Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 10:20:58 Player: golanco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (4748) 4748 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (951) 951 TOTAL SCORE: 11339 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -159 Cogmind --------- Core Integrity 293/850 Matter 4/300 Energy 97/100 System Corruption 4% Temperature Critical (750) Movement Treading (720) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (8) ------ Humpback Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun Heavy Flak Cannon > --- INVENTORY (35) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Medium Treads Matter Compressor (0) Enhanced Optical Array Improved Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Rifle Lightning Gun Field Laser Field Laser Field Laser Pulse Rifle Heavy Laser Heavy Laser Gatling Laser Beamcaster Improved Heavy Laser Improved Heavy Laser Improved EM Pulse Cannon Proton Cannon Minigun Minigun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Humpback Core Analyzer Energy Filter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Phase Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Medium Treads Matter Compressor Enhanced Optical Array Improved Particle Charger Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Rifle Lightning Gun Field Laser Field Laser Field Laser Pulse Rifle Heavy Laser Heavy Laser Gatling Laser Improved Heavy Laser Improved Heavy Laser Improved EM Pulse Cannon Proton Cannon Minigun Minigun Flak Gun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Heavy Flak Cannon [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Layered Light Armor Plating Device Improved Heat Sink Storage Humpback Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . 3 Weapon . | . . . . . . . . . . . . Parts Attached 121 | 7 4 1 13 3 4 4 40 17 1 1 26 Power 17 | 1 1 . 2 1 . . 4 3 . . 5 Engine 7 | 1 1 . 2 . . . 2 . . . 1 Core 10 | . . . . 1 . . 2 3 . . 4 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 2 . 5 . . . 9 8 1 1 1 Treads 29 | 2 2 . 5 . . . 9 8 1 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 1 . 3 2 4 . 11 1 . . 10 Device 11 | . . . 1 . 1 . 3 . . . 6 Storage 9 | 1 1 . . . 3 . 3 1 . . . Processor 1 | . . . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . . Protection 11 | . . . 2 2 . . 4 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 42 | 3 . 1 3 . . 4 16 5 . . 10 Energy Gun 6 | 1 . . . . . . 2 1 . . 2 Energy Cannon 3 | . . . 1 . . . . 1 . . 1 Ballistic Gun 10 | 2 . . 2 . . 2 2 . . . 2 Ballistic Cannon 13 | . . . . . . . 6 3 . . 4 Launcher 10 | . . 1 . . . 2 6 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 1 . . 2 Parts Lost 37 | . . . . . . . 9 13 . . 15 Power 9 | . . . . . . . 3 2 . . 4 Propulsion 4 | . . . . . . . 1 1 . . 2 Utility 14 | . . . . . . . 3 2 . . 9 Weapon 10 | . . . . . . . 2 8 . . . Highest Loss Streak 9 | . . . . . . . 6 9 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 100 98 100 93 100 90 88 90 90 91 Engine 2 | . 13 14 11 . . . 3 . . . 1 Core 7 | . . . . 10 11 11 4 8 9 9 10 Treads 27 | . 27 28 33 33 33 33 26 26 27 27 19 Device 10 | . . . 9 11 6 11 12 9 9 9 16 Storage 9 | . 17 28 12 11 10 11 9 8 9 9 6 Hackware 4 | . . . . . . . 2 9 9 9 6 Protection 10 | . . . 9 11 11 11 13 9 9 9 13 Energy Gun 1 | . 14 1 . . . . 2 1 . . 1 Energy Cannon 3 | . . . . . . . . 5 9 9 1 Ballistic Gun 6 | . 14 14 17 22 22 13 7 . . . 