Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.20 @ 10:48:15 Player: Veritas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (597) 597 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2067 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 262/400 Matter 214/300 Energy 133/140 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Heat Sink Improved Targeting Computer > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine High-capacity Matter Pod (31) Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Improved Targeting Computer > --- WEAPON ----------- Light Cannon Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Light Ion Engine High-capacity Matter Pod Tractor Beam [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 13 7 3 Power 8 | 1 4 3 . Engine 8 | 1 4 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 3 3 . Utility 9 | 2 4 1 2 Device 1 | . . . 1 Storage 6 | 1 4 1 . Processor 2 | 1 . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 98 | . 100 96 96 Engine 21 | . 25 19 20 Leg 9 | . 23 . . Flight 23 | . 1 37 40 Device 1 | . . . 5 Storage 9 | . 12 10 5 Processor 10 | . 12 10 10 Energy Gun 9 | . 25 . . Ballistic Cannon 10 | . . 20 16 Naked Turns . | . . . . Heaviest Build 22 | 15 22 22 20 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 4 | 4 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 4 4 Average Capacity 5 | 6 7 4 4 Most Carried 7 | 3 7 4 4 Average Carried 2 | 1 2 2 4 Final Capacity 8 | 8 4 4 4 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 58% | Hacker-Sprinter 41% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 835 | 217 63 289 266 Remotely . | . . . . Salvage Created 394 | . . 156 238 Parts 18 | . . 12 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 16 | . . 6 10 Cannons 10 | . . 6 4 AOE 6 | . . . 6 Classes Destroyed 7 | . . 5 2 Builder 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 2 | . . 2 . Grunt 7 | . . 1 6 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 7 | . . 2 7 Combat Bots Only 6 | . . 2 6 Max Kills in Single Turn 4 | . . 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 527 | . . 120 407 Core 138 | . . 40 98 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 40 | . . 21 19 Largest 2 | . . 2 2 Hottest 70 | . . 70 70 Shots Fired 77 | . . 42 35 Gun . | . . . . Cannon 75 | . . 42 33 Launcher 2 | . . . 2 Special . | . . . . Kinetic 75 | . . 42 33 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 34 | . . 17 34 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . . 33 30 Core Hits 32 | . . 9 23 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1559 | . . 555 1004 Guns . | . . . . Cannons 1067 | . . 555 512 Explosions 492 | . . . 492 Melee . | . . . . Ramming . | . . . . Kinetic 1067 | . . 555 512 Thermal . | . . . . Explosive 492 | . . . 492 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . 12 21 Projectiles 30 | . . 12 18 Explosions 3 | . . . 3 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 447 | . . 234 447 Average Temperature 149 | . . 76 225 Received Heat Transfer 195 | . . 48 147 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 293 | . 2 203 293 Initial 61 | . . . 61 Average 76 | . 1 87 176 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 97 55 Level 1 14 | . . 2 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 11 23 Peak Tracking Total 11 | . . 4 11 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 3 3 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 9 6 Successful 17 | . 5 8 4 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 5 9 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 5 8 4 Record 7 | . 2 4 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Security Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 818 | 56 300 215 247 Spaces Moved 977 | 37 226 291 423 Core 19 | 19 . . . Treads . | . . . . Legs 235 | 18 217 . . Wheels . | . . . . Hover . | . . . . Flight 723 | . 9 291 423 Fastest Speed 27 | 50 32 27 27 Average Speed 51 | 113 116 27 27 Slowest Speed 250 | 250 150 29 27 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 36 21 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . . 75 Melee . | . . . . Projectile . | . . . . AOE 75 | . . . 75 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1204 | 51 259 381 513 Wait 133 | . 6 57 70 Move 970 | 36 225 290 419 Hop 1 | . . . 1 Pick Up 20 | 8 8 4 . Fast Attach 4 | . 2 1 1 Attach 11 | 7 1 3 . Detach . | . . . . Swap 15 | . 10 3 2 Drop 10 | . 7 2 1 Fire 40 | . . 21 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Evolved 1 slot: Power x1 298 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered exit to Materials (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Identified exit to Storage 553 | -9/Materials | Discovered exit to Storage (range 5) 572 | -9/Materials | Entered Storage 636 | -9/Storage | Build established: Hacker-Sprinter 804 | -9/Storage | Found Prototype Launcher 804 | -9/Storage | Identified Scatter Rocket Array 819 | -9/Storage | Self-destructed Last Messages --------------- 00803_ Proton Bomb Trap short circuited. 00803_ An explosion rips through the floor. 00803_ A bubble of electromagnetic force engulfs the area. 00804_ Acquired Prototype Launcher. 00804_ Identified Scatter Rocket Array. 00805_ U-05 Engineer destroyed. 00805_ Destroyed Sml. Laser. 00805_ L-31 Rogue destroyed. 00805_ G-34 Mercenary destroyed. 00807_ Compression Vault explodes. 00808_ Dropped Broken Lgt. Cannon. 00810_ G-34 Mercenary destroyed. 00813_ Acquired 13 matter. 00813_ U-05 Engineer lays Concrete. 00814_ Acquired 8 matter. 00814_ K-01 Serf collects debris. 00814_ U-05 Engineer lays Concrete. 00817_ Lgt. Deuterium Engine destroyed. 00817_ U-05 Engineer lays Concrete. 00818_ K-01 Serf collects debris. 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Everything Is Under Control Challenges ------------ None Game ------ Seed DamperSkeletonImmobilizer Manual? 0 Play Time 00:26:54 Cumulative 8.0 hours Start 2020.10.20 @ 10:22:00 End 2020.10.20 @ 10:48:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 6 Adventurer 2 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 378a1c53-6056-4e30-83de-35151f5f43f3