Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 12:27:15 Player: shockman27 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (3284) 3284 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1382) 1382 TOTAL SCORE: 12366 Bonus ------- Follower Combat Kills 282 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Transmission Jammer Compact HERF Cannon Magnetic Acceleration Cannon [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Medium Reflective Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Junk Cannon Impact Weapon Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 10 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 4 . . . . . . Utility 9 | . . . . . 5 . . . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 192 | 6 16 17 6 10 56 3 4 2 8 34 30 Power 27 | 1 2 3 1 1 10 . . . 1 5 3 Engine 14 | 1 2 2 1 1 5 . . . . 2 . Core 7 | . . 1 . . 4 . . . 1 1 . Reactor 6 | . . . . . 1 . . . . 2 3 Propulsion 56 | 2 3 4 2 2 20 . . 1 3 10 9 Treads 6 | 2 . 2 1 . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel 21 | . 3 2 1 2 . . . . . 10 3 Hover 28 | . . . . . 20 . . . 3 . 5 Flight 1 | . . . . . . . . 1 . . . Utility 64 | 2 2 . 3 3 17 1 3 1 4 15 13 Device 31 | 1 1 . 1 2 7 . 2 . 2 9 6 Storage 6 | 1 1 . . 1 1 . 1 1 . . . Processor 7 | . . . . . 3 . . . . 3 1 Hackware 7 | . . . . . 5 . . . 2 . . Protection 13 | . . . 2 . 1 1 . . . 3 6 Artifact . | . . . . . . . . . . . . Weapon 45 | 1 9 10 . 4 9 2 1 . . 4 5 Energy Gun 9 | . 4 1 . 1 1 . 1 . . . 1 Energy Cannon 11 | . . 3 . . 4 . . . . 2 2 Ballistic Gun 6 | 1 3 1 . 1 . . . . . . . Ballistic Cannon 7 | . . 3 . 1 3 . . . . . . Launcher 6 | . . 1 . . 1 . . . . 2 2 Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 7 1 . 3 1 . . Parts Lost 96 | . 4 6 2 . 21 . . . 15 20 28 Power 15 | . 1 1 . . 5 . . . 3 2 3 Propulsion 41 | . 1 3 1 . 11 . . . 8 8 9 Utility 27 | . . . 1 . 4 . . . 3 6 13 Weapon 13 | . 2 2 . . 1 . . . 1 4 3 Highest Loss Streak 20 | . 2 2 2 . 7 . . . 12 10 20 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 17 | 4 17 19 18 22 14 13 15 18 16 3 3 Power 1 | . 1 1 1 1 1 1 1 1 . . . Propulsion 4 | 2 6 6 4 6 1 3 3 3 1 . . Utility 4 | . 1 4 5 6 5 6 6 8 9 1 1 Weapon 6 | 1 7 7 7 7 5 2 4 4 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . 7 3 3 5 14 1 . 2 1 . 4 Power 6 | . . . 1 1 1 . . 2 . . 1 Propulsion 4 | . 2 . . . 1 . . . . . 1 Utility 14 | . 1 . 1 4 6 . . . 1 . 1 Weapon 15 | . 4 3 1 . 5 1 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 98 99 93 92 86 89 89 88 78 69 68 Engine 9 | . 13 8 13 14 6 . . . . 3 . Core 2 | . . 5 . . 3 11 11 11 9 . . Treads 8 | . 16 14 8 8 . . . . . . 1 Wheel 12 | . 10 13 14 19 . . . . . 11 11 Hover 5 | . . . . . 29 29 29 29 23 . 2 Device 8 | . 14 14 2 3 7 10 11 11 8 6 10 Storage 10 | . 14 14 14 13 5 5 5 5 4 . . Processor 3 | . . . . . 10 11 11 11 11 16 12 Hackware 3 | . . . . . 12 11 11 11 11 18 8 Protection 2 | . . . 11 2 . . . . . . 7 Energy Gun 2 | . 14 . . . . . . . . . . Energy Cannon 8 | . . 12 14 12 3 3 . . 1 2 3 Ballistic Gun 2 | . 9 4 1 1 . . . . . . . Ballistic Cannon 5 | . . 3 9 14 . . . . . . . Slashing Weapon 1 | . . 3 2 . 1 3 5 5 4 4 . Peak Build Rating 113 | 6 11 18 21 30 87 90 92 89 92 82 113 Average Rating 33 | 4 9 13 19 21 72 85 85 87 75 61 84 On Entrance 42 | . 6 9 17 20 25 83 90 86 88 28 63 Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 245 | 13 52 57 69 221 245 58 70 60 66 54 65 Greatest Support 72 | 40 40 40 16 28 62 62 62 62 65 72 64 Greatest Overweight (x) 13 | . 