Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 22:20:50 Player: charson Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (498) 2490 Value Destroyed (19764) 19764 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4519) 4519 TOTAL SCORE: 35593 Bonus ------- High Alert Combat Kills 2331 Follower Combat Kills 828 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -340 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 525/525 System Corruption 24% Temperature Cool (0) Movement Walking (187) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (8) ------ Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Improved Targeting Computer Advanced Melee Analysis Suite Graphene Brace (fused) > --- WEAPON (3) ------- Plasma Sword Plasma Sword (fused) CR-A16's Pointy Stick > --- INVENTORY (25) --- Light Angular Momentum Engine Antimatter Reactor Antimatter Reactor Improved Treads Improved Treads Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Energy Well (350) Compact Matter Pod (150) Encrypted Comm Array Improved Targeting Computer Improved Transmission Jammer Hardened Heavy Armor Plating Improved System Shield Phase Cannon Autogun KE Penetrator Heavy Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Improved Targeting Computer Advanced Melee Analysis Suite Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- KE Penetrator Plasma Sword Plasma Sword > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Antimatter Reactor Antimatter Reactor Improved Treads Improved Treads Carbon-fiber Leg Flexi-carbon Leg Energy Well Compact Matter Pod Encrypted Comm Array Improved Targeting Computer Advanced Particle Charger Hardened Heavy Armor Plating Improved System Shield Phase Cannon Autogun KE Penetrator Heavy Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver CR-A16's Pointy Stick [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . 1 . . . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 664 | 7 15 2 34 10 1 2 59 21 18 38 28 51 25 11 2 9 125 9 23 10 45 18 27 36 36 2 Power 55 | 1 4 1 4 . . . 6 1 1 5 . 1 1 . . 1 8 . 1 . 3 2 6 2 6 1 Engine 23 | 1 4 1 3 . . . 6 1 . 2 . 1 . . . . 1 . . . 2 1 . . . . Core 32 | . . . 1 . . . . . 1 3 . . 1 . . 1 7 . 1 . 1 1 6 2 6 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 155 | 2 5 . 7 . . . 8 3 8 5 9 14 2 3 . . 31 . 3 1 12 7 8 17 10 . Treads 20 | . . . . . . . 1 . . . . 1 . 1 . . 12 . 1 . . . . 2 2 . Leg 89 | 2 5 . 7 . . . 6 3 8 5 7 12 . 1 . . . . . . 9 4 7 7 6 . Wheel 25 | . . . . . . . . . . . . 1 2 1 . . 3 . 2 1 3 3 . 7 2 . Hover 16 | . . . . . . . 1 . . . . . . . . . 14 . . . . . . 1 . . Flight 5 | . . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . Utility 214 | 2 2 . 9 3 1 . 20 4 4 5 5 10 18 3 . 2 60 7 7 2 17 7 8 8 10 . Device 104 | 1 . . . . . . 11 1 1 2 3 5 17 . . . 28 3 4 1 9 4 3 6 5 . Storage 18 | 1 1 . 3 . 1 . . 1 . . . . . . . . 6 . 1 . 4 . . . . . Processor 23 | . 1 . 1 1 . . . . 1 2 1 . . 1 . 1 6 1 . 1 1 2 2 1 . . Hackware 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Protection 66 | . . . 5 2 . . 9 2 2 1 1 5 1 2 . 1 17 3 2 . 3 1 3 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 240 | 2 4 1 14 7 . 2 25 13 5 23 14 26 4 5 2 6 26 2 12 7 13 2 5 9 10 1 Energy Gun 62 | . 3 . 8 . . . 19 7 3 9 . 11 . 1 . . . . . . 1 . . . . . Energy Cannon 15 | . . . . . . . . . . 4 2 2 . 2 . . . . 3 1 1 . . . . . Ballistic Gun 48 | 2 1 . 2 4 . 1 3 . . 5 5 9 3 1 1 . 3 . . . 2 2 . 1 3 . Ballistic Cannon 21 | . . . . . . . . . . . 5 . . . . 1 3 2 4 3 1 . . 1 1 . Launcher 49 | . . 1 3 3 . 1 3 6 2 5 2 2 1 1 1 4 5 . 1 1 4 . 3 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . . . . . . . . 1 6 . . . 1 . 1 5 4 . Piercing Weapon 23 | . . . . . . . . . . . . 2 . . . . 9 . 2 2 2 . 1 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . 6 . . . . 2 1 . . . 4 . 1 . . 1 . 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . System Corruption 23 | . . . . . . . . . . . . . . . 3 . . . . . 20 . . . . . Parts Lost 129 | . 2 . 5 1 . . 5 4 5 4 4 10 1 7 . . 9 . 10 . 11 5 10 9 26 1 Power 19 | . . . 2 . . . 1 . . 1 . 1 . . . . 2 . 1 . 1 2 2 . 6 . Propulsion 44 | . . . . . . . 1 1 3 1 1 6 . 1 . . 4 . 4 . 4 2 3 6 7 . Utility 41 | . . . 1 1 . . 3 2 1 1 2 2 1 1 . . 3 . 4 . 3 1 4 2 8 1 Weapon 25 | . 2 . 2 . . . . 1 1 1 1 1 . 5 . . . . 1 . 3 . 1 1 5 . Highest Loss Streak 12 | . 2 . 2 1 . . 2 1 3 2 4 5 1 5 . . 2 . 6 . 3 3 4 3 12 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 99 100 100 99 98 99 97 88 98 81 68 61 82 91 79 74 81 71 91 88 95 90 98 Engine 4 | . 14 14 9 11 11 11 8 9 8 1 7 6 . . . . . 6 4 . 2 7 . . . . Core 3 | . . . 1 . . . . . . 5 . . 6 7 7 7 5 . 1 6 2 1 10 11 9 11 Treads 2 | . . . . . . . . . . . . . 2 . 7 7 7 13 7 . . . . 2 4 . Leg 18 | . 28 28 33 33 33 33 35 35 35 29 29 29 2 . . . . . . . 11 20 17 14 13 23 Wheel 3 | . . . . . . . . . . . . . 11 13 15 15 3 6 8 13 5 . 1 4 3 . Hover 1 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Device 9 | . 9 . . . . . 9 12 9 7 6 8 12 5 . . 8 15 14 19 15 15 11 13 12 23 Storage 6 | . 14 14 11 11 11 11 9 3 9 7 7 7 7 7 7 7 3 6 6 6 7 5 5 5 5 5 Processor 10 | . 4 14 11 10 11 11 9 9 9 12 15 15 8 6 7 6 12 5 6 6 1 8 11 14 16 11 Protection 9 | . . . 10 11 11 11 8 10 8 7 6 5 2 2 15 22 12 17 11 13 12 10 10 8 5 3 Energy Gun 5 | . 4 22 14 8 . . 16 16 15 12 3 8 7 4 . . . . . . 3 1 . . . . Ballistic Gun 6 | . 22 . 7 12 22 20 1 . . 4 3 9 14 10 . 6 1 . . . 3 9 11 4 1 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 5 6 . . . . 5 2 9 10 11 Piercing Weapon 1 | . . . . . . . . . . . . 2 . . . . 6 . 3 8 2 . . . . 3 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . 36 . . . . . Heaviest Build 177 | 12 31 31 57 58 97 98 111 103 109 116 158 124 134 118 113 168 171 177 177 158 158 121 150 141 131 128 Greatest Support 102 | 20 20 20 38 36 36 36 53 56 64 69 63 67 56 56 44 44 102 28 50 38 60 70 70 80 80 73 Greatest Overweight (x) 13 | 1 1 1 1 1 2 2 2 1 2 2 4 8 4 4 2 3 6 6 6 4 11 11 4 13 8 1 Average Overweight (x) 1 | . . 1 . 1 1 2 1 . 1 1 2 1 2 1 2 2 . 5 3 2 3 1 2 2 4 1 Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 17 20 21 25 25 13 25 25 25 25 25 25 25 25 14 25 25 25 22 25 25 25 25 25 Most Carried 25 | 6 15 15 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 13 15 17 19 20 24 24 13 24 24 24 24 24 23 24 24 14 24 24 24 21 24 24 24 23 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 20 20 23 25 25 25 24 25 25 25 25 23 23 24 25 25 25 25 25 24 24 25 24 24 Class Distribution -------------------- 48% | Mutant 25% | Scavenger-Mutant 9% | Gunner 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Matter Collected 14657 | 282 522 92 554 240 10 27 1064 573 396 549 635 1214 1418 1324 . 322 1588 230 363 87 816 217 727 876 506 25 Remotely 829 | . . . . . . . . . . . . . 622 . . . . . . . 177 30 . . . . Salvage Created 18586 | 176 718 437 1230 261 . 15 1882 449 1047 748 754 2366 359 818 . 292 1873 408 607 . 473 257 777 1408 1137 94 Parts 988 | 13 39 17 102 17 . 5 94 33 55 44 47 120 14 28 . 14 119 17 17 . 23 18 40 60 44 8 Haulers Intercepted 15 | . 2 . 5 . . . 3 . 1 . . 1 . . . . 2 . . . . . . 1 . . Recyclers Shooed 11 | . . . 3 . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . Parts Field Recycled 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . Retrieved Matter 142 | . . . . . . . . . . . . . 142 . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . . . . . 21 34 . 20 . 17 20 . 27 . . . . . Prevented 13 | . . . . . . . . . . . . . . 10 . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 390 | . 8 11 28 11 . 4 31 17 24 16 30 41 4 14 . 12 35 15 19 . 10 4 16 14 24 2 Melee 55 | . . . . . . . . . . . . 3 . . . . 19 . 1 . 1 1 . 8 21 1 Guns 152 | . 8 8 11 4 . . 24 8 13 5 9 26 4 7 . . 1 . . . 1 3 14 3 3 . Cannons 60 | . . . . . . . . . . 3 11 . . 1 . 7 6 15 14 . . . . 3 . . AOE 115 | . . 3 15 7 . 4 5 9 11 8 10 12 . 5 . 5 9 . 4 . 5 . 2 . . 1 Classes Destroyed 23 | 3 3 3 2 1 . . 2 1 2 . 1 1 1 1 . . 1 . . . 1 . . . . . Worker 21 | 1 . . 3 . . . 1 . 3 2 . 3 . . . . 4 . . . . 2 . 2 . . Builder 7 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . 2 . . Tunneler 6 | 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 3 . 1 . . 1 . . . . 2 . . . . . . 1 . . Recycler 16 | 1 3 1 . . . . 1 . . 1 . 5 . . . . . . . . . . . 4 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 5 | . . 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . Operator 7 | . . . 1 . . . 1 . 1 1 . 2 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 32 | . 3 . 5 . . . 5 . 4 2 . 5 . . . . 6 . . . . . . 2 . . Swarmer 113 | . . 3 14 6 . 4 4 6 3 7 8 5 3 4 . 7 11 8 3 . . . 3 . 14 . Cutter 7 | . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . Grunt 138 | . 8 6 7 4 . . 14 9 15 5 14 18 1 5 . 4 7 5 7 . 4 . 4 . 1 . Brawler 10 | . . . . . . . . . 2 . 1 1 . 2 . . 1 . 1 . 1 . 1 . . . Duelist 9 | . . . . 1 . . 1 . 1 . . 2 . . . . 1 1 . . 1 . 1 . . . Protector 6 | . . . . . . . . . 2 . . 2 . . . . 1 . 1 . . . . . . . Sentry 44 | . . . 7 . . . 7 1 . 2 1 4 . 2 . 1 5 1 1 . 1 . . 4 7 . Specialist 7 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . 2 . Hunter 14 | . . . . . . . 3 . 1 . 2 1 . . . . . . 1 . 1 2 3 . . . Programmer 37 | . . . . . . . . 1 . 2 1 8 . 1 . . 8 . 2 . . 2 . 10 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 6 3 3 9 3 . 4 4 3 15 7 11 9 3 7 . 5 6 8 12 . 2 2 5 3 6 1 Combat Bots Only 13 | . 2 3 7 3 . 4 4 3 13 4 11 6 3 7 . 5 4 8 12 . 2 2 5 2 6 1 Max Kills in Single Turn 5 | 1 1 2 3 2 . 2 2 2 2 3 3 3 1 5 . 2 4 1 2 . 2 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Exploded 5 | . . 1 3 2 . 2 2 2 2 3 3 2 . 5 . 2 4 . 2 . 2 . 2 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Damage Taken 27662 | . 656 260 845 297 . 14 1835 555 1350 990 1220 2302 299 1062 . 97 2099 165 2400 . 2110 703 1665 2365 3904 469 Core 3211 | . 135 62 112 20 . . 282 56 134 104 92 340 . 163 . . 302 . 121 . 274 91 143 245 515 20 Absorbed by Shields 1300 | . . . . . . . 96 120 . . . 210 . . . . 199 127 285 . . . . 40 223 . Redirected to Shielding 252 | . . . . . . . . . . . . . . . . . 148 . . . . 104 . . . . Regen/Repaired (Parts) 2528 | . 354 . 70 . . . 133 . 70 . . 219 . . . . 80 57 373 . 356 49 239 407 121 . Core Remaining (%) 36 | 100 . 21 . . . 67 . . 14 . . . . . . . . . . . 18 . . . . . Volleys Fired 1029 | 16 68 17 86 21 . 6 149 65 67 40 34 112 33 52 . 15 12 . 49 16 38 14 62 36 21 . Largest 3 | 2 2 2 2 2 . 1 2 2 2 3 3 3 3 3 . 2 2 . 1 1 1 2 2 2 1 . Hottest 191 | 40 90 90 90 68 . 33 111 116 110 160 163 191 125 142 . 72 61 . 65 60 75 60 60 60 75 . Shots Fired 1859 | 32 133 29 138 32 . 6 270 86 103 77 113 242 54 90 . 36 35 28 89 16 39 25 118 44 24 . Gun 1435 | 32 133 26 130 23 . . 260 67 90 48 58 227 54 69 . 7 8 . . . 25 25 116 16 21 . Cannon 288 | . . . . . . . . . . 21 46 3 . 20 . 19 19 28 84 16 1 . . 28 3 . Launcher 132 | . . 3 8 9 . 6 10 19 13 8 9 12 . 1 . 10 8 . 5 . 9 . 2 . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Kinetic 870 | 32 120 . 45 12 . . 34 . . 12 76 124 22 37 . 26 27 28 42 16 8 25 116 44 24 . Thermal 577 | . 9 . . . . . 192 52 90 15 19 76 32 32 . . . . 42 . 18 . . . . . Explosive 123 | . . 3 8 9 . 6 10 19 13 8 9 12 . 1 . 10 8 . 5 . 2 . . . . . Electromagnetic 285 | . 4 26 85 11 . . 34 15 . 42 9 30 . 20 . . . . . . 7 . 2 . . . Robot Hit Streak 24 | 6 8 9 9 6 . 2 17 9 23 15 10 23 19 18 . 6 12 11 24 . 12 6 14 16 20 . Robot Miss Streak 6 | 4 5 3 6 3 . . 4 2 2 5 5 3 2 2 . 2 3 1 1 . 1 3 4 4 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 18 | . 