Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 01:46:22 Player: Toa of Guts Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (180) 900 Value Destroyed (6863) 6863 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (6733) 6733 TOTAL SCORE: 24456 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 1287/1600 Matter 91/300 Energy 276/280 System Corruption 5% Temperature Cool (8) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Trap Scanner Advanced Sensor Array Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Railgun Railgun Hypervelocity Railgun > --- INVENTORY (10) --- Light Particle Reactor Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Matter Compressor (300) Vortex Rail (37) Enhanced Nova Cannon Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Recoil Nullifier Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Improved Matter Compressor Advanced Component Analysis Suite Vortex Rail Enhanced Nova Cannon Micro-nuke Launcher Power Sword [Rating: 162] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Recoil Nullifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Utility 11 | . . . . . 1 2 1 . . . . . . . . . 1 . . 2 2 2 Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Attached 278 | 6 10 3 3 6 18 9 15 13 5 . 5 47 10 7 10 16 15 13 2 13 18 34 Power 27 | 1 . . 1 . 1 1 . 1 . . . 6 . 1 5 1 3 . . 2 1 3 Engine 9 | 1 . . 1 . 1 1 . 1 . . . 2 . . 2 . . . . . . . Core 10 | . . . . . . . . . . . . 4 . 1 2 1 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . 1 . . 2 1 3 Propulsion 43 | 2 4 . . 1 7 . 1 1 1 . . 5 . 3 3 . 4 2 . 1 3 5 Treads 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Leg 12 | 2 . . . . 6 . 1 1 1 . . . . . 1 . . . . . . . Wheel 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . Hover 24 | . . . . . . . . . . . . 4 . 3 2 . 4 2 . 1 3 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 2 . 2 . 2 4 7 6 2 . 1 13 7 3 1 7 4 6 1 5 7 12 Device 48 | . 1 . 1 . 1 3 3 2 2 . 1 4 3 2 1 3 2 3 1 4 5 6 Storage 5 | 1 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . Processor 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Hackware 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Protection 33 | . . . . . 1 1 3 3 . . . 7 4 1 . 4 2 3 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 4 3 . 5 8 4 7 5 2 . 4 23 3 . 1 8 4 5 1 5 7 14 Energy Gun 15 | 2 2 2 . . . . . . . . . 1 . . 1 4 . . . 1 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 41 | . . . . . 4 1 2 2 2 . 1 12 1 . . 2 2 2 . 1 3 6 Ballistic Cannon 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 1 . 2 1 . 1 3 . . . 1 1 . . 1 . 2 . . 1 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 2 . . . . . . . . . . . . . . . Slashing Weapon 31 | . 1 . . . 1 . 2 . . . 3 9 1 . . 1 2 1 1 3 1 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . . Parts Lost 40 | . 1 . . . 1 . 2 7 3 . 1 5 1 . . 1 1 3 . 4 . 10 Power 7 | . 1 . . . . . . 1 . . . 3 . . . 1 . . . 1 . . Propulsion 13 | . . . . . . . 1 3 . . . 2 . . . . . 1 . 2 . 4 Utility 16 | . . . . . . . 1 3 2 . . . . . . . 1 2 . 1 . 6 Weapon 4 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . . Highest Loss Streak 4 | . 1 . . . 1 . 2 3 3 . 1 4 1 . . 1 1 1 . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 85 71 100 96 99 98 86 90 93 87 80 80 85 93 88 88 97 100 95 95 93 Engine 5 | . 11 . 13 14 9 7 6 6 6 6 6 6 5 5 3 . . . . . . . Core 1 | . . . . . . . . . . . . . . . 6 10 6 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 7 8 8 Treads 2 | . 13 14 14 14 7 . . . . . . . . . . . . . . . . . Leg 9 | . 1 . . . 