Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 19:53:55 Player: Anonymous like entropy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (3381) 3381 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 6550 Bonus ------- High Alert Combat Kills 259 Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Walking (360) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Medium Reactive Plating > --- WEAPON (4) ------- Rocket Array > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Signal Interpreter Medium Reactive Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Array > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Signal Interpreter Medium Reactive Plating Medium Reactive Plating [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 2 | . . 1 . 1 Parts Attached 82 | 6 5 9 38 24 Power 17 | 1 1 2 10 3 Engine 8 | 1 1 2 4 . Core 9 | . . . 6 3 Reactor . | . . . . . Propulsion 18 | 2 2 . 10 4 Treads 9 | . 2 . 7 . Leg 8 | 2 . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 22 | 1 . 3 8 10 Device 13 | . . 2 5 6 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 25 | 2 2 4 10 7 Energy Gun 7 | 1 . 1 4 1 Energy Cannon 6 | . 2 2 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 7 | . . . 5 2 Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 23 | . . 1 10 12 Power 6 | . . 1 2 3 Propulsion 3 | . . . 2 1 Utility 4 | . . . 1 3 Weapon 10 | . . . 5 5 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 84 95 97 90 Engine 10 | . 14 18 13 . Core 5 | . . . 3 13 Treads 12 | . 7 22 17 2 Leg 6 | . 20 . . 12 Device 12 | . . 8 18 13 Storage 11 | . 14 11 10 12 Protection 4 | . . . 6 8 Energy Gun 9 | . 12 2 16 3 Energy Cannon 7 | . 3 28 . 3 Ballistic Gun 1 | . 12 . . . Ballistic Cannon 8 | . . . 9 16 Naked Turns . | . . . . . Heaviest Build 82 | 11 20 34 44 82 Greatest Support 46 | 20 46 46 46 43 Greatest Overweight (x) 5 | . 1 . 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 Most Carried 8 | 1 8 8 8 8 Average Carried 5 | . 2 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 7 6 6 Class Distribution -------------------- 29% | Tank 25% | Gunner 15% | Scavenger-Tank 15% | Mutant 4% | Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2274 | 195 149 100 859 971 Remotely . | . . . . . Salvage Created 3477 | . 373 517 1534 1053 Parts 167 | . 17 41 61 48 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 6 11 29 24 Guns 20 | . 6 . 13 1 Cannons 39 | . . 11 11 17 AOE 8 | . . . 2 6 Classes Destroyed 13 | . 2 4 5 2 Worker 2 | . . 1 1 . Builder 4 | . . . 4 . Tunneler 1 | . . . . 1 Recycler 4 | . 1 . 1 2 Watcher 9 | . . 3 4 2 Swarmer 6 | . . 3 3 . Grunt 43 | . 6 3 19 15 Brawler 2 | . . . 1 1 Duelist 3 | . . . 1 2 Sentry 13 | . . 5 3 5 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 9 | . 3 3 9 8 Combat Bots Only 7 | . 3 2 5 7 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 592 | . 28 53 178 333 Missed 185 | . 11 10 52 112 Damage Taken 5449 | . 212 552 2071 2614 Core 1000 | . 27 67 204 702 Absorbed by Shields 536 | . . . . 536 Ignored by Resistances 249 | . . . . 249 Regen/Repaired (Parts) 43 | . . . 43 . Core Remaining (%) 83 | 100 89 83 62 . Volleys Fired 218 | . 34 29 94 61 Largest 4 | . 2 3 3 4 Hottest 215 | . 60 204 165 215 Shots Fired 567 | . 68 84 269 146 Gun 235 | . 68 2 155 10 Cannon 326 | . . 81 114 131 Launcher 6 | . . 1 . 5 Special . | . . . . . Kinetic 268 | . 34 . 114 120 Thermal 81 | . . 81 . . Explosive 6 | . . 1 . 5 Electromagnetic 212 | . 34 2 155 21 Robot Hit Streak 11 | . 8 5 11 6 Robot Miss Streak 8 | . 4 5 5 8 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 298 | . 38 45 144 71 Core Hits 153 | . 17 17 59 60 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . . . 13 3 Blast 10 | . . . 7 3 Corrupt 6 | . . . 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8043 | . 415 990 3869 2769 Guns 2372 | . 415 28 1853 76 Cannons 4784 | . . 903 1868 2013 Explosions 849 | . . 37 138 674 Melee . | . . . . . Ramming 38 | . . 22 10 6 Kinetic 3839 | . 156 . 1868 1815 Thermal 1041 | . . 903 138 . Explosive 711 | . . 37 . 674 Electromagnetic 2414 | . 259 28 1853 274 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 161 | . . . 61 100 Projectiles 116 | . . . 61 55 Explosions 45 | . . . . 45 Melee . | . . . . . Knockbacks 38 | . . 1 20 17 Impact 1 | . . 1 . . Kinetic 36 | . . . 19 17 Secondary 1 | . . . 1 . Self-Inflicted Damage 195 | . . . . 195 Shots 7 | . . . . 7 Rammed 9 | . . 3 5 1 Targets Rammed 10 | . . 3 5 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 631 | . 132 401 342 631 Average Temperature 117 | . 48 151 77 179 Received Heat Transfer 2157 | . 114 210 1053 780 Effects 25 | . . 4 1 20 Shutdowns 6 | . . 3 . 3 Energy Bleed 3 | . . 1 1 1 Matter Decay 3 | . . . . 3 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 22 | . . . 22 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1778 | . . 1628 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 622 | . 