Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.07 @ 20:01:05 Player: Ender Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (294) 1470 Value Destroyed (10744) 10744 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 19094 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 97 Entered Garrisons 200 Friendly Fire -222 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 124/125 System Corruption 21% Temperature Cool (0) Movement Hovering (55) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Cooled Gravmag System > --- UTILITY (6) ------ Improved Focal Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Target Analyzer Heavy Reflective Plating Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Gauss Rifle KE Penetrator Heavy Shock Bomb Launcher > --- INVENTORY -------- Armored Leg Matter Compressor Advanced ECM Suite Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Drone Bay Remote Datajack Scythe [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 . . Power 2 | . . . . . . . 1 . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . Utility 4 | . . . . . . 1 1 . . . . 2 . . . Weapon 2 | . . 1 . . . . . . . . . . 1 . . Parts Attached 425 | 8 17 47 10 6 7 25 67 33 43 19 18 39 20 5 61 Power 44 | 1 4 8 . . 1 2 7 1 4 1 3 1 5 . 6 Engine 34 | 1 3 8 . . . 1 6 1 1 . 3 1 3 . 6 Core 10 | . 1 . . . 1 1 1 . 3 1 . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 102 | 3 6 16 7 . 5 6 13 2 14 2 2 3 3 1 19 Treads 48 | . . 7 . . . 4 13 2 8 . . . 2 . 12 Leg 46 | 2 6 8 7 . 5 2 . . 5 2 2 3 1 1 2 Wheel 5 | 1 . . . . . . . . 1 . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 1 | . . 1 . . . . . . . . . . . . . Utility 78 | 2 2 7 2 . . 7 11 5 7 4 2 11 3 . 15 Device 35 | 1 1 1 1 . . 4 5 1 5 2 . 4 1 . 9 Storage 10 | 1 1 1 . . . 1 . . . 1 . 2 . . 3 Processor 3 | . . 1 . . . . . . . . . 1 . . 1 Hackware 7 | . . 1 . . . 2 1 . . . . 1 1 . 1 Protection 23 | . . 3 1 . . . 5 4 2 1 2 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 201 | 2 5 16 1 6 1 10 36 25 18 12 11 24 9 4 21 Energy Gun 36 | . 1 8 . . . 3 11 2 3 . 1 3 . . 4 Energy Cannon 13 | . . 1 . 1 . . . . . . 1 6 1 1 2 Ballistic Gun 48 | 2 2 7 . 2 1 6 10 6 4 . . 1 4 . 3 Ballistic Cannon 12 | . . . . . . . 3 . . . 2 . . . 7 Launcher 23 | . . . 1 1 . . 1 4 3 2 1 3 2 1 4 Special Weapon 12 | . 2 . . . . . 1 1 . 3 2 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . . . 3 9 6 6 4 10 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 16 | . . . . 2 . 1 7 3 2 1 . . . . . Unidentified Prototypes 9 | . . 5 . . . 1 1 . . . . . . . 2 Parts Lost 54 | . 3 2 . . . 2 . 3 . . 2 3 5 5 29 Power 9 | . . . . . . . . 1 . . 1 1 1 1 4 Propulsion 13 | . . 1 . . . 1 . . . . . . 1 3 7 Utility 16 | . 1 1 . . . 1 . 2 . . 1 1 1 1 7 Weapon 16 | . 2 . . . . . . . . . . 1 2 . 11 Highest Loss Streak 18 | . 2 1 . . . 1 . 2 . . 2 1 3 5 18 Average Slot Usage (%) 94 | . 92 97 100 100 100 98 99 99 99 100 98 93 92 67 64 Engine 9 | . 9 11 11 11 3 3 11 14 3 7 8 12 10 6 6 Core 3 | . 4 . . . 7 5 2 . 10 7 4 . 4 4 . Treads 14 | . . 14 7 . . 1 28 30 27 . . . 1 6 13 Leg 14 | . 28 17 25 33 33 33 1 . 2 30 30 26 21 11 . Device 6 | . 6 3 11 11 11 8 6 1 2 11 7 6 4 4 14 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 4 3 Processor 1 | . . . . . . . . . . . . 3 5 5 5 Hackware 4 | . . . . . . 8 10 8 7 7 7 7 5 4 . Protection 5 | . . 5 . . . . 3 11 12 3 6 8 5 1 . Energy Gun 3 | . . 18 . . . 2 8 . . . . 1 2 . 2 Energy Cannon 1 | . . . . 5 11 6 . . . . 1 1 4 3 . Ballistic Gun 8 | . 17 14 22 22 22 17 5 9 3 . . . 