3 . . . . . 2 1 . 4 . 2 2 3 . 6 Parts Rejected 9 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . 5 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Data Loss (minor) 28 | . . . . . 2 2 2 . . 2 . . . . 3 3 . 5 . 1 1 2 1 4 Data Loss (major) 15 | . . . . . . . . . 2 . . . . . 1 1 1 1 . . . 2 4 3 Misfires 11 | . . . . . 3 1 . . 1 . . . . . . . . 2 . . . 2 . 2 Alerts 5 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 11 | . . . . . . 2 . . 4 . . . . . . . . . . . . . . 5 Overload Shots 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Overflow Damage 3123 | . 12 1 26 . 10 . . 74 60 158 . . . 183 230 61 . 340 103 52 165 181 99 1368 Projectiles 182 | . . . 21 . . . . . 5 . . . . . . . . . 18 52 . 3 . 83 Explosions 832 | . 12 1 5 . 10 . . 11 . . . . . 181 . . . 54 . . . 178 . 380 Melee 2109 | . . . . . . . . 63 55 158 . . . 2 230 61 . 286 85 . 165 . 99 905 Knockbacks 26 | . . . . 1 . . . . 1 . . . . . . . . 2 6 . . 3 . 13 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kinetic 23 | . . . . . . . . . 1 . . . . . . . . 2 6 . . 3 . 11 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 823 | . 23 79 . . 81 45 . . 7 . . . . 62 . . . 100 . . . 63 . 363 Shots 18 | . 1 2 . . 3 2 . . 1 . . . . 1 . . . 1 . . . 1 . 6 Rammed 34 | . 4 4 8 11 1 4 . . . . . . . 2 . . . . . . . . . . Targets Rammed 41 | . 5 5 8 11 3 4 . . . . . . . 2 . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 3 6 195 228 192 197 . 13 260 187 . 30 128 348 154 111 105 162 10 216 244 251 . 244 Average Temperature 56 | . 3 4 60 96 52 47 . 3 72 96 . 11 51 61 99 17 14 71 4 100 113 77 . 58 Received Heat Transfer 4243 | . 318 198 156 6 1008 994 . 36 521 . . 117 . 18 9 . . 9 45 . . 51 . 757 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Parts Fried 19 | . . . . . . 1 . . 2 . . . . . . . . . . 8 . 2 . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 4 | . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Parts Melted 23 | . . . 1 . 13 . . . . . . 4 . 4 . . . . . . . 1 . . Heat Transferred 13623 | . . . 1265 185 6007 716 . . 814 . . 814 1295 2077 . . . . . . . 400 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 1 . . . . . . . . . . . . . . . 9 . 5 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 4 | . 2 . 1 . 3 3 1 2 1 . . . . 2 . . . . 1 . . . . 4 Low Security (%) 56 | 100 47 100 79 100 46 . 62 25 50 100 . 100 100 86 . . . . 54 . . . . 2 Level 1 21 | . 39 . 20 . 40 11 37 49 49 . . . . 13 . . . . 45 . . . . 3 Level 2 11 | . 13 . . . 9 52 . 25 . . . . . . . . . . . . . . . 34 Level 3 6 | . . . . . 3 36 . . . . . . . . . . . . . . . . . 22 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1310 | 10 485 186 241 128 770 774 266 463 292 190 . 51 17 404 . . . . 245 . . . . 1310 Initial 347 | . . 186 . 88 . 347 266 76 172 110 . . 17 . . . . . 4 . . . . . Average 259 | 2 225 91 127 21 263 596 187 310 203 128 . 12 1 77 . . . . 125 . . . . 816 Influence Increases 11159 | 20 944 241 935 70 1466 1133 23 505 574 232 . 110 2 758 50 . . 205 474 210 5 1000 . 2202 Destroy 0b10 Robot/C 5440 | . 540 160 540 60 820 720 . 200 240 . . 60 . 120 . . . 100 160 100 . 660 . 960 Destroy 0b10 Robot/NC 575 | 20 30 20 30 . 80 50 . 15 30 20 . 5 . 55 5 . . 45 35 . 5 15 . 115 Destroy Leader 1038 | . 106 20 172 10 234 166 . 34 54 . . 12 . 30 . . . . 26 20 . . . 154 Allied During Kill 286 | . . . 50 . 2 12 . 182 . . . . . . . . . . . . . 40 . . Successful Hack 269 | . 34 . 