20 30 25 16 19 20 20 6 . . . . . . . . . . Wheel 2 | . 13 14 14 14 7 . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 10 17 20 23 23 25 29 31 24 22 19 Device 14 | . 11 14 13 14 9 29 20 9 13 20 19 10 9 10 11 5 6 14 12 22 29 27 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . . . 3 11 13 13 13 11 11 11 11 11 10 10 10 9 8 9 Protection 4 | . . . . . 8 . 8 7 3 . . 2 6 5 5 11 13 5 7 3 . 2 Energy Gun 3 | . 27 25 . . . . . . . . . . 5 5 5 1 . . . 3 . 4 Ballistic Gun 13 | . . . . . 6 17 21 22 22 26 20 15 6 5 5 9 10 13 15 12 12 9 Launcher 2 | . . 2 . 8 6 . . 3 3 . . . 4 5 5 3 . 4 4 . . . Slashing Weapon 1 | . . . . . 2 . 1 . . . 2 2 3 5 5 1 4 . . 1 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 30 24 26 34 41 51 63 56 55 55 55 64 55 58 82 72 72 78 78 76 77 87 Greatest Support 84 | 20 20 20 10 10 72 72 72 67 58 58 58 58 54 59 60 60 74 71 71 72 84 84 Greatest Overweight (x) 3 | 2 1 2 2 3 3 . 1 1 1 . . 2 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 2 3 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 10 Average Carried 13 | 4 11 15 14 12 13 14 14 13 13 15 14 14 14 14 14 14 14 13 14 14 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Final Carried 15 | 6 15 15 15 15 15 15 13 13 15 15 15 15 15 15 15 15 15 14 14 15 10 9 Class Distribution -------------------- 42% | Gunner 20% | Mutant 11% | Skirmisher 10% | Tank 4% | Scavenger-Scout 4% | Scout 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Skirmisher | -3/Research Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 6171 | 242 159 16 44 191 176 110 721 445 141 . 53 1047 403 144 100 285 80 384 95 123 590 622 Remotely 581 | . . . . . . . 258 203 . . . 120 . . . . . . . . . . Salvage Created 6598 | . 435 16 . 35 179 110 665 580 215 . 53 1777 223 129 . 284 54 334 192 221 201 895 Parts 378 | . 25 4 . 3 12 5 36 12 16 . 2 95 3 10 . 16 1 27 10 16 23 62 Haulers Intercepted 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 Parts Field Recycled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Retrieved Matter 51 | . . . . . . . 51 . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 11 15 . 2 . 3 8 . 15 . 20 12 . . . Prevented 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 143 | . 8 3 . 10 6 2 9 13 6 . 2 19 5 8 . 14 1 12 4 3 4 14 Guns 78 | . 7 . . . 1 2 7 8 6 . 2 15 1 2 . 5 1 7 1 3 . 10 Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . . . AOE 63 | . . 3 . 10 4 . 2 5 . . . 4 4 6 . 9 . 5 3 . 4 4 Classes Destroyed 16 | . 3 1 . 1 3 . 3 1 . . . 3 . . . 1 . . . . . . Worker 12 | . . . . . 1 . 5 . . . . 6 . . . . . . . . . . Builder 9 | . . . . . . . . . . . . 2 . . . . . . . . 5 2 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . Recycler 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 12 | . 3 . . . 1 . . . . . . 3 . . . . . . . . 3 2 Swarmer 54 | . . 3 . 3 2 . 3 1 4 . 2 . . 8 . 8 . 9 . . 4 7 Grunt 46 | . 8 . . . 2 2 2 10 . . . 7 5 . . 3 . 2 4 . . 1 Brawler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . 2 . . . 1 . . . . . . Sentry 10 | . . . . . 1 . 1 1 1 . . 3 . . . . . 1 . 1 . 1 Hunter 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . Programmer 14 | . . . . . . . 1 . 1 . . 4 . . . . 1 . . 2 . 5 Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 3 . 7 4 2 6 5 5 . 2 6 5 4 . 7 1 5 4 2 11 7 Combat Bots Only 7 | . 2 3 . 7 3 2 4 5 5 . 2 6 5 4 . 7 1 5 4 2 4 6 Max Kills in Single Turn 4 | . 1 3 . 3 3 1 3 2 2 . 1 3 4 3 . 2 1 3 2 1 4 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Exploded 4 | . . 3 . 3 2 . 1 2 . . . 3 4 3 . 2 . 3 2 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 627 | . 