Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 09:04:10 Player: hairblade Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (2832) 2832 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 10206 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 404 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Railgun Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Trap Scanner Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer Improved Component Analysis Suite Disruptor Cannon Heavy Particle Cannon Gauss Rifle Hypervelocity Gauss Rifle Flak Cannon Mini Grenade Launcher Remote Datajack [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Advanced Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Slots Evolved 12 | . . 2 . . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . . Utility 5 | . . . . . . . . 2 1 . . 2 . Weapon 3 | . . 1 . . . 1 . . . . 1 . . Parts Attached 107 | 6 4 10 5 1 . 11 20 23 2 2 5 13 5 Power 9 | 1 2 1 1 . . 1 . 1 . . 1 . 1 Engine 7 | 1 2 1 . . . 1 . . . . 1 . 1 Core 2 | . . . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 2 3 . . 4 5 5 . 1 1 4 1 Treads 3 | . . . . . . 2 . . . . . . 1 Leg 22 | 2 . 2 3 . . 2 5 5 . 1 1 1 . Wheel 1 | . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . Utility 22 | 1 1 1 1 . . 2 4 6 1 . 2 3 . Device 8 | . 1 . . . . . 3 1 1 . 1 1 . Storage 2 | 1 . . . . . . . 1 . . . . . Processor 4 | . . 1 . . . . 1 1 . . 1 . . Hackware 2 | . . . . . . 1 . . . . . 1 . Protection 6 | . . . 1 . . 1 . 3 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 1 6 . 1 . 4 11 11 1 1 1 6 3 Energy Gun 10 | . . 4 . . . . . 3 . 1 . . 2 Energy Cannon 5 | . . 1 . . . 2 . . . . 1 1 . Ballistic Gun 17 | 2 . 1 . 1 . . 6 2 . . . 5 . Ballistic Cannon 6 | . 1 . . . . 1 . 4 . . . . . Launcher 6 | . . . . . . . 4 2 . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . . 3 3 . . . . . Parts Lost 33 | . 1 . . . . . . 4 . 1 6 14 7 Power 4 | . 1 . . . . . . . . . . 2 1 Propulsion 9 | . . . . . . . . . . 1 2 4 2 Utility 5 | . . . . . . . . . . . 2 2 1 Weapon 15 | . . . . . . . . 4 . . 2 6 3 Highest Loss Streak 13 | . 1 . . . . . . 3 . 1 4 13 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 96 100 95 88 89 99 99 93 96 91 69 37 Engine 4 | . 14 11 5 . . 1 9 . . . 5 4 3 Core 4 | . . . 5 11 11 7 . 6 6 6 5 3 . Treads 1 | . . . . . . 8 . . . . . . 3 Leg 29 | . 28 31 33 33 33 27 35 30 26 33 25 11 . Device 2 | . 11 3 . . . . 1 5 6 2 3 . . Storage 5 | . 14 11 11 11 11 5 . 1 6 6 5 5 4 Processor 7 | . . 7 . . . . 6 15 13 13 11 10 8 Hackware 1 | . . . . . . 3 . . . . . 4 4 Protection 6 | . . . 10 11 11 9 8 6 6 6 4 3 . Energy Gun 5 | . . 11 11 11 11 3 . 11 . 3 4 . 3 Energy Cannon 3 | . . 9 11 7 . 7 3 . . . 3 3 4 Ballistic Gun 10 | . 25 9 11 11 11 9 15 7 6 6 5 10 . Ballistic Cannon 6 | . 2 1 . . . 5 9 8 13 13 10 4 . Launcher 1 | . . . . . . . 5 1 1 . . . . Naked Turns 17 | . . . . . . . . . . . . . 17 Heaviest Build 112 | 13 17 22 27 28 28 39 38 87 91 91 112 91 60 Greatest Support 100 | 20 20 30 35 35 35 35 78 75 75 90 100 63 75 Greatest Overweight (x) 3 | . . 1 . . . 1 1 1 1 1 1 3 1 Average Overweight (x) . | . . . . . . . . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 5 20 20 20 20 20 20 Average Capacity 9 | 6 8 8 8 8 8 6 5 9 20 20 20 20 17 Most Carried 16 | 6 8 8 8 8 8 8 5 13 15 15 15 16 16 Average Carried 7 | 3 7 7 7 7 7 6 4 6 13 14 13 12 11 Final Capacity 20 | 8 8 8 8 8 8 5 5 20 20 20 20 20 5 Final Carried 15 | 6 8 8 8 8 8 5 5 12 15 15 13 13 4 Class Distribution -------------------- 55% | Skirmisher 14% | Scavenger-Skirmisher 10% | Mutant 7% | Scavenger-Tank 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Skirmisher | -6/DSF Tank | -5/Factory Skirmisher | -4/Factory Mutant | -4/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Matter Collected 2148 | 236 109 233 74 . 