5 8 3 Ballistic Cannon 1 | . . . . . . . 3 . . . 1 . . . 6 Launcher 1 | . . . 10 2 . . . 1 . 2 . 1 1 . 1 Slashing Weapon 6 | . . . . . . . 4 9 17 19 18 13 5 1 . Naked Turns 37 | . . . . . . . . . . . . . . . 37 Heaviest Build 93 | 13 17 42 34 36 36 39 56 51 48 51 55 66 83 77 93 Greatest Support 130 | 20 20 66 66 36 46 61 96 80 80 72 72 72 72 56 130 Greatest Overweight (x) 12 | 1 . 12 2 . . 1 . . 2 . . . 2 7 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 8 14 10 10 10 10 10 10 10 10 10 14 10 10 12 Average Capacity 9 | 5 7 9 10 10 10 10 10 10 10 10 10 10 10 8 8 Most Carried 12 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 9 | 4 7 9 9 9 9 9 9 9 9 9 10 9 9 8 7 Final Capacity 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 4 . Class Distribution -------------------- 36% | Hacker-Mutant 25% | Scavenger-Mutant 14% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Matter Collected 7749 | 288 297 1008 276 . 202 589 1185 695 697 471 271 336 193 . 1241 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11696 | 66 386 2238 460 . 337 1354 1699 865 1330 232 415 938 189 . 1187 Parts 642 | 9 32 142 17 . 12 63 92 49 70 11 19 47 11 . 68 Haulers Intercepted 10 | . 1 6 . . . 1 2 . . . . . . . . Recyclers Shooed 8 | . . 2 . . . 1 2 . . . . 1 1 . 1 Parts Field Recycled 20 | . . . . . . . . . . . . . . . 20 Retrieved Matter 141 | . . . . . . . . . . . . . . . 141 Parts Self-Destructed 17 | . . . . . . . . . . 13 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 200 | . 8 29 10 . 4 17 24 26 21 7 7 17 5 . 25 Melee 43 | . . . . . . . 7 7 14 3 5 6 1 . . Guns 86 | . 8 25 8 . . 12 14 8 2 . 1 1 . . 7 Cannons 22 | . . . . . 2 4 2 . . . 1 2 1 . 10 AOE 45 | . . 3 2 . 2 1 1 11 5 4 . 7 2 . 7 Classes Destroyed 16 | 2 4 5 1 . 1 . 2 . . . 1 . . . . Worker 17 | 1 . 3 1 . . 1 5 . . . . 2 . . 4 Builder 16 | . 1 4 . . . . . . . . . 1 1 . 9 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . Hauler 10 | . 1 6 . . . 1 2 . . . . . . . . Recycler 20 | . . 6 1 . 2 4 3 . 3 . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 6 | . . 3 . . . 1 . . 1 . . 1 . . . Watcher 20 | . 2 4 . . . 4 2 1 5 . . 2 . . . Swarmer 43 | . . 9 . . . 4 3 13 2 4 . 3 . . 5 Grunt 83 | . 8 10 8 . 3 7 12 9 9 2 . 5 . . 10 Brawler 4 | . . 2 . . . . . . 2 . . . . . . Duelist 4 | . . . 2 . 1 . . . . . . 1 . . . Sentry 28 | . . 8 . . . 4 4 3 1 1 . 4 2 . 1 Hunter 13 | . . . . . 1 2 1 1 3 . . . 1 . 4 Programmer 20 | . . . . . . . 4 . 4 . 1 4 2 . 5 Thug 4 | . . . . . . . . . . . 4 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 4 7 3 . 3 5 5 8 5 4 3 5 4 . 5 Combat Bots Only 8 | . 3 3 3 . 3 5 3 8 5 4 3 4 3 . 4 Max Kills in Single Turn 3 | 1 1 3 2 . 3 3 3 3 2 2 1 3 1 . 3 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . Exploded 3 | . . 3 1 . 2 1 1 3 2 2 . 2 1 . 2 Melee 1 | . . . . . . . 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Damage Taken 13938 | . 556 757 105 . 288 770 1136 1531 809 164 877 981 1102 165 4697 Core 1919 | . 94 49 . . 11 146 121 148 70 14 205 51 81 165 764 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . 10 Core Remaining (%) 72 | 100 62 . . . 85 73 . . . . 20 94 . . . Volleys Fired 568 | 5 39 105 23 . 12 61 80 39 30 6 19 35 22 1 91 Largest 4 | 2 2 3 2 . 3 3 3 3 1 1 2 3 4 1 4 Hottest 225 | 40 120 124 56 . 109 129 161 86 55 30 103 123 162 30 225 Shots Fired 1166 | 10 72 263 44 . 36 167 181 64 30 7 29 54 37 1 171 Gun 855 | 10 61 262 41 . 24 128 139 48 24 . 15 24 15 . 64 Cannon 225 | . . 1 . . 12 39 36 . . . 10 24 8 . 95 Launcher 63 | . . . 