Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 01:49:02 Player: AshCrow Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1624) 1624 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4179 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (6) Improved Shield Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Large Matter Pod Improved Shield Generator Field Laser Light Assault Rifle Advanced EMP Blaster [Rating: 46] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 62 | 6 3 9 27 17 Power 7 | 1 1 1 2 2 Engine 3 | 1 1 . 1 . Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 17 | 2 1 4 8 2 Treads . | . . . . . Leg 17 | 2 1 4 8 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 1 6 6 Device 5 | . . . 2 3 Storage 2 | 1 . . 1 . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 23 | 2 . 3 11 7 Energy Gun 6 | . . 1 4 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . 2 2 1 Ballistic Cannon 5 | . . . 3 2 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 1 1 4 17 Power 4 | . 1 . 1 2 Propulsion 6 | . . . . 6 Utility 4 | . . . 1 3 Weapon 9 | . . 1 2 6 Highest Loss Streak 14 | . 1 1 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 95 92 Engine 4 | . 14 5 4 . Core 4 | . . 5 4 6 Leg 33 | . 28 44 36 28 Device 3 | . . . 5 5 Storage 9 | . 14 11 10 6 Processor 9 | . 14 5 5 14 Protection 3 | . . 5 4 1 Energy Gun 3 | . . 1 6 . Energy Cannon 1 | . . . . 3 Ballistic Gun 16 | . 28 20 14 11 Ballistic Cannon 3 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 40 | 10 10 13 29 40 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 7 2 Class Distribution -------------------- 27% | Mutant 25% | Skirmisher 19% | Tank 11% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1235 | 249 252 130 377 227 Remotely . | . . . . . Salvage Created 1663 | . 287 312 672 392 Parts 90 | . 20 23 34 13 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 2 . 3 1 Parts Field Recycled 2 | . . . . 2 Retrieved Matter 2 | . . . . 2 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 7 11 17 8 Guns 33 | . 7 10 11 5 Cannons 8 | . . . 5 3 AOE 2 | . . 1 1 . Classes Destroyed 7 | . 1 1 3 2 Worker 2 | . . . 1 1 Recycler 2 | . . . . 2 Swarmer 8 | . . 5 3 . Grunt 30 | . 7 6 10 7 Sentry 3 | . . . 3 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 6 | . 3 6 6 3 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 459 | . 38 48 105 268 Missed 135 | . 10 16 37 72 Damage Taken 3886 | . 358 348 941 2239 Core 1037 | . 124 79 123 711 Absorbed by Shields 241 | . . . 241 . Redirected to Shielding 43 | . . 21 22 . Core Remaining (%) 76 | 100 50 80 77 . Volleys Fired 158 | . 33 30 63 32 Largest 4 | . 2 2 3 4 Hottest 196 | . 40 60 123 196 Shots Fired 377 | . 66 60 150 101 Gun 301 | . 66 60 130 45 Cannon 74 | . . . 20 54 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 308 | . 66 55 108 79 Thermal 52 | . . . 32 20 Explosive . | . . . . . Electromagnetic 17 | . . 5 10 2 Robot Hit Streak 49 | . 12 7 49 12 Robot Miss Streak 4 | . 3 4 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 3 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 264 | . 51 37 115 61 Core Hits 114 | . 21 19 42 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3967 | . 423 352 1885 1307 Guns 2296 | . 423 317 1191 365 Cannons 1385 | . . . 601 784 Explosions 271 | . . 35 90 146 Melee . | . . . . . Ramming 15 | . . . 3 12 Kinetic 2755 | . 423 269 1187 876 Thermal 893 | . . 35 585 273 Explosive . | . . . . . Electromagnetic 304 | . . 48 110 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . 20 7 Projectiles 27 | . . . 20 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . . . 4 13 Impact . | . . . . . Kinetic 16 | . . . 4 12 Secondary 1 | . . . . 1 Self-Inflicted Damage 65 | . . 33 . 32 Shots 2 | . . 1 . 1 Rammed 3 | . . . . 3 Targets Rammed 4 | . . . 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 1020 | . 18 28 259 1020 Average Temperature 161 | . 8 8 76 324 Received Heat Transfer 1447 | . 219 111 352 765 Effects 45 | . . . . 45 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 8 | . . . . 8 Short Circuit 6 | . . . . 6 Damage (minor) 2 | . . . . 2 Damage (major) 17 | . . . . 