5 3 4 13 7 . 1 . 3 1 4 Average Overweight (x) 2 | . 2 2 3 5 . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 35 35 15 20 20 20 5 5 Average Capacity 19 | 7 18 20 20 27 15 15 19 20 19 5 5 Most Carried 35 | 7 20 20 20 35 35 15 19 20 20 5 5 Average Carried 18 | 4 17 19 19 24 14 14 17 19 17 4 3 Final Capacity 35 | 8 20 20 20 35 15 15 20 20 5 5 5 Final Carried 35 | 7 20 20 20 35 15 15 19 20 5 4 3 Class Distribution -------------------- 32% | Mutant 25% | Commander-Mutant 21% | Hacker-Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Matter Collected 3879 | 242 621 561 233 130 739 . 250 140 352 213 398 Remotely . | . . . . . . . . . . . . Salvage Created 5138 | 70 722 352 825 . 1713 . . 198 220 305 733 Parts 249 | 9 43 32 27 . 65 . . 5 11 17 40 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . Recyclers Shooed 10 | . 1 . 4 . 4 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . 13 . . . . 8 4 15 . . Prevented 9 | . . . . . . 6 2 . 1 . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 68 | . 10 13 3 . 24 . . . 6 . 12 Melee 4 | . . . . . . . . . 4 . . Guns 16 | . 9 6 1 . . . . . . . . Cannons 31 | . . 6 2 . 16 . . . 2 . 5 AOE 14 | . 1 1 . . 5 . . . . . 7 Classes Destroyed 13 | 1 7 2 1 . 1 . . . . . 1 Worker 6 | . . . 1 . 1 . . . . 4 . Builder 2 | . 1 . . . . . . . . 1 . Tunneler 10 | 3 1 . . . 2 . . . . 1 3 Hauler 3 | . 2 . . . 1 . . . . . . Recycler 18 | . 3 . 8 . 4 . . . . 1 2 Operator 4 | . 1 . . . 2 . . . . 1 . Watcher 5 | . 3 . . . 2 . . . . . . Swarmer 34 | . 6 6 . . 14 . . . 4 . 4 Grunt 16 | . 4 . 2 . 6 . . . . . 4 Sentry 4 | . . 1 1 . 2 . . . . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 7 | . . . . . 2 . . . 2 . 3 Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 9 | 3 3 4 2 . 9 . . . 4 3 8 Combat Bots Only 7 | . 3 4 2 . 7 . . . 4 . 7 Max Kills in Single Turn 3 | 1 1 1 1 . 2 . . . 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 1 . . 2 . . . . . 2 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 936 | . 27 63 34 . 134 . 3 . 103 233 339 Missed 298 | . 5 16 13 . 43 . 2 . 24 90 105 Hits 638 | . 22 47 21 . 91 . 1 . 79 143 234 Projectile 638 | . 22 47 21 . 91 . 1 . 79 143 234 AOE 2 | . . . . . 1 . . . 1 . . Critical Strikes 28 | . . . . . 8 . . . 4 5 11 Actively Blocked 8 | . . . . . . . . . . 2 6 Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 13172 | . 484 778 209 . 1928 . 85 . 1687 2810 5191 Core 3395 | . 74 41 68 . 282 . 20 . 526 1072 1312 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . 106 Regen/Repaired (Parts) 9 | . 9 . . . . . . . . . . Core Remaining (%) 36 | 100 . . . 26 . . . . 15 6 . Volleys Fired 328 | 13 45 37 20 . 126 2 . . 13 8 64 Largest 2 | 1 2 2 2 . 2 1 . . 1 1 2 Hottest 171 | 20 80 113 113 . 137 90 . . 90 120 171 Shots Fired 432 | 13 86 72 40 . 131 2 . . 13 8 67 Gun 127 | 13 86 15 6 . . . . . . . 7 Cannon 293 | . . 56 34 . 128 2 . . 13 6 54 Launcher 12 | . . 1 . . 3 . . . . 2 6 Special . | . . . . . . . . . . . . Kinetic 104 | 13 31 35 20 . 3 . . . . 2 . Thermal 262 | . . 37 20 . 125 2 . . 13 4 61 Explosive 11 | . . . . . 3 . . . . 2 6 Electromagnetic 55 | . 55 . . . . . . . . . . Robot Hit Streak 12 | 4 8 8 9 . 12 . . . 2 2 4 Robot Miss Streak 5 | 5 5 2 2 . 5 . . . 2 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Capacitor 11 | . . . . . . . . . . . 11 Shots Hit Robots 254 | 7 48 44 32 . 55 . . 4 17 15 32 Core Hits 150 | 3 28 17 14 . 36 . . 2 5 6 39 Critical Kills 6 | . . . . . 5 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . 5 . . . 1 . 1 Meltdown 6 | . . . . . 5 . . . . . 1 Blast 1 | . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 114 | . 9 22 6 . 22 2 5 4 15 29 . Impact 17 | . 9 8 . . . . . . . . . Slashing 97 | . . 14 6 . 22 2 5 4 15 29 . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 4 . 1 . . . . 9 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 11090 | 88 804 841 1147 . 3069 . . 400 723 1283 2735 Guns 1146 | 88 719 128 92 . . . . . . . 119 Cannons 4950 | . . 608 696 . 2387 . . . 272 136 851 Explosions 2618 | . 85 105 . . 495 . . . . 171 1762 Melee 2311 | . . . 359 . 130 . . 400 451 971 . Ramming 65 | . . . . . 57 . . . . 5 3 Kinetic 1122 | 88 232 425 312 . 42 . . . . 23 . Thermal 4854 | . 85 416 476 . 2522 . . . 272 113 970 Explosive 2251 | . . . . . 318 . . . . 171 1762 Electromagnetic 487 | . 487 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2311 | . . . 359 . 130 . . 400 451 971 . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 3 3 3 . 5 5 5 5 12 2 17 Average Corruption 3 | . 2 3 3 . 3 5 5 5 6 1 13 Corruption Purged 3 | . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . Effects 136 | . 15 42 22 . 23 2 8 1 11 . 12 Message Errors 29 | . 4 9 5 . 4 . 3 . 2 . 2 Matter Fused 30 | . 5 9 5 . 6 1 1 . 2 . 1 Heat Flow Errors 18 | . 1 5 2 . 6 . 1 . . . 3 Energy Discharges 19 | . 1 5 4 . 3 1 2 . 1 . 2 Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 18 | . 3 7 4 . 1 . 1 . 2 . . Data Loss (major) 4 | . . 1 2 . . . . 1 . . . Misfires 7 | . . 4 . . 3 . . . . . . Alerts 3 | . 1 1 . . . . . . 1 . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots 3 | . . . . . . . . . . 3 . Overflow Damage 961 | . . . 37 . 287 . . 163 77 351 46 Projectiles 104 | . . . 9 . 61 . . . . 4 30 Explosions 160 | . . . . . 144 . . . . . 16 Melee 697 | . . . 28 . 82 . . 163 77 347 . Knockbacks 2 | . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 311 | . 12 . . . 197 . . . . 77 25 Shots 7 | . 1 . . . 3 . . . . 2 1 Rammed 6 | . . . . . 1 . . . . 3 2 Targets Rammed 6 | . . . . . 1 . . . . 3 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 664 | . 178 180 321 . 363 36 226 . 469 180 664 Average Temperature 98 | . 37 38 104 . 59 22 98 . 133 93 190 Received Heat Transfer 1268 | . 111 75 84 . 220 . 9 . 262 213 294 Effects 30 | . . . . . 2 . . . 4 . 24 Shutdowns 8 | . . . . . . . . . 2 . 6 Energy Bleed 3 | . . . . . . . . . 1 . 2 Interference 9 | . . . . . 2 . . . . . 7 Matter Decay 2 | . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 2 . . . 1 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 6 | . . . . . 5 . . . . . 1 Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Melted 13 | . . . 1 . 7 . . . 1 . 4 Heat Transferred 4484 | . 50 814 611 . 1200 . . . 350 87 1372 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . . 2 . . . . 2 1 Low Security (%) 80 | 100 100 . 100 . 41 . . . . 61 88 Level 1 14 | . . . . . 53 . . . . 9 11 Level 2 4 | . . . . . 4 . . . . 28 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 642 | 5 115 . 84 . 451 . . . . 642 368 Initial 640 | . . . . . . . . . . 640 42 Average 98 | 1 37 . 16 . 190 . . . . 273 50 Influence Increases 4623 | 15 503 210 379 . 1418 . 138 12 281 954 713 Destroy 0b10 Robot/C 1420 | . 200 140 100 . 520 . 100 . 120 . 240 Destroy 0b10 Robot/NC 260 | 15 55 . 50 . 60 . . 10 5 40 25 Destroy Leader 206 | . 50 10 . . 86 . 10 . 20 . 30 Allied During Kill 65 | . . . 30 . 4 . 28 2 1 . . Successful Hack 138 | . 23 . 42 . 32 . . . . 41 . Select Force Hacks 210 | . 