3 . . . 3 14 6 3 3 6 14 . 11 Special 23 | . 11 . . . . . 3 2 . 4 1 . . 1 1 Kinetic 692 | 10 59 136 41 . 24 109 108 48 14 . 10 5 7 . 121 Thermal 74 | . 13 17 . . . 10 3 . . . . . . . 31 Explosive 59 | . . . 3 . . . 3 14 6 3 3 6 14 . 7 Electromagnetic 329 | . . 110 . . 12 48 64 . 10 . 15 43 16 . 11 Robot Hit Streak 53 | 7 19 26 27 . 16 53 37 17 9 5 28 11 11 5 18 Robot Miss Streak 7 | . 2 3 2 . 1 7 1 4 2 . 1 2 1 . 2 Penetration Max 1 | . . . . . . 1 1 . 1 . . . . . 1 Secondary Targets 7 | . 1 2 . . . 2 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . . . . Shots Hit Robots 984 | 7 54 182 37 9 25 111 154 64 81 17 38 54 30 1 120 Core Hits 521 | 3 22 83 25 . 12 45 64 73 47 8 14 37 22 . 66 Critical Hits 23 | . . 3 . . . 1 1 . 1 . 1 1 2 . 13 Critical Kills 7 | . . . . . . 1 1 . . . 1 . . . 4 Critical Parts Destroyed 15 | . . 2 . . . . . . 1 . . 1 2 . 9 Melee Attacks 226 | . . . . 9 . 2 26 39 68 16 16 35 15 . . Impact . | . . . . . . . . . . . . . . . . Slashing 209 | . . . . . . . 22 39 67 15 16 35 15 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 5 . 1 6 . 4 1 . 1 . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . . 1 10 3 4 7 1 . . Damage Inflicted 26256 | 84 699 3099 763 . 746 2189 3124 2411 3345 618 800 2440 1063 . 4875 Guns 9824 | 84 603 2706 571 . 166 1251 1653 576 414 . 156 362 210 . 1072 Cannons 4786 | . . . . . 252 819 512 . . . 220 507 157 . 2319 Explosions 5597 | . . 393 192 . 328 119 193 966 642 199 . 657 520 . 1388 Melee 5857 | . . . . . . . 766 869 2289 419 424 914 176 . . Ramming 96 | . . . . . . . . . . . . . . . 96 Kinetic 8881 | 84 603 1081 571 . 166 1036 1477 576 259 . 220 71 89 . 2648 Thermal 2316 | . 96 538 . . 328 219 114 . 63 . . 166 . . 792 Explosive 4108 | . . . 192 . . . 114 966 579 199 . 491 520 . 1047 Electromagnetic 4998 | . . 1480 . . 252 934 653 . 155 . 156 798 278 . 292 Impact . | . . . . . . . . . . . . . . . . Slashing 5857 | . . . . . . . 766 869 2289 419 424 914 176 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 2 2 5 5 5 4 4 16 21 Average Corruption 6 | . . . . . . . 1 2 3 5 5 3 3 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 267 | . . . . . . . 10 15 40 20 12 16 3 7 144 Message Errors 51 | . . . . . . . 4 8 10 6 4 4 . 2 13 Matter Fused 45 | . . . . . . . . . 12 4 1 3 . 1 24 Heat Flow Errors 24 | . . . . . . . . 1 3 4 2 . . . 14 Energy Discharges 36 | . . . . . . . 4 3 8 2 . 5 2 3 9 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 28 | . . . . . . . . 2 6 1 2 3 1 1 12 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . 3 Misfires 6 | . . . . . . . . . . 1 . . . . 5 Alerts 3 | . . . . . . . . . . . . . . . 3 Misdirections 22 | . . . . . . . . . . . . . . . 22 Targeting Errors 37 | . . . . . . . 1 1 1 2 2 1 . . 29 Weapon Failures 9 | . . . . . . . 1 . . . . . . . 8 Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 839 | . . 14 . . 13 67 88 19 269 20 1 178 38 . 132 Projectiles 229 | . . . . . . 29 43 . . . 1 36 30 . 90 Explosions 186 | . . 14 . . 13 38 . 1 59 . . 13 8 . 40 Melee 424 | . . . . . . . 45 18 210 20 . 129 . . 2 Knockbacks 30 | . . . . . . . 3 . . . . . . . 27 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 24 | . . . . . . . 3 . . . . . . . 21 Secondary 4 | . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 512 | . . 118 . . 70 49 82 20 . . . . 111 . 62 Shots 19 | . . 5 . . 2 2 2 1 . . . . 5 . 2 Rammed 16 | . . . . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 555 | . 177 311 2 . 182 291 427 110 185 265 320 434 439 12 555 Average Temperature 94 | . 