22 . 39 32 . 7 48 32 . 6 . . . . . . 37 . . . . 12 Select Force Hacks 390 | . 60 . 60 . 60 . . . . 180 . . . 30 . . . . . . . . . . Disable Machine 480 | . 15 . 15 . 120 . . 15 75 . . 15 . 75 . . . . 45 . . . . 105 Destroy Structure 1121 | . 54 41 16 . 51 48 23 7 7 . . 12 2 118 . . . . 156 . . . . 586 Partial Spotted 45 | . . . . . . . . . . . . . . 30 . . . . 15 . . . . . Lose Combat Pursuer 1515 | . 105 . 30 . 60 105 . 45 120 . . . . 300 45 . . 60 . 90 . 285 . 270 Influence Decreases 9859 | 20 466 719 708 297 702 1137 674 233 671 444 72 59 53 354 349 105 . 197 268 302 127 270 730 902 Entered New Map 2874 | . . 292 . 139 . 417 494 33 209 174 72 . 34 . 151 21 . . 4 80 24 . 730 . Time Decay 5702 | 20 456 347 575 158 602 530 180 70 342 270 . 59 19 304 198 84 . 187 244 222 103 230 . 502 Lost Part 960 | . 10 80 30 . 80 150 . 10 120 . . . . 50 . . . 10 20 . . . . 400 Lost Ally 280 | . . . 60 . 20 40 . 120 . . . . . . . . . . . . . 40 . . Purge Threat 43 | . . . 43 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 8 . 5 . 8 15 . 1 5 . . 1 . 11 . . . . 10 . . . . 15 Investigation 32 | . 8 . 3 . 3 1 . 1 1 . . . . 7 . . . . 6 . . . . 2 Extermination 10 | . . . . . . 3 . . 1 . . . . 2 . . . . 1 . . . . 3 Reinforcement 26 | . . . 2 . 5 4 . . 2 . . 1 . 2 . . . . 3 . . . . 7 Assault 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Garrison 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . 1 . . 1 . . 1 . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 40 | . 3 . 5 . 6 1 . 2 4 . . . . 4 . . . 9 . . . 1 . 5 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 568 | . 44 10 44 3 57 51 11 14 28 . 3 4 1 45 3 . . 19 10 10 . 131 . 80 Peak Tracking Total 19 | . 6 4 6 3 6 8 5 4 6 . 2 2 1 13 3 . . 3 4 7 . 19 . 11 Tactical Retreats 51 | . 3 1 1 . 2 6 1 2 4 . . . . 11 1 . . 4 . 4 . 4 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 17 | . 5 . . . . 1 . . 1 . . 1 . 3 . . . 1 2 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 50 | . 1 . 1 . 8 . . 1 5 . 4 1 . 5 . 1 . 9 3 1 . 3 . 7 Max in Single Turn 7 | . 1 . 1 . 7 . . 1 1 . 1 1 . 3 . 1 . 2 1 1 . 2 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 109 | . 9 . 12 . 14 5 . 1 6 13 6 2 . 11 1 1 4 . 15 2 1 1 . 5 Terminals 50 | . 7 . 8 . 9 2 . 1 5 6 . 1 . 2 . 1 . . 5 . 1 . . 2 Fabricators 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 7 | . . . . . . . . . 1 . . 1 . 1 . . . . 3 . . . . 1 Recycling Units 22 | . 2 . 2 . 2 . . . . 7 . . . 5 . . . . 4 . . . . . Scanalyzers 8 | . . . 2 . 2 1 . . . . . . . 1 . . . . 1 . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . Total Hacks 281 | . 33 . 38 . 33 13 . 4 20 24 27 3 . 19 1 1 17 . 32 2 1 1 . 12 Successful 156 | . 15 . 17 . 16 5 . 1 14 14 27 1 . 9 1 1 17 . 12 2 1 1 . 2 Failed 124 | . 18 . 20 . 17 8 . 3 6 10 . 2 . 10 . . . . 20 . . . . 10 Catastrophic 21 | . 1 . . . 1 4 . . 1 3 . . . 5 . . . . 3 . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 27 . 17 . 22 5 . . 17 22 . 1 . 9 . . . . 11 . . . . 8 Terminals 135 | . 30 . 26 . 23 5 . 4 16 13 . 1 . 3 . 1 . . 7 . 1 . . 5 Fabricators 8 | . . . . . . 3 . . . . . . . 1 . . . . 2 . . . . 2 Repair Stations 20 | . . . . . . . . . 4 . . 2 . 3 . . . . 9 . . . . 2 Recycling Units 37 | . 3 . 5 . 4 . . . . 11 . . . 7 . . . . 7 . . . . . Scanalyzers 26 | . . . 7 . 3 4 . . . . . . . 3 . . . . 6 . . . . 3 Garrison Access 7 | . . . . . 3 1 . . . . . . . 2 . . . . 1 . . . . . Terminal Hacks 67 | . 