Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 23:58:37 Player: Demo Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (387) 1935 Value Destroyed (15175) 15175 Prototype IDs (259) 5180 Alien Tech Used (0) 0 Bonus (10512) 10512 TOTAL SCORE: 40502 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3368 Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Pursued by Intercept 1000 Friendly Fire -106 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor GOLEM Unit Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Assembled Flux Generator > --- PROPULSION ------- Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Advanced Energy Well Assembled Biocell Array Centrium Heavy Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Nova Cannon Assembled Focal Cannon Assembled Focal Cannon Railgun > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg High-density Centrium Wheel Medium Storage Unit Advanced Energy Well Advanced Energy Well Terrain Scanner Advanced Terrain Scan Processor Experimental System Shield GOLEM Unit [Rating: 170] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Wheel Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Master Tearclaws Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Utility 8 | . . . 1 . . . . 1 . . . . 2 . . . . . . 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 223 | 7 9 . 19 4 . 2 16 37 6 3 5 8 7 5 5 10 30 . 11 14 25 Power 20 | 1 1 . 1 . . . 1 1 . . . 1 1 1 1 1 3 . 2 1 4 Engine 8 | 1 1 . 1 . . . 1 . . . . 1 1 . 1 . 1 . . . . Core 5 | . . . . . . . . 1 . . . . . 1 . 1 . . 1 . 1 Reactor 7 | . . . . . . . . . . . . . . . . . 2 . 1 1 3 Propulsion 65 | 2 3 . 6 1 . 1 3 11 2 2 2 2 1 2 . 2 6 . 5 6 8 Treads 14 | 1 2 . 4 . . . 1 1 . 1 . . . 1 . . 2 . . . 1 Leg 9 | . . . . . . . . . . . . . . . . . 3 . . 1 5 Wheel 42 | 1 1 . 2 1 . 1 2 10 2 1 2 2 1 1 . 2 1 . 5 5 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 3 . 6 2 . . 4 9 3 1 1 3 4 1 1 3 13 . 3 4 10 Device 31 | 1 . . 1 . . . 1 6 3 . . 1 3 . . 2 5 . 3 2 3 Storage 12 | 1 3 . . . . . 1 . . . . 1 . . . . 1 . . 1 4 Processor 5 | . . . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 24 | . . . 4 2 . . 2 2 . 1 1 1 . 1 1 . 7 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 . 6 1 . 1 8 16 1 . 2 2 1 1 3 4 8 . 1 3 3 Energy Gun 27 | . . . 1 . . . 4 9 . . . . . 1 3 2 4 . 1 2 . Energy Cannon 6 | . . . . . . . . 1 . . . 2 1 . . . . . . 1 1 Ballistic Gun 13 | 2 2 . 4 . . . 2 2 . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . 1 . 1 2 2 . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . 2 1 . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 2 . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 1 2 . . . . . . . 3 10 . . . . Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . System Corruption 9 | . . . . . . . . . . . . 5 . . . 4 . . . . . Parts Lost 104 | . 5 . 3 4 . . 2 17 . 2 2 2 1 2 2 . 6 . 20 1 35 Power 10 | . 1 . . . . . . 1 . . . . . . . . 1 . 2 . 5 Propulsion 37 | . 2 . . 1 . . 1 7 . 1 2 2 . 2 . . 2 . 7 . 10 Utility 31 | . 2 . 2 2 . . . 3 . . . . 1 . 2 . 3 . 2 1 13 Weapon 26 | . . . 1 1 . . 1 6 . 1 . . . . . . . . 9 . 7 Highest Loss Streak 21 | . 3 . 1 2 . . 2 8 . 2 2 1 1 2 1 . 2 . 16 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 13 16 24 22 21 21 21 22 24 24 22 24 23 23 22 21 18 14 11 4 8 Power 1 | . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 Propulsion 2 | 1 4 4 5 4 3 3 2 1 4 4 3 1 1 1 1 1 1 1 . 1 3 Utility 7 | . 4 5 8 7 5 5 8 10 9 9 8 10 8 8 7 6 8 12 9 2 4 Weapon 6 | . 3 7 8 7 9 10 8 7 8 8 8 8 9 11 11 10 6 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 11 . 20 2 4 . 3 15 . . 2 2 3 1 1 2 6 . 5 4 7 Power 8 | . . . 3 . . . . 1 . . . 1 1 . . . . . . 2 . Propulsion 17 | . 7 . 4 . 1 . . . . . . . . . . . . . . 1 4 Utility 38 | . 3 . 3 . 3 . 3 8 . . 2 1 . . . . 6 . 5 1 3 Weapon 23 | . 1 . 10 2 . . . 6 . . . . 1 . 1 2 . . . . . Tool/Special 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Average Slot Usage (%) 88 | . 93 85 98 98 100 100 97 90 99 95 85 93 98 99 94 87 79 80 64 82 82 Engine 5 | . 14 14 11 11 11 11 9 3 7 7 7 7 6 6 6 3 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 6 8 9 6 Treads 3 | . 14 14 11 11 11 11 9 3 . 3 7 7 3 4 4 . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 4 13 9 14 1 Wheel 15 | . 13 14 11 10 11 11 16 23 29 26 21 22 22 21 20 21 12 6 6 3 17 Device 8 | . 3 . 1 . . . . 8 15 15 9 8 22 14 11 6 6 13 12 19 18 Storage 8 | . 18 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 7 13 8 6 9 Processor 4 | . . . 1 . . . . . . . . . . 6 6 10 11 . . . 3 Protection 10 | . . . 16 21 22 22 17 10 6 7 12 13 8 11 12 13 9 . . 4 5 Energy Gun 5 | . . . 3 . . . 1 13 11 2 . . . 3 7 16 8 . . 2 . Energy Cannon 5 | . . . . . . . . . . . . 3 18 . 3 2 4 20 12 18 15 Ballistic Gun 6 | . 