Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:44:26 Player: MO-55 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4250) 4250 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 8744 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 279 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 290/290 System Corruption 14% Temperature Cool (9) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Arc Projector Advanced Assault Cannon > --- INVENTORY (10) --- Core Analyzer Rainbow Chip Arc Projector Arc Projector Arc Projector Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Gauss Cannon > --- INVENTORY -------- Cold Fusion Reactor Airjet Medium Armor Plating Long-range Tractor Beam Rainbow Chip Arc Projector Arc Projector Arc Projector Heavy Hammer [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Scrap Shield Weapon Impact Mace Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Slots Evolved 6 | . . . 4 . 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 176 | 6 7 17 70 31 27 8 10 Power 23 | 1 1 1 9 6 2 1 2 Engine 12 | 1 1 1 2 4 1 1 1 Core 9 | . . . 7 1 . . 1 Reactor 2 | . . . . 1 1 . . Propulsion 49 | 2 . 2 30 5 7 2 1 Treads 10 | . . 2 6 . 1 . 1 Leg 20 | 2 . . 17 . . 1 . Wheel 1 | . . . . . . 1 . Hover 18 | . . . 7 5 6 . . Flight . | . . . . . . . . Utility 45 | 1 2 2 19 10 7 3 1 Device 21 | . . . 9 10 . 2 . Storage 4 | 1 1 . 2 . . . . Processor 4 | . 1 . 1 . 2 . . Hackware 1 | . . . . . . 1 . Protection 15 | . . 2 7 . 5 . 1 Artifact . | . . . . . . . . Weapon 59 | 2 4 12 12 10 11 2 6 Energy Gun 18 | 1 . 1 6 6 3 . 1 Energy Cannon 9 | . 2 5 . . 2 . . Ballistic Gun 12 | 1 2 3 3 3 . . . Ballistic Cannon 5 | . . . 2 . 2 . 1 Launcher 8 | . . 3 1 . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 3 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 2 7 2 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 9 | . . . . . . . 9 Parts Lost 47 | . . 1 19 3 12 4 8 Power 5 | . . . 2 . 1 . 2 Propulsion 21 | . . 1 6 . 9 3 2 Utility 15 | . . . 6 3 2 1 3 Weapon 6 | . . . 5 . . . 1 Highest Loss Streak 9 | . . 1 9 1 3 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 92 88 92 99 86 75 53 Engine 6 | . 14 14 1 6 . . 1 Core 1 | . . . 7 2 . . 4 Reactor 1 | . . . . . 6 6 . Treads 9 | . . 24 5 . . 5 3 Leg 8 | . 28 3 26 . . 3 1 Hover 8 | . . . 1 35 25 4 . Device 6 | . . . 9 13 8 7 2 Storage 7 | . 14 2 8 9 7 7 7 Processor 7 | . 7 1 6 9 8 15 15 Protection 7 | . . 12 8 4 11 4 . Energy Gun 2 | . 2 . 6 6 1 . 1 Energy Cannon 6 | . 14 16 . . 2 . . Ballistic Gun 5 | . 11 9 1 8 . . . Ballistic Cannon 1 | . . . 7 . 4 . 1 Impact Weapon 2 | . . . . 2 3 7 5 Piercing Weapon 1 | . . . . . 1 6 5 Naked Turns . | . . . . . . . . Heaviest Build 57 | 11 31 36 57 32 45 33 35 Greatest Support 80 | 20 20 40 80 32 40 28 28 Greatest Overweight (x) 13 | 1 1 1 2 . 13 3 11 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 Average Capacity 10 | 6 11 7 14 10 10 10 10 Most Carried 15 | 4 8 8 15 10 10 10 9 Average Carried 8 | 2 7 5 11 9 9 9 8 Final Capacity 15 | 8 15 5 10 10 10 10 10 Final Carried 10 | 4 8 5 10 10 10 9 6 Class Distribution -------------------- 77% | Mutant 18% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Matter Collected 3466 | 183 134 363 1400 712 409 138 127 Remotely 116 | . . . 61 . . 40 15 Salvage Created 4005 | . 160 315 1713 625 646 307 239 Parts 192 | . 