40 3 . 11 17 9 68 96 58 . 7 69 15 16 17 38 6 44 26 13 6 68 Missed 208 | . 8 2 . 6 4 3 19 35 20 . 1 18 8 6 7 19 3 16 10 2 3 18 Damage Taken 8111 | . 407 52 . 138 189 90 714 892 419 . 85 1239 127 168 249 481 156 531 289 271 73 1541 Core 952 | . 118 14 . 32 8 . 28 98 55 . 16 70 . . 72 82 . . 46 . . 313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . 1 . . . . . . . . . . 96 27 . 24 63 . . Regen/Repaired (Parts) 146 | . . . . . . . . . . . . . . . 146 . . . . . . . Core Remaining (%) 86 | 100 . . . 34 98 100 . . . . 76 . . . . 77 . . 96 100 100 80 Volleys Fired 277 | . 36 1 . 7 12 8 25 24 8 . 3 47 6 8 . 16 2 11 5 9 8 41 Largest 4 | . 2 1 . 1 2 3 4 4 4 . 3 3 2 2 . 4 2 3 3 4 4 4 Hottest 289 | . 90 30 . 30 62 84 114 114 116 . 88 88 108 108 . 198 68 101 101 182 204 289 Shots Fired 746 | . 72 1 . 7 14 23 76 65 29 . 9 152 8 13 . 43 5 38 11 36 19 125 Gun 675 | . 72 . . . 2 23 73 58 29 . 9 151 3 10 . 32 5 35 9 36 15 113 Cannon 15 | . . . . . 6 . . . . . . . . . . . . . . . . 9 Launcher 56 | . . 1 . 7 6 . 3 7 . . . 1 5 3 . 11 . 3 2 . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 551 | . . . . . 8 23 73 58 29 . 9 151 2 5 . 21 5 35 9 27 12 84 Thermal 133 | . 72 . . . . . . . . . . . 1 5 . 5 . . . 9 3 38 Explosive 56 | . . 1 . 7 6 . 3 7 . . . 1 5 3 . 11 . 3 2 . 4 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Robot Hit Streak 26 | . 13 . . 3 2 5 6 11 17 . 4 26 2 3 . 7 8 16 4 13 5 22 Robot Miss Streak 5 | . 2 . . 1 2 1 5 3 1 . 1 2 2 3 . 4 . 2 1 3 2 4 Penetration Max 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 3 Secondary Targets 10 | . . . . . . . . 2 2 . 1 1 . . . . . . . 1 . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 1 . 1 1 . . . . . . . 1 . 1 Autonomous 100 | . . . . . . . . . . . . 61 . . . 17 2 20 . . . . Shots Hit Robots 504 | . 55 . . 3 5 14 43 39 21 . 6 125 6 5 . 21 6 30 7 29 12 77 Core Hits 342 | . 25 4 . 15 15 4 27 28 9 . 2 68 19 10 . 23 2 17 9 9 16 40 Critical Kills 5 | . . . . . . . 1 1 . . . . . . . . . . . . 1 2 Critical Parts Destroyed 8 | . . . . . . . . 2 . . . 1 1 . . . . 1 . . . 3 Critical Strikes 19 | . 4 . . . . . 1 3 . . . 1 1 . . . 1 1 . . 1 6 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . 1 3 . . . 1 1 . . . . 1 . . 1 6 Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 115 | . 2 . . . 3 3 10 . . . 2 38 3 . 4 . 19 . 1 6 5 19 Impact 11 | . . . . . 1 3 7 . . . . . . . . . . . . . . . Slashing 103 | . 2 . . . 1 . 3 . . . 2 38 3 . 4 . 19 . 1 6 5 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 1 . 3 . . . . 7 1 . . . 1 . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20671 | . 660 201 . 648 472 284 1720 1501 454 . 126 4330 802 417 . 1491 238 1629 572 822 1256 3048 Guns 11502 | . 660 . . . 13 284 1046 811 454 . 126 3111 49 109 . 513 146 738 152 822 185 2283 Cannons 44 | . . . . . 44 . . . . . . . . . . . . . . . . . Explosions 7708 | . . 201 . 648 415 . 411 690 . . . 538 653 308 . 978 . 891 420 . 978 577 Melee 1395 | . . . . . . . 263 . . . . 681 100 . . . 92 . . . 93 166 Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Kinetic 9667 | . . . . . 57 284 1046 811 454 . 126 3111 49 42 . 375 146 738 152 653 129 1494 Thermal 2318 | . 660 . . . . . 97 . . . . 417 . 67 . 63 . . . 169 56 789 Explosive 7151 | . . 201 . 648 415 . 314 690 . . . 78 653 308 . 978 . 891 420 . 978 577 Electromagnetic 43 | . . . . . . . . . . . . 43 . . . . . . . . . . Impact 193 | . . . . . . . 193 . . . . . . . . . . . . . . . Slashing 1202 | . . . . . . . 70 . . . . 681 100 . . . 92 . . . 