Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 14:04:59 Player: LEWiKK Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (2483) 2483 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1638) 1638 TOTAL SCORE: 8246 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 596 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer A0-MCA's Component Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hardened Light Armor Plating Improved Hacking Suite Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Light Armor Plating Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Flak Gun Heavy Flak Cannon Power Sword > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Biomechanical Wings Medium Matter Pod Weight Redist. System Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Hacking Suite Improved Hacking Suite Remote Datajack Power Sword DRS Beacon [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . 2 . . . . 6 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . . 2 Weapon 3 | . . . . . . . . 3 Parts Attached 68 | 7 3 . 12 11 7 . 5 23 Power 6 | 1 . . 1 2 1 . . 1 Engine 5 | 1 . . 1 2 1 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 . 3 2 4 . 3 3 Treads 17 | 2 1 . 3 2 4 . 3 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 24 | 1 1 . 4 6 . . 1 11 Device 4 | . . . . 1 . . . 3 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . . . . 2 Hackware . | . . . . . . . . . Protection 15 | . . . 4 4 . . 1 6 Artifact . | . . . . . . . . . Weapon 20 | 3 1 . 4 1 2 . 1 8 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 12 | 3 . . 3 1 2 . . 3 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 43 | . . . 6 4 5 . . 28 Power 6 | . . . 1 1 . . . 4 Propulsion 16 | . . . 3 1 4 . . 8 Utility 11 | . . . 2 2 . . . 7 Weapon 10 | . . . . . 1 . . 9 Highest Loss Streak 19 | . . . 6 1 3 . . 19 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 1 8 14 14 20 23 23 24 19 Power 4 | . 2 4 5 3 4 5 5 5 Propulsion 2 | . 4 4 2 1 2 1 2 3 Utility 7 | . . 1 1 5 10 11 10 7 Weapon 4 | . 1 4 4 8 5 5 5 1 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 5 . 6 8 4 . 6 7 Power 12 | . . . 3 2 3 . 1 3 Propulsion 5 | . 5 . . . . . . . Utility 9 | . . . 1 1 1 . 3 3 Weapon 9 | . . . 2 5 . . 2 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 85 85 88 97 99 100 100 95 Engine 10 | . 14 14 10 11 11 11 11 5 Treads 31 | . 28 28 30 31 32 33 33 25 Device 1 | . . . . 9 . . . 4 Storage 10 | . 14 14 11 11 11 11 11 5 Protection 17 | . . . 13 12 22 22 22 13 Ballistic Gun 13 | . 27 28 19 11 10 11 11 15 Slashing Weapon 8 | . . . 2 11 11 11 11 5 Peak Build Rating 62 | 6 7 7 16 23 25 25 35 62 Average Rating 28 | 4 6 7 12 20 24 25 30 56 On Entrance 15 | . 6 7 7 15 21 25 25 35 Naked Turns . | . . . . . . . . . Heaviest Build 128 | 12 27 27 39 103 105 104 105 128 Greatest Support 90 | 40 40 40 60 60 60 60 70 90 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 22 | 6 11 15 15 23 25 25 25 24 Most Carried 25 | 4 14 14 15 25 25 23 25 24 Average Carried 21 | 2 8 14 14 20 23 23 24 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 Final Carried 25 | 4 14 14 15 25 23 23 25 5 Class Distribution -------------------- 52% | Mutant 25% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Matter Collected 1801 | 211 189 . 436 212 189 . 50 514 Remotely . | . . . . . . . . . Salvage Created 2222 | . 257 . 608 390 376 . . 591 Parts 136 | . 24 . 37 31 23 . . 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 57 | . 9 . 16 11 8 . . 13 Melee 10 | . . . 2 4 3 . . 1 Guns 42 | . 9 . 14 7 5 . . 7 Cannons 3 | . . . . . . . . 3 AOE 2 | . . . . . . . . 2 Classes Destroyed 6 | . 2 . 2 . 1 . . 1 Swarmer 15 | . 6 . 5 4 . . . . Grunt 25 | . 3 . 6 5 3 . . 8 Duelist 1 | . . . 1 . . . . . Sentry 10 | . . . 4 2 2 . . 2 Specialist 2 | . . . . . . . . 2 Programmer 4 | . . . . . 3 . . 1 Best Kill Streak 4 | . 3 . 4 4 3 . . 3 Combat Bots Only 4 | . 3 . 4 4 3 . . 3 Max Kills in Single Turn 2 | . 2 . 1 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 565 | . 27 . 136 85 79 . . 238 Missed 165 | . 11 . 41 23 18 . . 72 Hits 400 | . 16 . 95 62 61 . . 166 Melee 5 | . . . 5 . . . . . Projectile 395 | . 16 . 90 62 61 . . 166 Critical Strikes 10 | . . . 3 1 2 . . 4 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 6499 | . 