Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 18:01:26 Player: NikedNOGsing_in_can't Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (4833) 4833 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 11482 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 525 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 80/100 System Corruption 17% Temperature Cool (7) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Makeshift Hover Unit > --- UTILITY (6) ------ Scrap Engine Advanced Terrain Scan Processor Advanced Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Humpback Enhanced Gauss Cannon Mini Smartbomb Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Kinecellerator Improved Medium Armor Plating Medium Insulated Plating Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Precision Assault Rifle Precision Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Scrap Engine High-capacity Matter Pod Advanced Terrain Scanner Improved Medium Armor Plating Makeshift Light Armor Plating Improved Focal Shield Drone Bay Cooled Particle Cannon Rocket Launcher Improved Remote Datajack Heavy Flail [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . . 4 2 . . 4 . Power . | . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 . Utility 4 | . . . . 2 1 . . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 141 | 7 7 4 23 20 5 28 5 35 7 Power 10 | 1 1 1 2 1 . 2 . 2 . Engine 8 | 1 1 . 2 1 . 2 . 1 . Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 1 1 6 . 4 2 5 1 Treads 13 | 2 . 1 . 2 . 3 2 3 . Leg 4 | . . . . 4 . . . . . Wheel 1 | . . . 1 . . . . . . Hover 2 | . . . . . . . . 1 1 Flight 2 | . . . . . . 1 . 1 . Utility 31 | 2 . . 3 4 3 6 1 10 2 Device 14 | 1 . . 1 . 2 4 . 5 1 Storage 2 | 1 . . . . . 1 . . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . Protection 13 | . . . 2 4 1 1 . 5 . Artifact . | . . . . . . . . . . Weapon 78 | 2 6 2 17 9 2 16 2 18 4 Energy Gun 10 | . . . 6 1 . 3 . . . Energy Cannon 9 | . 2 . . . 1 1 . 5 . Ballistic Gun 28 | 2 2 1 5 6 1 7 1 3 . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 19 | . 2 1 6 2 . 2 . 5 1 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 . 5 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . Unidentified Prototypes 13 | . . . . 3 . 9 . 1 . Parts Lost 40 | . . 1 5 7 . 1 . 25 1 Power 3 | . . . 1 . . . . 2 . Propulsion 15 | . . 1 1 3 . 1 . 9 . Utility 13 | . . . 1 2 . . . 9 1 Weapon 9 | . . . 2 2 . . . 5 . Highest Loss Streak 20 | . . 1 3 5 . 1 . 20 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 89 | . 100 99 94 70 91 97 100 84 14 Engine 6 | . 14 1 7 . 7 7 7 . . Core 2 | . . 12 3 . . . . 3 . Treads 21 | . 28 27 14 11 15 26 30 27 . Wheel 2 | . . . 11 . . . . . . Device 12 | . 14 14 7 . 9 18 20 13 6 Storage 9 | . 14 14 14 9 7 7 7 4 . Protection 6 | . . . 6 22 20 11 7 6 . Energy Gun 2 | . . . 8 2 . 3 . . . Energy Cannon 4 | . 10 14 . . 6 5 . 1 . Ballistic Gun 13 | . 16 13 12 13 15 11 22 14 . Launcher 2 | . . . 6 1 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 14 17 17 23 32 45 64 60 80 17 Greatest Support 136 | 40 40 40 40 45 42 82 90 136 12 Greatest Overweight (x) 8 | . . . 1 8 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 5 Average Capacity 9 | 6 8 8 8 8 8 13 15 13 5 Most Carried 15 | 6 8 8 8 8 8 15 15 15 5 Average Carried 9 | 3 6 7 7 7 8 12 14 13 3 Final Capacity 15 | 8 8 8 8 8 8 15 15 5 5 Final Carried 15 | 5 7 8 8 8 8 15 15 3 5 Scrap Engine Consumption 1 | . . . . . . . . 1 . Class Distribution -------------------- 56% | Mutant 18% | Tank 9% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Matter Collected 3967 | 306 128 279 548 633 . 938 153 821 161 Remotely . | . . . . . . . . . . Salvage Created 5161 | 115 504 284 518 795 21 1234 152 1396 142 Parts 273 | 9 48 15 27 41 1 51 10 71 . Haulers Intercepted 9 | . 