Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.12 @ 20:52:47 Player: Xero Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (526) 526 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7366 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1450 Matter 129/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Field Propulsion Drive Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Flight Unit Flight Unit Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Experimental Optical Array Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Nanoactuators Cloaking Device System Restoration Module > --- WEAPON ----------- Hardcell Cannon Power Maul > --- INVENTORY -------- Particle Reactor Advanced Coolant Injector [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Particle Reactor Propulsion Flight Unit Treads Advanced Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Enhanced Optical Array Device Nanoactuators Storage Small Storage Unit Processor Enhanced Optical Array Weapon Mace Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . 1 . . . . Propulsion 6 | . . 2 . . 2 . . 1 . . . 1 Utility 8 | . . . . 1 . 2 2 . . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 69 | 5 2 1 19 1 3 2 3 6 2 . 11 14 Power 12 | . 1 . 4 . 1 . . . . . 2 4 Engine 6 | . 1 . 4 . 1 . . . . . . . Core 2 | . . . . . . . . . . . 1 1 Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 31 | 2 . . 13 . 2 . 1 1 1 . 2 9 Treads 1 | . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 24 | . . . 13 . 2 . 1 1 1 . 2 4 Utility 18 | 1 1 . . . . 2 2 4 . . 7 1 Device 11 | . 1 . . . . . 1 3 . . 5 1 Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . . . . . . 2 1 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . 1 2 1 . . . 1 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . . 3 . Parts Lost 24 | . . 1 6 . . . 2 . 4 . 3 8 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 13 | . . 1 4 . . . 2 . 3 . 1 2 Utility 7 | . . . 1 . . . . . . . 2 4 Weapon 2 | . . . 1 . . . . . . . . 1 Highest Loss Streak 5 | . . 1 5 . . . 1 . 2 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 82 76 75 63 76 77 70 74 82 73 74 36 Engine 6 | . 9 11 11 9 15 13 11 10 8 5 . . Wheel 3 | . 28 21 1 . . . . . . . . . Flight 20 | . . . 27 36 46 40 34 31 26 21 20 8 Device 8 | . 2 11 3 . . . . 2 15 15 17 5 Storage 3 | . 14 11 11 . . . . . . . . . Processor 12 | . . . . . . 10 11 19 21 21 21 15 Energy Gun 1 | . 14 3 . . . . . . . . . . Ballistic Gun 3 | . 14 11 9 . . . . . . . . . Ballistic Cannon 3 | . . . . 9 7 6 5 5 5 5 4 1 Impact Weapon 5 | . . 7 11 9 7 6 5 5 5 5 4 1 Naked Turns 5 | . . . . . . . . . . . . 5 Heaviest Build 40 | 7 15 16 16 16 19 19 19 26 27 24 40 40 Greatest Support 70 | 32 32 32 16 16 24 24 24 27 36 28 45 70 Greatest Overweight (x) 7 | 1 . . 3 . . . . . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 4 3 1 2 5 4 2 4 5 Average Carried 2 | . . 3 2 4 1 1 1 3 2 2 2 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 4 4 1 1 2 3 2 2 4 2 Class Distribution -------------------- 37% | Scavenger-Sprinter 30% | Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 769 | 207 . 67 165 12 . . . . 160 . 24 134 Remotely . | . . . . . . . . . . . . . Salvage Created 704 | . . 85 208 9 . . . 35 . . 115 252 Parts 26 | . . 6 11 1 . . . . . . 5 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 20 | . . 4 13 . . . . . . . 2 1 Melee 8 | . . . 7 . . . . . . . . 1 Guns 6 | . . 4 2 . . . . . . . . . Cannons 2 | . . . . . . . . . . . 2 . Classes Destroyed 7 | . . 2 1 . . . . 1 . . 1 2 Worker 1 | . . . . . . . . . . . . 1 Recycler 2 | . . . 1 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 3 | . . 1 . 1 . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 18 | . . 4 13 . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 5 | . . 2 5 1 . . . 1 . . 2 2 Combat Bots Only 5 | . . 2 5 . . . . . . . 2 1 Max Kills in Single Turn 1 | . . 1 1 1 . . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Damage Taken 4203 | . . 138 527 . . 12 88 29 264 . 290 2855 Core 1745 | . . . 141 . . 12 36 . 37 . 51 1468 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 100 . 64 100 100 98 96 . . 96 96 . Volleys Fired 21 | . . 8 6 1 . . 1 . . . 5 . Largest 2 | . . 2 1 1 . . 1 . . . 1 . Hottest 65 | . . 60 20 48 . . 48 . . . 65 . Shots Fired 24 | . . 11 6 1 . . 1 . . . 5 . Gun 17 | . . 11 6 . . . . . . . . . Cannon 7 | . . . . 1 . . 1 . . . 5 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 21 | . . 8 6 1 . . 1 . . . 5 . Thermal 3 | . . 3 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . . 4 5 4 . . 5 . . . 8 . Robot Miss Streak 2 | . . 2 1 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 55 | . . 8 31 1 . . 1 1 . . 5 8 Core Hits 22 | . . 6 9 1 . . . . . . 2 4 Critical Kills 3 | . . . 3 . . . . . . . . . Critical Parts Destroyed 6 | . . 1 2 . . . . 1 . . 1 1 Critical Strikes 13 | . . 1 5 1 . . 1 1 . . 3 1 Blast 4 | . . . . 1 . . 1 . . . 2 . Smash 9 | . . 1 5 . . . . 1 . . 1 1 Melee Attacks 80 | . . 1 32 . . . . 9 5 . 14 19 Impact 80 | . . 1 32 . . . . 9 5 . 14 19 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1847 | . . 96 806 29 . . 24 53 . . 261 578 Guns 94 | . . 59 35 . . . . . . . . . Cannons 230 | . . . . 29 . . 24 . . . 177 . Explosions . | . . . . . . . . . . . . . Melee 1481 | . . 37 771 . . . . 53 . . 84 536 Ramming 42 | . . . . . . . . . . . . 42 Kinetic 302 | . . 37 35 29 . . 24 . . . 177 . Thermal 22 | . . 22 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1481 | . . 37 771 . . . . 53 . . 84 536 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . 1 . Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 574 | . . 37 166 . . . . 53 . . 84 234 Projectiles 23 | . . . . . . . . . . . . 23 Explosions . | . . . . . . . . . . . . . Melee 551 | . . 37 166 . . . . 53 . . 84 211 Knockbacks 5 | . . . . . . . . . . . . 5 Impact 4 | . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 9 | . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . Rammed 23 | . . . . . . . . . . . . 23 Targets Rammed 23 | . . . . . . . . . . . . 23 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 239 | . . 16 . 10 239 80 38 8 5 . 20 . Average Temperature 33 | . . 12 . 8 121 33 14 4 3 . 9 . Received Heat Transfer 258 | . . 45 . . . . 30 9 66 . 9 99 Effects 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 15 | . . 2 7 . . . . 2 . . 1 3 Impact Corruptions 26 | . . 2 12 . . . . 1 . . 3 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 403 | . . 185 302 179 69 28 126 138 . . 210 403 Initial 99 | . . . 57 99 69 28 11 52 . . 79 69 Average 109 | . . 105 202 119 69 28 31 100 . . 103 171 Maximum Alert Level 2 | . . . 1 . . . . . . . 1 2 Low Security (%) 84 | 100 100 100 46 100 100 100 100 100 . . 98 56 Level 1 15 | . . . 53 . . . . . . . 1 43 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 1 1 1 . . 2 2 Investigation 1 | . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 4 | . . . . . . . 1 1 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 4 | . . 1 . 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 1 13 16 9 . 4 10 5 11 . 12 36 Peak Tracking Total 18 | . 1 6 4 9 . 4 6 2 7 . 8 18 Tactical Retreats 17 | . . 1 . 1 . . 1 1 5 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 3 | . . 1 . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 2 | . . 1 . . . . . . . . . 1 Terminals 2 | . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 2 | . . 1 . . . . . . . . . 1 Successful 2 | . . 1 . . . . . . . . . 1 Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 2 | . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 2360 | 38 135 218 288 31 56 50 215 133 360 19 489 328 Spaces Moved 4418 | 29 121 186 242 84 143 140 711 386 1078 59 725 514 Core 137 | 15 . . . . . . . . . . . 122 Treads 25 | . . . . . . . . . . . . 25 Legs . | . . . . . . . . . . . . . Wheels 351 | 14 121 186 30 . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 3902 | . . . 212 84 143 140 711 386 1078 59 725 364 Fastest Speed 25 | 50 100 100 31 31 25 25 25 25 25 32 29 25 Average Speed 36 | 93 100 100 60 31 25 25 25 25 28 32 30 41 Slowest Speed 400 | 100 100 100 280 31 25 25 28 25 109 32 32 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 3 4 2 . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 21 19 36 14 5 8 17 18 86 23 32 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 4 . . . Spaces Dug 28 | . . . . . . . . 2 5 . 13 8 Terrain Destroyed 29 | . . . . . . . . 2 5 . 14 8 Melee 28 | . . . . . . . . 2 5 . 13 8 Projectile 1 | . . . . . . . . . . . 1 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 4991 | 37 134 206 319 87 162 153 741 401 1122 58 967 604 Wait 347 | 4 11 6 10 . 17 12 27 . 38 . 206 16 Move 4384 | 28 120 185 241 83 142 139 704 377 1073 58 722 512 Hop 11 | . . . . . . . 3 4 2 . 1 1 Pick Up 25 | . 1 4 3 . . . 2 4 1 . 3 7 Fast Attach 39 | 5 2 1 10 1 . 2 2 2 1 . 8 5 Attach 25 | . . . 5 . 3 . 1 4 1 . 2 9 Detach 4 | . . . 1 . . . . . . . 1 2 Swap 5 | . . . 4 . . . . . . . 1 . Drop 27 | . . 1 7 2 . . 1 1 1 . 4 10 Fire 21 | . . 8 6 1 . . 1 . . . 5 . Melee 80 | . . 1 32 . . . . 9 5 . 