28 28 29 22 22 22 22 5 . 3 3 5 . . 2 . . . . . . Ballistic Cannon 2 | . . . . 10 11 11 11 7 . . . . 5 2 . . . . . . . Launcher 3 | . . . . . . . . . 18 20 7 15 1 19 8 . 2 6 2 . . Peak Build Rating 170 | 7 8 7 20 20 23 24 34 49 39 49 55 51 62 56 71 67 132 124 142 161 170 Average Rating 64 | 5 7 7 16 19 21 23 30 37 35 41 44 49 58 53 59 57 74 124 121 153 150 On Entrance 49 | . 7 7 7 20 20 23 24 34 38 35 49 51 44 58 55 51 64 124 124 125 138 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 179 | 11 89 85 105 106 106 107 112 122 109 110 115 121 137 120 125 145 146 139 179 134 179 Greatest Support 114 | 16 16 10 10 10 10 10 22 40 40 40 36 36 40 40 30 48 114 28 90 90 109 Greatest Overweight (x) 28 | 2 28 8 10 10 10 10 10 9 3 3 4 5 4 3 4 4 5 4 11 2 3 Average Overweight (x) 3 | . 5 8 9 9 10 10 5 2 2 2 3 3 3 2 3 2 2 4 3 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 20 Average Capacity 22 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 6 11 Most Carried 25 | 8 21 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 19 Average Carried 21 | 2 13 16 24 24 24 25 24 24 25 24 24 24 24 24 23 24 22 25 19 6 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 5 Final Carried 25 | 8 16 17 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 5 9 4 Class Distribution -------------------- 21% | Golem 20% | Scavenger-Tank 14% | Tank 10% | Trapper-Tank 8% | Trapper-Gunner 7% | Mutant 6% | Scavenger-Gunner 5% | Trapper-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Trapper-Tank | -7/Data Miner Trapper-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Trapper-Tank | -6/Lower Caves Trapper-Tank | -6/Lower Caves Trapper-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Matter Collected 7334 | 302 319 12 785 262 12 30 326 1885 123 126 160 141 305 253 233 274 1053 94 89 249 301 Remotely 187 | . . . . . . . . 187 . . . . . . . . . . . . . Salvage Created 18073 | 174 369 . 1512 327 . 113 656 2203 114 311 276 298 829 111 448 . 1367 367 1881 1860 4857 Parts 856 | 14 23 . 108 29 . 1 38 122 7 8 12 21 28 8 14 . 27 15 74 94 213 Haulers Intercepted 10 | . 1 . 3 . . . . 2 . . . . 2 . . . . . . . 2 Recyclers Shooed 9 | . 2 . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 4 5 . 22 . 4 10 3 . 15 . . . Prevented 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Combat Hostiles Destroyed 313 | . 13 . 28 10 . 1 11 44 2 8 4 12 10 3 10 . 46 8 21 26 56 Guns 93 | . 13 . 25 7 . 1 6 16 . . 2 6 . . 4 . 11 . . . 2 Cannons 134 | . . . . 3 . . 3 15 . . . . 9 . . . . 7 20 26 51 AOE 76 | . . . 3 . . . 2 11 2 8 2 6 . 3 6 . 32 1 . . . Classes Destroyed 29 | 3 3 . 6 1 . . . 2 1 . . 2 . 1 1 . 4 . 1 2 2 Worker 35 | 2 . . 5 . . . 2 9 . . . . 4 . . . . . 1 1 11 Builder 27 | . . . 2 . . . 2 12 . . . . 3 . . . . . 1 3 4 Tunneler 8 | 3 . . 1 1 . . . 2 . . . . . . . . . . . . 1 Hauler 10 | . 1 . 3 . . . . 2 . . . . 2 . . . . . . . 2 Recycler 17 | 1 . . 3 1 . 1 . 3 . . . . 1 . . . . . 4 1 2 Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanic 4 | . . . 1 . . . . 2 . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Swarmer 66 | . 9 . 12 6 . 1 . 8 2 . . 9 3 3 . . . 4 . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 110 | . 4 . 7 3 . . 8 23 . 6 . . 5 . 8 . . 2 12 14 18 Brawler 9 | . . . . 1 . . . 2 . 2 . . . . . . . . 3 . 1 Duelist 9 | . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . 8 . . . 3 2 . . . . 1 . . . . . . 1 4 Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 17 | . . . . . . . . 5 . . . . 1 . . . . . 2 . 9 Programmer 17 | . . . . . . . . 3 . . . . . . 1 . . . 2 6 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . Assembled 38 | . . . . . . . . . . . . . . . . . 38 . . . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 37 | 5 6 . 12 4 . 1 7 11 2 4 3 7 6 3 4 . 37 4 12 12 14 Combat Bots Only 35 | . 6 . 4 3 . 1 6 6 2 4 3 7 3 3 4 . 35 4 10 6 10 Max Kills in Single Turn 13 | 1 1 . 2 2 . 1 3 3 2 3 2 3 2 1 2 . 13 1 2 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 13 | . . . 1 . . . 2 2 2 3 2 3 . 1 2 . 13 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Hostile Shots Fired 2087 | . 111 . 121 54 . 7 43 269 . 4 9 22 52 13 33 . 91 34 319 320 585 Missed 647 | . 33 . 37 12 . 2 10 87 . 1 4 8 18 4 13 . 28 10 88 138 154 Hits 1440 | . 78 . 84 42 . 5 33 182 . 3 5 14 34 9 20 . 63 24 231 182 431 Melee 46 | . . . . 3 . . 3 10 . . . . . . 5 . . . 3 . 22 Projectile 1394 | . 78 . 84 39 . 5 30 172 . 3 5 14 34 9 15 . 63 24 228 182 409 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 58 | . . . 2 1 . . 2 10 . . . 1 . 1 . . . . 13 8 20 Damage Taken 23720 | . 745 . 967 465 . 50 675 2874 41 202 223 329 486 176 262 . 1469 448 4293 2163 7852 Core 3375 | . 127 . 175 81 . 7 88 323 14 32 45 4 56 . 32 . 74 77 634 304 1302 Absorbed by Shields 829 | . . . . . . . . . . . . . . . . . . . . 