60 . 150 . . . . . . . . Disable Machine 285 | . 60 . . . 150 . . . . 45 30 Destroy Structure 449 | . 10 . 7 . 236 . . . . 78 118 Advance Influence 600 | . . . . . . . . . . 600 . Partial Spotted 60 | . . . . . 45 . . . . 15 . Lose Combat Pursuer 930 | . 45 60 . . 285 . . . 135 135 270 Influence Decreases 4281 | 15 454 259 379 . 970 217 235 146 216 937 453 Entered New Map 436 | . . 25 . . . 167 45 134 . 25 40 Time Decay 2478 | 15 419 204 347 . 520 50 190 12 96 386 239 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 765 | . 35 30 . . 210 . . . 120 196 174 Lost Ally 152 | . . . 32 . 90 . . . . 30 . Purge Threat 300 | . . . . . 150 . . . . 150 . Squads Dispatched 28 | . 2 . . . 15 . . . . 5 6 Investigation 15 | . 2 . . . 8 . . . . 2 3 Extermination 8 | . . . . . 5 . . . . 1 2 Reinforcement 5 | . . . . . 2 . . . . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Distress Signals 5 | . 1 . . . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 19 17 4 . 52 . 2 . 18 15 44 Peak Tracking Total 12 | . 4 4 2 . 10 . 1 . 10 9 12 Tactical Retreats 34 | . 2 2 . . 12 . . . 4 5 9 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Traps Triggered 15 | . 7 1 . . 2 . 1 . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Disabled 21 | . 4 1 . . 10 . 1 . . 3 2 Max in Single Turn 4 | . 1 1 . . 4 . 1 . . 1 1 Garrison Access 2 | . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Accessed 65 | . 10 2 11 7 19 1 . 7 . 5 3 Terminals 26 | . 7 . 6 . 9 . . . . 3 1 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 17 | . 2 . 5 . 7 . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 230 | . 26 4 26 48 73 1 . 20 . 27 5 Successful 169 | . 16 4 16 48 42 1 . 20 . 19 3 Failed 60 | . 9 . 10 . 31 . . . . 8 2 Catastrophic 8 | . . . 4 . 3 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 90 | . 13 . 19 . 39 . . . . 16 3 Terminals 113 | . 19 . 21 . 49 . . . . 22 2 Fabricators 7 | . . . . . 7 . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 30 | . 5 . 5 . 14 . . . . 3 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 2 . Terminal Hacks 119 | . 6 4 9 48 18 1 . 20 . 12 1 Record 52 | . . 3 . 40 1 . . 8 . . . Part Schematic 5 | . . . 1 . . . . 4 . . . Robot Analysis 19 | . 1 . 5 8 1 . . 4 . . . Prototype ID Bank 9 | . 3 . 1 . . . . 4 . 1 . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . 1 . Alert Level 5 | . . . 1 . 3 . . . . 1 . Unreport Threat 2 | . . . . . 1 . . . . 1 . Locate Traps 3 | . 2 . . . 1 . . . . . . Dispatch Records 2 | . . . . . 1 . . . . 1 . Extermination Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . 1 . . . . 2 . Recall Reinforcements 3 | . . . . . 3 . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . 1 . . . . 1 . Unauthorized Hacks 38 | . 6 . 7 . 17 . . . . 6 2 Terminals 18 | . 4 . 2 . 8 . . . . 4 . Assimilate 4 | . . . . . 3 . . . . 1 . Botnet 11 | . 3 . 2 . 4 . . . . 2 . Operators 3 | . 1 . . . 1 . . . . 1 . Fabricators 3 | . . . . . 3 . . . . . . Report 1 | . . . . . 1 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . 2 . 5 . 6 . . . . 1 2 Tunnel 7 | . 2 . 5 . . . . . . . . Fedlink 9 | . . . . . 6 . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 8 . 6 . 13 . . . . 4 1 Full Trace Events 8 | . . . 5 . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 53 | . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . 1 . Robots Rewired 11 | . . . 8 . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Total Allies 14 | . . . 8 . 1 . 3 . . 2 . Largest Group 7 | . . . 