14 29 86 12 31 10 10 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 6 | . . . 3 2 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . 10 . . . 11 6 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Combat Hostiles Destroyed 105 | . 7 15 40 10 13 9 11 Melee 9 | . . . . 1 3 4 1 Guns 32 | . 7 . 15 8 2 . . Cannons 31 | . . 5 20 . 5 . 1 AOE 27 | . . 10 4 . . 4 9 Classes Destroyed 15 | . 3 1 6 1 1 2 1 Worker 5 | . . . 3 2 . . . Hauler 1 | . . . . 1 . . . Recycler 4 | . . . 3 1 . . . Mechanic 1 | . 1 . . . . . . Operator 2 | . . . 1 . 1 . . Watcher 4 | . . . 2 1 1 . . Swarmer 25 | . 6 5 3 . 1 7 3 Grunt 53 | . 1 2 29 10 7 . 4 Brawler 3 | . . . 2 . . . 1 Duelist 1 | . . . . . . . 1 Sentry 10 | . . . 6 . 3 . 1 Programmer 4 | . . . . . 2 1 1 Subdweller 8 | . . 8 . . . . . Decomposer 1 | . . . . . . 1 . Samaritan 3 | . . . . . . 2 1 Mutant 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 5 4 4 4 4 6 Combat Bots Only 6 | . 3 5 4 3 4 4 6 Max Kills in Single Turn 4 | . 1 2 4 1 1 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 . . 4 2 Melee 2 | . . . . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Hostile Shots Fired 770 | . 65 57 254 51 221 72 50 Missed 219 | . 27 15 61 10 78 14 14 Damage Taken 8190 | . 317 719 3288 658 1589 861 758 Core 1420 | . 42 114 487 62 254 173 288 Absorbed by Shields 40 | . . . . 40 . . . Redirected to Shielding 20 | . . . 20 . . . . Ignored by Resistances 141 | . . . 108 . 33 . . Regen/Repaired (Parts) 30 | . . . . 30 . . . Core Remaining (%) 45 | 100 . 37 . . . . . Volleys Fired 300 | . 21 33 152 32 41 1 20 Largest 2 | . 2 2 2 2 2 1 2 Hottest 136 | . 120 120 136 83 116 39 103 Shots Fired 500 | . 42 44 258 60 71 1 24 Gun 270 | . 40 4 133 60 29 . 4 Cannon 204 | . 2 28 123 . 42 . 9 Launcher 26 | . . 12 2 . . 1 11 Special . | . . . . . . . . Kinetic 242 | . 31 4 124 41 33 . 9 Thermal 175 | . 11 28 117 10 9 . . Explosive 24 | . . 12 . . . 1 11 Electromagnetic 59 | . . . 17 9 29 . 4 Robot Hit Streak 16 | . 8 7 15 9 16 . 7 Robot Miss Streak 7 | . 3 2 7 4 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 404 | . 23 18 191 59 71 16 26 Core Hits 314 | . 9 23 169 45 23 12 33 Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed 5 | . . . . . 2 3 . Critical Strikes 13 | . . . 2 1 6 4 . Burn 2 | . . . 2 . . . . Blast 2 | . . . . . 2 . . Smash 8 | . . . . 1 3 4 . Impale 1 | . . . . . 1 . . Melee Attacks 85 | . . . . 23 23 28 11 Impact 66 | . . . . 23 15 21 7 Slashing . | . . . . . . . . Piercing 19 | . . . . . 8 7 4 Sneak Attacks 10 | . . . . 3 1 5 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . 3 6 1 Damage Inflicted 11532 | . 269 1176 3953 1344 1946 1273 1571 Guns 3088 | . 251 23 1454 907 416 . 37 Cannons 3277 | . 18 187 2020 . 902 . 150 Explosions 2665 | . . 966 472 . . 229 998 Melee 2495 | . . . . 437 628 1044 386 Ramming 7 | . . . 7 . . . . Kinetic 4196 | . 176 23 2427 715 705 . 150 Thermal 1888 | . 93 187 1303 108 197 . . Explosive 2225 | . . 966 32 . . 229 998 Electromagnetic 721 | . . . 184 84 416 . 37 Impact 2151 | . . . . 437 521 906 287 Slashing . | . . . . . . . . Piercing 344 | . . . . . 107 138 99 Highest Corruption 14 | . . . 12 13 1 4 14 Average Corruption 7 | . . . 10 12 1 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 180 | . . . 81 59 4 23 13 Message Errors 42 | . . . 16 15 2 5 4 Matter Fused 45 | . . . 16 17 2 8 2 Heat Flow Errors 29 | . . . 9 12 . 6 2 Energy Discharges 20 | . . . 