156 . 1230 685 849 . . 3579 Core 1195 | . 20 . 157 86 74 . . 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 92 . . . . 20 . Volleys Fired 175 | . 15 . 43 35 39 . . 43 Largest 4 | . 2 . 2 1 1 . . 4 Hottest 154 | . 40 . 46 23 28 . . 154 Shots Fired 319 | . 30 . 79 35 39 . . 136 Gun 292 | . 30 . 79 35 39 . . 109 Cannon 24 | . . . . . . . . 24 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 311 | . 30 . 79 35 39 . . 128 Thermal 5 | . . . . . . . . 5 Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 6 . 15 8 13 . . 11 Robot Miss Streak 7 | . 2 . 3 3 2 . . 7 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 260 | . 21 . 56 36 39 . . 108 Core Hits 125 | . 12 . 22 14 15 . . 62 Critical Kills 3 | . 2 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 2 . 1 . 1 . . . Destroy 3 | . 2 . 1 . . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 75 | . 2 . 5 14 41 . . 13 Impact . | . . . . . . . . . Slashing 73 | . . . 5 14 41 . . 13 Piercing . | . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4988 | . 240 . 868 695 809 . . 2376 Guns 3125 | . 240 . 739 390 460 . . 1296 Cannons 423 | . . . . . . . . 423 Explosions 263 | . . . . . . . . 263 Melee 1168 | . . . 128 305 341 . . 394 Ramming 9 | . . . 1 . 8 . . . Kinetic 3486 | . 240 . 739 390 460 . . 1657 Thermal 62 | . . . . . . . . 62 Explosive 263 | . . . . . . . . 263 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1168 | . . . 128 305 341 . . 394 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 . 3 Average Corruption 2 | . . . . . 1 2 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . 6 1 . 8 Message Errors 2 | . . . . . 1 1 . . Matter Fused 4 | . . . . . 2 . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . . . . . 4 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 4 | . . . . . . . . 4 Knockbacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . . 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 76 | . . . . . . . . 76 Shots 1 | . . . . . . . . 1 Rammed 2 | . . . 1 . 1 . . . Targets Rammed 2 | . . . 1 . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 574 | . 2 . 25 19 66 . . 574 Average Temperature 149 | . 2 . 9 8 25 . . 302 Received Heat Transfer 1590 | . 33 . 336 183 156 . . 882 Effects 22 | . . . . . . . . 22 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 111 | . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Maximum Alert Level 3 | . . . . 1 3 1 . . Low Security (%) 66 | 100 100 100 100 83 1 . . 100 Level 1 15 | . . . . 16 34 100 . . Level 2 14 | . . . . . 50 . . . Level 3 3 | . . . . . 13 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 737 | . 121 28 125 320 737 331 . 95 Initial 331 | . . 28 . 49 202 331 . . Average 174 | . 44 3 56 111 453 306 . 25 Influence Increases 2597 | . 245 . 395 770 745 . . 442 Destroy 0b10 Robot/C 1580 | . 180 . 320 460 360 . . 260 Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . Destroy Leader 292 | . 30 . 70 132 . . . 60 Allied During Kill 176 | . . . . 143 33 . . . Successful Hack 63 | . 34 . 4 9 16 . . . Disable Machine 60 | . . . . 15 . . . 45 Anti-Garrison Action 250 | . . . . . 250 . . . Destroy Structure 106 | . 1 . 1 1 41 . . 62 Lose Combat Pursuer 60 | . . . . . 45 . . 15 Influence Decreases 2597 | . 172 73 278 576 319 456 281 442 Entered New Map 909 | . . 45 . 68 109 406 281 . Time Decay 1149 | . 172 28 218 377 . 50 . 304 Lost Part 288 | . . . 60 40 50 . . 138 Lost Ally 251 | . . . . 91 160 . . . Squads Dispatched 11 | . . . . 4 . . . 7 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . . . 3 . . . 5 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Distress Signals 7 | . 1 . 3 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 12 . 20 23 18 . . 22 Peak Tracking Total 6 | . 4 . 5 5 6 . . 6 Tactical Retreats 2 | . . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Traps Triggered 11 | . . . . . 8 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Disabled 6 | . . . . 1 2 . . 3 Max in Single Turn 2 | . . . . 1 1 . . 2 Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Accessed 22 | . 3 . 2 7 2 . 5 3 Terminals 15 | . 3 . 2 6 2 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 88 | . 18 . 6 21 4 . 32 7 Successful 53 | . 9 . 3 8 1 . 32 . Failed 35 | . 