4 . 6 . 1 1 . 1 2 . 27 . . . 1 1 17 . 2 2 1 1 . . Record 29 | . . . . . . . . . . . 21 . . . . 1 5 . . 1 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 12 | . 2 . 1 . . . . . . . 5 . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . 2 . 1 . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 2 . . 1 . 1 . . . . 4 . . . . . Scan Component 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . 2 3 . . . . . . . 1 . . . . 2 . . . . 2 Insert Component 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 Retrieve Study 8 | . . . 2 . 1 3 . . . . . . . . . . . . 1 . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 62 | . 11 . 9 . 11 . . . 10 12 . . . 5 . . . . 4 . . . . . Terminals 40 | . 9 . 7 . 9 . . . 9 6 . . . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Skim 27 | . 5 . 5 . 7 . . . 5 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 20 | . 2 . 2 . 2 . . . . 6 . . . 5 . . . . 3 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 13 | . 2 . 2 . 2 . . . . 6 . . . 1 . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . Used 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hacking Detections 76 | . 7 . 11 . 13 5 . 1 5 7 . 2 . 7 . . . . 13 . . . . 5 Full Trace Events 14 | . 1 . . . 2 1 . 1 1 2 . . . 2 . . . . 2 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . 1 3 . . . . . . . . . . . . 1 . . . . 1 Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Time 215 | . . . . . . . . . 112 . . . . . . . . . 103 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 10 . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 32 | . . 4 . 2 . 2 19 . . . . . . . . . . . . . . 5 . . Largest Group 19 | . . 4 4 2 2 1 19 12 . . . . . . . . . . . . . 5 1 . Highest-Rated Group 465 | . . 71 71 35 35 34 465 325 . . . . . . . . . . . . . 264 64 . Highest-Rated Ally 64 | . . 31 31 31 31 34 35 31 . . . . . . . . . . . . . 64 64 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 235 | . . . 37 . 6 15 125 29 . . . . . . . . . . . . . 23 . . Total Damage 7199 | . . . 368 . 84 876 4643 411 . . . . . . . . . . . . . 817 . . Kills 38 | . . . 6 . 1 8 11 10 . . . . . . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 10553 | 23 213 58 . . 134 1443 . . 479 597 733 192 310 954 408 364 86 978 619 464 423 1046 270 759 Optics 3001 | . . . . . . . . . . . . . . . . . . . 259 464 423 1046 270 539 Sensors 5209 | . . . . . . . . . 55 . . 129 . 770 385 364 84 975 608 397 423 268 270 481 Seismic 662 | 23 213 58 . . 134 234 . . . . . . . . . . . . . . . . . . T.N.C. 4991 | . . . . . . 1209 . . 471 597 733 192 310 954 408 117 . . . . . . . . Cloaking 1652 | . . . . . . . . . . . . . . 1 22 178 2 416 283 3 421 269 . 57 Jamming 705 | . . . . . . . . . . . . 28 310 94 . . . . 183 17 . . . 73 Robot Analysis Total 12 | . 2 . 1 . . . . . . . 5 . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 2 . 3 . . . . . . . . . . 2 1 . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 19721 | 129 1615 841 2053 1010 2368 1492 373 143 770 597 733 192 310 954 408 364 135 1034 648 464 423 1046 270 1349 Spaces Moved 19775 | 63 809 486 1087 595 1070 613 522 230 560 603 1417 256 561 1489 811 827 227 1747 1116 836 776 1467 544 1063 Core 49 | 7 . 2 . . . . . . 40 . . . . . . . . . . . . . . . Treads 4239 | 56 809 136 955 595 1070 613 5 . . . . . . . . . . . . . . . . . Legs 247 | . . . . . . . . . . . . . . . . . . . . . . . . 247 Wheels 622 | . . 