Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:24:49 Player: Zaz Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (154) 770 Value Destroyed (4393) 4393 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 8385 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 35 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Cooling System Faulty Heavy EM Shotgun Faulty Heavy EM Shotgun Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Heavy EM Shotgun Heavy EM Shotgun Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Great Maul [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 188 | 6 13 48 35 49 37 Power 13 | 1 2 5 1 2 2 Engine 10 | 1 2 5 1 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 48 | 2 3 21 8 12 2 Treads 7 | . . 2 3 1 1 Leg 38 | 2 3 17 5 10 1 Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 2 | . . 1 . 1 . Utility 32 | 1 4 7 9 6 5 Device 9 | . 1 . 4 3 1 Storage 5 | 1 1 1 1 . 1 Processor 3 | . 1 1 . . 1 Hackware 1 | . . . 1 . . Protection 14 | . 1 5 3 3 2 Artifact . | . . . . . . Weapon 95 | 2 4 15 17 29 28 Energy Gun 41 | . . 7 11 16 7 Energy Cannon 2 | . . . . . 2 Ballistic Gun 30 | 2 4 7 4 2 11 Ballistic Cannon . | . . . . . . Launcher 9 | . . . . 7 2 Special Weapon . | . . . . . . Impact Weapon 8 | . . . 2 1 5 Slashing Weapon 5 | . . 1 . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 13 | . . 7 2 4 . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 50 | . 3 6 10 12 19 Power 5 | . 1 1 1 . 2 Propulsion 18 | . . 3 4 5 6 Utility 12 | . . 1 3 5 3 Weapon 15 | . 2 1 2 2 8 Highest Loss Streak 16 | . 3 4 3 3 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 99 96 96 89 Engine 8 | . 14 11 8 5 4 Core 1 | . . . . 3 2 Leg 31 | . 28 32 32 35 26 Device 4 | . 1 . 12 10 1 Storage 10 | . 14 11 9 9 7 Processor 4 | . 7 8 . . 6 Hackware 3 | . . . 5 9 7 Protection 8 | . 3 13 7 5 8 Energy Gun 12 | . . 18 12 15 12 Ballistic Gun 7 | . 27 3 5 . 7 Naked Turns . | . . . . . . Heaviest Build 45 | 12 23 30 43 42 45 Greatest Support 66 | 20 20 40 53 66 55 Greatest Overweight (x) 11 | 3 1 2 1 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 12 15 15 Most Carried 15 | 8 10 10 15 15 15 Average Carried 11 | 5 9 9 11 14 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 15 14 5 Class Distribution -------------------- 67% | Scavenger-Mutant 21% | Mutant 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2513 | 260 371 493 458 622 309 Remotely 248 | . . . 248 . . Salvage Created 6051 | . 492 1980 1283 1887 409 Parts 315 | . 28 115 51 102 19 Haulers Intercepted 17 | . 2 5 4 6 . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 103 | . 13 28 18 34 10 Guns 75 | . 13 27 16 15 4 Cannons 1 | . . . . . 1 AOE 24 | . . . 2 17 5 Classes Destroyed 16 | . 5 5 2 2 2 Worker 8 | . . 3 . 4 1 Builder 4 | . . . . 4 . Hauler 17 | . 2 5 4 6 . Recycler 11 | . 1 4 2 3 1 Mechanic 1 | . . 1 . . . Operator 6 | . . 2 2 2 . Watcher 3 | . . 1 . . 2 Swarmer 17 | . 6 4 3 4 . Grunt 47 | . 4 17 8 18 . Brawler 6 | . . . 2 4 . Protector 3 | . . . . 2 1 Sentry 18 | . . 7 3 6 2 Specialist 3 | . . . 2 . 1 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Subdweller 3 | . 3 . . . . Thug 1 | . . . . 1 . Best Kill Streak 18 | . 4 11 6 18 8 Combat Bots Only 14 | . 4 6 4 14 7 Max Kills in Single Turn 8 | . 1 2 2 8 4 Gunslinging 1 | . . 1 . . . Exploded 6 | . . . 1 6 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 712 | . 80 143 110 116 263 Missed 210 | . 25 34 26 44 81 Damage Taken 7473 | . 766 1175 1487 1525 2520 Core 1351 | . 216 117 143 162 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 131 | . . 131 . . . Regen/Repaired (Parts) 29 | . . 29 . . . Core Remaining (%) 56 | 100 13 70 . 44 . Volleys Fired 297 | . 50 93 64 57 33 Largest 3 | . 2 2 2 2 3 Hottest 178 | . 