73 71 2 . 61 77 119 20 58 118 132 103 152 12 115 Received Heat Transfer 3705 | . 381 225 75 . 51 252 417 390 195 72 207 315 72 . 1053 Effects 39 | . . 4 . . . 4 9 . . . 1 4 2 . 15 Shutdowns 8 | . . . . . . . 3 . . . . 3 1 . 1 Energy Bleed 5 | . . . . . . 1 1 . . . 1 . . . 2 Interference 18 | . . 4 . . . 3 3 . . . . . . . 8 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . 1 1 . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 17 | . . . . . . . . . . . . . . . 17 Longest Duration 11 | . . . . . . . . . . . . . . . 11 Robots Corrupted 4 | . . 1 . . . . . . . . . 2 1 . . Combat Hostiles 3 | . . 1 . . . . . . . . . 1 1 . . Parts Fried 26 | . . 6 . . 1 5 3 . . . 1 6 2 . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . 5 Heat Transferred 3415 | . 200 1007 . . 400 409 174 . 50 . . 150 . . 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . 9 . . 3 3 2 . 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Peak Influence 1226 | 15 147 484 256 . 170 404 308 1226 726 . . 278 145 26 865 Initial 557 | . 8 . 31 . . 11 85 33 557 . . 5 62 26 . Average 258 | 4 62 231 129 . 72 178 105 692 483 . . 136 65 12 257 Maximum Alert Level 4 | . . 2 1 . . 2 1 4 3 . . 1 . . 3 Low Security (%) 53 | 100 100 36 66 . 100 52 86 16 . . . 73 100 100 45 Level 1 22 | . . 55 33 . . 46 13 6 26 . . 26 . . 27 Level 2 17 | . . 8 . . . 1 . 22 71 . . . . . 20 Level 3 4 | . . . . . . . . 39 2 . . . . . 5 Level 4 1 | . . . . . . . . 15 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 3 . . . 1 9 . 8 . . 6 3 . 15 Investigation 11 | . 2 2 . . . . 1 . 1 . . 1 2 . 2 Extermination 15 | . . . . . . . 4 . 5 . . 3 1 . 2 Reinforcement 17 | . . 1 . . . 1 4 . 2 . . 2 . . 7 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 1 . . 1 . . 5 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Distress Signals 13 | . . 3 . . . 1 3 . 1 . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 322 | . 11 39 11 . 7 28 39 31 40 7 10 26 5 6 62 Peak Tracking Total 11 | . 3 4 3 . 3 9 4 4 6 4 3 4 2 6 11 Tactical Retreats 36 | . 1 2 1 . . . 4 4 8 1 . 3 . . 12 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Traps Triggered 13 | . 3 2 . . . 1 2 . 1 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . . . 22 9 24 . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . Reprogrammed 12 | . . . . . . . 5 5 2 . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 3 . . 2 . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Machines Disabled 42 | . . 3 . . 1 5 6 4 2 . . 3 3 . 15 Max in Single Turn 8 | . . 1 . . 1 1 2 1 1 . . 1 1 . 8 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Machines Accessed 67 | . 6 9 . 5 . 8 8 . 12 . . 9 4 . 6 Terminals 35 | . 5 6 . . . 4 3 . 6 . . 5 3 . 3 Fabricators 6 | . . . . . . . . . 3 . . . 1 . 2 Repair Stations 6 | . 1 . . . . . 2 . 2 . . 1 . . . Recycling Units 4 | . . 1 . . . 2 1 . . . . . . . . Scanalyzers 9 | . . 2 . . . 2 1 . 1 . . 3 . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Total Hacks 247 | . 16 31 . 50 . 31 23 . 30 . . 32 16 . 18 Successful 182 | . 10 27 . 50 . 25 13 . 23 . . 20 9 . 5 Failed 65 | . 6 4 . . . 6 10 . 7 . . 12 7 . 13 Catastrophic 11 | . 1 1 . . . 1 . . 1 . . 1 . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . . . . Terminals 100 | . 14 12 . . . 9 9 . 14 . . 18 13 . 11 Fabricators 15 | . . . . . . . . . 7 . . . 3 . 5 Repair Stations 13 | . 2 . . . . . 6 . 3 . . 2 . . . Recycling Units 7 | . . 2 . . . 4 1 . . . . . . . . Scanalyzers 57 | . . 17 . . . 18 4 . 6 . . 12 . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . 2 Terminal Hacks 106 | . 8 8 . 50 . 5 5 . 11 . . 8 6 . 5 Record 58 | . . . . 49 . . 4 . 2 . . 2 1 . . Part Schematic 2 | . . . . . . . . . 1 . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . . 1 . . . . . 1 Prototype ID Bank 4 | . . . . . . 1 1 . 1 . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . Emergency Access Points 5 | . 1 1 . . . . . . . . . 1 1 . 1 Terminal Index 3 | . . . . . . . . . 1 . . 1 1 . . Repair Station Index 2 | . . 1 . . . . . . 1 . . . . . . Scanalyzer Index 3 | . 1 1 . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . 1 . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 5 | . . 3 . . . . . . 1 . . . 1 . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 1 . . . 1 . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 . . . 3 . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . Build 5 | . . . . . . . . . 3 . . . 2 . . Repair Station Hacks 8 | . 2 . . . . . 3 . 2 . . 1 . . . Scan Component 5 | . 1 . . . . . 2 . 1 . . 1 . . . Repair 3 | . 1 . . . . . 1 . 1 . . . . . . Recycling Unit Hacks 5 | . . 2 . . . 2 1 . . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . . . . Retrieve Components 3 | . . 1 . . . 1 1 . . . . . . . . Scanalyzer 55 | . . 17 . . . 18 3 . 6 . . 11 . . . Insert Component 28 | . . 8 . . . 9 2 . 3 . . 6 . . . Analyze 27 | . . 9 . . . 9 1 . 3 . . 5 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 9 . . . 7 7 . 12 . . 9 3 . 6 Full Trace Events 8 | . . 2 . . . 1 1 . . . . 1 1 . 2 Feedback Events 2 | . . 1 . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 7 . . . 8 1 . 3 . . 5 . . . Parts Built 7 | . . . . . . . . . 5 . . . 2 . . Matter 942 | . . . . . . . . . 570 . . . 372 . . Time 271 | . . . . . . . . . 173 . . . 98 . . Total Part Build Rating 29 | . . . . . . . . . 25 . . . 4 . . Parts Repaired 3 | . 1 . . . . . 1 . 1 . . . . . . Time 88 | . 26 . . . . . 30 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 20 | . . 10 . . . 10 . . . . . . . . . Parts Scanalyzed 22 | . . 7 . . . 8 2 . 2 . . 3 . . . Part Schematics Acquired 22 | . . 7 . . . 8 1 . 2 . . 4 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . 2 . 2 4 1 1 3 1 . . 1 1 Non-combat 9 | . . . . . . 1 4 1 1 2 . . . . . Combat 7 | . . . . 2 . 1 . . . 1 1 . . 1 1 Robot Hacks Applied 20 | . . . . 2 . 2 6 1 1 5 1 . . 1 1 parse_system 12 | . . . . 2 . 2 . 1 . 4 1 . . 1 1 no_distress 5 | . . . . . . . 3 . 1 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 17 . . . . . . 3 Machine Destruction 17 | . . . . . . . . 17 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Total Allies 5 | . . . . 3 . . . . . . 1 . . 1 . Largest Group 3 | . . . . 3 3 1 . . . . 1 . . 1 . Highest-Rated Group 125 | . . . . 37 37 7 . . . . 125 . . 31 . Highest-Rated Ally 125 | . . . . 21 21 7 . . . . 125 . . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 12 . . . . . . . . 9 . Total Damage 437 | . . . . . 290 . . . . . . . . 147 . Kills 3 | . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Robot Analysis Total 2 | . . . . . . . . . 1 . . . . . 1 Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Turns Passed 18802 | 111 845 2055 732 720 793 912 2461 1654 2775 825 399 1362 952 232 1974 Spaces Moved 9958 | 69 477 866 435 565 521 434 1041 816 1157 547 221 825 455 204 1325 Core 470 | 2 . 2 . . . . . . . . . . . 92 374 Treads 4259 | . . 478 57 . . 40 1041 816 1064 . . . 67 22 674 Legs 4952 | 63 477 386 378 565 521 394 . . 93 547 221 825 388 90 4 Wheels 97 | 4 . . . . . . . . . . . . . . 