2 Ballistic Cannon 5 | . . . . . . . 6 9 9 9 6 Launcher 1 | . . 12 3 . . 8 1 . . . . Peak Build Rating 63 | 6 7 8 15 19 19 19 36 38 31 38 63 Average Rating 31 | 4 6 7 13 15 18 19 29 31 31 34 58 On Entrance 19 | . 6 7 8 15 19 19 19 35 31 31 38 Naked Turns . | . . . . . . . . . . . . Heaviest Build 248 | 14 24 25 31 28 215 26 233 220 219 219 248 Greatest Support 70 | 40 40 40 60 60 60 60 64 64 60 70 70 Greatest Overweight (x) 6 | . 6 . . . 3 . 5 4 3 3 3 Average Overweight (x) 1 | . . . . . . . 1 3 3 3 3 Largest Inventory Capacity 35 | 8 10 10 10 10 35 10 35 35 35 35 35 Average Capacity 26 | 6 8 10 10 10 20 10 26 34 35 35 35 Most Carried 35 | 3 9 9 10 10 12 10 26 33 26 35 35 Average Carried 21 | 1 2 8 9 9 10 10 17 24 25 30 33 Final Capacity 35 | 8 10 10 10 10 10 10 35 35 35 35 35 Final Carried 34 | 2 8 9 10 10 10 10 26 25 26 34 33 Class Distribution -------------------- 64% | Hauler-Mutant 27% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4061 | 212 113 52 376 164 30 150 1621 721 21 10 591 Remotely . | . . . . . . . . . . . . Salvage Created 5212 | . 168 . 541 263 . 180 2436 1133 118 . 373 Parts 347 | . 19 . 48 14 . 22 145 68 3 . 28 Haulers Intercepted 12 | . 1 . 3 . . . 4 4 . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 118 | . 2 . 11 3 . 15 48 26 1 . 12 Guns 39 | . 2 . 8 3 . 2 13 4 . . 7 Cannons 37 | . . . 1 . . . 9 21 1 . 5 AOE 42 | . . . 2 . . 13 26 1 . . . Classes Destroyed 16 | . 3 . 5 1 . . 6 . . . 1 Worker 8 | . . . 1 . . . 4 1 . . 2 Builder 10 | . . . 2 . . . 5 3 . . . Hauler 12 | . 1 . 3 . . . 4 4 . . . Recycler 12 | . . . . 2 . . 9 1 . . . Mechanic 2 | . . . . . . . 2 . . . . Operator 4 | . . . 1 . . . 2 . . . 1 Watcher 8 | . 2 . 2 . . . 4 . . . . Swarmer 29 | . . . 4 . . 12 7 3 . . 3 Grunt 62 | . 2 . 5 3 . 3 29 17 . . 3 Brawler 2 | . . . . . . . 2 . . . . Duelist 3 | . . . . . . . 3 . . . . Sentry 12 | . . . 2 . . . 3 6 1 . . Specialist 2 | . . . . . . . 2 . . . . Hunter 3 | . . . . . . . 1 . . . 2 Programmer 3 | . . . . . . . . . . . 3 Heavy 2 | . . . . . . . 1 . . . 1 Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 . 7 3 . 4 11 9 1 . 4 Combat Bots Only 9 | . 2 . 4 2 . 4 9 5 1 . 3 Max Kills in Single Turn 4 | . 1 . 2 1 . 3 4 2 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 3 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 624 | . 10 . 26 27 . 30 202 135 . . 194 Missed 157 | . 5 . 9 3 . 5 60 33 . . 42 Damage Taken 7245 | . 54 . 225 337 . 300 2213 1517 . . 2599 Core 1214 | . . . 21 30 . 70 363 173 . . 557 Absorbed by Shields 829 | . . . . . . . 399 . . . 430 Regen/Repaired (Parts) 321 | . . . . . . . . 321 . . . Core Remaining (%) 67 | 100 . 100 . . . 69 . . . 2 . Volleys Fired 350 | . 19 . 33 17 . 15 112 82 2 . 70 Largest 2 | . 2 . 2 2 . 2 2 2 2 . 2 Hottest 160 | . 70 . 88 46 . 53 107 124 112 . 160 Shots Fired 680 | . 38 . 66 34 . 30 223 158 4 . 127 Gun 367 | . 38 . 58 34 . 18 126 26 . . 67 Cannon 257 | . . . 5 . . . 59 129 4 . 60 Launcher 56 | . . . 3 . . 12 38 3 . . . Special . | . . . . . . . . . . . . Kinetic 497 | . 19 . 58 34 . 18 168 97 2 . 101 Thermal 127 | . 19 . 5 . . . 17 58 2 . 26 Explosive 56 | . . . 3 . . 12 38 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | . 4 . 8 8 . 5 30 13 4 . 11 Robot Miss Streak 11 | . 2 . 1 3 . 3 11 7 1 . 11 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 451 | . 20 . 45 19 . 10 156 109 2 . 90 Core Hits 417 | . 7 . 30 9 . 25 175 92 2 . 77 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 5 | . 