348 132 . . . . . . . . . . . . . . . . . . . . 142 Hover 14011 | . . . . . . . 517 230 307 209 1417 256 561 1489 811 827 227 1747 1116 836 776 1467 544 674 Flight 607 | . . . . . . . . . 213 394 . . . . . . . . . . . . . . Fastest Speed 20 | 50 160 110 125 160 160 160 48 42 27 40 40 40 38 20 40 40 31 21 44 44 44 27 44 25 Average Speed 74 | 147 160 136 155 160 163 162 54 45 87 89 40 47 38 44 40 40 38 39 44 45 44 43 44 76 Slowest Speed 550 | 160 160 550 160 160 165 240 160 48 166 178 40 100 40 105 40 40 83 107 44 51 44 107 44 360 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . 13 . . . 5 . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 96 93 90 98 92 23 93 7 61 87 85 7 97 36 76 92 60 84 25 81 76 90 75 29 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 25 | . 3 . 4 1 5 . . . . 6 . . . 2 . . 3 . . . 1 . . . Known Exits Taken 17 | . . 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . . . . . 5 . . . 1 3 . 1 . 1 4 . 2 . Spaces Dug 441 | . 8 . . . 9 . . 9 2 . 25 7 1 52 26 51 . 14 74 6 7 50 5 95 Terrain Destroyed 1314 | . 48 64 14 . 46 27 . 9 5 . 15 7 1 63 26 51 . 16 87 17 14 369 8 427 Melee 33 | . . . . . . . . . 1 . . . . . . 1 . 1 8 4 6 . 5 7 Projectile 42 | . . . . . . . . . 4 . . . . . . . . . 7 5 8 1 3 14 AOE 1039 | . 48 64 14 . 46 27 . 9 . . . . . 16 . . . 2 35 8 . 368 . 402 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 22988 | 80 990 600 1273 627 1393 921 603 254 743 639 1586 300 623 1724 877 855 273 2010 1203 887 826 1791 557 1353 Wait 1101 | 2 81 59 25 10 75 53 44 . 42 14 130 11 7 95 47 22 26 111 14 16 17 181 . 19 Move 19751 | 62 808 485 1086 594 1069 613 521 229 557 602 1416 256 560 1488 810 826 226 1746 1115 835 775 1466 543 1063 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 223 | 1 9 2 21 . 29 21 5 9 21 3 14 3 6 12 1 . 3 25 6 3 3 13 . 13 Fast Attach 106 | 7 . 4 1 1 1 1 8 1 15 2 1 1 2 15 . . 2 3 . . 1 2 . 38 Attach 81 | . 1 4 6 . 13 12 5 . 8 1 2 1 1 7 1 1 1 2 4 . . 1 . 10 Detach 22 | . . . 1 . . . 2 . 5 . 1 . . 6 . 1 2 1 . . . 1 . 2 Swap 342 | . 14 6 19 2 27 23 5 3 13 3 4 11 6 45 10 3 8 13 22 16 2 39 3 45 Drop 195 | . 3 . 16 . 23 14 9 . 13 3 16 4 6 25 . . 5 25 3 1 4 15 . 10 Fire 854 | 8 69 35 90 9 153 139 . 9 61 . . 13 34 22 . . . 42 21 8 8 30 3 100 Melee 178 | . . . . . . . 4 3 7 11 2 . . 7 8 2 . 32 18 8 16 2 8 50 Ram 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush 36 | . 5 5 8 11 3 4 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 83 | . . . . . . 41 . . . . . . 1 . . . . . . . . 41 . . Trap 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 864 | -10/Materials | Discovered new exit (range 8) 1159 | -10/Materials | Discovered new exit (range 16) 1571 | -10/Materials | Discovered new exit (range 6) 1617 | -10/Materials | Identified exit to Subcaves 1687 | -10/Materials | Learned Storage emergency access door positions 1745 | -10/Materials | Entered Mines 1746 | -10/Mines | Identified exit to Materials 1994 | -10/Mines | Excavation squad dispatched 1994 | -10/Mines | A large section of the Mines collapsed 2062 | -10/Mines | Core integrity fell below 50% 2109 | -10/Mines | Lost 4 parts (3n1w) 2126 | -10/Mines | Learned 4 Materials zone layouts 2145 | -10/Mines | Learned Materials stockpile data 2151 | -10/Mines | Core integrity fell below 20% 2320 | -10/Mines | Received a Mining Laser from a helpful Derelict 2388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2390 | -10/Mines | Discovered new exit (range 5) 2490 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2532 | -10/Mines | Build established: Scavenger-Mutant 2586 | -10/Mines | Entered Materials 2586 | -9/Materials | Accompanied by 4 allies 2586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -9/Materials | Identified exit to Materials 2587 | -9/Materials | Identified exit to Mines 3561 | -9/Materials | Learned location of Zion (-7) 3723 | -9/Materials | Learned Materials stockpile data 3777 | -9/Materials | Learned Storage emergency access door positions 3810 | -9/Materials | Loaded intel: 44 non-interactive machine locations 4329 | -9/Materials | Build established: Mutant 4444 | -9/Materials | Central database locked down 4639 | -9/Materials | Entered Mines 4883 | -9/Mines | Learned location of Storage (-7) 5426 | -9/Mines | Learned Materials terminal intel 5649 | -9/Mines | Entered Materials 5649 | -8/Materials | Accompanied by 2 allies 5649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5651 | -8/Materials | Loaded intel: 12 terminal locations 5655 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6797 | -8/Materials | Discovered new exit (range 14) 7281 | -8/Materials | Discovered new exit (range 4) 7564 | -8/Materials | Discovered new exit (range 16) 7592 | -8/Materials | Learned Factory trap positions 7673 | -8/Materials | Learned Storage stockpile data 7697 | -8/Materials | Learned 4 Factory zone layouts 7744 | -8/Materials | Learned 4 Recycling zone layouts 8017 | -8/Materials | Entered Factory 8017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8018 | -7/Factory | Identified exit to Storage 8020 | -7/Factory | Loaded intel: 143 trap records 8151 | -7/Factory | Garrison activated, responded to threat 8417 | -7/Factory | First assault squad dispatched 8598 | -7/Factory | Garrison activated, responded to threat 8663 | -7/Factory | Lost 4 parts (3n1u) 8738 | -7/Factory | Build established: Scavenger-Mutant 9035 | -7/Factory | Discovered new exit (range 5) 9086 | -7/Factory | Identified exit to Lower Caves 9283 | -7/Factory | Lost 3 parts (2n1w) 9509 | -7/Factory | Sucked down chute 9509 | -7/Factory | Entered Waste 9525 | -7/Waste | Lost 5 parts (1p3n1u) 9567 | -7/Waste | Spotted C-40 Crusher 9571 | -7/Waste | Spotted C-40 Crusher 9579 | -7/Waste | Spotted C-40 Crusher 9584 | -7/Waste | Spotted C-40 Crusher 9611 | -7/Waste | Spotted C-40 Crusher 9678 | -7/Waste | Warlord forces began an assault 9709 | -7/Waste | Allies destroyed C-40 Crusher 9711 | -7/Waste | Spotted C-40 Crusher 9717 | -7/Waste | Allies destroyed C-40 Crusher 9718 | -7/Waste | Allies destroyed C-40 Crusher 9718 | -7/Waste | Allies destroyed C-40 Crusher 9722 | -7/Waste | Allies destroyed C-40 Crusher 9731 | -7/Waste | Allies destroyed C-40 Crusher 9753 | -7/Waste | Lost 5 allies 9830 | -7/Waste | Discovered new exit (range 11) 9882 | -7/Waste | Entered Factory 9882 | -7/Factory | Accompanied by 12 allies 9960 | -7/Factory | Lost 3 allies 10006 | -7/Factory | Lost 7 allies 10025 | -7/Factory | Entered Storage 10026 | -7/Storage | Identified exit to Recycling 10186 | -7/Storage | Core integrity fell below 50% 10195 | -7/Storage | Repaired Broken Prc. Energy Filter? 