93 Hover 180 | . . . . . . . . . . . . . . . 180 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 120 120 120 120 120 120 160 165 120 120 122 122 120 50 41 Average Speed 136 | 116 120 155 126 120 120 124 161 167 163 123 124 122 148 99 109 Slowest Speed 650 | 120 120 650 180 120 120 180 170 170 180 125 125 122 200 400 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 64 64 93 93 97 46 24 85 30 58 27 27 12 86 26 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 12 | . . . 1 . 3 . . . . 8 . . . . . Spaces Dug 16 | . . . . . . . . 1 1 . 1 5 8 . . Terrain Destroyed 698 | . 5 33 35 . 12 9 101 74 77 27 32 34 60 . 199 Melee 16 | . . . . . . . . 1 1 . 1 5 8 . . Projectile 37 | . 5 . . . . 1 2 . . . 1 1 . . 27 AOE 645 | . . 33 35 . 12 8 99 73 76 27 30 28 52 . 172 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Was Fac Total 13890 | 87 664 1401 574 598 666 673 1653 987 1936 677 303 1089 676 231 1675 Wait 2343 | . 111 324 98 6 116 126 356 41 589 75 27 151 152 17 154 Move 9945 | 68 476 865 434 564 520 433 1041 815 1156 546 220 824 455 203 1325 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 5 6 15 . 2 2 10 20 8 8 8 1 3 5 . 13 Fast Attach 147 | 8 4 25 5 . 1 9 17 3 16 2 4 10 7 1 35 Attach 28 | . 2 1 . . . . 2 1 . . . 1 3 . 18 Detach 4 | 1 . . 1 . . . . . . . . . . . 2 Swap 251 | . 11 21 5 6 6 16 48 29 27 17 14 28 10 4 9 Drop 242 | . 15 45 8 7 9 16 43 9 34 12 7 12 9 5 11 Fire 568 | 5 39 105 23 . 12 61 80 39 30 6 19 35 22 1 91 Melee 180 | . . . . 9 . 2 24 33 52 11 11 25 13 . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . . . . 16 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . . . . . . . Trap 55 | . . . . . . . 22 9 24 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 133 | -10/Materials | Identified exit to Materials 515 | -10/Materials | Build established: Scavenger-Mutant 779 | -10/Materials | Repaired Aluminum Leg 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1401 | -9/Materials | Build established: Scavenger-Tank 1426 | -9/Materials | Discovered new exit (range 10) 2119 | -9/Materials | Hacking Suite fried by hacking feedback 2133 | -9/Materials | Discovered new exit (range 6) 2430 | -9/Materials | Build established: Scavenger-Gunner 3012 | -9/Materials | Entered Mines 3019 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3020 | -9/Mines | Met a Derelict bent on vengeance 3046 | -9/Mines | Discovered new exit (range 16) 3232 | -9/Mines | Learned 4 Materials zone layouts 3324 | -9/Mines | Build established: Scavenger-Mutant 3581 | -9/Mines | Discovered new exit (range 12) 3738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3739 | -9/Mines | Discovered new exit (range 5) 3744 | -9/Mines | Entered Exiles 3744 | -9/Exiles | Found Exiles lab destroyed 3768 | -9/Exiles | Discovered new exit (range 15) 3970 | -9/Exiles | Learned location of Zion (-7) 4095 | -9/Exiles | Opened EX-Vault 4111 | -9/Exiles | Found Army-in-a-Box 4402 | -9/Exiles | Build established: Scavenger-Gunner 4442 | -9/Exiles | Discovered new exit (range 12) 4464 | -9/Exiles | Entered Mines 4464 | -8/Mines | Accompanied by 3 allies 5230 | -8/Mines | Discovered new exit (range 11) 5245 | -8/Mines | Discovered new exit (range 5) 5257 | -8/Mines | Entered Materials 5257 | -8/Materials | Accompanied by 1 ally 5257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5948 | -8/Materials | Discovered new exit (range 16) 6092 | -8/Materials | Discovered new exit (range 16) 6169 | -8/Materials | Entered Factory 6169 