1 . 1 . . . 1 . . . 2 Burn 1 | . 1 . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . Blast 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12930 | . 268 . 783 325 . 822 6021 2875 60 . 1776 Guns 4349 | . 268 . 559 308 . 89 1567 623 . . 935 Cannons 3856 | . . . 40 . . . 934 2000 41 . 841 Explosions 4659 | . . . 181 . . 733 3516 229 . . . Melee . | . . . . . . . . . . . . Ramming 66 | . . . 3 17 . . 4 23 19 . . Kinetic 6363 | . 122 . 559 308 . 89 2221 1590 21 . 1453 Thermal 1944 | . 146 . 40 . . . 382 1033 20 . 323 Explosive 4557 | . . . 181 . . 733 3414 229 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 20 Message Errors 5 | . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 121 | . . . . . . 21 67 33 . . . Projectiles 26 | . . . . . . . 2 24 . . . Explosions 95 | . . . . . . 21 65 9 . . . Melee . | . . . . . . . . . . . . Knockbacks 53 | . . . . . . . 9 33 . . 11 Impact . | . . . . . . . . . . . . Kinetic 48 | . . . . . . . 9 29 . . 10 Secondary 5 | . . . . . . . . 4 . . 1 Self-Inflicted Damage 200 | . . . 53 . . 60 76 11 . . . Shots 9 | . . . 2 . . 3 3 1 . . . Rammed 7 | . . . . 4 . . . 2 1 . . Targets Rammed 10 | . . . 1 4 . . 2 2 1 . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . Highest Temperature 741 | . 129 . 204 143 . 28 204 201 12 . 741 Average Temperature 97 | . 49 . 34 81 . 12 61 43 8 . 264 Received Heat Transfer 2116 | . 30 . 60 192 . 54 685 837 . . 258 Effects 33 | . . . . . . . . . . . 33 Shutdowns 6 | . . . . . . . . . . . 6 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . . 6 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 4018 | . 518 . 74 . . . 706 2165 37 . 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 878 | . 86 33 231 111 . 341 878 875 183 . 190 Initial 370 | . . 33 12 31 . . 97 370 148 . . Average 279 | . 37 33 126 68 . 226 398 593 122 . 47 Maximum Alert Level 3 | . . . 1 . . 1 3 3 . . . Low Security (%) 54 | 100 100 100 91 100 . 22 28 . 100 . 100 Level 1 16 | . . . 8 . . 77 29 18 . . . Level 2 15 | . . . . . . . 13 54 . . . Level 3 13 | . . . . . . . 28 26 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 1 . . 12 4 . . 6 Investigation 6 | . . . 1 1 . . 2 2 . . . Extermination 3 | . . . . . . . . . . . 3 Reinforcement 13 | . 1 . 1 . . . 8 . . . 3 Assault 4 | . . . . . . . 2 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 7 | . . . . . . . 5 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 6 . 14 3 . 14 65 33 . . 17 Peak Tracking Total 6 | . 2 . 2 3 . 4 6 5 . . 4 Tactical Retreats 5 | . . . 1 . . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 14 | . . . . . . 2 7 3 . . 2 Max in Single Turn 3 | . . . . . . 1 3 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 28 | . . . 3 1 1 . 5 8 5 1 4 Terminals 18 | . . . 3 . . . 4 7 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 99 | . . . 9 1 1 . 14 26 31 9 8 Successful 59 | . . . 3 1 1 . 5 9 27 9 4 Failed 40 | . . . 6 . . . 9 17 4 . 4 Catastrophic 8 | . . . . . . . 6 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . . . 1 . . 22 . . 3 Terminals 54 | . . . 9 . . . 10 24 7 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . 1 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 52 | . . . 3 1 1 . 3 6 27 9 2 Record 34 | . . . . . . . . . 24 9 1 Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 Alert Level 4 | . . . 1 . . . . 2 1 . . Unreport Threat 3 | . . . . . . . 