1 2 2 . . . 2 . 3 1 3 . 1 1 . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 1 1 . 1 1 . . . . . . . . 1 . . . Autonomous 151 | . . . . . . . . . . . 43 . . . . 19 19 28 40 . 2 . . . . . Shots Hit Robots 1473 | 18 89 21 92 18 . 1 167 38 75 60 84 213 41 75 . 18 101 24 44 . 31 26 78 92 62 5 Core Hits 818 | 8 37 22 57 18 . 3 72 34 61 42 55 123 14 26 . 13 71 12 23 . 23 7 32 30 33 2 Critical Kills 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 4 2 . . Critical Strikes 64 | . . . 2 . . . 6 2 5 1 2 3 1 2 . 2 6 1 4 . . 1 6 10 9 1 Burn 15 | . . . . . . . 6 1 5 . . . 1 2 . . . . . . . . . . . . Destroy 12 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 6 2 . . Blast 11 | . . . . . . . . . . . 2 . . . . 2 . 1 4 . . . . 2 . . Corrupt 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . 6 8 . Impale 8 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . 1 1 Melee Attacks 474 | . . . . . . . . . . . . 17 . . . 59 194 . 10 2 20 12 2 84 63 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . . . . . . . . . . . . . . 59 90 . . . 2 12 1 84 56 3 Piercing 167 | . . . . . . . . . . . . 17 . . . . 104 . 10 2 18 . 1 . 7 8 Sneak Attacks 27 | . . . . . . . . . . . . 2 . . . . 9 . . . . 7 . 9 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Follow-up Attacks 45 | . . . . . . . . . . . . . . . . . 15 . . . 3 . . 14 10 3 Damage Inflicted 53887 | 205 905 638 2508 863 . 215 3750 1632 2915 1845 3694 6158 858 2114 . 1601 6181 2116 3834 . 1310 983 2127 4539 2686 210 Guns 19111 | 205 873 305 1315 271 . . 3063 613 1348 674 752 3940 858 1190 . 70 82 . . . 436 456 1986 321 353 . Cannons 11425 | . . . . . . . . . . 347 2226 32 . 477 . 1066 1404 2111 2727 . . . . 980 55 . Explosions 13611 | . 26 314 1167 552 . 205 560 1016 1518 795 716 1748 . 447 . 465 1735 . 1078 . 713 . 141 294 121 . Melee 9387 | . . . . . . . . . . . . 415 . . . . 2960 . 21 . 161 519 . 2944 2157 210 Ramming 353 | . 6 19 26 40 . 10 127 3 49 29 . 23 . . . . . 5 8 . . 8 . . . . Kinetic 19399 | 205 735 . 410 134 . . 372 . . 156 2592 2075 365 668 . 1136 1486 2111 2727 . 76 456 1986 1301 408 . Thermal 8851 | . 115 98 161 136 . . 2336 428 1348 296 309 1698 493 522 . 257 . . . . 360 . . 294 . . Explosive 11871 | . . 216 1006 416 . 205 470 1016 1518 744 716 1700 . 447 . 208 1656 . 1078 . 354 . . . 121 . Electromagnetic 4026 | . 49 305 905 137 . . 445 185 . 620 77 247 . 477 . . 79 . . . 359 . 141 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6873 | . . . . . . . . . . . . . . . . . 1388 . . . . 519 . 2944 1919 103 Piercing 2514 | . . . . . . . . . . . . 415 . . . . 1572 . 21 . 161 . . . 238 107 Highest Corruption 24 | . . . . . . . 4 5 5 3 4 6 6 17 20 20 9 3 8 8 20 5 7 21 21 24 Average Corruption 7 | . . . . . . . 4 4 5 2 3 4 6 8 17 20 3 3 5 8 19 3 5 14 21 21 Corruption Purged 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . 4 4 . 8 . . . . . . . . . Effects 952 | . . . . . . . 58 50 37 22 39 125 68 34 4 73 74 36 39 3 75 11 47 81 59 17 Message Errors 228 | . . . . . . . 17 7 9 4 6 27 18 7 2 21 14 3 12 . 23 3 16 24 9 6 Matter Fused 235 | . . . . . . . 16 13 6 7 7 32 16 8 1 18 21 15 13 2 14 1 14 14 13 4 Heat Flow Errors 119 | . . . . . . . 6 8 3 2 6 14 14 2 1 7 13 6 5 . 11 2 3 9 6 1 Energy Discharges 121 | . . . . . . . 7 6 6 3 4 17 8 5 . 12 13 2 4 1 7 1 5 12 8 . Parts Rejected 12 | . . . . . . . 1 . . . . 1 1 . . 1 2 . . . 1 . 1 2 1 1 Parts Fused 12 | . . . . . . . 1 . . . 1 1 . . . 1 . 1 1 . 2 1 . . 2 1 Data Loss (minor) 107 | . . . . . . . 5 9 4 1 6 16 6 4 . 7 6 7 3 . 8 1 2 9 10 3 Data Loss (major) 44 | . . . . . . . 2 4 3 2 3 4 2 3 . 1 3 2 1 . 3 . 3 3 4 1 Misfires 32 | . . . . . . . 1 2 1 2 1 8 3 2 . 1 2 . . . 2 1 1 2 3 . Alerts 21 | . . . . . . . 2 1 . . 4 1 . 2 . . . . . . 2 1 1 5 2 . Misdirections 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Weapon Failures 18 | . . . . . . . . . 5 1 1 4 . 1 . 2 . . . . 2 . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3114 | . . 11 33 . . 47 . 38 48 93 310 39 . 2 . 235 496 456 436 . . 74 13 714 52 17 Projectiles 1614 | . . . . . . . . . . 19 252 . . 2 . 212 243 456 331 . . . . 99 . . Explosions 657 | . . 11 33 . . 47 . 38 48 74 58 22 . . . 23 58 . 105 . . . 13 127 . . Melee 843 | . . . . . . . . . . . . 17 . . . . 195 . . . . 74 . 488 52 17 Knockbacks 47 | . . . . . . . 1 . . . 8 . . . . 2 5 8 18 . . 1 . 3 1 . Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Kinetic 42 | . . . . . . . . . . . 7 . . . . 2 5 8 16 . . . . 3 1 . Secondary 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Self-Inflicted Damage 639 | . . 27 5 67 . . . . 48 23 34 11 . 11 . . 45 . 192 . 37 . 37 . 102 . Shots 23 | . . 1 1 2 . . . . 3 1 1 1 . 1 . . 2 . 4 . 3 . 2 . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Targets Rammed 49 | . 2 4 7 6 . 2 9 1 6 6 . 3 . . . . . 1 1 . . 1 . . . . Kicked 47 | . 2 4 7 6 . 2 9 1 6 6 . 3 . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 243 258 341 74 . . 352 231 240 190 562 402 340 262 275 278 257 267 325 . 267 214 298 484 276 189 Average Temperature 92 | . 66 83 78 38 . . 86 52 36 40 186 99 98 97 148 90 96 120 86 . 80 91 92 125 104 107 Received Heat Transfer 6228 | . 378 129 294 63 . . 730 202 657 111 390 639 135 207 . . 340 19 409 . 426 36 216 152 695 . Effects 23 | . . . . . . . 7 . . . 5 3 . . 1 . . . 1 . . . 1 5 . . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Energy Bleed 6 | . . . . . . . . . . . 1 2 . . 1 . . . 1 . . . 1 . . . Interference 11 | . . . . . . . 7 . . . 1 . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Fried 18 | . . . 4 1 . . 3 2 . 4 . . . 3 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Melted 29 | . . . . . . . 13 2 8 . . 3 . 1 . . . . . . 