93 166 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . 75 . . . . . . Highest Corruption 5 | . 2 2 2 2 . . . . . . . 3 3 3 3 . . . . . . 5 Average Corruption 2 | . 1 2 2 2 . . . . . . . 2 3 3 3 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 36 | . . . . . . . . . . . . . . . . . . . . . 26 10 Effects 65 | . 7 2 6 9 . . . . . . . 14 10 5 1 . . . . . . 11 Message Errors 24 | . 4 . 1 2 . . . . . . . 8 2 . . . . . . . . 7 Matter Fused 11 | . 1 . 2 3 . . . . . . . . 3 . . . . . . . . 2 Heat Flow Errors 7 | . . . 1 . . . . . . . . 1 . 3 1 . . . . . . 1 Energy Discharges 4 | . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 2 . . 2 . . . . . . . . 4 1 . . . . . . . . Data Loss (major) 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 489 | . . 48 . 11 3 . 69 . . . . 139 36 . . . . 45 . . 28 110 Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Explosions 219 | . . 48 . 11 . . . . . . . 27 . . . . . 45 . . 28 60 Melee 267 | . . . . . . . 69 . . . . 112 36 . . . . . . . . 50 Knockbacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 522 | . . 44 . 40 . . . 23 . . . 203 . 17 . 94 . 19 . . . 82 Shots 15 | . . 1 . 2 . . . 1 . . . 5 . 1 . 3 . 1 . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 288 . 126 5 4 18 16 255 32 . . 226 95 254 144 424 24 225 238 399 311 651 Average Temperature 76 | . 95 . 66 5 3 12 7 135 11 . . 34 37 119 73 127 1 71 69 149 124 123 Received Heat Transfer 1368 | . 264 . . 20 63 72 60 315 54 . . 144 72 . 48 48 9 48 115 18 . 18 Effects 11 | . 1 . . . . . . . . . . . . . . 2 . . . 2 . 6 Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . 3 Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3887 | . 2044 . . . . . 100 . . . . 300 . 111 . 111 . . . 222 74 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Peak Influence 587 | . 238 112 . 112 203 109 239 . . . . 587 . . . . 476 . . 280 404 525 Initial 363 | . . 19 . . . 91 39 . . . . . . . . . 363 . . 216 63 139 Average 159 | . 69 18 . 44 92 75 110 . . . . 239 . . . . 307 . . 186 205 233 Maximum Alert Level 2 | . 1 . . . 1 . 1 . . . . 2 . . . . 2 . . 1 2 2 Low Security (%) 61 | 100 92 100 . 100 74 100 77 . . . . 42 . . . . 17 . . 43 38 34 Level 1 29 | . 7 . . . 25 . 22 . . . . 29 . . . . 69 . . 56 42 62 Level 2 8 | . . . . . . . . . . . . 27 . . . . 12 . . . 19 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 1 3 . . . . 3 . . . . 2 . . 2 1 3 Investigation 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . Extermination 8 | . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 3 Reinforcement 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 12 | . . . . . . . 2 . . . . 1 . . 2 . 1 . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 12 3 . 13 11 6 16 15 6 . 5 26 5 8 28 16 9 16 5 6 8 20 Peak Tracking Total 22 | . 2 3 . 9 3 3 6 5 5 . 5 5 5 4 22 7 3 5 4 2 4 9 Tactical Retreats 21 | . . . . 2 4 1 1 1 . . 1 1 . . 2 1 2 3 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 5 | . 2 . . . 1 . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 1 . . 3 . . . . . . 11 . . . 3 . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 20 | . . . . . . . 4 . . . 1 13 . . . . . . 1 . 1 . Max in Single Turn 6 | . . . . . . . 4 . . . 1 6 . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 54 | . 7 . 2 . 2 3 5 2 1 4 1 4 1 1 6 . 8 . . 4 1 2 Terminals 30 | . 7 . . . 2 1 5 . . . . 3 . 1 . . 5 . . 4 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . 2 . . . 1 . Total Hacks 131 | . 22 . 5 . 3 6 10 2 1 24 1 10 1 1 13 . 19 . . 7 1 5 Successful 85 | . 14 . 5 . 1 3 5 2 1 24 1 4 1 1 13 . 5 . . 1 1 3 Failed 46 | . 