9 . 3 13 3 . . 7 Catastrophic 4 | . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 26 | . 7 . 5 10 . . . 4 Terminals 50 | . 18 . 6 18 4 . . 4 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 45 | . 6 . 1 5 1 . 32 . Record 26 | . . . . . . . 26 . Robot Analysis 5 | . . . . . . . 5 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Security Stations 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . 2 2 . . . . Terminals 7 | . 3 . 2 2 . . . . Botnet 7 | . 3 . 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 2 5 2 . . 3 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . find_recycling 1 | . 1 . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . Machine Destruction 8 | . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total Allies 11 | . . . . 10 1 . . . Largest Group 10 | . . . . 10 7 . . . Highest-Rated Group 88 | . . . . 88 56 . . . Highest-Rated Ally 21 | . . . . 16 21 . . . Initial Warlord ECA Mod 8 | . . . . . . 4 4 . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 118 | . . . . 71 47 . . . Total Damage 1154 | . . . . 713 441 . . . Kills 24 | . . . . 14 10 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 5 | . . . . . . . 5 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 14 | . . . . 14 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Turns Passed 8444 | 80 403 335 508 1115 1495 118 3185 1205 Spaces Moved 3306 | 47 205 208 197 359 526 50 1307 407 Core 17 | 7 . . . . . . . 10 Treads 3284 | 40 205 208 197 359 526 50 1307 392 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Fastest Speed 40 | 50 160 160 160 160 240 240 240 40 Average Speed 224 | 143 160 160 160 238 240 240 242 238 Slowest Speed 249 | 160 160 160 160 240 240 240 249 247 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 40 56 25 62 46 12 91 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . Unknown Exits Taken 4 | 1 . 1 . . . 1 1 . Scrap Searched 11 | . . . . . . . 11 . Spaces Dug 6 | . . . . . 6 . . . Terrain Destroyed 66 | . . . . . 6 . . 60 Melee 6 | . . . . . 6 . . . Projectile . | . . . . . . . . . AOE 60 | . . . . . . . . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total 3966 | 56 251 210 308 576 662 49 1331 523 Wait 170 | . 1 3 28 109 14 . 1 14 Move 3298 | 46 204 207 196 358 525 49 1306 407 Hop . | . . . . . . . . . Pick Up 76 | 3 14 . 11 24 9 . 8 7 Fast Attach 24 | 6 1 . 6 3 2 . . 6 Attach 37 | . . . 4 5 5 . . 23 Detach 8 | . 1 . 1 1 . . . 5 Swap 19 | 1 3 . 3 4 . . 5 3 Drop 53 | . 6 . 10 16 8 . 11 2 Fire 175 | . 15 . 43 35 39 . . 43 Melee 75 | . 2 . 5 14 41 . . 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 . 1 . . . Escape Stasis 16 | . . . . . 16 . . . Rewire 2 | . . . . . 2 . . . Trap 4 | . 4 . . . . . . . Miscellaneous 7 | . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 416 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Entered Mines 530 | -10/Mines | Met a Derelict bent on vengeance 571 | -10/Mines | Learned Materials garrison access intel 679 | -10/Mines | Discovered new exit (range 9) 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Discovered new exit (range 14) 1059 | -9/Materials | Discovered new exit (range 10) 1086 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Identified exit to Storage 1271 | -9/Materials | Lost 6 parts (1p3n2u) 1327 | -9/Materials | Entered Storage 1518 | -9/Storage | Lost 5 allies 1592 | -9/Storage | Lost 6 allies 1702 | -9/Storage | Lost 3 allies 1807 | -9/Storage | Build established: Scavenger-Mutant 1812 | -9/Storage | Core integrity fell below 50% 1861 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2183 | -9/Storage | Build established: Commander-Mutant 2349 | -9/Storage | Garrison activated, responded to threat 2438 | -9/Storage | Identified exit to Garrison 2442 | -9/Storage | Entered Garrison 2442 | -9/Garrison | Accompanied by 7 allies 2504 | -9/Garrison | Triggered checkpoint 2593 | -9/Garrison | Lost 6 allies 2822 | -9/Garrison | Triggered checkpoint 2886 | -9/Garrison | Build established: Scavenger-Mutant 2923 | -9/Garrison | Triggered checkpoint 3010 | -9/Garrison | Lost 3 parts (2n1w) 3230 | -9/Garrison | Learned Recycling security intel 3243 | -9/Garrison | Garrison Relay disabled 3320 | -9/Garrison | Discovered new