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6171 | -7/Factory | Build established: Hacker-Gunner 6938 | -7/Factory | Build established: Hacker-Skirmisher 7135 | -7/Factory | Repaired Broken Arc Projector 8109 | -7/Factory | Build established: Hacker-Mutant 8630 | -7/Factory | Identified exit to Garrison 8630 | -7/Factory | Entered Garrison 8860 | -7/Garrison | Triggered checkpoint 8924 | -7/Garrison | Destroyed 8 combat bots 8928 | -7/Garrison | Triggered checkpoint 9014 | -7/Garrison | Discovered new exit (range 9) 9048 | -7/Garrison | Triggered checkpoint 9225 | -7/Garrison | Triggered checkpoint 9352 | -7/Garrison | Triggered checkpoint 9456 | -7/Garrison | Garrison Relay disabled 9498 | -7/Garrison | Discovered new exit (range 12) 9666 | -7/Garrison | Triggered checkpoint 9696 | -7/Garrison | Build established: Scavenger-Mutant 9793 | -7/Garrison | Garrison Relay disabled 9849 | -7/Garrison | Discovered new exit (range 12) 9984 | -7/Garrison | Triggered checkpoint 10104 | -7/Garrison | Garrison Relay disabled 10284 | -7/Garrison | Entered Factory 10676 | -7/Factory | Identified exit to Lower Caves 10851 | -7/Factory | Repaired Mni. Grenade Launcher 11297 | -7/Factory | Build established: Hacker-Mutant 12029 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 12374 | -7/Factory | Discovered new exit (range 8) 12454 | -7/Factory | Fabricated Matter Compressor (x2) 12929 | -7/Factory | Fabricated Arm. Leg (x2) 13059 | -7/Factory | Entered Lower Caves 13475 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13500 | -7/Lower Caves | Core integrity fell below 50% 13559 | -7/Lower Caves | Learned 4 Factory zone layouts 13598 | -7/Lower Caves | Discovered new exit (range 4) 13884 | -7/Lower Caves | Entered another Lower Caves area 14143 | -7/Lower Caves | Attacked by a faux Warlord 14199 | -7/Lower Caves | AD-0RF showed up to help 14201 | -7/Lower Caves | AD-0RF revealed a hidden path 14283 | -7/Lower Caves | Entered Factory 14283 | -6/Factory | Evolved 2 slots: Utility x2 14962 | -6/Factory | Spotted B-75 Beast 15620 | -6/Factory | Discovered new exit (range 9) 15645 | -6/Factory | Entered another Factory area 15645 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 16026 | -5/Factory | Build established: Scavenger-Mutant 16253 | -5/Factory | Fabricated Cld. Ion Engine (x1) 16308 | -5/Factory | Fabricated Cld. Ion Engine (x1) 16440 | -5/Factory | Discovered new exit (range 9) 16469 | -5/Factory | Found Hvy. Reflective Plating 16471 | -5/Factory | Lost 3 parts (1n1u1w) 16597 | -5/Factory | Sucked down chute 16597 | -5/Factory | Entered Waste 16598 | -5/Waste | Met a frightened Derelict 16612 | -5/Waste | EMP discharged 16667 | -5/Waste | Spotted C-40 Crusher 16678 | -5/Waste | Spotted C-40 Crusher 16703 | -5/Waste | Spotted C-40 Crusher 16703 | -5/Waste | Spotted C-40 Crusher 16712 | -5/Waste | EMP discharged 16712 | -5/Waste | System corruption reached 10% 16715 | -5/Waste | Spotted C-40 Crusher 16717 | -5/Waste | Spotted C-40 Crusher 16772 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16775 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16778 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16781 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16784 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16805 | -5/Waste | Discovered new exit (range 12) 16812 | -5/Waste | EMP discharged 16815 | -5/Waste | Lost 5 parts (1p3n1u) 16829 | -5/Waste | Entered Factory 17077 | -5/Factory | Build established: Mutant 17559 | -5/Factory | Build established: Gunner 17864 | -5/Factory | Garrison activated, responded to threat 17979 | -5/Factory | Build established: Scavenger-Mutant 18406 | -5/Factory | Lost 4 parts (1p1u2w) 18466 | -5/Factory | Garrison activated, responded to threat 18545 | -5/Factory | Core integrity fell below 50% 18578 | -5/Factory | Lost 18 parts (2p5n3u8w) 18670 | -5/Factory | Core integrity fell below 20% 18803 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18709_ Extracted 8 matter. 