8 . . . 2 3 5 . . . . 6 . . . . 14 . . 6 . 2 Catastrophic 11 | . 1 . . . 1 1 2 . . . . . . . . . 3 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 10 . 2 . 2 2 3 . . . . . . . 1 . 5 . . 3 . 1 Terminals 69 | . 22 . . . 3 2 10 . . . . 8 . 1 . . 11 . . 7 . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . . 2 . . . . 6 . . . 1 . Terminal Hacks 74 | . 13 . 5 . 1 . 3 2 1 24 1 3 1 1 13 . 3 . . . . 3 Record 27 | . . . 4 . . . . . . 8 1 . . 1 11 . 1 . . . . 1 Part Schematic 13 | . 2 . . . . . . . . 9 . 2 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . Open Door 7 | . . . . . . . . 2 1 . . . 1 . 2 . . . . . . 1 Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . . . 2 . . . . . . . . . 1 . . 1 . . Terminals 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 30 | . 5 . . . 2 1 5 . . . . 3 . . . . 8 . . 4 . 2 Full Trace Events 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . 9 . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 6 | . . 2 . 3 . . . . . . . . . . . . . . . 1 . . Largest Group 3 | . . 2 2 3 . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 45 | . . 41 41 40 . . . . . . . . . . . . . . . 45 . . Highest-Rated Ally 45 | . . 31 31 16 . . . . . . . . . . . . . . . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 1 . 11 . . . . . . . . . . . . . . . . . . Total Damage 89 | . . . . 89 . . . . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 2 2 . 2 . 1 . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 16673 | 57 1090 433 363 475 719 578 1188 2292 1174 104 666 1843 483 333 761 416 787 491 233 705 665 817 Spaces Moved 15544 | 39 701 197 321 358 461 386 647 1304 891 85 523 1418 689 509 998 694 1304 556 327 762 1313 1061 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . Treads 190 | . 40 150 . . . . . . . . . . . . . . . . . . . . Legs 4489 | 25 26 . . . 72 386 647 1304 891 85 523 530 . . . . . . . . . . Wheels 1750 | . 635 47 321 358 389 . . . . . . . . . . . . . . . . . Hover 9101 | . . . . . . . . . . . . 888 689 509 998 694 1304 556 327 762 1313 1061 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 115 110 110 125 120 120 120 120 123 123 123 58 58 58 48 48 40 36 36 36 36 40 Average Speed 87 | 109 122 208 110 125 124 120 124 165 126 123 123 88 58 59 67 49 43 75 52 70 39 44 Slowest Speed 270 | 190 240 240 110 125 260 120 190 195 195 123 123 270 114 126 121 103 92 92 87 90 90 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 97 36 64 73 30 9 22 99 82 75 65 30 77 70 97 78 38 77 28 23 32 23 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 . 1 1 1 . . . . . . 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . 1 . 1 . . . 1 1 1 1 1 1 . . . Scrap Searched 17 | . . . . 1 . . . 3 1 . . . 3 2 . 3 . 3 1 . . . Spaces Dug 284 | . 1 15 . 23 27 1 7 10 . . . 24 . 9 4 44 16 25 20 6 4 48 Terrain Destroyed 824 | . 1 15 . 48 55 1 68 50 3 . . 114 38 31 4 99 19 80 34 8 67 89 Melee 78 | . 1 . . . 2 1 7 . . . . 23 . . 4 . 16 . . 6 4 14 Projectile 112 | . . . . . 2 . 3 7 3 . . 47 1 1 . 20 3 11 2 2 2 8 AOE 631 | . . 15 . 48 51 . 56 43 . . . 44 37 30 . 79 . 69 31 . 61 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 17885 | 50 856 215 333 377 590 482 956 1387 915 84 537 1875 756 529 1077 734 1501 611 377 906 1447 1290 Wait 1421 | . 93 15 2 4 68 56 246 47 9 . . 277 41 1 51 5 135 25 43 100 79 124 Move 15515 | 38 700 196 320 357 460 385 646 1297 890 84 522 1417 688 508 997 693 1303 555 326 761 1312 1060 Hop 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Pick Up 120 | 6 11 . 1 3 11 9 5 3 3 . 2 19 4 3 4 2 12 5 . 