7 5 5 . 3 3 3 1 . Highest-Rated Group 204 | . . . 204 176 176 . 87 82 82 47 . Highest-Rated Ally 47 | . . . 40 40 40 . 29 29 29 47 . Total Orders 9 | . . . . 4 5 . . . . . . STAY 5 | . . . . . 5 . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . Ally Attacks 47 | . . . 13 . 7 . 18 . 6 3 . Total Damage 839 | . . . 280 . 234 . 265 . 18 42 . Kills 11 | . . . 2 . 2 . 6 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 9054 | 57 2089 2536 25 . 1637 119 390 165 313 905 818 Sensors 2563 | . . . . . 1084 114 390 165 95 412 303 Terrain 133 | . . . . . . . . . . 133 . Seismic 5014 | 57 2089 2536 25 . . . . . 144 . 163 Decoding 4270 | . . . . . 1560 119 390 165 313 905 818 Cloaking 635 | . . . . . . . . . . 258 377 Jamming 231 | . . . . . 231 . . . . . . Robot Analysis Total 18 | . 1 . 5 8 . . . 4 . . . Derelict Logs Recovered 8 | . . 2 . 3 . 1 1 . 1 . . Drone Launches 2 | . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . 19 . . . . 14 13 Traps 36 | . . . . . 17 . . . . 6 13 Emergency Access 8 | . . . . . . . . . . 8 . Garrisons 1 | . . . . . 1 . . . . . . Exits 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Turns Passed 15721 | 172 2089 2536 1517 4968 1662 119 390 165 313 905 885 Spaces Moved 11985 | 83 1170 1575 800 2696 2592 257 594 262 429 819 708 Core 366 | 3 . . . . . . . . 14 242 107 Treads 274 | 80 171 23 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 7204 | . 999 1552 800 2696 7 . . . . 577 573 Hover 4141 | . . . . . 2585 257 594 262 415 . 28 Flight . | . . . . . . . . . . . . Fastest Speed 25 | 50 130 130 145 115 25 38 38 38 38 50 29 Average Speed 112 | 156 154 145 157 180 39 38 40 38 53 87 93 Slowest Speed 320 | 160 320 320 160 295 280 38 98 38 290 115 281 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 58 | 4 97 93 99 96 50 37 56 62 62 19 21 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 14 | . 2 1 5 2 1 . . 3 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 17 | . . 4 . 10 . . 1 . 2 . . Spaces Dug 101 | . 3 3 1 . 63 3 2 . 2 13 11 Terrain Destroyed 298 | . 9 24 7 . 131 3 2 . 6 59 57 Melee 42 | . 3 2 1 . 18 1 2 . 2 13 . Projectile 99 | . . 2 6 . 64 2 . . 4 2 19 AOE 157 | . 6 20 . . 49 . . . . 44 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Total 13725 | 110 1357 1716 1013 2802 3102 273 735 324 484 935 874 Wait 535 | 2 68 21 49 17 202 . 105 34 6 18 13 Move 11974 | 82 1169 1574 799 2695 2591 256 593 261 428 818 708 Hop . | . . . . . . . . . . . . Pick Up 151 | 7 29 15 5 41 29 1 2 8 1 3 10 Fast Attach 105 | 6 6 2 2 11 12 4 2 3 2 31 24 Attach 87 | . 5 4 . 2 34 . 3 1 13 8 17 Detach 49 | . . . . 3 10 1 6 2 5 5 17 Swap 104 | . 13 26 9 8 25 3 3 2 1 10 4 Drop 126 | . 13 15 7 22 33 5 2 9 3 2 15 Fire 328 | 13 45 37 20 . 126 2 . . 13 8 64 Melee 110 | . 9 22 6 . 22 1 5 4 12 29 . Ram 6 | . . . . . 1 . . . . 3 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . 17 . . . . . . Rewire 133 | . . . 116 3 . . 14 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Central database locked down 900 | -10/Materials | Discovered new exit (range 4) 1018 | -10/Materials | Discovered new exit (range 12) 1225 | -10/Materials | Discovered new exit (range 9) 1387 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 1561 | -10/Materials | Discovered new exit (range 10) 1849 | -10/Materials | Discovered new exit (range 6) 2262 | -10/Materials | Entered Subcaves 2288 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2293 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2402 | -10/Subcaves | Visited Clippyterm 2407 | -10/Subcaves | Learned Factory emergency access door positions 2608 | -10/Subcaves | Discovered new exit (range 11) 2788 | -10/Subcaves | Learned location of Mines (-8) 2957 | -10/Subcaves | Learned Materials trap positions 3474 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3488 | -10/Subcaves | Discovered new exit (range 14) 3565 | -10/Subcaves | Discovered new exit (range 7) 3680 | -10/Subcaves | Visited 4L-MR0's lab 3699 | -10/Subcaves | Found Powered Cannon 4492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4493 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4518 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4798 | -10/Subcaves | Entered Recycling 4820 | -7/Recycling | Core integrity fell below 50% 5344 | -7/Recycling | Scanned before Scraplab entrance 5396 | -7/Recycling | Build established: Commander-Mutant 5482 | -7/Recycling | Discovered new exit (range 15) 6276 | -7/Recycling | Entered Scraplab 6290 | -7/Recycling | Discovered new exit (range 3) 6315 | -7/Recycling | Entered Scraptown 6315 | -7/Scraptown | Accompanied by 5 allies 6315 | -7/Scraptown | System corruption cleaned by C-Scrubber 6807 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6810 | -7/Scraptown | Learned 8 Research zone layouts 6811 | -7/Scraptown | Learned location of Zion (-6) 6813 | -7/Scraptown | Learned Research emergency access door positions 6835 | -7/Scraptown | Discovered new exit (range 7) 6997 | -7/Scraptown | Visited Awakened 7039 | -7/Scraptown | Visited SPCMW 7104 | -7/Scraptown | Visited Symbiants 7461 | -7/Scraptown | Visited TADAMA 7511 | -7/Scraptown | Visited Bundlers 7677 | -7/Scraptown | Visited Cave Peace 7746 | -7/Scraptown | Visited Comm Corps 7853 | -7/Scraptown | Visited UFD Registry 7853 | -7/Scraptown | Registered with UFD as "Ionchassis" 7888 | -7/Scraptown | Visited LU-1G1's Boring Crew 7984 | -7/Scraptown | Received an X-ray algorithm 7999 | -7/Scraptown | Visited Analyses Database 8042 | -7/Scraptown | Visited A0-MCA Data Center 8051 | -7/Scraptown | Given a B rating by A0-MCA 8085 | -7/Scraptown | Visited Supply Room 8139 | -7/Scraptown | Discovered new exit (range 67) 8144 | -7/Scraptown | Delivered Scrap Shield to a Scientist 8303 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8317 | -7/Scraptown | Found DCF Scrap (29 items) 8382 | -7/Scraptown | Visited Scrap Suit Storage 8432 | -7/Scraptown | Visited Infowarlord's Domain 8464 | -7/Scraptown | Visited Derelict Rescue Squad 8510 | -7/Scraptown | Visited Junk Cannon Lab 8524 | -7/Scraptown | Found Prototype Special Weapon 8524 | -7/Scraptown | Identified Junk Cannon 8573 | -7/Scraptown | Visited Research Penetration Think Tank 9153 | -7/Scraptown | Found A0-MCA's Component Scanner 9228 | -7/Scraptown | Build established: Hauler-Mutant 9655 | -7/Scraptown | Found DRS Beacon 10627 | -7/Scraptown | Guru changed UFD alias to "Gausssys" 11136 | -7/Scraptown | Met Optimus 11136 | -7/Scraptown | Accepted into 0bPrime 11283 | -7/Scraptown | Entered Factory 11283 | -5/Factory | Accompanied by 5 allies 11283 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 11316 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 11417 | -5/Factory | Identified exit to Factory 11541 | -5/Factory | Lost 4 parts (3n1u) 11595 | -5/Factory | Build established: Derelict-Mutant 11649 | -5/Factory | Destroyed 7 combat bots 11651 | -5/Factory | Lost 7 parts (3p2n2u) 11841 | -5/Factory | Loaded intel: 8 recycling unit locations 11871 | -5/Factory | Learned location of Protoforge (-2) 12268 | -5/Factory | Build established: Hacker-Sprinter 12353 | -5/Factory | Discovered exit to Factory (range 3) 12698 | -5/Factory | Identified exit to Upper Caves 12707 | -5/Factory | Build established: Hacker-Mutant 12814 | -5/Factory | Spotted B-75 Beast 12945 | -5/Factory | Entered Upper Caves 12947 | -5/Upper Caves | UFD Scientist delivered a prototype 12949 | -5/Upper Caves | Found Prototype Protection 12949 | -5/Upper Caves | Identified Enh. Scrap Shield 12999 | -5/Upper Caves | Identified exit to Upper Caves 13064 | -5/Upper Caves | Entered another Upper Caves area 13227 | -5/Upper Caves | Learned location of 1 exit from Factory 13240 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13265 | -5/Upper Caves | Encountered a Warlord checkpoint 13417 | -5/Upper Caves | Discovered new exit (range 11) 13421 | -5/Upper Caves | Identified exit to Zhirov 13454 | -5/Upper Caves | Entered Zhirov 13454 | -5/Zhirov | Accompanied by 3 allies 13454 | -5/Zhirov | Discovered new exit (range 3) 13461 | -5/Zhirov | Met Zhirov 13469 | -5/Zhirov | Learned location of Quarantine (-2) 13469 | -5/Zhirov | Learned location of Testing (-3) 13469 | -5/Zhirov | Learned location of Command (-1) 13478 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13539 | -5/Zhirov | Found Alien Artifact 13545 | -5/Zhirov | Found Alien Artifact 13551 | -5/Zhirov | Identified Integrated Reactor 13551 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13603 | -5/Zhirov | Identified exit to Proximity Caves 13619 | -5/Zhirov | Entered Proximity Caves 13619 | -4/Proximity Caves | Accompanied by 3 allies 13622 | -4/Proximity Caves | Spotter reported a threat 13633 | -4/Proximity Caves | Learned Research emergency access door positions 13697 | -4/Proximity Caves | P-70 Sage assimilated allied Soldier 6b 13748 | -4/Proximity Caves | Lost 3 parts (2n1u) 13797 | -4/Proximity Caves | Spotter reported a threat 13857 | -4/Proximity Caves | Spotter reported a threat 13888 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13891 | -4/Proximity Caves | System corruption reached 10% 13905 | -4/Proximity Caves | Core integrity fell below 50% 13910 | -4/Proximity Caves | Spotter reported a threat 13921 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13921 | -4/Proximity Caves | Warped through subspace 13921 | -4/Proximity Caves | Spotted B-86 Titan 13928 | -4/Proximity Caves | Core integrity fell below 20% 13928 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13932 | -4/Proximity Caves | Entered Factory 13932 | -4/Factory | Evolved 2 slots: Utility x2 13933 | -4/Factory | Identified exit to Upper Caves 13950 | -4/Factory | Lost 12 parts (3p6n2u1w) 14182 | -4/Factory | Search patrols dispatched 14223 | -4/Factory | Lost 4 parts (4n) 14257 | -4/Factory | Identified exit to Extension 14257 | -4/Factory | Identified exit to Armory 14257 | -4/Factory | Identified exit to Research 14626 | -4/Factory | Loaded intel: 8 recycling unit locations 14696 | -4/Factory | Lost 3 parts (1p1n1u) 14742 | -4/Factory | Core integrity fell below 50% 14782 | -4/Factory | Core integrity fell below 20% 14789 | -4/Factory | Lost 10 parts (1p2n3u4w) 14837 | -4/Factory | Entered Research 14837 | -3/Research | Evolved 2 slots: Utility x2 15063 | -3/Research | Lost 5 parts (2n3u) 15075 | -3/Research | Found Quantum Capacitor 15250 | -3/Research | Loaded intel: 4 recycling unit locations 15545 | -3/Research | System corruption reached 10% 15612 | -3/Research | Destroyed 7 combat bots 15622 | -3/Research | Core integrity fell below 50% 15634 | -3/Research | Spotted B-86 Titan 15659 | -3/Research | Lost 20 parts (3p5n9u3w) 15675 | -3/Research | Found Fusion Bomb Launcher 15716 | -3/Research | Core integrity fell below 20% 15722 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15687_ System corrupted: Heat flow error (+177). 