1 . . 1 . . Heat Transferred 17195 | . 309 150 250 100 . . 4762 925 2923 584 650 3451 999 1110 . 240 . . . . 592 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 1 3 2 . . 2 . . 1 . 1 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Peak Influence 1301 | 30 160 263 655 477 . 119 463 1213 798 343 1301 1194 . . . . 572 . . . . 335 976 516 1066 614 Initial 682 | . 19 26 45 204 . . . 294 590 200 160 682 . . . . 219 . . . . 300 123 512 326 559 Average 394 | 10 55 168 449 333 . 28 166 766 622 233 793 539 . . . . 288 . . . . 225 569 418 645 560 Maximum Alert Level 4 | . . 1 2 2 . . 2 4 3 1 4 4 . . . . 2 . . . . 1 3 2 3 2 Low Security (%) 23 | 100 100 51 9 . . 100 68 . . 16 4 . . . . . 19 . . . . 44 . . . . Level 1 30 | . . 48 19 79 . . 16 14 . 83 6 26 . . . . 59 . . . . 55 22 36 8 . Level 2 31 | . . . 71 20 . . 14 21 79 . 40 46 . . . . 20 . . . . . 35 63 52 100 Level 3 11 | . . . . . . . . 54 20 . 20 24 . . . . . . . . . . 40 . 38 . Level 4 2 | . . . . . . . . 9 . . 28 2 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 4 1 3 1 . 1 5 . 5 6 . 15 . 1 . . 23 . 1 . 1 3 . 7 . 2 Investigation 11 | . 3 . 2 . . . . . . 1 . 1 . . . . 4 . . . . . . . . . Extermination 26 | . . . . . . . . . . 3 . 7 . . . . 9 . . . . 2 . 4 . 1 Reinforcement 24 | . 1 . . 1 . 1 5 . 2 2 . 3 . . . . 6 . . . . 1 . 1 . 1 Assault 15 | . . 1 1 . . . . . 3 . . 4 . 1 . . 1 . 1 . 1 . . 2 . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Construction Impeded 6 | . . . . 1 . 1 1 . 1 . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Distress Signals 14 | . 1 . 3 . . . 3 . . . . 2 . . . . 4 . . . . . . . . 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . Times Spotted 554 | . 20 14 40 13 . 2 46 19 33 21 28 62 10 21 . 15 70 14 23 . 27 5 16 22 28 5 Peak Tracking Total 9 | . 3 4 8 3 . 2 3 3 7 6 8 5 5 7 . 4 5 4 9 . 8 2 5 3 7 2 Tactical Retreats 51 | . 4 1 . . . . 2 5 1 . 5 2 3 1 . . 9 1 4 . 8 . 3 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Traps Triggered 28 | . 1 . 1 . . . . 4 . . 1 3 . . . . 10 . 1 . . 1 3 . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 9 | . 3 . . . . . 1 1 . . . . 1 . . . 3 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Disabled 59 | . . 3 1 1 . . 1 6 1 2 5 8 . 2 . 4 4 . 2 . . 7 5 3 4 . Max in Single Turn 4 | . . 1 1 1 . . 1 1 1 1 2 1 . 1 . 4 2 . 1 . . 2 1 2 2 . Garrison Access 5 | . . . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . Garrison Relay 6 | . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . 1 . Phase Generator 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Accessed 133 | . 7 . 12 . 2 1 11 . 12 6 2 21 2 2 4 . 35 1 1 . . 3 2 5 1 3 Terminals 74 | . 5 . 8 . . 1 8 . 8 3 2 11 1 . . . 16 . . . . 2 2 3 1 3 Fabricators 6 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . Repair Stations 9 | . 1 . 1 . . . 1 . 1 . . 2 . . . . 3 . . . . . . . . . Recycling Units 14 | . 1 . 1 . . . 1 . 1 1 . 3 . . . . 5 . . . . . . 1 . . Scanalyzers 9 | . . . 2 . . . . . 1 1 . 2 . . . . 3 . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 1 . 2 . . . . 3 . . . . 1 . 1 . . Total Hacks 435 | . 29 . 38 . 24 5 44 . 37 14 3 45 2 8 28 . 124 1 1 . . 9 5 10 2 6 Successful 246 | . 14 . 20 . 24 2 22 . 14 7 2 21 2 8 28 . 69 1 1 . . 5 . 4 1 1 Failed 188 | . 15 . 18 . . 3 21 . 23 7 1 24 . . . . 55 . . . . 4 5 6 1 5 Catastrophic 32 | . 1 . 2 . . . 4 . 4 . . 4 . . . . 9 . . . . . 1 3 . 4 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 198 | . 18 . 12 . 1 5 20 . 24 9 . 28 . . . . 59 . 1 1 . 5 . 9 . 6 Terminals 221 | . 21 . 24 . . 5 28 . 24 6 3 23 1 . . . 61 . . . . 6 5 6 2 6 Fabricators 16 | . . . . . . . . . . . . 2 . . . . 14 . . . . . . . . . Repair Stations 41 | . 6 . 5 . . . 13 . 2 . . 6 . . . . 9 . . . . . . . . . Recycling Units 43 | . 2 . 4 . . . 2 . 4 3 . 6 . . . . 19 . . . . . . 3 . . Scanalyzers 37 | . . . 5 . . . . . 6 4 . 5 . . . . 17 . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 1 . 3 . . . . 4 . . . . 3 . 1 . . Terminal Hacks 107 | . 7 . 8 . 24 2 6 . 4 . 2 2 2 8 28 . 9 1 1 . . 2 . . 1 . Record 43 | . . . . . 23 . . . . . . . 1 7 11 . . . . . . 1 . . . . Part Schematic 12 | . 1 . . . . . . . . . . . . . 10 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . 3 . 1 . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . 1 1 . . . 1 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 . 2 . . 1 . . . . 3 . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 28 | . 3 . 4 . . . 10 . 2 . . 5 . . . . 4 . . . . . . . . . Scan Component 15 | . 2 . 2 . . . 5 . 1 . . 3 . . . . 2 . . . . . . . . . Repair 13 | . 1 . 2 . . . 5 . 1 . . 2 . . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzer 30 | . . . 3 . . . . . 5 3 . 3 . . . . 16 . . . . . . . . . Insert Component 16 | . . . 2 . . . . . 3 1 . 2 . . . . 8 . . . . . . . . . Analyze 14 | . . . 1 . . . . . 2 2 . 1 . . . . 8 . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 1 . 1 . . . . 3 . . . . 1 . 1 . . Unlock Access 5 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Unauthorized Hacks 59 | . 3 . 4 . . . 4 . 2 3 . 10 . . . . 27 . . . . 2 . 3 . 1 Terminals 37 | . 2 . 1 . . . 4 . 2 2 . 6 . . . . 16 . . . . 2 . 1 . 1 Track 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assimilate 6 | . . . . . . . 1 . 1 . . 2 . . . . 2 . . . . . . . . . Botnet 28 | . 2 . 1 . . . 3 . 1 2 . 4 . . . . 11 . . . . 2 . 1 . 1 Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . 3 . . . . . . 1 . 3 . . . . 9 . . . . . . 2 . . Monitor 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Reject 7 | . . . 1 . . . . . . . . 1 . . . . 4 . . . . . . 1 . . Mask 9 | . . . 1 . . . . . . 1 . 2 . . . . 4 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 7 . 11 . . 1 11 . 11 4 1 20 . . . . 