50 90 106 100 178 Shots Fired 590 | . 100 180 124 106 80 Gun 564 | . 100 180 124 94 66 Cannon 9 | . . . . . 9 Launcher 17 | . . . . 12 5 Special . | . . . . . . Kinetic 218 | . 100 33 36 4 45 Thermal 37 | . . 18 10 . 9 Explosive 14 | . . . . 9 5 Electromagnetic 321 | . . 129 78 93 21 Robot Hit Streak 32 | . 10 32 15 22 10 Robot Miss Streak 6 | . 3 4 4 6 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 440 | . 63 141 105 83 48 Core Hits 311 | . 27 84 54 106 40 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Destroy 3 | . 2 1 . . . Melee Attacks 20 | . . 1 3 6 10 Impact 13 | . . . 3 . 10 Slashing 7 | . . 1 . 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11895 | . 627 2628 2250 4293 2097 Guns 6987 | . 615 2478 1714 1499 681 Cannons 199 | . . . . . 199 Explosions 4663 | . . 129 536 2781 1217 Melee . | . . . . . . Ramming 46 | . 12 21 . 13 . Kinetic 1890 | . 615 378 471 52 374 Thermal 1717 | . . 346 688 484 199 Explosive 3273 | . . . . 2056 1217 Electromagnetic 4969 | . . 1883 1091 1688 307 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 4 5 Average Corruption 3 | . . . 1 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . 26 1 Message Errors 9 | . . . . 9 . Matter Fused 7 | . . . . 6 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 110 | . . 1 31 78 . Projectiles . | . . . . . . Explosions 110 | . . 1 31 78 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 828 | . . 56 311 320 141 Shots 22 | . . 2 7 8 5 Rammed . | . . . . . . Targets Rammed 12 | . 4 5 . 3 . Kicked 12 | . 4 5 . 3 . Crushed . | . . . . . . Highest Temperature 258 | . 37 258 153 131 252 Average Temperature 50 | . 11 55 39 48 61 Received Heat Transfer 1440 | . 75 318 432 531 84 Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 . 3 1 Combat Hostiles 3 | . . 1 . 2 . Parts Fried 31 | . . 15 1 12 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 1 2 . Heat Transferred 2322 | . . 755 833 516 218 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 18 | . . 2 7 9 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 878 | . 160 509 597 878 421 Initial 343 | . . . 209 252 343 Average 312 | . 62 196 466 554 291 Maximum Alert Level 3 | . . 2 2 3 2 Low Security (%) 33 | 100 100 55 . . 8 Level 1 30 | . . 29 21 30 79 Level 2 29 | . . 15 78 42 11 Level 3 5 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 3 1 7 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 11 | . 2 3 1 3 2 Assault 5 | . . . . 4 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 1 4 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 171 | . 22 47 30 49 23 Peak Tracking Total 14 | . 4 6 6 13 14 Tactical Retreats 4 | . . 2 1 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 1 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 17 | . . . 7 9 1 Max in Single Turn 3 | . . . 2 3 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 19 | . 4 7 2 4 2 Terminals 13 | . 4 4 2 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 48 | . 10 23 4 9 2 Successful 32 | . 8 16 2 5 1 Failed 16 | . 2 7 2 4 1 Catastrophic 5 | . . 4 . 1 . Database Lockouts . | . . . . . . Manual 8 | . 1 4 2 1 . Terminals 29 | . 10 7 4 7 1 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 5 . . . Recycling Units 2 | . . . . 2 . Scanalyzers 11 | . . 11 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 2 2 3 . Record 2 | . . . 2 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer 9 | . . 9 . . . Insert Component 5 | . . 5 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 2 6 2 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 72 | . . 72 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 5 | . . . . 2 3 Largest Group 3 | . . . . 2 3 Highest-Rated Group 93 | . . . . 62 93 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . 25 . Total Damage 336 | . . . . 336 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5946 | 75 866 1793 1122 1211 879 Spaces Moved 3076 | 56 464 981 560 505 510 Core 34 | 26 . . . . 8 Treads 9 | . . 9 . . . Legs 3033 | 30 464 972 560 505 502 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 105 134 120 135 120 126 Slowest Speed 600 | 200 190 260 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 65 67 35 47 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . . 1 3 2 10 Terrain Destroyed 225 | . 2 10 81 104 28 Melee 16 | . . 1 3 2 10 Projectile 3 | . 2 1 . . . AOE 206 | . . 8 78 102 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4536 | 71 623 1414 788 982 658 Wait 763 | . 74 211 100 327 51 Move 3071 | 55 463 980 559 504 510 Hop . | . . . . . . Pick Up 102 | 10 12 34 17 18 11 Fast Attach 20 | 2 2 4 6 6 . Attach 49 | 4 3 8 7 8 19 Detach . | . . . . . . Swap 120 | . 8 37 22 35 18 Drop 82 | . 7 41 10 18 6 Fire 297 | . 50 93 64 57 33 Melee 20 | . . 1 3 6 10 Ram . | . . . . . . Kick 12 | . 4 5 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 620 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Core integrity fell below 20% 651 | -10/Materials | Lost 3 parts (1p2w) 838 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Build established: Scavenger-Mutant 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -9/Materials | Lost 4 parts (1p3n) 1628 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Build established: Mutant 1737 | -9/Materials | Repaired Corrupted Aluminum Leg 1773 | -9/Materials | Repaired Corrupted Aluminum Leg 1868 | -9/Materials | Discovered new exit (range 16) 2114 | -9/Materials | Discovered new exit (range 4) 2185 | -9/Materials | Build established: Scavenger-Mutant 2735 | -9/Materials | Entered another Materials area 2735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -8/Materials | Lost 3 parts (1p1u1w) 3779 | -8/Materials | Discovered new exit (range 16) 3857 | -8/Materials | Entered Storage 4175 | -8/Storage | Met a pair of Derelict thieves 4278 | -8/Storage | Lost 3 parts (2u1w) 4284 | -8/Storage | Destroyed 14 combat bots 4657 | -8/Storage | First assault squad dispatched 4763 | -8/Storage | Core integrity fell below 50% 4921 | -8/Storage | Discovered new exit (range 16) 5068 | -8/Storage | Entered Factory 5068 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5094 | -7/Factory | Lost 3 parts (1n1u1w) 5840 | -7/Factory | Cargo convoy interrupted 5876 | -7/Factory | Core integrity fell below 50% 5901 | -7/Factory | Destroyed 7 combat bots 5917 | -7/Factory | Core integrity fell below 20% 5921 | -7/Factory | Lost 16 parts (2p5n2u7w) 5947 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05930_ P-60 Hacker destroyed. 05930_ K-01 Serf collects debris. 05932_ Slug penetrates Assembly Bed. 05932_ K-01 Serf collects debris. 05934_ U-05 Engineer lays Concrete. 05935_ K-01 Serf collects debris. 05935_ U-05 Engineer lays Concrete. 05937_ U-05 Engineer builds a Wall. 05937_ U-05 Engineer lays Concrete. 05938_ K-01 Serf collects debris. 05938_ U-05 Engineer lays Concrete. 05939_ K-01 Serf collects debris. 05941_ Slug penetrates Assembly Bed. 05941_ U-05 Engineer lays Concrete. 05942_ K-01 Serf collects debris. 05942_ U-05 Engineer lays Concrete. 05943_ K-01 Serf destroyed. 05944_ U-05 Engineer lays Concrete. 05945_ K-01 Serf collects debris. 05947_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Backstab I Spy Part-time Excavator Power Corrupts Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed DeepDisruptorArray Manual? 0 Play Time 01:53:15 Cumulative 8.5 hours Start 2024.04.02 @ 09:35:02 End 2024.04.02 @ 12:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbdea88a-8f60-4105-8711-3b80a2b715f6