521 308 Redirected to Shielding 546 | . . . . . . . . . . . . . . . 12 . 534 . . . . Ignored by Resistances 1685 | . . . . . . . . . . . . . 20 . 55 . . . . 598 1012 Regen/Repaired (Parts) 10 | . . . . . . . . 10 . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 49 . . . 34 84 . . . . 40 . . . . . 71 36 73 . Volleys Fired 920 | 21 71 2 87 28 . 3 35 132 11 9 9 6 27 25 16 . 83 17 84 111 143 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 2 2 4 2 4 . 4 3 3 4 4 Hottest 286 | 40 40 40 80 79 . 79 133 286 281 126 66 66 280 75 206 . 268 75 75 185 198 Shots Fired 2210 | 42 142 4 255 74 . 9 104 384 19 19 39 33 98 28 57 . 141 36 140 223 363 Gun 1080 | 42 142 4 252 58 . 6 72 254 15 4 24 21 . 13 28 . 109 . 4 1 31 Cannon 1017 | . . . . 16 . 3 32 117 . . . . 98 . 6 . 22 33 136 222 332 Launcher 113 | . . . 3 . . . . 13 4 15 15 12 . 15 23 . 10 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 968 | 42 142 4 225 74 . 9 94 219 . . 24 21 27 . 19 . 38 . . . 30 Thermal 1066 | . . . 27 . . . . 111 7 . . . 71 13 15 . 93 33 140 223 333 Explosive 84 | . . . 3 . . . . 13 3 10 6 6 . 15 15 . 10 3 . . . Electromagnetic 92 | . . . . . . . 10 41 9 9 9 6 . . 8 . . . . . . Robot Hit Streak 58 | 8 7 3 14 11 . 3 12 17 9 4 11 14 26 15 18 . 42 13 21 22 58 Robot Miss Streak 7 | 3 5 4 5 4 . 2 7 7 1 1 2 3 3 . 3 . 4 1 2 4 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . 2 Secondary Targets 7 | . 1 . 3 1 . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Autonomous 116 | . . . . . . . . 24 . . 24 21 . . 19 . 28 . . . . Shots Hit Robots 1344 | 28 78 3 156 43 . 4 59 203 8 8 32 23 66 11 36 . 83 25 104 133 241 Core Hits 775 | 14 34 1 71 16 . 4 33 129 7 18 22 17 27 11 34 . 106 12 37 50 132 Critical Kills 6 | 1 . . 1 . . . . . . . . . 1 . . . . . . . 3 Critical Parts Destroyed 7 | 1 1 . 3 . . . 1 . . . . . . . . . . . . . 1 Critical Strikes 29 | 2 1 . 4 . . . 1 8 1 . . . 1 1 1 . 4 . 1 . 4 Burn 8 | . . . . . . . . 1 . . . . . 1 1 . 4 . 1 . . Meltdown 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 Destroy 9 | 2 1 . 4 . . . 1 . . . . . . . . . . . . . 1 Blast 7 | . . . . . . . . 7 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50826 | 223 661 23 2335 695 . 131 1025 6424 251 1005 1558 928 2367 435 1812 . 4469 1394 5268 7239 12583 Guns 12660 | 223 661 23 2090 540 . 83 620 2761 135 61 716 591 . 242 618 . 2172 . 78 . 1046 Cannons 29832 | . . . . 155 . 48 299 1804 . . . . 2231 . 142 . 41 1257 5146 7206 11503 Explosions 8098 | . . . 245 . . . 106 1842 116 944 751 337 136 193 1052 . 2256 120 . . . Melee 91 | . . . . . . . . . . . 91 . . . . . . . . . . Ramming 145 | . . . . . . . . 17 . . . . . . . . . 17 44 33 34 Kinetic 11253 | 223 661 23 1842 695 . 131 801 2739 . . 716 591 461 . 491 . 862 . . . 1017 Thermal 31326 | . . . 248 . . . 106 1792 75 . 118 . 1906 242 269 . 1351 1257 5224 7206 11532 Explosive 6522 | . . . 245 . . . . 1391 68 751 441 210 . 193 847 . 2256 120 . . . Electromagnetic 1489 | . . . . . . . 118 485 108 254 192 127 . . 205 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . 91 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 3 3 3 8 . . 1 5 . . 5 8 8 Average Corruption 3 | . . . . . . . . 2 3 3 3 3 . . 1 4 . . 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . 13 7 15 4 16 . . 1 1 . . 4 18 2 Message Errors 22 | . . . . . . . . 3 2 4 3 4 . . . 1 . . 1 3 1 Matter Fused 11 | . . . . . . . . . . 2 . 4 . . 1 . . . . 4 . Heat Flow Errors 7 | . . . . . . . . 1 1 3 . . . . . . . . . 2 . Energy Discharges 9 | . . . . . . . . 3 . . 1 3 . . . . . . . 2 . Data Loss (minor) 17 | . . . . . . . . 4 1 2 . 3 . . . . . . 3 3 1 Data Loss (major) 7 | . . . . . . . . 1 1 2 . 2 . . . . . . . 1 . Misfires 4 | . . . . . . . . 1 1 1 . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1691 | . . . 1 1 . . 27 164 1 12 . 15 33 . 37 . 47 15 407 590 341 Projectiles 1456 | . . . . 1 . . 27 35 . . . . 33 . 18 . . 4 407 590 341 Explosions 224 | . . . 1 . . . . 129 1 12 . 15 . . 19 . 47 . . . . Melee 11 | . . . . . . . . . . . . . . . . . . 11 . . . Knockbacks 24 | . . . . 2 . 1 4 12 . . . . 3 . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 20 | . . . . 2 . 1 3 12 . . . . 2 . . . . . . . . Secondary 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Self-Inflicted Damage 361 | . . . . . . . . 42 42 154 . 51 . . 47 . . 8 . . 17 Shots 14 | . . . . . . . . 2 2 5 . 3 . . 2 . . . . . . Rammed 7 | . . . . . . . . 4 . . . . . . . . . 2 . . 1 Targets Rammed 15 | . . . . . . . . 4 . . . . . . . . . 2 5 3 1 Kicked 8 | . . . . . . . . . . . . . . . . . . . 5 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 10 . 288 218 . 24 312 353 168 240 15 321 195 . 150 . 288 77 255 160 236 Average Temperature 77 | . 3 . 55 75 . 