1 . . 1 . 6 . 1 . Recyclers Shooed 6 | . . 1 . 3 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 106 | . 12 5 19 20 . 18 3 28 1 Guns 45 | . 6 1 9 4 . 8 3 14 . Cannons 12 | . 1 3 . . . 4 . 3 1 AOE 49 | . 5 1 10 16 . 6 . 11 . Classes Destroyed 18 | 3 4 . 2 4 . 2 . 3 . Worker 16 | 1 3 . . 1 . 6 . 5 . Builder 2 | . . . . 1 . . 1 . . Tunneler 4 | 2 . . . . 1 . . 1 . Hauler 9 | . 1 . . 1 . 6 . 1 . Recycler 11 | 1 1 2 . 3 . 3 . 1 . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . . . 2 . . . Watcher 6 | . 3 . . . . 2 . 1 . Swarmer 33 | . 6 3 9 3 . 3 1 8 . Cutter 2 | . . . . . . . . 2 . Grunt 42 | . 6 2 . 13 . 12 1 8 . Protector 1 | . . . . . . . . 1 . Sentry 5 | . . . . 2 . 1 1 1 . Specialist 1 | . . . . . . . . 1 . Hunter 6 | . . . . 2 . 1 . 3 . Programmer 6 | . . . . . . 1 . 4 1 Cobbler 1 | . . . 1 . . . . . . Subdweller 10 | . . . 10 . . . . . . Packrat 2 | . . . . . . . . . 2 Best Kill Streak 17 | 2 7 3 4 17 1 13 2 7 1 Combat Bots Only 13 | . 5 3 4 13 . 7 2 6 1 Max Kills in Single Turn 5 | 1 4 1 3 5 1 3 1 5 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 3 4 . 2 . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Hostile Shots Fired 662 | . 52 20 38 80 . 105 13 325 29 Missed 207 | . 9 7 15 25 . 33 4 97 17 Damage Taken 7384 | . 513 123 593 1075 . 781 67 4007 225 Core 1355 | . 81 . 112 112 . 50 . 887 113 Absorbed by Shields 525 | . . . . . . 268 24 228 5 Ignored by Resistances 87 | . . . . . . . . 87 . Regen/Repaired (Parts) 175 | . . . . . . . . 175 . Core Remaining (%) 73 | 100 . . 22 79 . . 92 . . Volleys Fired 324 | 9 49 19 63 46 7 61 6 55 9 Largest 4 | 2 2 2 2 2 2 3 3 4 1 Hottest 151 | 40 80 90 90 101 88 151 81 122 80 Shots Fired 676 | 18 85 37 90 84 14 155 18 166 9 Gun 503 | 18 74 16 70 72 7 101 18 127 . Cannon 116 | . 7 18 . . 7 48 . 30 6 Launcher 57 | . 4 3 20 12 . 6 . 9 3 Special . | . . . . . . . . . . Kinetic 462 | 18 74 16 44 65 7 87 18 127 6 Thermal 164 | . 7 18 24 10 7 68 . 30 . Explosive 40 | . 4 3 12 9 . . . 9 3 Electromagnetic 10 | . . . 10 . . . . . . Robot Hit Streak 17 | 6 12 4 16 17 2 6 13 12 5 Robot Miss Streak 5 | 1 3 2 3 4 5 5 2 3 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . 2 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 472 | 14 57 22 58 61 7 98 37 110 8 Core Hits 288 | 6 31 10 41 53 1 61 7 77 1 Critical Kills 6 | . . . . . . . . 6 . Critical Parts Destroyed 6 | 1 . . 1 . . 1 . 2 1 Critical Strikes 14 | 1 . . 1 1 . 2 . 8 1 Burn 2 | . . . . 1 . 1 . . . Destroy 11 | 1 . . 1 . . 1 . 8 . Smash 1 | . . . . . . . . . 1 Melee Attacks 36 | . . . . . . 3 23 7 3 Impact 12 | . . . . . . 2 . 7 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 26 | . . . . . . 2 22 . 2 Combat Hostiles 22 | . . . . . . . 22 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14757 | 139 889 379 2198 2730 145 3394 322 4093 468 Guns 5711 | 139 573 70 766 815 65 1262 322 1699 . Cannons 2061 | . 70 211 . . 80 861 . 627 212 Explosions 6666 | . 246 98 1432 1915 . 1151 . 1753 71 Melee 305 | . . . . . . 120 . . 185 Ramming 14 | . . . . . . . . 14 . Kinetic 7692 | 139 573 70 1217 1236 65 2159 322 1699 212 Thermal 2848 | . 70 211 129 180 80 1115 . 1063 . Explosive 3762 | . 246 98 716 1314 . . . 1317 71 Electromagnetic 136 | . . . 136 . . . . . . Impact 305 | . . . . . . 120 . . 185 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 15 17 Average Corruption 7 | . . . . . . . . 3 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . . 13 17 Message Errors 10 | . . . . . . . . 2 8 Matter Fused 6 | . . . . . . . . 3 3 Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . 3 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . 2 . Overflow Damage 644 | . . 30 41 21 6 202 . 206 138 Projectiles 22 | . . . . . 6 15 . 1 . Explosions 404 | . . 30 41 21 . 107 . 