Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 16:43:30 Player: Flerik Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (469) 469 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2212 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Visual Processing Unit Sensor Array Seismic Detector ECM Suite > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Small Storage Unit Visual Processing Unit Light Armor Plating [Rating: 15] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 24 | 8 1 8 7 Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 2 . 2 . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 2 4 Device 3 | 1 . 1 1 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 3 5 Power 2 | . 1 1 . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 93 72 Engine 9 | . 10 10 6 Treads 21 | . 28 21 11 Device 16 | . 14 20 14 Storage 11 | . 14 11 9 Processor 7 | . . 9 15 Energy Gun 14 | . 28 11 . Ballistic Gun 2 | . . 2 5 Ballistic Cannon 3 | . . 5 6 Naked Turns . | . . . . Heaviest Build 39 | 14 29 37 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 13 Most Carried 15 | 5 15 14 14 Average Carried 10 | 2 9 13 11 Final Capacity 15 | 8 15 15 8 Final Carried 15 | 5 15 14 7 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 448 | 238 38 165 7 Remotely . | . . . . Salvage Created 549 | . 55 452 42 Parts 43 | 1 4 33 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . . 12 1 Guns 4 | . . 4 . Cannons 7 | . . 6 1 AOE 2 | . . 2 . Classes Destroyed 9 | 1 2 6 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 7 | . . 7 . Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 5 | 1 1 5 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1711 | . 118 306 1287 Core 618 | . 6 48 564 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 97 88 . Volleys Fired 50 | . 1 39 10 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 55 Shots Fired 78 | . 3 57 18 Gun 43 | . 3 32 8 Cannon 35 | . . 25 10 Launcher . | . . . . Special . | . . . . Kinetic 47 | . . 29 18 Thermal 26 | . 1 25 . Explosive . | . . . . Electromagnetic 5 | . 2 3 . Robot Hit Streak 7 | . 2 7 3 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 2 35 8 Core Hits 24 | . 3 17 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 906 | 5 41 698 162 Guns 313 | . 24 222 67 Cannons 384 | . . 300 84 Explosions 136 | . . 136 . Melee . | . . . . Ramming 73 | 5 17 40 11 Kinetic 464 | . . 313 151 Thermal 333 | . 11 322 . Explosive . | . . . . Electromagnetic 36 | . 13 23 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 2 2 . Message Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 29 | . . 29 . Melee 1 | . . 1 . Knockbacks 11 | . . 11 . Impact 1 | . . 1 . Kinetic 6 | . . 6 . Secondary 4 | . . 4 . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 12 | 1 4 6 1 Targets Rammed 15 | 2 5 7 1 Kicked . | . . . . Crushed 3 | 1 1 1 . Highest Temperature 90 | . 18 90 43 Average Temperature 27 | . 12 32 13 Received Heat Transfer 861 | . . 123 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 650 | . 25 625 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 408 | 5 30 408 152 Initial 87 | . 3 8 87 Average 91 | 1 22 164 113 Maximum Alert Level 2 | . . 2 . Low Security (%) 85 | 100 100 58 100 Level 1 12 | . . 35 . Level 2 2 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 1 17 8 Peak Tracking Total 7 | . 1 7 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 30 | . 11 12 7 Successful 20 | . 6 8 6 Failed 10 | . 5 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 9 8 3 Terminals 17 | . 6 8 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 5 4 . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 4 | . 3 1 . Botnet 3 | . 2 1 . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Monitor 1 | . . 1 . Reject 1 | . . 1 . Mask 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1140 | 117 364 409 250 Spaces Moved 591 | 63 213 176 139 Core 32 | 2 . . 30 Treads 529 | 61 213 176 79 Legs 30 | . . . 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 155 | 156 160 161 139 Slowest Speed 240 | 160 160 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 35 30 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile . | . . . . AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 727 | 76 232 236 183 Wait 17 | . . 4 13 Move 588 | 62 212 175 139 Hop . | . . . . Pick Up 19 | 4 11 3 1 Fast Attach 9 | 7 . 2 . Attach 12 | . . 5 7 Detach 4 | . . . 4 Swap 3 | 1 1 1 . Drop 10 | . 2 . 8 Fire 50 | . 1 39 10 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 14 | 2 5 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 95 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 594 | -9/Materials | Discovered new exit (range 8) 841 | -9/Materials | Discovered new exit (range 15) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Utility x2 1094 | -8/Materials | Identified exit to Factory 1112 | -8/Materials | Core integrity fell below 50% 1119 | -8/Materials | Core integrity fell below 20% 1140 | -8/Materials | Lost 3 parts (2n1w) 1141 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01094_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Access(Main) Found 3 level access points to Factory: (48,84) (46,14) (7,49) Map updated. 01100_ Dropped Rnf. Ion Engine. 01101_ Dropped Sml. Storage Unit. 01101_ Dropped Flight Unit. 01103_ Dropped Lrg. Storage Unit. 01104_ Aluminum Leg destroyed. 01104_ Acquired Flight Unit. 01105_ Lgt. Cannon destroyed. 01109_ Aluminum Leg destroyed. 01113_ Critical hit (Burn: +37). 01113_ Slammed into G-47 Trooper. 01140_ W-25 Informer sends out distress signal. 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Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicRiotStick Manual? 0 Play Time 00:12:29 Cumulative 42.7 hours Start 2022.10.02 @ 16:30:44 End 2022.10.02 @ 16:43:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 71 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ebaff8f-744d-463c-b91c-e31b992a2169