12 83 97 36 67 7 120 77 . 48 . 82 36 105 67 73 Received Heat Transfer 5059 | . 186 . 279 96 . 6 225 933 . 27 . 354 87 . 84 . 265 78 1399 354 686 Effects 6 | . . . . . . . . 4 . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 5 | . . . . . . . . 4 1 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . Robots Melted 10 | . . . . . . . . 2 . . . . 1 . . . 3 . 1 . 3 Combat Hostiles 9 | . . . . . . . . 2 . . . . . . . . 3 . 1 . 3 Parts Melted 46 | . . . . . . . . 6 . . . . 3 2 . . 12 1 1 4 17 Heat Transferred 22761 | . . . 550 . . . 150 3167 124 . 100 . 1654 600 535 . 2820 600 2772 3225 6464 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 1 1 1 1 . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Maximum Alert Level 5 | . . . 2 1 . . 1 4 . . . . 1 . . . . . 2 2 5 Low Security (%) 39 | 100 100 100 47 58 . 100 68 3 . . . . 7 . . . . . 39 43 . Level 1 22 | . . . 14 41 . . 31 19 . . . . 92 . . . . . 14 18 20 Level 2 21 | . . . 37 . . . . 21 . . . . . . . . . . 45 38 30 Level 3 7 | . . . . . . . . 30 . . . . . . . . . . . . 17 Level 4 6 | . . . . . . . . 24 . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1674 | 10 106 . 551 319 . 81 250 1227 . . . . 362 . . . . . 553 531 1674 Initial 278 | . . . . 196 . . 9 100 . . . . 66 . . . . . . 209 278 Average 369 | 1 29 . 252 162 . 53 112 732 . . . . 292 . . . . . 269 274 857 Influence Increases 9521 | 30 330 . 963 278 . 86 506 1882 55 180 . 250 528 105 210 . . 205 952 866 2095 Destroy 0b10 Robot/C 5320 | . 260 . 580 200 . 60 300 880 40 160 . 200 200 60 180 . . 160 420 520 1100 Destroy 0b10 Robot/NC 560 | 30 5 . 90 10 . 5 25 155 5 . . 10 50 5 . . . . 30 25 115 Destroy Leader 1126 | . 42 . 170 30 . 10 80 196 10 20 . 40 44 10 30 . . 30 70 110 234 Allied During Kill 26 | . . . 2 . . 11 13 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . . . . . Successful Hack 177 | . 23 . 5 6 . . 7 38 . . . . . . . . . . . 42 56 Disable Machine 315 | . . . 30 . . . . 210 . . . . . . . . . . 30 . 45 Anti-Garrison Action 700 | . . . . . . . . 200 . . . . 200 . . . . . 150 . 150 Destroy Structure 552 | . . . 11 2 . . 26 128 . . . . 19 . . . . . 42 154 170 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 720 | . . . 75 30 . . 45 60 . . . . 15 30 . . . 15 210 15 225 Influence Decreases 7950 | 30 330 . 457 784 . 60 309 891 600 466 383 144 304 435 208 2 . 205 524 763 1055 Entered New Map 2048 | . . . . 310 . . 17 123 450 128 383 . 40 123 . 2 . . . 219 253 Time Decay 4916 | 30 280 . 417 434 . 60 232 598 150 318 . 128 254 292 208 . . 205 324 534 452 Lost Part 936 | . 50 . 30 40 . . 20 170 . 20 . 16 10 20 . . . . 200 10 350 Lost Ally 50 | . . . 10 . . . 40 . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 3 . . . 5 16 . . . . 2 . . . . . 7 11 16 Investigation 6 | . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . Extermination 9 | . . . . . . . . 4 . . . . . . . . . . 1 3 1 Reinforcement 19 | . . . 2 . . . 2 5 . . . . 1 . . . . . 3 4 2 Assault 14 | . . . . . . . . 3 . . . . . . . . . . 2 1 8 Garrison 7 | . . . . . . . 3 2 . . . . . . . . . . . . 2 Intercept 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 4 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Distress Signals 18 | . 2 . 6 . . . 3 1 . . . . 1 . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 23 . 47 12 . 3 22 59 . 2 4 12 16 3 13 1 47 9 55 36 93 Peak Tracking Total 37 | . 4 . 7 5 . 3 6 5 . 4 3 5 4 2 4 1 37 5 11 4 14 Tactical Retreats 27 | . . . 2 2 . . 1 3 . . . . 1 2 . . . 1 8 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Traps Triggered 6 | . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . 1 . . . . . . . . . 10 . . . . Traps Extracted 5 | . . . . . . . . . . . . . . 2 . . 3 . . . . Installed 15 | . . . . . . . 1 . . . . . . 1 . . 13 . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 13 | . . . . 3 3 3 3 2 7 7 7 7 7 13 13 12 12 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Machines Disabled 28 | . . . 2 . . . . 14 . . . . . . . 3 2 . 3 . 4 Max in Single Turn 6 | . . . 1 . . . . 6 . . . . . . . 1 1 . 1 . 1 Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Machines Accessed 36 | . 4 . 3 1 2 . 1 6 . . 4 . 1 1 . . . . 2 4 7 Terminals 21 | . 4 . 2 1 . . 1 3 . . . . . . . . . . 1 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 Total Hacks 100 | . 14 . 3 2 2 . 5 14 . . 30 . 2 1 . . . . 5 8 14 Successful 62 | . 10 . 1 1 2 . 2 7 . . 30 . 1 1 . . . . . 3 4 Failed 37 | . 3 . 2 1 . . 3 7 . . . . 1 . . . . . 5 5 10 Catastrophic 11 | . . . 2 . . . 1 3 . . . . . . . . . . 1 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 44 | . 8 . . 2 1 . 3 9 . . . . 2 . . 1 . . 5 3 10 Terminals 53 | . 14 . 2 2 . . 5 9 . . . . . . . . . . 3 8 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 3 . . . . 2 . . . . . 2 . 