1 2 . . . Locate Traps 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . . . 2 . . . 4 8 3 . 3 Full Trace Events 11 | . . . 2 . . . 3 5 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 26 | . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . Total Damage 319 | . . . . . . . . 319 . . . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 11459 | 92 280 135 804 622 670 473 2509 1890 572 1709 1703 Spaces Moved 3595 | 51 130 39 421 351 300 267 737 375 141 425 358 Core 2 | 1 1 . . . . . . . . . . Treads 3593 | 50 129 39 421 351 300 267 737 375 141 425 358 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 390 400 400 400 Average Speed 275 | 157 161 160 160 160 216 160 277 402 400 400 400 Slowest Speed 565 | 160 350 160 160 160 400 160 565 465 400 400 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 34 13 31 65 68 56 56 48 30 31 7 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . 3 . Spaces Dug 6 | . . . . . . . 6 . . . . Terrain Destroyed 352 | . . . 27 . . 93 205 24 . . 3 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . 5 . . 3 AOE 344 | . . . 27 . . 93 205 19 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 4486 | 60 161 111 503 384 324 285 989 586 144 437 502 Wait 232 | . 2 71 7 . . . 51 75 . . 26 Move 3584 | 50 129 38 420 350 299 266 736 374 140 424 358 Hop . | . . . . . . . . . . . . Pick Up 117 | 3 7 1 9 4 14 . 28 29 . 10 12 Fast Attach 30 | 4 3 . 6 . 4 . 8 2 . . 3 Attach 29 | 2 1 . 1 . . . 10 4 . . 11 Detach 7 | . . . 3 . . . 1 1 . . 2 Swap 62 | 1 . 1 6 3 . 4 22 11 1 1 12 Drop 65 | . . . 17 6 7 . 19 6 . 2 8 Fire 350 | . 19 . 33 17 . 15 112 82 2 . 70 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | . . . 1 4 . . 2 2 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 373 | -10/Materials | Entered Mines 374 | -10/Mines | Assembled infested the area 488 | -10/Mines | Discovered new exit (range 7) 497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Discovered new exit (range 9) 1235 | -9/Materials | Build established: Scavenger-Mutant 1283 | -9/Materials | Discovered new exit (range 15) 1312 | -9/Materials | Entered Mines 1797 | -9/Mines | Learned location of Storage (-8) 1863 | -9/Mines | Met a Derelict shopkeep closing up shop 1927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1927 | -9/Mines | Discovered new exit (range 5) 1934 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Met 8R-AWN 2002 | -9/Exiles | Met EX-HEX 2046 | -9/Exiles | Met EX-BIN 2066 | -9/Exiles | Aligned with FarCom system 2067 | -9/Exiles | Given EX-Vault access code 2106 | -9/Exiles | Opened EX-Vault 2146 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2337 | -9/Exiles | Met EX-DEC 2507 | -9/Exiles | Build established: Hauler-Mutant 2592 | -9/Exiles | Discovered new exit (range 10) 2604 | -9/Exiles | Entered Mines 2814 | -8/Mines | Build established: Scavenger-Mutant 3065 | -8/Mines | Discovered new exit (range 5) 3077 | -8/Mines | Entered Materials 3077 | -8/Materials | Evolved 2 slots: Utility x2 3722 | -8/Materials | Identified exit to Storage 4644 | -8/Materials | Build established: Hauler-Mutant 4874 | -8/Materials | Core integrity fell below 50% 4894 | -8/Materials | Lost 6 parts (1p1n3u1w) 4899 | -8/Materials | Destroyed 9 combat bots 5077 | -8/Materials | First assault squad dispatched 5310 | -8/Materials | Discovered new exit (range 15) 5586 | -8/Materials | Entered Storage 5598 | -8/Storage | Identified exit to Factory 