28 . . . . 3 2 5 . 3 Full Trace Events 7 | . 1 . 1 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 . . . . . 1 1 . 1 . . 10 . 5 . . 16 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 13 | . 1 . 2 . . . 5 . 1 . . 2 . . . . 2 . . . . . . . . . Time 432 | . 26 . 52 . . . 166 . 38 . . 82 . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . 3 . . . . . . . . . . . . . 11 . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . 2 1 . 1 . . . . 5 . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . 1 1 . 1 . . . . 4 . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 12 . . 14 1 . . . . . . . . . . 3 . 4 . Machine Destruction 26 | . . . . . . . . 8 . . 10 1 . . . . . . . . . . 3 . 4 . Programmers 8 | . . . . . . . . 4 . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 2 . . 2 . . . . 2 . 1 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total Allies 26 | . . 1 . 2 . . 1 . . . 2 5 . 3 . 1 4 . 2 . 1 2 . . 2 . Largest Group 5 | . . 1 . 2 2 . 1 . . . 2 5 . 2 2 3 2 . 2 . 1 3 . . 2 . Highest-Rated Group 225 | . . 31 . 44 44 . 10 . . . 70 84 . 131 129 225 82 . 61 . 49 119 . . 175 . Highest-Rated Ally 99 | . . 31 . 31 31 . 10 . . . 39 39 . 99 99 99 41 . 32 . 49 49 . . 95 . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . 2 . . . 1 5 . 2 . . 2 . . . . STAY 5 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . . . . FOLLOW 6 | . . . . . . . . . . . . 1 . . . . 3 . 1 . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 123 | . . 4 . 2 . . . . . . 9 16 . 9 . 31 9 . 4 . 18 8 . . 13 . Total Damage 4875 | . . 20 . 40 . . . . . . 79 857 . 706 . 1520 318 . 112 . 536 104 . . 583 . Kills 31 | . . . . 2 . . . . . . 1 4 . 5 . 8 3 . . . 3 . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Robot Analysis Total 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . . 2 . . 2 . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Turns Passed 51307 | 139 1517 508 2036 1143 1329 1538 4443 2093 1604 1835 1779 5224 2309 1165 110 1651 6322 2115 1705 1367 2212 1283 2022 2201 1225 432 Spaces Moved 26312 | 66 573 218 1009 581 667 547 1248 1331 623 730 600 2296 1563 783 83 998 5446 1091 954 1077 1028 623 657 847 461 212 Core 69 | 4 . . . . . . . . . . . . . . . . . . . . 65 . . . . . Treads 375 | . . . . . . . . . . . . . . . . . 363 . 3 . . . . 9 . . Legs 12416 | 62 573 218 1009 581 667 547 1248 1331 623 730 600 2254 . . . . . . . . 226 472 466 433 164 212 Wheels 9539 | . . . . . . . . . . . . 42 1563 783 83 998 1170 1091 951 1077 737 151 191 405 297 . Hover 3913 | . . . . . . . . . . . . . . . . . 3913 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 190 90 180 180 270 180 100 187 192 190 160 115 115 130 130 38 160 120 120 50 145 145 138 175 187 Average Speed 158 | 117 189 190 150 180 197 270 259 133 191 204 262 197 130 121 130 130 83 189 152 120 167 183 213 191 198 187 Slowest Speed 680 | 120 190 190 190 180 270 270 270 187 265 263 400 680 160 160 130 145 400 190 405 150 470 270 260 560 220 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 83 52 79 84 79 96 83 60 60 18 67 69 97 72 68 78 83 98 84 85 77 15 45 21 35 7 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . 1 1 . . . . . . . 1 . 1 . . . . 3 . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 . . . . . . 1 1 . . 1 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 20 | . . . . 2 . 1 . . . . . . 2 4 . 1 . 2 2 2 4 . . . . . Spaces Dug 230 | . . . . 18 . 11 22 6 . . . 1 . . . 73 67 . 20 . 4 1 . 7 . . Terrain Destroyed 1477 | . 6 35 41 87 . 60 72 129 50 41 151 53 . 18 . 203 129 4 92 . 40 78 77 29 82 . Melee 134 | . . . . . . . . . . . . 1 . . . 54 61 . 6 . 4 1 . 7 . . Projectile 101 | . . . . . . . 8 . . . 17 . . . . 8 3 4 23 . 1 10 7 16 4 . AOE 1242 | . 6 35 41 87 . 60 64 129 50 41 134 52 . 18 . 141 65 . 63 . 35 67 70 6 78 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total 33635 | 95 900 279 1405 644 676 599 2176 1564 921 1009 754 2748 1792 918 86 1238 6960 1131 1139 1127 1435 721 1149 1280 659 230 Wait 4271 | 1 192 30 205 14 8 41 638 85 192 138 57 206 131 50 . 148 1060 19 73 6 261 20 373 254 66 3 Move 26283 | 65 572 217 1008 580 666 546 1247 1328 622 730 598 2295 1560 782 82 997 5445 1090 953 1076 1027 622 656 847 460 212 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 325 | 6 24 . 32 6 1 2 28 27 6 18 7 21 18 5 . 4 45 2 4 5 24 6 4 14 13 3 Fast Attach 298 | 7 4 1 5 1 . . 22 9 4 17 10 20 7 3 . 3 74 7 9 7 29 9 14 20 15 1 Attach 148 | . 1 . 7 1 . . 10 1 5 4 10 8 11 6 2 5 18 . 12 3 9 5 5 8 17 . Detach 79 | . . . 1 1 . . 3 3 1 4 7 . 1 . 2 4 24 1 6 2 5 1 4 4 5 . Swap 218 | . 10 1 22 8 1 2 27 11 9 17 8 23 7 2 . 1 33 2 2 . 7 4 8 8 4 1 Drop 433 | . 25 1 32 6 . . 43 16 9 35 15 43 23 1 . 2 100 9 5 10 12 13 8 22 1 2 Fire 1029 | 16 68 17 86 21 . 6 149 65 67 40 34 112 33 52 . 15 12 . 49 16 38 14 62 36 21 . Melee 392 | . . . . . . . . . . . . 17 . . . 59 149 . 10 2 16 12 2 67 50 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 47 | . 2 4 7 6 . 2 9 1 6 6 . 3 . . . . . . . . . 1 . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Escape Stasis 41 | . . . . . . . . 16 . . 5 . . . . . . . . . . . 13 . 7 . Rewire 66 | . 2 8 . . . . . . . . 3 . . 17 . . . . 15 . 7 14 . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / Gar) -5/Garrison -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 140 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Discovered new exit (range 9) 1089 | -10/Materials | Discovered new exit (range 12) 1241 | -10/Materials | Discovered new exit (range 4) 1252 | -10/Materials | Core integrity fell below 50% 1605 | -10/Materials | Repaired Huge Storage Unit 1657 | -10/Materials | Entered Mines 1760 | -10/Mines | Discovered new exit (range 16) 1767 | -10/Mines | Met a Derelict testing a Signal Generator 1768 | -10/Mines | Learned location of Zion (-6) 1897 | -10/Mines | Assembled infested the area 1902 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2146 | -10/Mines | Discovered new exit (range 5) 2165 | -10/Mines | Entered Materials 2165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -9/Materials | Destroyed 7 combat bots 2747 | -9/Materials | Repaired Lgt. Armor Plating 3089 | -9/Materials | Discovered new exit (range 5) 3554 | -9/Materials | Repaired Lgt. Armor Plating 3695 | -9/Materials | Discovered new exit (range 10) 3903 | -9/Materials | Discovered new exit (range 9) 4090 | -9/Materials | Discovered new exit (range 4) 4165 | -9/Materials | First assault squad dispatched 4201 | -9/Materials | Entered Mines 4227 | -9/Mines | Met a Derelict bent on vengeance 4359 | -9/Mines | Discovered new exit (range 13) 4622 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4626 | -9/Mines | Found Prototype Device 4641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4643 | -9/Mines | Discovered new exit (range 5) 4776 | -9/Mines | Learned location of Storage (-9) 4935 | -9/Mines | Discovered new exit (range 10) 5124 | -9/Mines | Learned Materials stockpile data 5344 | -9/Mines | Entered Exiles 5344 | -9/Exiles | Accompanied by 2 allies 5374 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5389 | -9/Exiles | Met 8R-AWN 5426 | -9/Exiles | Met EX-HEX 5496 | -9/Exiles | Met EX-DEC 5534 | -9/Exiles | Met EX-BIN 5881 | -9/Exiles | Visited The Gauntlet 6060 | -9/Exiles | Discovered new exit (range 15) 6260 | -9/Exiles | Aligned with FarCom system 6261 | -9/Exiles | Given EX-Vault access code 6305 | -9/Exiles | Opened EX-Vault 6321 | -9/Exiles | Found AWS/Autocannon 6381 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6637 | -9/Exiles | Discovered new exit (range 14) 6673 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6673 | -9/Exiles | Entered Mines 7121 | -8/Mines | Discovered new exit (range 14) 7990 | -8/Mines | Discovered new exit (range 8) 8211 | -8/Mines | Entered Materials 8211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8243 | -8/Materials | Identified exit to Garrison 9544 | -8/Materials | Repaired Lgt. Armor Plating 9739 | -8/Materials | Repaired VSS Leg 9768 | -8/Materials | Repaired Hcp. Battery 9807 | -8/Materials | Repaired VSS Leg 9847 | -8/Materials | Repaired Imp. Heat Sink 11125 | -8/Materials | Central database locked down 11624 | -8/Materials | Discovered new exit (range 8) 12177 | -8/Materials | Core integrity fell below 50% 12217 | -8/Materials | Discovered new exit (range 15) 12654 | -8/Materials | Entered Garrison 12846 | -8/Garrison | Triggered checkpoint 13095 | -8/Garrison | Garrison Relay disabled 13216 | -8/Garrison | Triggered checkpoint 13230 | -8/Garrison | Triggered checkpoint 13584 | -8/Garrison | Discovered new exit (range 10) 13610 | -8/Garrison | Triggered checkpoint 13640 | -8/Garrison | Garrison Relay disabled 13730 | -8/Garrison | Triggered checkpoint 13842 | -8/Garrison | Discovered new exit (range 13) 14260 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14493 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14728 | -8/Garrison | Discovered new exit (range 11) 14747 | -8/Garrison | Entered Materials 15218 | -8/Materials | Discovered new exit (range 5) 15544 | -8/Materials | Repaired Titanium Leg 15547 | -8/Materials | First assault squad dispatched 15697 | -8/Materials | Lost 3 parts (1n1u1w) 15698 | -8/Materials | Destroyed 13 combat bots 15907 | -8/Materials | Discovered new exit (range 10) 16036 | -8/Materials | Core integrity fell below 20% 16351 | -8/Materials | Entered Factory 16351 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 18186 | -7/Factory | Identified exit to Garrison 18186 | -7/Factory | Entered Garrison 18249 | -7/Garrison | Build established: Skirmisher 18259 | -7/Garrison | Triggered checkpoint 18296 | -7/Garrison | Destroyed 7 combat bots 18374 | -7/Garrison | Triggered checkpoint 18384 | -7/Garrison | Triggered checkpoint 18460 | -7/Garrison | Destroyed 11 combat bots 18465 | -7/Garrison | Lost 4 parts (1n2u1w) 18636 | -7/Garrison | Discovered new exit (range 12) 18788 | -7/Garrison | Build established: Scavenger-Gunner 18976 | -7/Garrison | Discovered new exit (range 10) 19032 | -7/Garrison | Triggered checkpoint 19104 | -7/Garrison | Garrison Relay disabled 19334 | -7/Garrison | Triggered checkpoint 19466 | -7/Garrison | Garrison Relay disabled 19598 | -7/Garrison | Discovered new exit (range 13) 19720 | -7/Garrison | Phase Generator disabled 19738 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19965 | -7/Garrison | Entered Factory 19965 | -7/Factory | Accompanied by 2 allies 20623 | -7/Factory | Discovered new exit (range 14) 20638 | -7/Factory | Identified exit to Garrison 20663 | -7/Factory | Build established: Gunner 21212 | -7/Factory | Discovered new exit (range 16) 21536 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 21609 | -7/Factory | Discovered new exit (range 16) 22859 | -7/Factory | Repaired Imp. Carbon-fiber Leg 22912 | -7/Factory | Repaired Insulated Plating 23946 | -7/Factory | Build established: Mutant 23991 | -7/Factory | First assault squad dispatched 24073 | -7/Factory | Core integrity fell below 50% 24311 | -7/Factory | Discovered new exit (range 5) 24881 | -7/Factory | Discovered new exit (range 4) 25060 | -7/Factory | Lost 5 parts (1p4n) 25189 | -7/Factory | Entered Lower Caves 25206 | -7/Lower Caves | Met a Warlord Commander 25207 | -7/Lower Caves | Learned location of Warlord (-4) 25212 | -7/Lower Caves | Found Encrypted Comm Array 25357 | -7/Lower Caves | Encountered a Warlord checkpoint 25378 | -7/Lower Caves | Learned Factory emergency access door positions 25512 | -7/Lower Caves | Spotted B-75 Beast 25730 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 25914 | -7/Lower Caves | Build established: Gunner 26119 | -7/Lower Caves | Found Prototype Device 26140 | -7/Lower Caves | Identified Heart of Steel 26236 | -7/Lower Caves | Learned location of 1 exit from Factory 26603 | -7/Lower Caves | Discovered new exit (range 10) 26696 | -7/Lower Caves | Build established: Mutant 27498 | -7/Lower Caves | Entered another Lower Caves area 28229 | -7/Lower Caves | Core integrity fell below 20% 28298 | -7/Lower Caves | Learned location of 1 exit from Factory 28298 | -7/Lower Caves | Learned Armory trap positions 28298 | -7/Lower Caves | Learned Factory stockpile data 28411 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 28425 | -7/Lower Caves | System corruption reached 10% 28468 | -7/Lower Caves | Lost 5 parts (1n1u3w) 28470 | -7/Lower Caves | Destroyed 7 combat bots 28485 | -7/Lower Caves | Heart of Steel transformed into Warbot 28614 | -7/Lower Caves | Discovered new exit (range 10) 28663 | -7/Lower Caves | Entered Data Miner 28663 | -7/Data Miner | Accompanied by 2 allies (Warbot) 28664 | -7/Data Miner | Discovered new exit (range 7) 28689 | -7/Data Miner | Met Data Miner 28714 | -7/Data Miner | Learned location of Section 7 (-2) 28714 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 28735 | -7/Data Miner | Received God Mode back door access code from Data Miner 28773 | -7/Data Miner | Entered Proximity Caves 28773 | -6/Proximity Caves | Accompanied by 2 allies (Warbot) 28776 | -6/Proximity Caves | Spotter reported a threat 28883 | -6/Proximity Caves | Escorted by Enhanced Grunt 28944 | -6/Proximity Caves | Spotted B-75 Beast 28968 | -6/Proximity Caves | Allies destroyed B-75 Beast 29033 | -6/Proximity Caves | Learned Factory stockpile data 29039 | -6/Proximity Caves | Learned 12 Factory zone layouts 29064 | -6/Proximity Caves | Build established: Scavenger-Mutant 29205 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30387 | -6/Proximity Caves | Discovered new exit (range 14) 30424 | -6/Proximity Caves | Entered Factory 30424 | -6/Factory | Evolved 2 slots: Utility x2 30425 | -6/Factory | Identified exit to Factory 30718 | -6/Factory | Build established: Mutant 30839 | -6/Factory | Identified Exp. Sensor Array 30887 | -6/Factory | Joined by Warlord Dakka squad 30972 | -6/Factory | Spotted B-75 Beast 31102 | -6/Factory | Garrison activated, responded to threat 31118 | -6/Factory | Build established: Scavenger-Mutant 31439 | -6/Factory | Discovered exit to Factory (range 5) 31867 | -6/Factory | Discovered new exit (range 6) 31912 | -6/Factory | Identified exit to Lower Caves 33057 | -6/Factory | Build established: Scavenger-Scout 33204 | -6/Factory | Joined by Warlord Chimera squad 33484 | -6/Factory | Cargo convoy interrupted 33774 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 33944 | -6/Factory | Build established: Scavenger-Mutant 33949 | -6/Factory | Repaired Broken Prc. Rocket Launcher 34274 | -6/Factory | First assault squad dispatched 34634 | -6/Factory | Build established: Mutant 34834 | -6/Factory | Repaired Imp. Airjet 34901 | -6/Factory | Incoming investigation squad redirected 34974 | -6/Factory | Search patrols dispatched 35324 | -6/Factory | Search patrols dispatched 35663 | -6/Factory | Build established: Hacker-Mutant 35674 | -6/Factory | Search patrols dispatched 35995 | -6/Factory | Joined by Warlord Pyro squad 36046 | -6/Factory | Fabricated Lgt. Regenerative Plating? 36298 | -6/Factory | Build established: Hacker-Tank 36422 | -6/Factory | Incoming investigation squad redirected 36554 | -6/Factory | Fabricated H-66 Slayer? 36746 | -6/Factory | Entered Lower Caves 37001 | -6/Lower Caves | Build established: Scavenger-Tank 37231 | -6/Lower Caves | Destroyed 8 combat bots 37389 | -6/Lower Caves | Encountered a Warlord checkpoint 37455 | -6/Lower Caves | Identified exit to Lower Caves 37770 | -6/Lower Caves | Build established: Tank 38477 | -6/Lower Caves | Learned location of 1 exit from Factory 38861 | -6/Lower Caves | Entered another Lower Caves area 39009 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 39016 | -6/Lower Caves | Discovered exit to Factory (range 8) 39081 | -6/Lower Caves | Destroyed 12 combat bots 39174 | -6/Lower Caves | Encountered a Warlord checkpoint 39313 | -6/Lower Caves | Spotted B-75 Beast 39528 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 39546 | -6/Lower Caves | Found Prototype Special Weapon 39546 | -6/Lower Caves | Identified Molecular Deconstructor 39623 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 39643 | -6/Lower Caves | Build established: Mutant 39669 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 39707 | -6/Lower Caves | Lost 6 parts (3n3u) 40558 | -6/Lower Caves | Discovered new exit (range 7) 40566 | -6/Lower Caves | Entered Zion 40623 | -6/Zion | System corruption cleaned by Quarantine Array 40657 | -6/Zion | Received a visual enhancement algorithm 40673 | -6/Zion | Discovered new exit (range 10) 40700 | -6/Zion | Found CR-A16's Pointy Stick 40890 | -6/Zion | Learned Factory terminal intel 41452 | -6/Zion | Build established: Scavenger-Mutant 41542 | -6/Zion | Rebuked by Imprinter 41933 | -6/Zion | Entered Proximity Caves 41936 | -5/Proximity Caves | Spotter reported a threat 41936 | -5/Proximity Caves | Spotter reported a threat 42295 | -5/Proximity Caves | Core integrity fell below 50% 42320 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 42374 | -5/Proximity Caves | Build established: Mutant 42514 | -5/Proximity Caves | Released all parts (12) 42585 | -5/Proximity Caves | System corruption reached 10% 42726 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 42844 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 43226 | -5/Proximity Caves | Core integrity fell below 20% 43561 | -5/Proximity Caves | Build established: Scavenger-Mutant 43632 | -5/Proximity Caves | Discovered exit to Factory (range 7) 43669 | -5/Proximity Caves | Learned Factory emergency access door positions 44145 | -5/Proximity Caves | Entered Factory 44145 | -5/Factory | Accompanied by 1 ally 44145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 44146 | -5/Factory | Identified exit to Factory 44149 | -5/Factory | Loaded intel: 26 terminal locations 44208 | -5/Factory | Discovered exit to Factory (range 9) 44432 | -5/Factory | Build established: Scavenger-Assassin 44664 | -5/Factory | Discovered new exit (range 14) 44757 | -5/Factory | Build established: Scavenger-Mutant 45053 | -5/Factory | Lost 3 parts (2p1n) 45242 | -5/Factory | Discovered exit to Factory (range 16) 45377 | -5/Factory | Identified exit to Garrison 45428 | -5/Factory | Entered Garrison 45518 | -5/Garrison | Triggered checkpoint 45551 | -5/Garrison | Garrison Relay disabled 45841 | -5/Garrison | Lost 4 parts (1p1n2u) 45880 | -5/Garrison | Triggered checkpoint 46351 | -5/Garrison | Phase Generator disabled 46588 | -5/Garrison | Triggered checkpoint 46699 | -5/Garrison | Lost 3 parts (1n2u) 47334 | -5/Garrison | Triggered checkpoint 47423 | -5/Garrison | Discovered new exit (range 13) 47450 | -5/Garrison | Entered Factory 47750 | -5/Factory | First assault squad dispatched 47777 | -5/Factory | Incoming assault squad redirected 48258 | -5/Factory | System corruption reached 10% 48613 | -5/Factory | Lost 3 parts (3n) 49274 | -5/Factory | Incoming assault squad redirected 49651 | -5/Factory | Identified exit to Garrison 49651 | -5/Factory | Entered Garrison 49739 | -5/Garrison | Triggered checkpoint 49752 | -5/Garrison | Core integrity fell below 50% 49828 | -5/Garrison | Garrison Relay disabled 50034 | -5/Garrison | Lost 4 parts (2p1n1w) 50128 | -5/Garrison | Triggered checkpoint 50128 | -5/Garrison | Triggered checkpoint 50201 | -5/Garrison | Lost 8 parts (2p3n2u1w) 50391 | -5/Garrison | Core integrity fell below 20% 50412 | -5/Garrison | Discovered new exit (range 15) 50450 | -5/Garrison | Found embedded Infiltrators 50533 | -5/Garrison | Phase Generator disabled 50817 | -5/Garrison | Lost 12 parts (2p3n5u2w) 50876 | -5/Garrison | Entered Factory 51308 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 51203_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 51234_ System corrupted: Component data lost. 51252_ System corrupted: Heat flow error (+275). 51257_ W-25 Informer sends out distress signal. 51273_ System corrupted: Fission Core rejected. 51274_ Acquired Fission Core. 51277_ K-01 Serf cleans the Fusion Modulator. 51279_ Slug penetrates Wall. 51282_ Penetrated by Slug. 51285_ K-01 Serf cleans the Manufacturing Mainframe. 51295_ Slug penetrates Wall. 51296_ K-01 Serf cleans the Manufacturing Mainframe. 51298_ Slug penetrates Wall. 51298_ K-01 Serf cleans the Manufacturing Mainframe. 51301_ Slug penetrates Wall. 51305_ Penetrated by Slug. 51305_ Plasma Sword follow-up attack on H-66 Slayer. 51306_ K-01 Serf cleans the Manufacturing Mainframe. 51306_ U-05 Engineer builds a Door. 51307_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????g ???????????????????????? | | ???????????????????????"b"???????????????????????? | | ??????????????????????"" ""??????????????????????? | | ????????????????????"""" """"????????????????????? | | ?????????????????#??"""" """"????????????????????? | | ?????????????????# k #??????????????????? | | ?????????????????# """"k"""" #??????????????????? | | ?????????????????#* """"A"""" #??????????????????? | | ?????????????????# """"k"""" #??????????????????? | | ?????????????????# """" """" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????????###########k#;########???????????????? | | ???????????+ u #? """"???????????????? | | ????????????????##### @# """"???????????????? | | ????????????????????# u h# """" ??????????????? | | ######??????????????# k/ """" ??????????????? | | ? ?#####????????# u # #????????????? | | """ ##"" ##???????# # #????????????? | | """"" ######### u #? ! #????????????? | | """"" ==! ^R =#? #????????????? | | =%! =!! #??########????????????? | | """ =!! """ #??????????????????????? | | """"" """ #??????????????????????? | | """"" """ #??????????????????????? | | =| *= ^ ^ !#??????????????????????? | | #+##### !"""^""" """ #??????????????????????? | | """ """ """ !!!#??????????????????????? | | """ """ """ !!!#????????????? ????????? | | ! !! #?????????? ???????? | | #??????? ???????? | | ###### ???????? | | ########+##### """?????????? | | # ! # """?????????? | | + # """?????????? | | # """ """ # ????????? | | # """ """ # ???????? | | # """ """ # ############# ???????? | | # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 32 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Corruption Containment 8 Corruption Block 4 Armor Coverage 975 Resistance: KI 30 Resistance: TH 15 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 21 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed 0b10 Decoder Chip [Looter] | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Infiltrator Challenges ------------ None Game ------ Seed SingularityMassPlating Manual? 0 Play Time 06:52:16 Cumulative 35.0 hours Start 2023.04.05 @ 21:11:05 End 2023.04.09 @ 22:20:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12705e28-3a87-45e9-87ef-d197a64a50c1