20 139 668 187 134 15 212 121 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2679 | . 109 234 158 . 172 577 914 165 . 95 37 218 . Parts 151 | . 6 15 8 . 17 30 52 10 . 3 . 10 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Combat Hostiles Destroyed 70 | . 5 8 3 . 11 13 19 4 . 3 1 3 . Guns 42 | . 5 4 1 . 11 10 6 2 . . . 3 . Cannons 15 | . . 4 1 . . 3 2 1 . 3 1 . . AOE 12 | . . . . . . . 11 1 . . . . . Classes Destroyed 13 | . 2 1 . . . 1 6 1 . 2 . . . Builder 1 | . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 3 . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . Swarmer 20 | . 3 3 . . 11 3 . . . . . . . Grunt 28 | . 2 3 1 . . 8 11 . . . . 3 . Duelist 1 | . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . Sentry 11 | . . 2 2 . . 2 3 1 . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . Programmer 3 | . . . . . . . . 3 . . . . . Heavy 2 | . . . . . . . . . . 1 1 . . Best Kill Streak 9 | . 3 3 2 . 8 4 9 2 . 3 1 2 . Combat Bots Only 9 | . 3 3 2 . 8 3 9 2 . 3 1 2 . Max Kills in Single Turn 3 | . 1 1 1 . 2 1 3 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Hostile Shots Fired 523 | . 34 37 6 . 17 19 57 13 . 129 42 146 23 Missed 140 | . 7 12 3 . 5 3 20 5 . 45 11 28 1 Damage Taken 7385 | . 237 303 51 . 90 214 831 536 . 1071 830 2069 1153 Core 1626 | . 34 44 . . 24 15 113 . . 149 78 268 901 Absorbed by Shields 111 | . . . . . . . . . . . 111 . . Ignored by Resistances 400 | . . . . . . . . . . 352 48 . . Regen/Repaired (Parts) 264 | . . . . . . . 137 127 . . . . . Core Remaining (%) 88 | 100 86 . . . 83 . 76 100 . 82 92 . . Volleys Fired 135 | . 20 20 7 . 7 9 29 8 . 14 8 5 8 Largest 5 | . 2 3 3 . 1 2 4 4 . 4 3 5 2 Hottest 225 | . 55 147 156 . 65 140 172 225 . 193 124 222 169 Shots Fired 425 | . 40 60 19 . 24 49 93 32 . 47 24 24 13 Gun 276 | . 38 40 13 . 24 33 50 21 . 25 8 18 6 Cannon 131 | . 2 20 6 . . 16 29 8 . 22 16 6 6 Launcher 17 | . . . . . . . 14 3 . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 304 | . 40 29 6 . 17 39 77 16 . 33 24 23 . Thermal 97 | . . 31 13 . 7 10 2 13 . 14 . 1 6 Explosive 14 | . . . . . . . 14 . . . . . . Electromagnetic 9 | . . . . . . . . 3 . . . . 6 Robot Hit Streak 27 | . 8 17 6 . 10 25 27 5 . 8 10 4 8 Robot Miss Streak 4 | . 4 2 2 . 2 2 3 4 . 4 2 4 1 Penetration Max 1 | . . . . . . 1 . . . 1 1 . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . Autonomous 50 | . . . . . 17 33 . . . . . . . Shots Hit Robots 292 | . 27 45 12 . 18 43 63 21 . 27 17 8 11 Core Hits 144 | . 9 13 6 . 11 22 51 10 . 9 4 6 3 Critical Kills 5 | . . 1 . . . . 1 . . . . 3 . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 . Critical Strikes 8 | . . 1 . . . . 2 . . . . 4 1 Burn 1 | . . . . . . . . . . . . . 1 Destroy 7 | . . 1 . . . . 2 . . . . 4 . Melee Attacks 3 | . . . . . . 1 2 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7068 | . 293 737 204 . 469 1260 1984 586 . 719 471 161 184 Guns 3744 | . 293 452 121 . 469 920 535 322 . 250 153 102 127 Cannons 2094 | . . 285 83 . . 340 459 106 . 469 318 29 5 Explosions 1148 | . . . . . . . 990 158 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 82 | . . . . . . . . . . . . 30 52 Kinetic 4594 | . 293 388 56 . 416 1060 944 229 . 606 471 131 . Thermal 1380 | . . 349 148 . 53 200 50 340 . 113 . . 127 Explosive 990 | . . . . . . . 990 . . . . . . Electromagnetic 22 | . . . . . . . . 17 . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . . . . 3 . 2 4 . 16 Average Corruption 3 | . 1 . . . . . . 2 . 1 1 . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . . . . . 20 . 1 1 . 5 Message Errors 5 | . . . . . . . . 4 . . 1 . . Matter Fused 9 | . . . . . . . . 8 . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . 3 . . . . 1 Data Loss (minor) 4 | . . . . . . . . 