10252 | -7/Storage | Lost 8 parts (5n2u1w) 10514 | -7/Storage | Met 01-MTF 10561 | -7/Storage | Used back door to open Recycling access 10630 | -7/Storage | Core integrity fell below 20% 10667 | -7/Storage | Build established: Mutant 10709 | -7/Storage | Garrison activated, responded to threat 10795 | -7/Storage | Entered Recycling 11247 | -7/Recycling | Discovered new exit (range 15) 11382 | -7/Recycling | Scanned before Scraplab entrance 11388 | -7/Recycling | Entered Scraplab 11391 | -7/Recycling | Discovered new exit (range 3) 11391 | -7/Recycling | Identified exit to Scraptown 11392 | -7/Recycling | Entered Scraptown 11392 | -7/Scraptown | System corruption cleaned by C-Scrubber 11530 | -7/Scraptown | Discovered new exit (range 11) 11573 | -7/Scraptown | Visited Cave Peace 11579 | -7/Scraptown | Visited Cyclists 11584 | -7/Scraptown | Visited SPCMW 11587 | -7/Scraptown | Visited Assassins FH 11595 | -7/Scraptown | Visited Supply Room 11608 | -7/Scraptown | Visited UFD Registry 11608 | -7/Scraptown | Registered with UFD as "Gausscircuit" 11625 | -7/Scraptown | Entered Cyclist Reading Room 11650 | -7/Scraptown | Visited Awakened 11657 | -7/Scraptown | Visited Comm Corps 11688 | -7/Scraptown | Visited Science Guys 11701 | -7/Scraptown | Visited Curators Association 11739 | -7/Scraptown | Visited LU-1G1's Boring Crew 11751 | -7/Scraptown | Visited Analyses Database 11759 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11763 | -7/Scraptown | Found DCF Scrap (30 items) 11787 | -7/Scraptown | Visited A0-MCA Data Center 11790 | -7/Scraptown | Given an A rating by A0-MCA 11797 | -7/Scraptown | Visited Chapter 10 11804 | -7/Scraptown | Visited Junk Cannon Lab 11811 | -7/Scraptown | Visited Scrapoid Research Area 11858 | -7/Scraptown | Met Optimus 11858 | -7/Scraptown | Accepted into 0bPrime 12029 | -7/Scraptown | Civil war broke out across Scraptown 12036 | -7/Scraptown | Found Prototype Special Weapon 12036 | -7/Scraptown | Identified LU-1G1's Laser Shovel 12064 | -7/Scraptown | Found Voltaic Drivehammer 12073 | -7/Scraptown | Lost 4 allies 12110 | -7/Scraptown | Found Prototype Processor 12113 | -7/Scraptown | Found A0-MCA's Component Scanner 12120 | -7/Scraptown | Discovered new exit (range 3) 12122 | -7/Scraptown | Found Prototype Processor 12123 | -7/Scraptown | Identified exit to Factory 12125 | -7/Scraptown | Entered Factory 12125 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 12317 | -5/Factory | Sucked down chute 12317 | -5/Factory | Entered Waste 12317 | -5/Waste | The area was eerily silent 12407 | -5/Waste | A Compactor rumbled back to life 12409 | -5/Waste | Spotted C-40 Crusher 12485 | -5/Waste | Destroyed C-40 Crusher 12520 | -5/Waste | Discovered new exit (range 16) 12627 | -5/Waste | Identified exit to Factory 12627 | -5/Waste | Entered Factory 12670 | -5/Factory | Identified Expert System (x2) 12802 | -5/Factory | Spotted B-75 Beast 12959 | -5/Factory | Loaded intel: 8 recycling unit locations 12990 | -5/Factory | Learned location of Protoforge (-2) 13158 | -5/Factory | Discovered new exit (range 5) 13160 | -5/Factory | Identified exit to Upper Caves 13288 | -5/Factory | Build established: Scout 13448 | -5/Factory | Cargo convoy interrupted 13581 | -5/Factory | Entered Upper Caves 13642 | -5/Upper Caves | Identified exit to Upper Caves 13673 | -5/Upper Caves | Spotted B-75 Beast 13989 | -5/Upper Caves | Entered another Upper Caves area 13991 | -5/Upper Caves | Discovered new exit (range 7) 14122 | -5/Upper Caves | Encountered a Warlord checkpoint 14249 | -5/Upper Caves | Learned 4 Factory zone