4 Terminal Hacks 45 | . 5 . . 1 2 . 1 2 . . 30 . . 1 . . . . . 1 2 Record 13 | . 1 . . . 1 . . . . . 11 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . . . . . 1 4 . . . . 1 . . . . . . 2 2 Terminals 12 | . 5 . . . . . 1 2 . . . . . . . . . . . 2 2 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . . . . . 1 2 . . . . . . . . . . . 1 2 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 26 | . 4 . 2 1 . . 1 5 . . . . . . . . . . 2 4 7 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . 10 . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Total Allies 5 | . 1 1 . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . 1 2 2 3 3 3 3 . . . . . . . . . . . . . . Highest-Rated Group 41 | . 10 41 41 40 40 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 16 16 16 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . 2 . . 11 27 . . . . . . . . . . . . . . Total Damage 396 | . . . 20 . . 110 266 . . . . . . . . . . . . . . Kills 7 | . . . 1 . . 2 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Active Infowar (turns) 1493 | 31 231 . . . . . . . 302 700 71 126 32 . . . . . . . . Sensors 1231 | . . . . . . . . . 302 700 71 126 32 . . . . . . . . Seismic 262 | 31 231 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 152 | . 1 . . . . . . . . . 151 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 1 . 1 . 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Turns Passed 22249 | 132 962 115 1590 1074 599 131 635 1902 318 700 219 608 542 1531 514 1915 4356 768 872 1510 1256 Spaces Moved 12286 | 59 396 55 567 421 257 48 288 1042 249 564 128 429 307 1139 327 1467 2475 442 297 671 658 Core 146 | 15 5 . . . . . . . . . . . . . . . . . 47 . 79 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 832 | . . . . . . . . . . . . . . . . . 232 . 30 544 26 Wheels 11308 | 44 391 55 567 421 257 48 288 1042 249 564 128 429 307 1139 327 1467 2243 442 220 127 553 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 200 200 215 230 230 145 110 110 110 125 125 125 110 125 110 101 160 50 112 50 Average Speed 142 | 98 182 200 220 229 230 230 163 124 110 117 129 128 132 120 134 122 130 160 156 165 104 Slowest Speed 1450 | 150 1450 200 230 230 230 230 230 215 125 125 150 155 140 125 140 140 210 160 300 210 150 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . 7 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 80 15 71 89 61 7 32 19 42 64 77 64 14 89 59 85 78 63 10 17 28 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 34 | . . . . 1 1 . . . . . 27 1 . . 1 3 . . . . . Known Exits Taken 8 | . . . 1 . . 1 . . 1 . . 1 1 1 . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 . 1 1 . . . 1 1 1 . . 1 . Scrap Searched 25 | . . 1 . 2 . 1 . . 2 1 . 3 . 5 3 3 . 4 . . . Spaces Dug 95 | . . . . 1 . . 4 2 . 10 . 5 . 13 7 . 2 . 10 21 20 Terrain Destroyed 829 | . . . 7 2 . . 28 141 18 79 25 45 21 96 113 . 20 41 22 80 91 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Projectile 289 | . . . . 2 . . 19 42 . . 4 5 13 . 6 . 20 9 22 80 67 AOE 539 | . . . 7 . . . 9 99 18 79 21 40 8 96 107 . . 32 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Total 15492 | 95 525 57 754 469 270 65 390 1379 275 593 169 473 375 1264 371 1568 3504 470 577 895 954 Wait 1270 | 1 15 . 8 7 1 9 23 57 1 4 4 18 12 75 5 18 720 10 162 54 66 Move 12265 | 58 395 54 566 420 256 47 287 1041 248 563 127 428 306 1138 326 1466 2474 441 296 670 658 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 8 20 1 34 7 6 1 10 41 1 6 9 4 10 5 6 15 42 . 2 11 18 Fast Attach 120 | 7 1 . 4 . . . 5 18 2 . . 2 1 2 . 7 36 . 7 13 15 Attach 102 | . 3 . 4 4 . . 4 18 . 2 7 2 4 2 5 8 17 . 7 4 11 Detach 33 | . . . . . . . 1 3 . . 3 1 . . 1 1 11 . 3 2 7 Swap 128 | . 6 . 14 1 . 2 10 24 9 3 2 6 6 10 6 3 19 . . 3 4 Drop 336 | . 14 . 37 2 7 3 14 41 3 6 7 5 9 6 6 23 88 . 11 24 30 Fire 920 | 21 71 2 87 28 . 3 35 132 11 9 9 6 27 25 16 . 83 17 84 111 143 Melee 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 Ram 4 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 Kick 8 | . . . . . . . . . . . . . . . . . . . 5 3 . Crush 3 | . . . . . . . . 3 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . 1 . . . . . . 1 . . 13 . . . . Miscellaneous 28 | . . . . . . . . . . . . 1 . . . 