5915 | -8/Storage | Core integrity fell below 20% 5984 | -8/Storage | Met a pair of Derelict thieves 6411 | -8/Storage | Repaired Humpback 6416 | -8/Storage | Lost 9 parts (1p2u6w) 7236 | -8/Storage | Used back door to open Recycling access 7236 | -8/Storage | Discovered new exit (range 4) 7476 | -8/Storage | Entered Recycling 7924 | -8/Recycling | Scanned before Scraplab entrance 7984 | -8/Recycling | Entered Scraplab 8040 | -8/Recycling | Discovered new exit (range 3) 8048 | -8/Recycling | Entered Scraptown 9500 | -8/Scraptown | Discovered new exit (range 5) 9757 | -8/Scraptown | Entered Factory 9757 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 10133 | -6/Factory | Identified exit to Lower Caves 10869 | -6/Factory | Lost 6 parts (1p5u) 11458 | -6/Factory | Core integrity fell below 50% 11460 | -6/Factory | Self-destructed Last Messages --------------- 11447_ Overheating: Matter decay (-16). 11448_ Penetrated by Slug. 11449_ Power failure, Lgt. Nuclear Core shutdown. 11451_ System corrupted: Matter fused (-9). 11451_ Lgt. Nuclear Core destroyed. 11451_ Core Analyzer destroyed. 11452_ Overheating: Matter decay (-3). 11453_ Overheating: Matter decay (-8). 11454_ Penetrated by Slug. 11454_ Lgt. Treads destroyed. 11456_ Overheating: System interference. 11456_ Flak Gun temporarily disabled. 11456_ H-66 Slayer knocked back. 11457_ Overheating: Energy bleed (-14). 11457_ Penetrated by Slug. 11458_ Overheating: Core damaged (-170). 11459_ Overheating: Imp. Medium Treads damaged (-3). 11459_ Overheating: Hacking Suite damaged (-2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #?##########????????????????????????? | | ???????????# #?# #????????????????????????? | | ?????####### ### """ #????????????????????????? | | ?????# # """ #????????????????????????? | | ?????# # """ #????????????????????????? | | ?????# + #????????????????????????? | | ?????# # """ #????????????????????????? | | ###### # """ #????????????????????????? | | ^ # """ #????????????????????????? | | ^ ^ # #????????????????????????? | | """" """ ###;##;;######+##;;;#?????????????? | | """ "T" *%[ @ ^ ????????? | | """ " h!= ^^ ????????? | | " g %R %????????? | | g ?????????? | | ^^ ?????????? | | ##### ###+#############+#########??????????? | | ???#####+##### #?????????????????????????? | | " ?# # """"""" #?????????????????????????? | | " ##""" # """"""" #?????????????????????????? | | " ##"R """ # """"""" #?????????????????????????? | | ##""" """ # """"""" #?????????????????????????? | | !##""" """ # #?????????????????????????? | | ##?# # """"""" #?????????????????????????? | | ???# ! # """"""" #?????????????????????????? | | ???# # """"""" #?????????????????????????? | | ############## """"""" #?????????????????????????? | | #?# #?????????????????????????? | | " " " #?# """"""" #?????????????????????????? | | " " " /[ #?# """"""" #?????????????????????????? | | " " " / #?# """"""" #?????????????????????????? | | " " " ! #?# """"""" #?????????????????????????? | | " " " #?# #?????????????????????????? | | " " " #?###########?????????????????????????? | | " " " #?????????????????????????????????????? | | " " " #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed EnhancedLayeredBeamcaster Manual? 0 Play Time 01:02:28 Cumulative 75.7 hours Start 2025.04.08 @ 09:10:51 End 2025.04.08 @ 10:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51e2f101-bd83-4cf9-a2e3-276bd0687918