exit (range 12) 3482 | -9/Garrison | Triggered checkpoint 3741 | -9/Garrison | Garrison Relay disabled 3937 | -9/Garrison | Entered Recycling 3993 | -9/Recycling | Scanned before Scraplab entrance 4026 | -9/Recycling | Entered Scraplab 4048 | -9/Recycling | Discovered new exit (range 3) 4055 | -9/Recycling | Entered Scraptown 4055 | -9/Scraptown | System corruption cleaned by C-Scrubber 4529 | -9/Scraptown | Discovered new exit (range 11) 4608 | -9/Scraptown | Build established: Mutant 4731 | -9/Scraptown | Visited Assassins FH 4752 | -9/Scraptown | Visited Comm Corps 4916 | -9/Scraptown | Visited Awakened 5116 | -9/Scraptown | Visited CPS Storage 5147 | -9/Scraptown | Visited Bundlers 5281 | -9/Scraptown | Visited Shadow of the Wyrm 5710 | -9/Scraptown | Visited UFD Registry 5710 | -9/Scraptown | Registered with UFD as "Shadowbay" 5746 | -9/Scraptown | Visited SPCMW 5926 | -9/Scraptown | Visited Junk Repository 6024 | -9/Scraptown | Visited Science Guys 6109 | -9/Scraptown | Visited Analyses Database 6163 | -9/Scraptown | Visited Derelict Rescue Squad 6177 | -9/Scraptown | Found DRS Beacon 6241 | -9/Scraptown | Visited Scrapoid Research Area 6314 | -9/Scraptown | Visited Supply Room 6763 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6773 | -9/Scraptown | Found DCF Scrap (27 items) 6845 | -9/Scraptown | Visited A0-MCA Data Center 6860 | -9/Scraptown | Given a B rating by A0-MCA 6868 | -9/Scraptown | Found A0-MCA's Component Scanner 7059 | -9/Scraptown | Met Optimus 7059 | -9/Scraptown | Accepted into 0bPrime 7228 | -9/Scraptown | Discovered new exit (range 5) 7240 | -9/Scraptown | Entered Factory 7240 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x2, Weapon x3 7478 | -6/Factory | Core integrity fell below 50% 7545 | -6/Factory | Build established: Tank 7928 | -6/Factory | Build established: Scavenger-Tank 8422 | -6/Factory | Core integrity fell below 20% 8445 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Lgt. Treads destroyed. Hvy. Flak Cannon destroyed. Power Sword destroyed. Lgt. Treads destroyed. Adv. Heat Sink destroyed. Slug penetrates Wall. Dropped Huge Storage Unit. Lgt. Angular Momentum Engine crushed and broken. Angular Momentum Engine crushed and broken. Imp. Hacking Suite crushed and broken. Lgt. Angular Momentum Engine destroyed. Acquired Mic. Nuclear Core. Weight Redist. System destroyed. Dropped Hrd. Light Armor Plating. Acquired 2 matter. Biomechanical Wings destroyed. Mic. Nuclear Core destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????# ??????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ???????????????????? | | ?????????????? ????????????????????? | | ?????????????# ?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????+ #?????????????????????? | | ?????????????# #?????????????????????? | | ??????#+???### ###???????????????????? | | ??????# ???# ##########??????????? | | ??????# #### ???????????? | | ??????# g ??????????? | | ??????+ !%= ??????????? | | ??????# != ?????????? | | ??????###H*" ????????????? | | ????????#=*# ###?????????????????? | | ???????##%*####/#####??????????????????? | | ???????#![*# @ ! #??????????????????? | | ???????#%!!# #??????????????????? | | ???????#%%## #??????????????????? | | ???????##%## """ #??????????????????? | | ????????!|##* """ #??????????????????? | | ???????##!## """ #??????????????????? | | ????????"*## "" #??????????????????? | | ????????# ##[ "" #??????????????????? | | ?######## ## #??????????????????? | | ?# # ###########??????????????????? | | ?# # #????????????????????????????? | | ?# + #????????????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ?####+### #????????????????????????????? | | ????# #?# #????? ??????????????????? | | ????# #?# #????+ ????????????????? | | ????# #?# #????# ??????????????? | | ????# #?? #????# ??????????????? | | ????# #?? #????# #????????????? | | ????# #?? #????# ?????????????? | | ????# #?? ###### ?????????????? | | ????# #?? ?????????????? | | ????# ### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayArcMallet Manual? 0 Play Time 01:10:22 Cumulative 84.5 hours Start 2025.06.18 @ 12:39:32 End 2025.06.18 @ 14:04:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6deaf0c-5338-4565-bc71-d13c53a94b43