205 . Melee 218 | . . . . . . 80 . . 138 Knockbacks 4 | . . . . . . . . . 4 Impact 2 | . . . . . . . . . 2 Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 747 | . 42 . 90 251 . 37 . 327 . Shots 20 | . 2 . 3 8 . 1 . 6 . Rammed 5 | . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 84 164 18 223 . 464 6 252 4 Average Temperature 68 | . 19 59 13 55 . 102 6 58 3 Received Heat Transfer 1530 | . 213 24 24 207 . 332 15 691 24 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 8 | . . . . . . 2 . . 6 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . 1 . 5 . . . Heat Transferred 3926 | . 148 444 150 407 111 1739 . 927 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Peak Influence 1146 | 20 339 187 . 793 305 372 248 1146 . Initial 301 | . 13 43 . . 269 47 72 301 . Average 274 | 9 168 52 . 557 265 170 154 641 . Maximum Alert Level 4 | . 1 . . 3 1 1 1 4 . Low Security (%) 49 | 100 53 100 . 12 13 73 64 . . Level 1 28 | . 46 . . . 86 26 35 19 . Level 2 12 | . . . . 73 . . . 37 . Level 3 9 | . . . . 14 . . . 42 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 4 . . 5 . 6 . 17 . Investigation 9 | . 3 . . 1 . . . 5 . Extermination 3 | . . . . . . 1 . 2 . Reinforcement 12 | . 1 . . 2 . 3 . 6 . Assault 2 | . . . . 1 . . . 1 . Garrison 6 | . . . . 1 . 2 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Distress Signals 7 | . 3 . . 1 . 1 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 19 5 21 25 1 28 3 57 9 Peak Tracking Total 10 | . 5 3 6 10 1 7 2 7 4 Tactical Retreats 7 | . 1 . 1 . . . . 3 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered 2 | . . . . . . . . 2 . Most Traps Carried 1 | . . . 1 1 1 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Machines Disabled 21 | . 2 . . 5 1 5 . 8 . Max in Single Turn 3 | . 1 . . 2 1 1 . 3 . Garrison Access 2 | . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Machines Accessed 33 | . 6 . 1 2 . 6 9 9 . Terminals 21 | . 4 . . 2 . 5 4 6 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 . . . . 1 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 89 | . 17 . 3 7 . 17 18 27 . Successful 35 | . 8 . 3 2 . 6 11 5 . Failed 54 | . 9 . . 5 . 11 7 22 . Catastrophic 15 | . 2 . . 3 . 2 1 7 . Database Lockouts . | . . . . . . . . . . Manual 33 | . 5 . 2 2 . 10 8 6 . Terminals 61 | . 14 . . 7 . 14 9 17 . Fabricators 5 | . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . Recycling Units 15 | . 3 . . . . 3 9 . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . . 5 . Terminal Hacks 23 | . 6 . 3 2 . 5 3 4 . Record 3 | . . . 3 . . . . . . Part Schematic 3 | . . . . . . 1 2 . . Robot Analysis 3 | . 2 . . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 1 . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 3 . . Retrieve Components 5 | . 1 . . . . 1 3 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 5 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . Tunnel 6 | . 1 . . . . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 . . 2 . 5 4 7 . Full Trace Events 9 | . 2 . . 2 . . . 5 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 4 . . . . 3 9 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . 1 . . . parse_system 1 | . . . . . . 1 . . . Relay Couplers Released 2 | . . . . 1 . . . 1 . Machine Destruction 2 | . . . . 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Total Allies 8 | . . . . . . 1 7 . . Largest Group 7 | . . . . . . 1 7 7 . Highest-Rated Group 183 | . . . . . . 100 183 183 . Highest-Rated Ally 100 | . . . . . . 100 100 32 . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . . 23 . 38 . Total Damage 2008 | . . . . . . 663 . 1345 . Kills 13 | . . . . . . 5 . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Robot Analysis Total 3 | . 2 . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 2 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Turns Passed 8864 | 151 1111 793 2253 463 461 1330 659 1154 489 Spaces Moved 4755 | 71 367 248 1333 175 248 606 366 783 558 Core 355 | 4 . . . 15 . . . 45 291 Treads 3083 | 67 367 248 602 118 248 606 366 461 . Legs 18 | . . . . 18 . . . . . Wheels 755 | . . . 731 24 . . . . . Hover 544 | . . . . . . . . 277 267 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 160 100 100 152 155 156 40 50 Average Speed 134 | 153 160 160 132 163 174 165 156 109 65 Slowest Speed 450 | 160 160 160 240 450 232 235 156 157 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 6 70 57 78 28 6 68 81 36 66 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . 1 . 1 . . . 5 . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 9 | . . 1 5 . . . . . 3 Spaces Dug 30 | . . . . 9 . 1 . 20 . Terrain Destroyed 477 | . 16 11 143 105 1 98 . 75 28 Melee 5 | . . . . . . . . 5 . Projectile 23 | . . . 3 1 1 14 . 3 1 AOE 449 | . 16 11 140 104 . 84 . 67 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Total 6620 | 94 815 609 1730 265 262 801 430 945 669 Wait 1240 | 1 380 338 293 15 1 61 24 42 85 Move 4747 | 70 366 247 1332 174 247 605 365 783 558 Hop . | . . . . . . . . . . Pick Up 61 | 7 7 1 10 4 . 20 2 9 1 Fast Attach 38 | 5 . . 2 11 2 11 . 4 3 Attach 32 | 2 1 1 3 3 . 2 . 16 4 Detach 7 | . . . . 1 . . . 1 5 Swap 71 | . 6 3 18 6 3 15 5 15 . Drop 59 | . 6 . 8 5 2 23 5 9 1 Fire 324 | 9 49 19 63 46 7 61 6 55 9 Melee 36 | . . . . . . 3 23 7 3 Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Identified exit to Materials 1236 | -10/Materials | Discovered new exit (range 13) 1263 | -10/Materials | Entered Mines 1455 | -10/Mines | Discovered exit to Materials (range 13) 1610 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2036 | -10/Mines | Discovered new exit (range 5) 2056 | -10/Mines | Entered Subcaves 2116 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2119 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2197 | -10/Subcaves | Discovered new exit (range 15) 2705 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2986 | -10/Subcaves | Learned Materials non-interactive machine intel 2992 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3169 | -10/Subcaves | Learned 2 Materials zone layouts 3485 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3498 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3539 | -10/Subcaves | Build established: Scavenger-Mutant 3583 | -10/Subcaves | Ambushed by Subdweller buried in earth 3584 | -10/Subcaves | Core integrity fell below 50% 3656 | -10/Subcaves | Discovered new exit (range 15) 3856 | -10/Subcaves | Lost 3 parts (1p2w) 3876 | -10/Subcaves | Build established: Mutant 4182 | -10/Subcaves | Visited Clippyterm 4185 | -10/Subcaves | Learned location of Deep Caves (-6) 4309 | -10/Subcaves | Entered Materials 4309 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4311 | -8/Materials | Loaded intel: 37 non-interactive machine locations 4346 | -8/Materials | Garrison activated, responded to threat 4400 | -8/Materials | Destroyed 13 combat bots 4400 | -8/Materials | Lost 5 parts (2n1u2w) 4719 | -8/Materials | Discovered new exit (range 3) 4772 | -8/Materials | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4773 | -7/Factory | Identified exit to Storage 5089 | -7/Factory | Build established: Tank 5165 | -7/Factory | Discovered exit to Storage (range 15) 5233 | -7/Factory | Entered Storage 5336 | -7/Storage | Destroyed 7 combat bots 5965 | -7/Storage | Met 01-MTF 6458 | -7/Storage | Garrison activated, responded to threat 6487 | -7/Storage | Discovered new exit (range 5) 6563 | -7/Storage | Entered Recycling 6563 | -7/Recycling | Accompanied by 1 ally (01-MTF) 6564 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 