14 19 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . 18 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 39 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 13) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 379 | -9/Materials | Discovered new exit (range 13) 392 | -9/Materials | Entered Mines 514 | -9/Mines | Lost 5 parts (3n1u1w) 582 | -9/Mines | Learned 2 Materials zone layouts 658 | -9/Mines | Learned location of 2 exits from Materials 660 | -9/Mines | Discovered new exit (range 15) 663 | -9/Mines | Received a Mining Laser from a helpful Derelict 680 | -9/Mines | Entered Materials 680 | -8/Materials | Accompanied by 1 ally 680 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 681 | -8/Materials | Identified exit to Factory 711 | -8/Materials | Entered Factory 711 | -7/Factory | Evolved 2 slots: Propulsion x2 725 | -7/Factory | Discovered new exit (range 14) 767 | -7/Factory | Entered another Factory area 767 | -6/Factory | Evolved 2 slots: Utility x2 802 | -6/Factory | Discovered new exit (range 12) 817 | -6/Factory | Entered another Factory area 817 | -5/Factory | Evolved 2 slots: Utility x2 837 | -5/Factory | Build established: Scavenger-Sprinter 1010 | -5/Factory | Found Prototype Processor 1010 | -5/Factory | Identified Exp. Targeting Computer 1028 | -5/Factory | Discovered new exit (range 8) 1032 | -5/Factory | Entered another Factory area 1032 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1137 | -4/Factory | Discovered new exit (range 13) 1151 | -4/Factory | Spotted B-86 Titan 1165 | -4/Factory | Entered Upper Caves 1232 | -4/Upper Caves | Encountered a Warlord checkpoint 1245 | -4/Upper Caves | Learned Research emergency access door positions 1317 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1519 | -4/Upper Caves | Discovered new exit (range 9) 1525 | -4/Upper Caves | Entered another Upper Caves area 1537 | -4/Upper Caves | Discovered new exit (range 21) 1544 | -4/Upper Caves | Entered Research 1544 | -3/Research | Evolved 2 slots: Utility x2 1696 | -3/Research | Found Prototype Processor 1696 | -3/Research | Identified Exp. Terrain Scan Processor 1758 | -3/Research | Build established: Sprinter 1890 | -3/Research | Spotted B-86 Titan 1942 | -3/Research | Spotted B-86 Titan 2014 | -3/Research | Discovered new exit (range 15) 2033 | -3/Research | Entered another Research area 2033 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -2/Research | Spotted B-90 Cyclops 2224 | -2/Research | Lost 4 parts (1p2u1w) 2276 | -2/Research | Core integrity fell below 50% 2343 | -2/Research | Core integrity fell below 20% 2361 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02283_ Slammed into C-57 Dissector. 02284_ Centrium Leg severed. 02284_ Slammed into C-57 Dissector. 02288_ R-10 Processor collects Centrium Leg. 02298_ Centrium Leg severed. 02300_ Acquired Centrium Leg. 02314_ Adv. Targeting Computer destroyed. 02317_ Adv. Heavy Treads destroyed. 02322_ Centrium Leg severed. 02327_ Knocked back. 02330_ Core Analyzer destroyed. 02339_ Exp. Optical Array severed. 02339_ Enh. Optical Array severed. 02341_ W-44 Eye distress signal alerts nearby ally. 02343_ Mic. Fission Core severed. 02353_ Acquired Rnf. Quantum Reactor. 02354_ Rnf. Quantum Reactor severed. 02356_ Acquired Cmb. Antigrav System. 02358_ Adv. Surge Thruster destroyed. 02358_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ######################?????????????????? | | # ! ## #?????????????????? | | # ## |#???########??????? | | # ##! ##### #??????? | | # ## # @ #??????? | | ## [ # #s #??????? | | # %! ## s " ! #??????? | | # * #####+### s # #??????? | | # ## * #ss # #??????? | | # ## #s ########??????? | | ? ! ## #c #?????????????? | | ??? ??# + #?????????????? | | ????? ????# # #?????????????? | | #######+#####?# # ####### ??? | | ########## ?? | | ?? | | #### ! ?? | | #??# ####+####### ??? | | ##### ####??# #??? #??????? ??? | | ????# #?????# ####???? #????????????? | | ????# #?????# #???????!#????????????? | | ????# #?????# #????????#????????????? | | ????# #?????# #?????????????????????? | | ????# #??####/####??????????????????? | | ????# #? #??????????????????? | | ????# #? #???????????????????? | | ????# *# ????????????????????? | | ????# # "" "" ?????????????????????? | | ????# + ""T""??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Xero Manual? 1 Play Time 00:52:13 Cumulative 36.1 hours Start 2023.04.12 @ 20:03:18 End 2023.04.12 @ 20:52:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c74ea9-3a4d-4406-b51d-88395b6dac42