13 4 . 2 1 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 19 | . . . 8 7 . 2 2 Data Loss (major) 3 | . . . 2 . . . 1 Misfires 5 | . . . 4 1 . . . Alerts 3 | . . . 1 1 . . 1 Misdirections 2 | . . . 1 1 . . . Weapon Failures 10 | . . . 10 . . . . Overload Shots . | . . . . . . . . Overflow Damage 1058 | . . 31 126 145 254 376 126 Projectiles 16 | . . . 1 14 1 . . Explosions 186 | . . 31 125 . . 8 22 Melee 856 | . . . . 131 253 368 104 Knockbacks 85 | . . . 67 4 9 3 2 Impact 9 | . . . . 2 2 3 2 Kinetic 65 | . . . 58 . 7 . . Secondary 11 | . . . 9 2 . . . Self-Inflicted Damage 491 | . . 42 305 . . 21 123 Shots 12 | . . 3 4 . . 1 4 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 2 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 379 | . 60 48 379 327 144 235 247 Average Temperature 103 | . 18 25 116 109 48 89 79 Received Heat Transfer 3022 | . 36 177 1674 368 570 80 117 Effects 2 | . . . 1 1 . . . Shutdowns 1 | . . . 1 . . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 13 | . . . . 9 1 3 . Impact Corruptions 35 | . . . . 6 8 16 5 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . . . 6 1 1 . . Heat Transferred 3875 | . 212 370 2738 222 333 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Peak Influence 753 | . 325 . 753 599 735 . . Initial 291 | . . . 28 291 272 . . Average 299 | . 149 . 261 263 531 . . Maximum Alert Level 3 | . 1 . 3 2 3 . . Low Security (%) 36 | 100 74 . 47 29 . . . Level 1 31 | . 25 . 27 65 1 . . Level 2 29 | . . . 23 4 94 . . Level 3 1 | . . . 2 . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 . 12 . 4 . 1 Investigation 4 | . . . 2 . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . 4 . 1 . . Assault 1 | . . . . . . . 1 Garrison 6 | . . . 6 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Distress Signals 5 | . . . 2 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 14 25 58 20 29 9 14 Peak Tracking Total 9 | . 4 6 8 4 7 4 9 Tactical Retreats 23 | . 4 3 2 4 8 . 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Traps Triggered 7 | . . 2 1 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Machines Disabled 24 | . . 1 2 3 16 1 1 Max in Single Turn 15 | . . 1 2 1 15 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Machines Accessed 24 | . 2 2 3 10 5 2 . Terminals 15 | . 2 . 2 9 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 62 | . 7 3 8 27 15 2 . Successful 35 | . 3 3 6 12 9 2 . Failed 27 | . 4 . 2 15 6 . . Catastrophic 3 | . . . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 24 | . 5 . 6 9 4 . . Terminals 43 | . 7 . 6 24 5 1 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 3 1 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 22 | . 2 3 2 9 4 2 . Record 3 | . . 2 . . . 1 . Robot Analysis 1 | . . . . 1 . . . Open Door 4 | . . . . 3 . 1 . Branch Access Points 2 | . . . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 5 | . 1 . . 3 1 . . Zone Layout 2 | . . . . 2 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . Insert Component 2 | . . . 1 . 1 . . Analyze 2 | . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 1 3 . . Terminals 4 | . 1 . 2 1 . . . Assimilate 1 | . . . 1 . . . . Botnet 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 . 2 9 3 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 8 . . Highest-Rated Group 173 | . . . . 173 141 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders 1 | . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . Ally Attacks 101 | . . . . 47 54 . . Total Damage 1148 | . . . . 591 557 . . Kills 12 | . . . . 7 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches 1 | . . . . 1 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Turns Passed 10797 | 56 779 2978 2018 1516 1145 1872 433 Spaces Moved 5784 | 40 407 1692 926 906 829 854 130 Core 21 | 8 . . . . . . 13 Treads 2307 | . . 1585 107 . 3 519 93 Legs 1518 | 32 407 107 749 . . 199 24 Wheels 136 | . . . . . . 136 . Hover 1802 | . . . 70 906 826 . . Flight . | . . . . . . . . Fastest Speed 40 | 50 120 160 45 43 40 125 190 Average Speed 138 | 109 150 161 131 43 103 210 258 Slowest Speed 600 | 190 190 190 270 45 240 260 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 37 91 53 88 19 92 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 15 | . . 12 . . . 2 1 Spaces Dug 8 | . . 3 . 4 1 . . Terrain Destroyed 258 | . . 67 72 4 11 5 99 Melee 5 | . . . . 4 1 . . Projectile 12 | . . 3 5 . 3 . 1 AOE 241 | . . 64 67 . 7 5 98 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Total 7947 | 49 534 1883 1461 1937 1010 889 184 Wait 1411 | . 89 113 232 904 59 2 12 Move 5777 | 39 406 1691 925 905 828 853 130 Hop . | . . . . . . . . Pick Up 66 | 4 5 4 34 8 11 . . Fast Attach 90 | 6 5 5 33 22 10 5 4 Attach 29 | . . 1 18 2 5 1 2 Detach 8 | . . 1 5 1 1 . . Swap 57 | . 2 11 19 7 12 2 4 Drop 106 | . 6 13 41 29 12 3 2 Fire 300 | . 21 33 152 32 41 1 20 Melee 73 | . . . . 23 18 22 10 Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . 13 . . Rewire 4 | . . . . 4 . . . Trap . | . . . . . . . . Miscellaneous 11 | . . 11 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 11) 836 | -10/Materials | Entered Subcaves 1127 | -10/Subcaves | Visited Clippyterm 1246 | -10/Subcaves | Discovered new exit (range 15) 1970 | -10/Subcaves | Disturbed a concealed Subdweller 2030 | -10/Subcaves | Learned Materials emergency access door positions 2086 | -10/Subcaves | Learned location of Zion (-6) 2086 | -10/Subcaves | Met a Zionite searching for "candidates" 2317 | -10/Subcaves | Build established: Subdweller-Mutant 2403 | -10/Subcaves | Discovered new exit (range 6) 2489 | -10/Subcaves | Core integrity fell below 50% 2491 | -10/Subcaves | Ambushed by Subdweller buried in earth 2491 | -10/Subcaves | Ambushed by Subdweller buried in earth 2495 | -10/Subcaves | Ambushed by Subdweller buried in earth 2894 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3010 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3240 | -10/Subcaves | Visited 4L-MR0's lab 3254 | -10/Subcaves | Found Rainbow Chip 3814 | -10/Subcaves | Entered Materials 3814 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3898 | -8/Materials | Identified exit to Storage 4263 | -8/Materials | System corruption reached 10% 4417 | -8/Materials | Garrison activated, responded to threat 4492 | -8/Materials | Lost 3 parts (3u) 4562 | -8/Materials | Core integrity fell below 50% 4592 | -8/Materials | Lost 9 parts (1p5n3w) 4860 | -8/Materials | Build established: Mutant 4874 | -8/Materials | Garrison activated, responded to threat 5023 | -8/Materials | Discovered new exit (range 5) 5529 | -8/Materials | Core integrity fell below 20% 5564 | -8/Materials | Lost 3 parts (1p1u1w) 5832 | -8/Materials | Entered Storage 6062 | -8/Storage | Repaired Airjet 7233 