3 . 1 . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 224 | . . . . . . . 14 181 . 29 . . . Projectiles 29 | . . . . . . . . . . 29 . . . Explosions 195 | . . . . . . . 14 181 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . . 4 . . . . 3 1 . 4 2 3 . Impact 2 | . . . . . . . . . . . . 2 . Kinetic 15 | . . 4 . . . . 3 1 . 4 2 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . . . . . . . 100 415 . . . 14 22 Shots 8 | . . . . . . . 3 5 . . . . . Rammed 16 | . . . . . . . . . . . . 2 14 Targets Rammed 19 | . . . . . . . . . . . . 5 14 Kicked 3 | . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 470 | . 12 383 325 . 128 192 417 470 . 446 144 144 77 Average Temperature 131 | . 5 165 148 . 58 66 121 176 . 250 64 69 36 Received Heat Transfer 965 | . 54 117 27 . . 81 252 . . 105 . 329 . Effects 18 | . . 4 1 . . . 3 8 . 2 . . . Shutdowns 4 | . . . 1 . . . 1 1 . 1 . . . Energy Bleed 3 | . . 1 . . . . 1 1 . . . . . Interference 7 | . . 3 . . . . . 4 . . . . . Matter Decay 3 | . . . . . . . 1 1 . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . Heat Transferred 2533 | . . 814 296 . 148 296 74 424 . 222 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Peak Influence 597 | . 200 335 164 . 259 214 597 243 46 95 65 55 15 Initial 242 | . . 84 64 . . 100 22 242 46 35 44 . . Average 117 | . 73 182 141 . 132 99 240 85 46 63 40 11 . Maximum Alert Level 2 | . 1 1 . . 1 1 2 1 . . . . . Low Security (%) 82 | 100 98 84 100 . 66 93 56 76 100 100 100 100 100 Level 1 12 | . 1 15 . . 33 6 17 23 . . . . . Level 2 4 | . . . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . 2 6 4 . 2 3 2 . Investigation 3 | . . . . . . . 2 . . . . 1 . Extermination 4 | . . . . . . . . 3 . . 1 . . Reinforcement 10 | . 1 . . . . 2 1 1 . 2 2 1 . Assault 3 | . . . . . . . 3 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Distress Signals 5 | . . 2 . . . 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 14 13 5 . 11 14 32 8 . 9 4 9 6 Peak Tracking Total 11 | . 5 4 3 . 4 3 11 2 . 5 2 7 5 Tactical Retreats 6 | . 2 1 1 . . . 1 . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Traps Triggered 7 | . 1 1 . . . . 2 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Machines Disabled 13 | . . . 1 . . 1 5 5 . . . 1 . Max in Single Turn 5 | . . . 1 . . 1 3 5 . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Machines Accessed 29 | . 2 5 . 1 . . 12 4 1 . 3 1 . Terminals 18 | . 1 4 . . . . 11 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 2 . . . . . Recycling Units 6 | . 1 1 . . . . . 2 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 63 | . 3 8 . 5 . . 26 12 1 . 6 2 . Successful 35 | . 1 5 . 5 . . 15 5 1 . 3 . . Failed 28 | . 2 3 . . . . 11 7 . . 3 2 . Catastrophic 6 | . 1 2 . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 32 | . 1 6 . . . . 23 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 3 6 . . . . . Recycling Units 14 | . 2 2 . . . . . 6 . . 2 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 22 | . . 3 . 5 . . 13 . 1 . . . . Record 5 | . . . . 5 . . . . . . . . . Open Door 6 | . . . . . . . 6 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . . 2 . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 3 . . . . . Scan Component 3 | . . . . . . . 1 2 . . . . . Repair 2 | . . . . . . . 1 1 . . . . . Recycling Unit Hacks 7 | . 1 2 . . . . . 2 . . 2 . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 3 | . . 1 . . . . . 1 . . 1 . . Retrieve Components 3 | . . 1 . . . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 4 . . . . 8 3 . . 2 1 . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . Time 95 | . . . . . . . 51 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 15 | . . 7 . . . . . 5 . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . . . . 1 parse_system 2 | . . . . . . . 1 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Total Allies 13 | . . . . . . . 12 . . . . . 1 Largest Group 10 | . . . . . . . 10 1 . . . . 1 Highest-Rated Group 173 | . . . . . . . 173 16 . . . . 46 Highest-Rated Ally 46 | . . . . . . . 31 16 . . . . 46 Total Orders 21 | . . . . . . . 16 5 . . . . . ROAM 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . GUARD 11 | . . . . . . . 11 . . . . . . EXPLORE 5 | . . . . . . . 2 3 . . . . . RETURN 3 | . . . . . . . 2 1 . . . . . Ally Attacks 121 | . . . . . . . 99 6 . . . . 16 Total Damage 1757 | . . . . . . . 1367 32 . . . . 358 Kills 17 | . . . . . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . 4 2 . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Turns Passed 7421 | 74 325 502 342 366 329 1278 1264 1725 121 210 429 312 144 Spaces Moved 3772 | 50 188 300 201 301 165 554 587 875 59 100 190 134 68 Core 8 | 5 . . . . . . . . . . . . 3 Treads 114 | . . . . . . 67 . . . . . . 47 Legs 3605 | 45 188 300 201 301 165 487 587 875 59 100 190 107 . Wheels . | . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . 27 18 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 125 197 126 193 106 50 Average Speed 140 | 113 120 120 120 120 120 155 129 142 197 152 196 189 130 Slowest Speed 330 | 120 120 190 120 120 120 250 190 197 197 197 197 330 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 39 33 30 56 34 33 81 32 1 84 6 4 46 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 150 | . . . . . 10 15 92 26 . . 4 3 . Melee . | . . . . . . . . . . . . . . Projectile 37 | . . . . . 10 15 4 1 . . 4 3 . AOE 113 | . . . . . . . 88 25 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Was Total 5616 | 67 252 400 289 308 291 959 1026 1330 64 127 229 171 103 Wait 1390 | . 29 45 65 . 112 362 356 382 . 11 23 1 4 Move 3760 | 49 187 299 200 300 164 553 586 874 58 99 189 134 68 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 12 7 13 5 3 4 9 14 23 4 1 3 12 2 Fast Attach 19 | . 1 2 1 . . 2 4 8 . . . . 1 Attach 48 | 6 1 5 . 1 . 3 3 7 1 1 5 11 4 Detach . | . . . . . . . . . . . . . . Swap 41 | . 2 3 4 . . 6 13 9 1 1 . 2 . Drop 88 | . 5 13 7 4 4 14 19 19 . . 1 1 1 Fire 135 | . 20 20 7 . 7 9 29 8 . 14 8 5 8 Melee 3 | . . . . . . 1 2 . . . . . . Ram 17 | . . . . . . . . . . . . 2 15 Kick 3 | . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 742 | -9/Materials | Discovered new exit (range 14) 902 | -9/Materials | Entered Mines 904 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1238 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -9/Mines | Discovered new exit (range 5) 1244 | -9/Mines | Entered Exiles 1261 | -9/Exiles | Discovered new exit (range 15) 1284 | -9/Exiles | Met 8R-AWN 1303 | -9/Exiles | Met EX-HEX 1349 | -9/Exiles | Met EX-DEC 1368 | -9/Exiles | Learned location of Zion (-6) 1381 | -9/Exiles | Build established: Scavenger-Tank 1405 | -9/Exiles | Met EX-BIN 1422 | -9/Exiles | Aligned with FarCom system 1423 | -9/Exiles | Given EX-Vault access code 1475 | -9/Exiles | Opened EX-Vault 1483 | -9/Exiles | Found Prototype Ballistic Gun 1485 | -9/Exiles | Identified AWS/Gauss 1517 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1610 | -9/Exiles | Left Exiles lab with AWS/Gauss 1610 | -9/Exiles | Entered Mines 1770 | -8/Mines | Destroyed 8 combat bots 1904 | -8/Mines | Discovered new exit (range 6) 1910 | -8/Mines | Build established: Scavenger-Skirmisher 1939 | -8/Mines | Entered Materials 1939 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2853 | -8/Materials | Discovered new exit (range 9) 2875 | -8/Materials | Build established: Skirmisher 3217 | -8/Materials | Entered Storage 3838 | -8/Storage | Met a pair of Derelict thieves 3974 | -8/Storage | Destroyed 9 combat bots 4164 | -8/Storage | Identified exit to Recycling 4167 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4267 | -8/Storage | Repaired Imp. Assault Rifle 4273 | -8/Storage | Lost 4 allies 4391 | -8/Storage | Discovered new exit (range 10) 4417 | -8/Storage | First assault squad dispatched 4458 | -8/Storage | Lost 4 allies 4481 | -8/Storage | Entered Factory 4481 | -7/Factory | Accompanied by 1 ally 4481 | -7/Factory | Evolved 2 slots: Utility x2 4571 | -7/Factory | Discovered new exit (range 54) 5626 | -7/Factory | Repaired Med. Reactive Plating 6114 | -7/Factory | Lost 3 parts (3w) 6194 | -7/Factory | Discovered new exit (range 6) 6204 | -7/Factory | Identified exit to Factory 6206 | -7/Factory | Entered another Factory area 6206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6327 | -6/Factory | Identified exit to DSF 6327 | -6/Factory | Entered DSF 6382 | -6/DSF | Additional patrols routed to DSF 6521 | -6/DSF | Discovered new exit (range 14) 6536 | -6/DSF | Identified exit to Factory 6537 | -6/DSF | Entered Factory 6537 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6880 | -5/Factory | Discovered new exit (range 15) 6964 | -5/Factory | Identified exit to Factory 6966 | -5/Factory | Entered another Factory area 6966 | -4/Factory | Evolved 2 slots: Utility x2 6984 | -4/Factory | Lost 4 parts (1n1u2w) 7278 | -4/Factory | Sucked down chute 7278 | -4/Factory | Entered Waste 7279 | -4/Waste | Met a frightened Derelict 7293 | -4/Waste | EMP discharged 7293 | -4/Waste | System corruption reached 10% 7294 | -4/Waste | Spotted C-40 Crusher 7302 | -4/Waste | Lost 13 parts (2p3n2u6w) 7315 | -4/Waste | Spotted C-40 Crusher 7329 | -4/Waste | Spotted C-40 Crusher 7351 | -4/Waste | Spotted C-40 Crusher 7354 | -4/Waste | Spotted C-40 Crusher 7393 | -4/Waste | EMP discharged 7394 | -4/Waste | Crushed by Compactor (1 part destroyed) 7395 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7401 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7403 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7404 | -4/Waste | Crushed by Compactor (1 part destroyed) 7408 | -4/Waste | Core integrity fell below 50% 7417 | -4/Waste | Core integrity fell below 20% 7419 | -4/Waste | Crushed by Compactor (1 part destroyed) 7422 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Adv. Targeting Computer crushed. Hvy. Particle Cannon crushed. Acquired Phase Gun. Flak Cannon crushed. Imp. Trap Scanner crushed. Enh. Nova Cannon crushed. Phase Gun crushed. Slammed into C-40 Crusher. Adv. Transmission Jammer crushed. Mni. Grenade Launcher crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-46). Slammed into C-40 Crusher. Jacked C-40 Crusher... >>parse_system Reading system data... Slammed into C-40 Crusher. Remote Datajack crushed. Slammed into C-40 Crusher. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | = #??# #??????# #???????????????????? | | #### ######## #???????????????????? | | = #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #### ######## #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????#???????? | | ##########??# #??????# #????????? #???????? | | ????????????# ######## ######## ###?????? | | ???????????? ????? | | ??????????? ????? | | ??????????# ????? | | ??????????# ????? | | ??????????### ######## ######## ###?????? | | ????????????? #??????# #????????? #???????? | | ????????????? ????????# #???????????#???????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#@CC #???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed FlakPointyCoupler Manual? 0 Play Time 01:50:08 Cumulative 17.1 hours Start 2024.05.30 @ 16:50:30 End 2024.07.12 @ 09:04:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1e8d8cb-9f0a-4c4f-8992-4c8f05ebe07a