27 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Central database locked down 811 | -10/Materials | Core integrity fell below 50% 865 | -10/Materials | Lost 3 parts (2n1u) 1095 | -10/Materials | Entered Mines 1095 | -10/Mines | Accompanied by 1 ally 1151 | -10/Mines | Build established: Scavenger-Mutant 1174 | -10/Mines | Discovered new exit (range 7) 1177 | -10/Mines | Received a Mining Laser from a helpful Derelict 1210 | -10/Mines | Entered Materials 1210 | -9/Materials | Accompanied by 2 allies 1210 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1320 | -9/Materials | Discovered new exit (range 10) 1555 | -9/Materials | Build established: Scavenger-Tank 1565 | -9/Materials | Discovered new exit (range 8) 1617 | -9/Materials | Discovered new exit (range 13) 2105 | -9/Materials | Discovered new exit (range 5) 2508 | -9/Materials | Discovered new exit (range 15) 2556 | -9/Materials | Identified exit to Materials 2724 | -9/Materials | Discovered new exit (range 7) 2735 | -9/Materials | Identified exit to Mines 2800 | -9/Materials | Entered Mines 2803 | -9/Mines | Core integrity fell below 50% 2939 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2975 | -9/Mines | Learned location of Storage (-9) 3062 | -9/Mines | Found a hidden stash of uninstalled traps 3148 | -9/Mines | Build established: Tank 3197 | -9/Mines | Learned Materials trap positions 3359 | -9/Mines | Discovered exit to Materials (range 8) 3377 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3605 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3630 | -9/Mines | Discovered exit to Materials (range 10) 3856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3856 | -9/Mines | Discovered new exit (range 5) 3874 | -9/Mines | Entered Exiles 3874 | -9/Exiles | Accompanied by 3 allies 3930 | -9/Exiles | Met 8R-AWN 3969 | -9/Exiles | Met EX-HEX 4038 | -9/Exiles | Met EX-BIN 4063 | -9/Exiles | Aligned with FarCom system 4065 | -9/Exiles | Given EX-Vault access code 4123 | -9/Exiles | Opened EX-Vault 4137 | -9/Exiles | Found AWS/Gauss 4141 | -9/Exiles | Found Longsword +1 4146 | -9/Exiles | Found Skeleton Box 4218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4290 | -9/Exiles | Met EX-DEC 4306 | -9/Exiles | Learned location of Zion (-6) 4444 | -9/Exiles | Discovered new exit (range 14) 4473 | -9/Exiles | Stole three prototypes: Skeleton Box, AWS/Gauss, Longsword +1 4473 | -9/Exiles | Entered Mines 4473 | -8/Mines | Accompanied by 3 allies 4518 | -8/Mines | Discovered exit to Materials (range 12) 4520 | -8/Mines | Found DCF Scrap (12 items) 4604 | -8/Mines | Entered Materials 4604 | -8/Materials | Accompanied by 3 allies 4604 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4605 | -8/Materials | Loaded intel: 14 trap records 4831 | -8/Materials | Garrison activated, responded to threat 5123 | -8/Materials | Discovered new exit (range 13) 5239 | -8/Materials | Entered Factory 5239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5241 | -7/Factory | FarCom data flow suspended 5499 | -7/Factory | Discovered new exit (range 15) 5757 | -7/Factory | Build established: Scavenger-Tank 5927 | -7/Factory | Lost 8 parts (2n3u3w) 5970 | -7/Factory | Garrison activated, responded to threat 6039 | -7/Factory | First assault squad dispatched 6465 | -7/Factory | Discovered new exit (range 5) 6873 | -7/Factory | Identified exit to Factory 7141 | -7/Factory | Entered Lower Caves 7170 | -7/Lower Caves | Identified exit to Lower Caves 7459 | -7/Lower Caves | Entered another Lower Caves area 7717 | -7/Lower Caves | Learned 12 Factory zone layouts 7812 | -7/Lower Caves | Core integrity fell below 50% 7881 | -7/Lower Caves | Encountered a Warlord checkpoint 7955 | -7/Lower Caves | Discovered new exit (range 10) 8041 | -7/Lower Caves | Found DRS Beacon 8159 | -7/Lower Caves | Entered Data Miner 8161 | -7/Data Miner | Discovered new exit (range 6) 8201 | -7/Data Miner | Met Data Miner 8240 | -7/Data Miner | Learned location of Section 7 (-2) 8240 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8250 | -7/Data Miner | Received God Mode back door access code from Data Miner 8266 | -7/Data Miner | Interfaced with the Data Conduit 8343 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 8378 | -7/Data Miner | Entered Proximity Caves 8379 | -6/Proximity Caves | Activated DRS Beacon 8551 | -6/Proximity Caves | Build established: Trapper-Tank 8817 | -6/Proximity Caves | Spotted B-75 Beast 8824 | -6/Proximity Caves | Destroyed B-75 Beast 8853 | -6/Proximity Caves | Destroyed 7 combat bots 8946 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8986 | -6/Proximity Caves | Entered Factory 8986 | -6/Factory | Evolved 2 slots: Utility x2 8987 | -6/Factory | Identified exit to Factory 8987 | -6/Factory | Identified exit to Lower Caves 8987 | -6/Factory | Identified exit to Extension 8988 | -6/Factory | Loaded intel: 314 machine locations 9281 | -6/Factory | Build established: Scavenger-Tank 9528 | -6/Factory | Entered Lower Caves 9945 | -6/Lower Caves | Spotted B-75 Beast 10486 | -6/Lower Caves | Identified exit to Lower Caves 10561 | -6/Lower Caves | Build established: Trapper-Tank 11059 | -6/Lower Caves | Entered another Lower Caves area 11082 | -6/Lower Caves | Discovered exit to Factory (range 