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7294 | -8/Storage | Discovered new exit (range 16) 7348 | -8/Storage | Entered Factory 7348 | -7/Factory | Accompanied by 8 allies 7348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7409 | -7/Factory | Lost 3 allies 7470 | -7/Factory | Lost 5 allies 7514 | -7/Factory | Lost 3 parts (1p2n) 7653 | -7/Factory | Lost 3 parts (2n1u) 7849 | -7/Factory | Identified exit to Lower Caves 8493 | -7/Factory | Entered Lower Caves 9127 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9826 | -7/Lower Caves | Lost 3 parts (2n1u) 9966 | -7/Lower Caves | Core integrity fell below 50% 10155 | -7/Lower Caves | Discovered new exit (range 14) 10274 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 10365 | -7/Lower Caves | Entered another Lower Caves area 10366 | -7/Lower Caves | Identified exit to Factory 10452 | -7/Lower Caves | System corruption reached 10% 10474 | -7/Lower Caves | Lost 4 parts (1p1n2u) 10696 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10702 | -7/Lower Caves | Core integrity fell below 20% 10736 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 10798 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10714_ Dropped Spear. 10715_ The unstable cave ceiling collapses. 10724_ AV8GE&MFSK7 SMJJO EF6CNAPA 10724_ The unstable cave ceiling collapses. 10729_ 4 Matter crushed. 10731_ The unstable cave ceiling collapses. 10741_ B-48 Gladiator destroyed. 10743_ Acquired 39 matter. 10749_ System corrupted: IFF burst signal emitted. 10750_ The unstable cave ceiling collapses. 10750_ Acquired Rnf. Deuterium Engine. 10758_ The unstable cave ceiling collapses. 10769_ Acquired 6 matter. 10775_ Acquired 33 matter. 10777_ The unstable cave ceiling collapses. 10793_ System corrupted: Matter fused (-8). 10793_ Acquired 2 matter. 10796_ The unstable cave ceiling collapses. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????# | | ??????????????####??# ####?????????####????????# | | ?????????????## ?# # ###?????## #???????## | | ????????????## ### ####??# ######### | | ???????????## #" ## %## #??# | | ??????????? ## ###??# | | ???????????????# % % / ##### ### | | ???????????????# /[ ## ### ##?## | | ??????????????# # ## ## ## ## #???# | | ??????????????# ### # ## #???# | | ???????????# # ## # ## lm ##???# | | ???????????# ## " # ## g #???# | | ?????????????# #@ l## ## # #??? | | ?????????????# # ##### # #??? | | ?????????????## ?#" #???# % ##??? | | ??????????????#??#" % ??### % #??? | | ?????????????????#" # ##???# #?? | | ?????????????????### ##; #####????# #?? | | ?????????????????? ?? ##????????### #? | | ?????????????????#### ? #???????????## #? | | ????????????????????##? ##????????????# | | ???????????????????????? ??????????????# | | ???????????????????????? ??????????????# ## | | ???????????????????????? ?????????????? ######? | | ???????????????????????? ?????????????? #?????? | | ???????????????????????? ??????????????### #?????? | | ???????????????????????? ?????????????????##?????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Arc Projector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Tester Challenges ------------ None Game ------ Seed ForceRocketTerminator Manual? 0 Play Time 01:37:26 Cumulative 70.3 hours Start 2024.04.09 @ 15:07:17 End 2024.04.09 @ 16:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f604ab2-bf15-46fc-9263-5f252bfe1368