6568 | -7/Recycling | 01-MTF left 6569 | -7/Recycling | Found Scrap Engine 6968 | -7/Recycling | Build established: Commander-Tank 6973 | -7/Recycling | Discovered new exit (range 16) 7222 | -7/Recycling | Entered Factory 7222 | -5/Factory | Accompanied by 7 allies 7222 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7247 | -5/Factory | Garrison activated, responded to threat 7322 | -5/Factory | Lost 7 allies 7561 | -5/Factory | Identified exit to Upper Caves 7607 | -5/Factory | Build established: Scavenger-Tank 7671 | -5/Factory | Lost 4 allies 7830 | -5/Factory | Discovered new exit (range 13) 7873 | -5/Factory | Cargo convoy interrupted 8183 | -5/Factory | System corruption reached 10% 8220 | -5/Factory | Core integrity fell below 50% 8250 | -5/Factory | Lost 20 parts (2p7n6u5w) 8340 | -5/Factory | Found Prototype Launcher 8366 | -5/Factory | Identified Mni. Smartbomb Launcher 8369 | -5/Factory | Core integrity fell below 20% 8376 | -5/Factory | Entered Upper Caves 8405 | -5/Upper Caves | Lost 4 parts (2n2u) 8468 | -5/Upper Caves | Build established: Mutant 8587 | -5/Upper Caves | Spotted B-75 Beast 8600 | -5/Upper Caves | Learned Factory non-interactive machine intel 8865 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08693_ Acquired Humpback. 08695_ Dropped Imp. Remote Datajack. 08701_ System corrupted: Matter fused (-6). 08701_ Searching scrap... 08701_ Found Flamer. 08701_ Found Adv. Shield Generator. 08701_ Found Mass Driver. 08701_ Found Adv. Terrain Scan Processor. 08701_ Found 21 Matter. 08702_ Acquired Adv. Terrain Scan Processor. 08704_ Acquired Adv. Shield Generator. 08705_ Acquired 21 matter. 08720_ System corrupted: Substantial component data lost. 08740_ System corrupted: Component data lost. 08794_ System corrupted: Substantial component data lost. 08813_ KX4E7TSCM4IOJ TBCYECMP76:Z01EF9HUY1/R 08830_ 4YBGTOUUY>ZWIF#BRHLS4LZD#T3|0T=CQUUOY 08846_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????# #?###???# ###? | | ??????????????????????????# ### #????# ## | | ?????????????????????????## ##???# | | ????????????????????????## ###??# | | ?????????????????? ?##?# ##?## | | ????????????????? ## # #### | | ?????????????????? ## | | ??????????????????? ### | | ???????????????????# ?# ## | | ????????????????????# ### #### | | ?????????????????????# #### ####??### | | ??????????????????????# ??###???????##### | | ?????????????????????## ????????????????### | | ????????????????????## ##????????????##### | | ??????????????l ??## #????????????# ## | | ????????????? ### ##???????????# ####?# | | ???????????? g g ###?????????# #????? | | ???????????? ##????????# #????? | | ???????????? ####????## #????? | | ????????????? #??### #???## | | ?????????????# ## #?## ###??## | | ?????????????? ### ### # #??## | | ?????????????? #?# # ##?# | | ?????????????? # #?# #### ##???# | | ????????????????# ## ##?# #??# ##?????# | | ??????????????? ?##@ #??# #??# #??????## | | ???????????????? ##??## ##??# #??# #??###### | | ???????????????? #???## ##???# ##?# #### | | ??????????????????????# #?#### ### ## | | ??????????????????????# ### | | ??????????????????????### ## | | ????????????????????????# ## ##### | | ????????????????????????##### #### ##???## ### | | ????????????????????????????###??###?????####?## # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 25 Resistance: EM 20 Evasion (%) 57 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -7/Storage | Hacked Remote Datajack | -7/Recycling | Hacked Huge Storage Unit | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed PhysicsTachyonOptics Manual? 0 Play Time 01:38:14 Cumulative 77.3 hours Start 2024.05.06 @ 18:05:40 End 2024.05.07 @ 18:01:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a76f73-df13-4d3f-b12d-104cf73206a0