18716_ Acquired Adv. System Shield. 18728_ K-01 Serf cleans the Construction Platform. 18736_ Penetrated by Slug. 18736_ K-01 Serf cleans the Construction Platform. 18739_ System corrupted: Matter fused (-8). 18740_ Linear Gravjet destroyed. 18749_ R-10 Processor collects Terrain Scanner. 18752_ Acquired Lgt. Ion Engine. 18752_ R-10 Processor collects Hcp. Storage Unit. 18754_ Acquired Wheel. 18758_ R-10 Processor collects Terrain Scanner. 18760_ System corrupted: Wheel rejected. 18777_ System corrupted: Matter fused (-6). 18781_ Connecting with Fabricator... 18781_ ALERT: Suspicious activity at Fabricator F004. Dispatching Investigation squad. 18793_ System corrupted: Heat flow error (+165). 18798_ K-01 Serf cleans the Nuclear Reactor. 18800_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ??????????? ???????????? #?????????????????????? | | ??????????? ???????????? #?????????????????????? | | ??????????? ???????????? +?????????????????????? | | ??????????? ???????????? #?????????????????????? | | ??????????? ??????????? #?????????????????????? | | ???????????# ############ #?????????????????????? | | ???????????# # ## #???????????????????? ? | | ???????????# # ## #???????????????????? ? | | ???######### # ! ##@ #????#+???????????### ? | | ??? # ! ## ###### ###????????# ? | | ?????# # ! ## #????????# # | | ?????# #####+###### #????????# # | | ?????# +????????# # | | ??####+###### #????????# # | | ??# # h #????????# # | | ??# """ + "" """ """ """ #????????# # | | ??# ""F"" #### "" ^ """ """ """ #????????# / | | ??# "" "" #??# "T """ """ """ ########## # | | ### #??# "" k # | | ## ! #??# "" # | | ## ! #??# """ | | ## #??# """ # | | #####+######??# #######+## """ ## | | #### ######## #?# ! ###+####### """ #? | | + #?# # ## #? | | #### ######### #?# # """" ## #? | | #??# #???????# #?# """" # """" ## #? | | ##### #???????# #?# """" # """" ## #? | | #???????# #?# """" # """" ## #? | | ##### #???????# #?# """" # """" ## #? | | ????# #???????# ### # ! """" #######+##? | | ????# #???????# + """" # #???? !? | | ????# #???????# #### """" # #???#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 44 Energy Capacity 540 Matter Stores 431 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Arm. Leg | -7/Factory | Hacked Remote Datajack | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -6/Factory | Hacked Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Matter Compressor | x2 | -7/Factory | Preloaded Arm. Leg | x2 | -7/Factory Cld. Ion Engine | x1 | -5/Factory Cld. Ion Engine | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Hehehe Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher More Dakka Please Part-time Excavator Prolific Hacker Challenges ------------ None Game ------ Seed CorruptionMeleeSuite Manual? 0 Play Time 05:31:59 Cumulative 36.4 hours Start 2021.08.07 @ 10:38:35 End 2021.08.07 @ 20:01:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 7 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25e6fa66-d1fa-4822-a86c-51ab4ed9f6b3