layouts 14277 | -5/Upper Caves | Spotted B-75 Beast 14303 | -5/Upper Caves | Discovered new exit (range 4) 14304 | -5/Upper Caves | Identified exit to Zhirov 14353 | -5/Upper Caves | Entered Zhirov 14353 | -5/Zhirov | Discovered new exit (range 3) 14361 | -5/Zhirov | Met Zhirov 14370 | -5/Zhirov | Learned location of Quarantine (-2) 14370 | -5/Zhirov | Learned location of Testing (-3) 14372 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14378 | -5/Zhirov | Found Alien Artifact 14378 | -5/Zhirov | Identified Integrated Reactor 14378 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14386 | -5/Zhirov | Found Alien Artifact 14485 | -5/Zhirov | Identified exit to Proximity Caves 14488 | -5/Zhirov | Entered Proximity Caves 14517 | -4/Proximity Caves | Learned Research garrison access intel 15074 | -4/Proximity Caves | Build established: Mutant 15259 | -4/Proximity Caves | System corruption reached 10% 15358 | -4/Proximity Caves | Discovered new exit (range 15) 15393 | -4/Proximity Caves | Identified exit to Factory 15522 | -4/Proximity Caves | Entered Factory 15522 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15523 | -4/Factory | Identified exit to Extension 15543 | -4/Factory | Found Com. Tesla Bomb Launcher 15546 | -4/Factory | Loaded intel: 8 recycling unit locations 15564 | -4/Factory | Build established: Scavenger-Mutant 15659 | -4/Factory | Repaired Broken Adv. Cloaking Device 15715 | -4/Factory | Identified exit to Research 15737 | -4/Factory | Discovered new exit (range 16) 16167 | -4/Factory | Identified exit to Upper Caves 16170 | -4/Factory | Entered Upper Caves 16288 | -4/Upper Caves | Found Alien Artifact 16362 | -4/Upper Caves | Learned location of 1 exit from Research 16467 | -4/Upper Caves | Discovered new exit (range 13) 16476 | -4/Upper Caves | Identified exit to Upper Caves 16477 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16549 | -4/Upper Caves | Build established: Scavenger-Scout 16634 | -4/Upper Caves | Entered another Upper Caves area 16635 | -4/Upper Caves | Identified exit to Warlord 16652 | -4/Upper Caves | Discovered exit to Research (range 10) 16831 | -4/Upper Caves | Encountered a Warlord checkpoint 16896 | -4/Upper Caves | Learned 4 Research zone layouts 16946 | -4/Upper Caves | Build established: Scavenger-Ninja 17057 | -4/Upper Caves | Entered Warlord 17072 | -4/Warlord | System corruption cleaned by Quarantine Array 17235 | -4/Warlord | Rebuked by Warlord 17260 | -4/Warlord | Warlord's base attacked by MAIN.C 17318 | -4/Warlord | Found Vortex Chain Reactor 17322 | -4/Warlord | Found Thermal Barrier 17336 | -4/Warlord | Found Exp. Phase Shifter 17386 | -4/Warlord | Found Vortex Lance 17388 | -4/Warlord | Found Vortex Lance 17471 | -4/Warlord | Warlord forces counterattacked 17505 | -4/Warlord | Destroyed 11 combat bots 17560 | -4/Warlord | Spotted Executioner 17574 | -4/Warlord | Discovered new exit (range 20) 17585 | -4/Warlord | Destroyed 10 combat bots 17618 | -4/Warlord | Build established: Scavenger-Mutant 17676 | -4/Warlord | Spotted Striker 17684 | -4/Warlord | Destroyed Striker 17723 | -4/Warlord | Lost 10 allies 17760 | -4/Warlord | Spotted Executioner 17765 | -4/Warlord | Spotted Striker 17789 | -4/Warlord | Spotted Striker 17797 | -4/Warlord | Destroyed Striker 17801 | -4/Warlord | Lost 6 allies 17860 | -4/Warlord | Spotted Striker 17935 | -4/Warlord | Warlord base infiltrated, sounded retreat 17940 | -4/Warlord | Spotted Executioner 17955 | -4/Warlord | Attached CPS modules to Executioner. 