11) 11450 | -6/Lower Caves | Spotted IT-A2H(f) 11451 | -6/Lower Caves | Encountered a Master Thief 11451 | -6/Lower Caves | Spotted KN-U4G(f) 11452 | -6/Lower Caves | Encountered a Master Thief 11453 | -6/Lower Caves | Spotted 6J-4XY(f) 11454 | -6/Lower Caves | Encountered a Master Thief 11454 | -6/Lower Caves | Spotted PK-D5T(f) 11455 | -6/Lower Caves | Encountered a Master Thief 11455 | -6/Lower Caves | Longsword +1 stolen by Master Thief 11456 | -6/Lower Caves | Exp. Thermal Shield stolen by Master Thief 11457 | -6/Lower Caves | Adv. Energy Well stolen by Master Thief 11462 | -6/Lower Caves | Destroyed KN-U4G(f) 11467 | -6/Lower Caves | Imp. Medium Treads stolen by Master Thief 11513 | -6/Lower Caves | Discovered new exit (range 8) 11573 | -6/Lower Caves | Entered Zion 11664 | -6/Zion | System corruption cleaned by Quarantine Array 11833 | -6/Zion | Found Prototype Device 11833 | -6/Zion | Identified Phasing AFG 11867 | -6/Zion | Build established: Trapper-Mutant 11872 | -6/Zion | Discovered new exit (range 14) 11881 | -6/Zion | Learned location of 1 exit from Factory 11884 | -6/Zion | Received a visual enhancement algorithm 11887 | -6/Zion | Ran a visual enhancement algorithm 12356 | -6/Zion | Found Prototype Energy Gun 12356 | -6/Zion | Identified Storm Laser 12657 | -6/Zion | Build established: Trapper-Gunner 12894 | -6/Zion | Found Prototype Device 12894 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13119 | -6/Zion | Discovered new exit (range 5) 13121 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13488 | -6/Zion | Entered Deep Caves 13813 | -6/Deep Caves | Attacked by Z-Imprinter 13822 | -6/Deep Caves | Destroyed Z-Imprinter 13937 | -6/Deep Caves | Found Prototype Protection 13937 | -6/Deep Caves | Identified Zio. Weapon Casing 13962 | -6/Deep Caves | Found Prototype Device 13962 | -6/Deep Caves | Identified Zio. Metafield Generator 14063 | -6/Deep Caves | Z-Facility disabled 14073 | -6/Deep Caves | AWS/Gauss suddenly broke down 14365 | -6/Deep Caves | Discovered new exit (range 11) 14395 | -6/Deep Caves | Build established: Scavenger-Gunner 14821 | -6/Deep Caves | Build established: Trapper-Mutant 14848 | -6/Deep Caves | Found Prototype Protection 14848 | -6/Deep Caves | Identified Zio. Heavy Carapace 14860 | -6/Deep Caves | Found Zio. Weapon Casing 14876 | -6/Deep Caves | Found Zio. Weapon Casing 14884 | -6/Deep Caves | Found Zio. Weapon Casing 14915 | -6/Deep Caves | Found Zio. Weapon Casing 15344 | -6/Deep Caves | Found Zio. Weapon Casing 15466 | -6/Deep Caves | Build established: Trapper-Gunner 15710 | -6/Deep Caves | Spotted AG-79745 15711 | -6/Deep Caves | Destroyed AG-79745 15917 | -6/Deep Caves | Spotted AG-05342 16061 | -6/Deep Caves | Destroyed AG-05342 16215 | -6/Deep Caves | Triggered Deep Caves wall 16215 | -6/Deep Caves | Spotted AS-11307 16215 | -6/Deep Caves | Spotted AS-79138 16225 | -6/Deep Caves | Destroyed AS-11307 16246 | -6/Deep Caves | Destroyed AS-79138 16258 | -6/Deep Caves | Destroyed 35 combat bots 16306 | -6/Deep Caves | Found Potential Leg 16569 | -6/Deep Caves | Exposed GOLEM chamber 16572 | -6/Deep Caves | Found GOLEM Unit 16745 | -6/Deep Caves | Build established: Mutant 17211 | -6/Deep Caves | Found GOLEM Unit 17216 | -6/Deep Caves | Found GOLEM Unit 17220 | -6/Deep Caves | Found GOLEM Unit 17225 | -6/Deep Caves | Found GOLEM Unit 17229 | -6/Deep Caves | Found GOLEM Unit 17234 | -6/Deep Caves | Found GOLEM Unit 17239 | -6/Deep Caves | Found GOLEM Unit 17240 | -6/Deep Caves | Build established: Golem 17243 | -6/Deep Caves | Found GOLEM Unit 17255 | -6/Deep Caves | Found GOLEM Unit 17708 | -6/Deep Caves | Found GOLEM Unit 17727 | -6/Deep Caves | Found GOLEM Unit 17844 | -6/Deep Caves | Entered Proximity Caves 18155 | -5/Proximity Caves | Spotted B-75 Beast 18193 | -5/Proximity Caves | Destroyed B-75 Beast 18439 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18551 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18612 | -5/Proximity Caves | Entered Factory 18612 | -5/Factory | Evolved 2 slots: Power x2 18613 | -5/Factory | Identified exit to Factory 18614 | -5/Factory | Loaded intel: 260 machine locations 18890 | -5/Factory | Spotted B-75 Beast 18933 | -5/Factory | Destroyed B-75 Beast 19138 | -5/Factory | Destroyed 10 combat bots 19261 | -5/Factory | Core integrity fell below 50% 19301 | -5/Factory | Lost 16 parts (2p5n2u7w) 19484 | -5/Factory | Entered another Factory area 19484 | -4/Factory | Evolved 2 slots: Utility x2 19485 | -4/Factory | Loaded intel: 315 machine locations 20475 | -4/Factory | Intercept squad dispatched 20490 | -4/Factory | Spotted Tracker 20504 | -4/Factory | Destroyed Tracker 20513 | -4/Factory | Found Exp. Phase Shifter 20527 | -4/Factory | Spotted Combat