15691_ Penetrated by Slug. 15691_ Slug penetrates Door. 15692_ Penetrated by Slug. 15695_ W-44 Eye sends out distress signal. 15697_ Knocked back. 15697_ Penetrated by Slug. 15707_ System corrupted: Nova Cannon failed to cycle. 15711_ U-05 Engineer builds a Wall. 15714_ System corrupted: Heat flow error (+209). 15715_ Overheating: System interference. 15715_ 0b10 Decoder Chip [Scout] temporarily disabled. 15715_ Nova Cannon temporarily disabled. 15715_ Graphene Brace destroyed. 15717_ Wheel destroyed. 15717_ Discarded Adv. Hacking Suite. 15717_ Discarded 0b10 Decoder Chip [Scout]. 15718_ Acquired 6 matter. 15721_ Slug penetrates Wall. 15722_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ ###########???????????????????????????????? | | """ # #???????????????????????????????? | | """ # #???????????????????????????????? | | """ #"""" #???????????????????????????????? | | #"""" ! #???????????????????????????????? | | #"""" #???????????????????????????????? | | """"" #???????????????????????????????? | | ######## #????###????????????????????????? | | ???????# #?### #??????????????+???????+?? | | ############+#######"# ####?????????????????????? | | ^!u ##????????????????????? | | ! ! ""#???????????????????? | | ""#???????????????????? | | ""#?????????+?????????? | | ##########"##### !!! T#???????????????????? | | ?????# ! # !!!""#???????????????????? | | ?????# # !! ""#???????????????????? | | ?????# # ""#???????????????????? | | ?????# """# ;#????????????????????? | | ?????# """# ;#????????????????????? | | ?????# """# gg g;#????????????????????? | | ?????# # ###g;#g;###???????????? ??? | | ?????# # # #???????????? ? | | #########/###### # @ g #???????????? | | # #??????????## | | # s #??????????+ | | # #??????????# | | # #??????????# | | ## ########## # % ##?????????+ | | ?# #????????" # ;#?????????# | | ?# #????????# ############?????????# | | ?# #????????+ ???????? ????????? | | ?# #????????# | | ?# #????????# | | ?# #????????# | | ?# #??????????###?##########+############ #? | | ?# ^^#?????????????????## !!! #????#* #? | | ?#^ ^ #?????????????????# !! #????# #? | | ?# #?????????????????## "" !! #????# #? | | ?# #??????????????????# "" #????# #? | | ?# ##############?????# "" #????# ## | | ?# # #?????# "Y #????# # | | ?# # #?????# "" !###??# # | | ?# # #?????# "" """ ""#### # | | ?# # = #?????# "" """ # # # | | ## # #?????# """ # = /# + | | # ! ####### # # # | | + ! + + #[ ! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 2 Armor Coverage 800 Resistance: TH 15 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Linear Gravjet | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 82% | -10/Materials | Corrupted Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed ZhirovBlanketInterpreter Manual? 0 Play Time 02:54:49 Cumulative 134.3 hours Start 2025.06.21 @ 08:53:37 End 2025.06.21 @ 12:27:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 68 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb18f91-2249-4908-be91-d8104a365ae0