17959 | -4/Warlord | Destroyed Executioner 17963 | -4/Warlord | Found Adv. Kinecellerator 17970 | -4/Warlord | Found Exp. Targeting Computer 17990 | -4/Warlord | Lost 6 allies 17994 | -4/Warlord | Spotted Striker 17994 | -4/Warlord | Spotted Executioner 18003 | -4/Warlord | Spotted Striker 18029 | -4/Warlord | Destroyed 7 combat bots 18058 | -4/Warlord | Identified exit to Proximity Caves 18062 | -4/Warlord | Spotted Executioner 18063 | -4/Warlord | Spotted Executioner 18063 | -4/Warlord | Spotted Executioner 18103 | -4/Warlord | Entered Proximity Caves 18103 | -3/Proximity Caves | Accompanied by 1 ally 18111 | -3/Proximity Caves | Lost 8 allies 18359 | -3/Proximity Caves | Discovered exit to Research (range 6) 18373 | -3/Proximity Caves | Entered Research 18373 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18374 | -3/Research | Identified exit to Research 18376 | -3/Research | Loaded intel: 4 garrison access locations 18430 | -3/Research | Destroyed 12 combat bots 18442 | -3/Research | Build established: Scavenger-Scout 18505 | -3/Research | Spotted B-86 Titan 18553 | -3/Research | Identified Dimensional Node Initializer 18573 | -3/Research | Spotted B-86 Titan 18631 | -3/Research | Discovered exit to Research (range 13) 18695 | -3/Research | System corruption reached 10% 18943 | -3/Research | Lost 14 parts (2p6n4u2w) 18978 | -3/Research | Build established: Scavenger-Mutant 19017 | -3/Research | Lost 5 parts (3n1u1w) 19109 | -3/Research | Core integrity fell below 50% 19111 | -3/Research | Lost 3 parts (2u1w) 19123 | -3/Research | First assault squad dispatched 19153 | -3/Research | Lost 7 parts (1p4n1u1w) 19155 | -3/Research | Destroyed 8 combat bots 19417 | -3/Research | Cargo convoy interrupted 19714 | -3/Research | Core integrity fell below 20% 19715 | -3/Research | System corruption reached 30% 19722 | -3/Research | Self-destructed Last Messages --------------- 19709_ System corrupted by crushing effect (+1). 19709_ Knocked back. 19710_ Wall collapses. 19713_ Flexi-carbon Leg destroyed. 19714_ Adv. Salvage Targeting Computer destroyed. 19714_ System corrupted by crushing effect (+5). 19715_ G-67 Veteran destroyed. 19715_ P-80 Master destroyed. 19717_ Exp. Targeting Computer destroyed. 19717_ System corrupted by crushing effect (+3). 19717_ System corrupted: Neutron Missile Launcher failed to launch. 19718_ U-05 Engineer lays Concrete. 19719_ K-01 Serf collects debris. 19720_ B8Q8J/NU5GHL#P8U2#XRBTG6N 19720_ U-05 Engineer lays Concrete. 19722_ The unstable cave ceiling collapses. 19722_ Neutron Missile Launcher destroyed. 19722_ U-05 Engineer lays Concrete. 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Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Energy Filter | 56% | -7/Storage | Broken Adv. Cloaking Device | 12% | -4/Factory | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Proton Missile Launcher | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Thor Challenges ------------ None Game ------ Seed DynamicParticleWheel Manual? 0 Play Time 04:10:05 Cumulative 453.2 hours Start 2025.10.27 @ 05:48:19 End 2025.10.28 @ 01:16:17 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/1/5/1/0/0/0/1/0/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a54caa68-6e0b-499d-8242-d5cd3cfe5bb6