Programmer 20596 | -4/Factory | Destroyed Combat Programmer 20945 | -4/Factory | Discovered new exit (range 5) 20984 | -4/Factory | First assault squad dispatched 20994 | -4/Factory | Entered Research 20994 | -3/Research | Evolved 2 slots: Utility x2 20995 | -3/Research | Loaded intel: 102 machine locations 21056 | -3/Research | Identified exit to Research 21103 | -3/Research | Identified exit to Armory 21103 | -3/Research | Identified exit to Quarantine 21474 | -3/Research | Found Exp. System Shield 21503 | -3/Research | Allied Derelicts emerged from ambush trap array 21591 | -3/Research | Spotted B-86 Titan 21602 | -3/Research | Destroyed B-86 Titan 21689 | -3/Research | Lost 3 allies 21724 | -3/Research | Found Centrium Heavy Armor Plating 21744 | -3/Research | First assault squad dispatched 21770 | -3/Research | Garrison activated, responded to threat 21897 | -3/Research | Destroyed 10 combat bots 21983 | -3/Research | Found Exp. System Shield 21998 | -3/Research | Cargo convoy interrupted 21999 | -3/Research | Spotted Executioner 22069 | -3/Research | Lost 4 parts (2u2w) 22078 | -3/Research | Destroyed 8 combat bots 22082 | -3/Research | Destroyed Executioner 22129 | -3/Research | High security lockdown imminent 22169 | -3/Research | Destroyed 7 combat bots 22194 | -3/Research | Intercept squad dispatched 22203 | -3/Research | Lost 21 parts (4p5n8u4w) 22209 | -3/Research | High security lockdown engaged 22218 | -3/Research | Spotted Tracker 22218 | -3/Research | Spotted Tracker 22232 | -3/Research | Core integrity fell below 50% 22245 | -3/Research | Spotted B-86 Titan 22246 | -3/Research | Core integrity fell below 20% 22250 | -3/Research | Destroyed by Tracker with Immobilizer Last Messages --------------- 22208_ System corrupted: Component data lost. 22209_ ALERT: Lockdown in effect, collecting threat data. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 22226_ Lgt. Antimatter Reactor destroyed. 22229_ ALERT: Assault forces dispatched. 22230_ Acquired Enh. Force Lance. 22232_ Myomer Leg destroyed. 22235_ Dropped Adv. Energy Well. 22236_ Discarded Asb. Flux Generator. 22238_ Biometal Leg destroyed. 22239_ GOLEM Unit destroyed. 22239_ Imp. Thunder Leg destroyed. 22240_ Slug penetrates Wall. 22247_ Asb. Biocell Array destroyed. 22248_ Hds. Centrium Wheel destroyed. 22249_ Knocked back. 22249_ Penetrated by Slug. 22249_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | "?????"""?????????????????"""??????????????????? | | ??????T???????????????????"""??????????????????? | | ??????????????????????????"""??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????"""??????????????????? | | ??????????????????????????"""??????????????????? | | ??????????????????????????"""??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????########?????????????????? | | ??????????????????????# ??????????????? | | ??????????????????????+ ????????????? | | ??????????????????????# ???????????? | | ??????????????????????# ????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# ||! #?T??????????? | | ??????????????????????# ||! #????????????? | | ??????????????????????# |!! #????????????? | | ??????????????????????# #????????????? | | ???????????????#??????# #????????????? | | ???????????????# ????# #????????????? | | ???????????????# ??# @""" #????????????? | | ???????????????# #% "F" #????????????? | | ???????????????# + " #????????????? | | ???????????????# ! # """ ######+###???? | | ???????????????# ? ; s""" # ! #??? | | ???????????????# ? # # #??? | | ???????????????#? # # """"" #??? | | ???????????????# ! ?# # """"" #??? | | ???????????????# ?###BB;## % / """"" #??? | | ???????????????# ????#BB### # #??? | | ???????????????####?????####?# # !#??? | | ???????????????????#########?# # ! * #??? | | ??????????????????? ?# #"#########??? | | ???????????????????? # # != #??? | | ???????????????????? " F" # # != #???? | | ?????????????????????? """" + " #???? | | ?????????????????? # # =#???? | | ???????????????? # # " " #???? | | "??????????????############### # "Y" #???? | | "T"""??????????????# """"" # # """ #???? | | """""??????????????# """"" # # #???? | | ???????????????????# """"" # # #???? | | ???????????????????# " ##########???? | | ???????????????????#= # #????????????? | | ???????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 67 Energy Capacity 3035 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 16 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Remote Force Field | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevCouplerMachine Manual? 0 Play Time 02:34:50 Cumulative 310.1 hours Start 2025.06.27 @ 21:22:20 End 2025.06.27 @ 23:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e86aa93-2a84-49df-9cdb-1c36d4efe0b6