228 250 588 622 Initial 267 | . . 11 54 267 Average 255 | . 97 146 269 406 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 46 | 100 86 85 44 . Level 1 32 | . 13 14 33 55 Level 2 20 | . . . 21 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 2 . 7 11 Investigation 6 | . 1 . 3 2 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 . 4 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 11 19 45 31 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats 11 | . 1 2 8 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 1 6 3 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 3 1 5 3 Terminals 8 | . 3 1 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 30 | . 6 2 16 6 Successful 17 | . 2 2 11 2 Failed 13 | . 4 . 5 4 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 6 2 10 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 6 | . . . 2 4 Terminal Hacks 12 | . 2 2 7 1 Record 1 | . . . 1 . Prototype ID Bank 2 | . . 1 1 . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 2 | . . 1 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 1 5 1 Full Trace Events 4 | . 1 . 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4199 | 77 504 892 1563 1163 Spaces Moved 1915 | 57 301 473 698 386 Core 1 | 1 . . . . Treads 1286 | . 66 473 695 52 Legs 628 | 56 235 . 3 334 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 157 165 Average Speed 171 | 118 129 160 163 238 Slowest Speed 540 | 120 190 160 250 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 39 27 45 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . . 10 37 111 Melee . | . . . . . Projectile 45 | . . . 33 12 AOE 113 | . . 10 4 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2361 | 63 355 541 906 496 Wait 54 | . . 22 32 . Move 1911 | 56 300 472 697 386 Hop . | . . . . . Pick Up 38 | 1 9 3 18 7 Fast Attach 26 | 6 2 2 5 11 Attach 18 | . . 3 11 4 Detach 7 | . 2 . 3 2 Swap 38 | . 3 4 22 9 Drop 41 | . 5 3 19 14 Fire 218 | . 34 29 94 61 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 9 | . . 3 5 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 910 | -9/Materials | Discovered new exit (range 5) 1059 | -9/Materials | Build established: Gunner 1474 | -9/Materials | Entered another Materials area 1474 | -8/Materials | Evolved 2 slots: Utility x2 1748 | -8/Materials | Repaired Imp. Ion Engine 1770 | -8/Materials | Build established: Tank 2564 | -8/Materials | Lost 5 parts (1p1u3w) 2872 | -8/Materials | Discovered new exit (range 9) 3037 | -8/Materials | Entered Factory 3037 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3229 | -7/Factory | Lost 4 parts (1n1u2w) 3810 | -7/Factory | Build established: Scavenger-Tank 3841 | -7/Factory | Found Prototype Launcher 3842 | -7/Factory | Identified Rocket Array 3946 | -7/Factory | Garrison activated, responded to threat 3960 | -7/Factory | Core integrity fell below 50% 4152 | -7/Factory | Core integrity fell below 20% 4198 | -7/Factory | Destroyed 7 combat bots 4200 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Adv. Assault Cannon destroyed. Carbon-fiber Leg broken. Overheating: Short circuit. G-47 Trooper knocked back. Overheating: Matter decay (-13). G-47 Trooper Imp. Heat Sink blasted off. G-47 Trooper knocked back. G-47 Trooper destroyed. Overheating: Sml. Storage Unit damaged (-57). Overheating: Hrd. Heavy Armor Plating damaged (-276). R-06 Scavenger destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Lgt. Nuclear Core broken. Overheating: Short circuit. Adv. Assault Cannon destroyed. Hrd. Heavy Armor Plating destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ??????????#+ ????????# #?????????????? | | ?????????? ######## #####?????????? | | ????????? #?????????? | | ????????? % #?????????? | | ???????? H % +??"""????? | | ???????? @ # """"?? # | | ???????? ; """"? # | | ???????? # ;# """"? # | | ?????????? == ! ##?? ? | | ???????????### ! * [% = ????? # | | ?????????????# """"= ggg## ??? ? | | ?????????????# # """" " = #? ? ?? | | ???????????????# """" " "" ###### #### | | ???????????????#] """" """" =] [ # | | ?????????????????? [%= # " " # | | ??????????????????"""" """" #! ""G"" # | | ??????????????????"""" """" = ## | | ????????????????????"" """" # ## # | | ????????????????????"" """" # ### # # | | ??????????????????? # ## # # | | ???????????????????######## # #? | | ???????????????????# """ # # #? | | ???????????????????# """ # # #? | | ???????????????????# """ ##? | | ???????????????????# ! # ###?? | | ???????????????????# # ##???? | | ???????????????????######### # ##???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 430 Matter Stores 312 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSegregatorMicrothruster Manual? 0 Play Time 00:39:33 Cumulative 8.6 hours Start 2024.06.29 @ 19:15:42 End 2024.06.29 @ 19:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79b3ef6b-ac06-47e6-9e60-37c70d3a1eae