17 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1754 | . . 100 1247 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 332 | . 153 332 297 186 Initial 139 | . . 29 139 85 Average 131 | . 67 163 167 107 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 87 | 100 100 60 83 100 Level 1 12 | . . 39 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 2 7 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 7 | . 1 1 1 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 9 15 24 26 Peak Tracking Total 9 | . 3 5 5 9 Tactical Retreats 7 | . 1 . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 2 1 . Successful 3 | . 1 1 1 . Failed 3 | . 2 1 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 7 | . 4 2 1 . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Branch Access Points 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2993 | 71 446 351 1322 803 Spaces Moved 1405 | 52 147 179 625 402 Core 21 | 13 . . . 8 Treads . | . . . . . Legs 1384 | 39 147 179 625 394 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 124 | 102 120 120 124 131 Slowest Speed 450 | 120 120 120 130 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 27 25 36 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 21 | . . 2 15 4 Melee 4 | . . . 4 . Projectile 10 | . . . 6 4 AOE 7 | . . 2 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2368 | 69 364 268 1052 615 Wait 646 | . 176 34 291 145 Move 1401 | 51 146 178 624 402 Hop . | . . . . . Pick Up 57 | 12 5 9 21 10 Fast Attach . | . . . . . Attach 29 | 6 2 4 10 7 Detach . | . . . . . Swap 33 | . 1 5 17 10 Drop 36 | . 1 8 21 6 Fire 158 | . 33 30 63 32 Melee 4 | . . . 4 . Ram 3 | . . . . 3 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x2 529 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Discovered new exit (range 3) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 896 | -8/Materials | Identified exit to Storage 1972 | -8/Materials | Build established: Tank 2010 | -8/Materials | Discovered new exit (range 20) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2309 | -7/Factory | Build established: Skirmisher 2925 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Lost 14 parts (1p4n3u6w) 2992 | -7/Factory | Core integrity fell below 20% 2994 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Slug penetrates Wall. Imp. Aluminum Leg destroyed. Slammed into H-55 Commando. Nuclear Core broken. Destabilizing: Short circuit. Slammed into U-05 Engineer. Destabilizing: Core damaged (-21). ALERT: Construction progress impeded, dispatching reinforcements to local area. Broken Nuclear Core destroyed. U-05 Engineer builds a Door. Slug penetrates Door. Slammed into U-05 Engineer. Destabilizing: System corrupted (+2). System corrupted: Matter fused (-6). 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"""" ?????????? | | ??????# """" ####################??????????? | | ??????# """" #?????????????????????????????? | | ??????# """" #?????????????????????????????? | | ??????# #?????????????????????????????? | | ????### """ #?????????????????????????????? | | ????#" """ #?????????????????????????????? | | ????#"" """ #?????????????????????????????? | | ????#"" #?????????????????????????????? | | ????#"" #?????????????????????????????? | | ????#"" #?????????????????????????????? | | ????#"T #?????????????????????????????? | | ????#"" """ #?????????????????????????????? | | ????#"" """" #?????????????????????????????? | | ????#"" ^"""" #?????????????????????????????? | | ##??#"" """" #?????????????????????????????? | | #??#" """" #?????????????????????????????? | | #??## " #?????????????????????????????? | | #??# #?????????????????????????????? | | #??## [ " #?????????????????????????????? | | #??# " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 317 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Made in Tau Ceti IV Challenges ------------ None Game ------ Seed DisruptionFactoryBattery Manual? 0 Play Time 00:56:51 Cumulative 5.3 hours Start 2024.04.21 @ 00:52:05 End 2024.04.21 @ 01:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80293e20-655f-4459-8493-e120557e44e4