8 7 2 Fast Attach 66 | 6 1 . 2 . 4 1 4 1 3 . 1 11 . 2 6 1 4 . . 5 4 10 Attach 49 | . 1 . 1 3 5 3 2 4 1 . . 6 2 2 . 1 3 6 . 1 4 4 Detach 15 | . 1 . 2 . . 2 1 . . . . 2 1 . . . . 1 . . 3 2 Swap 164 | . 8 3 . 3 9 5 9 8 1 . 5 30 8 3 4 14 8 7 2 7 10 20 Drop 136 | . 3 . 5 . 15 10 8 . . . 2 28 3 2 11 2 15 1 . 9 15 7 Fire 277 | . 36 1 . 7 12 8 25 24 8 . 3 47 6 8 . 16 2 11 5 9 8 41 Melee 115 | . 2 . . . 3 3 10 . . . 2 38 3 . 4 . 19 . 1 6 5 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 12) 185 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 10) 1148 | -10/Materials | Entered Mines 1197 | -10/Mines | Met a Derelict bent on vengeance 1349 | -10/Mines | Discovered new exit (range 6) 1361 | -10/Mines | Identified exit to Materials 1543 | -10/Mines | Core integrity fell below 50% 1562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Entered Exiles 1581 | -10/Exiles | Accompanied by 2 allies 1599 | -10/Exiles | Discovered new exit (range 15) 1611 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1611 | -10/Exiles | Met 8R-AWN 1636 | -10/Exiles | Met EX-HEX 1669 | -10/Exiles | Met EX-BIN 1682 | -10/Exiles | Aligned with FarCom system 1683 | -10/Exiles | Given EX-Vault access code 1709 | -10/Exiles | Opened EX-Vault 1758 | -10/Exiles | Found AWS/Gauss 1781 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1815 | -10/Exiles | Met EX-DEC 1934 | -10/Exiles | Discovered new exit (range 11) 1944 | -10/Exiles | Left Exiles lab with AWS/Gauss 1944 | -10/Exiles | Entered Mines 2079 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2123 | -9/Mines | Assembled infested the area 2128 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2179 | -9/Mines | Lost 4 allies 2188 | -9/Mines | Destroyed 7 combat bots 2366 | -9/Mines | Found a hidden stash of uninstalled traps 2402 | -9/Mines | Discovered new exit (range 11) 2419 | -9/Mines | Entered Materials 2419 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2734 | -8/Materials | Discovered new exit (range 7) 3138 | -8/Materials | Entered Factory 3138 | -7/Factory | Evolved 2 slots: Utility x2 3139 | -7/Factory | Identified exit to Storage 3459 | -7/Factory | Discovered new exit (range 10) 3627 | -7/Factory | Discovered new exit (range 4) 3716 | -7/Factory | Entered another Factory area 3716 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4113 | -6/Factory | Build established: Tank 4595 | -6/Factory | Build established: Gunner 4696 | -6/Factory | Discovered new exit (range 16) 4781 | -6/Factory | Identified exit to Lower Caves 4904 | -6/Factory | Entered Lower Caves 4978 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5508 | -6/Lower Caves | Lost 3 parts (2n1u) 5612 | -6/Lower Caves | Discovered new exit (range 16) 5644 | -6/Lower Caves | Learned Factory emergency access door positions 5724 | -6/Lower Caves | Build established: Tank 6064 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6190 | -6/Lower Caves | Encountered a Warlord checkpoint 6272 | -6/Lower Caves | Build established: Gunner 7196 | -6/Lower Caves | Entered another Lower Caves area 7197 | -6/Lower Caves | Identified exit to Data Miner 7244 | -6/Lower Caves | Discovered new exit (range 8) 7389 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 7777 | -6/Lower Caves | Spotted B-75 Beast 7969 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8015 | -6/Lower Caves | Lost 3 parts (2u1w) 8370 | -6/Lower Caves | Entered Data Miner 8370 | -6/Data Miner | Discovered new exit (range 6) 8386 | -6/Data Miner | Met Data Miner 8432 | -6/Data Miner | Learned location of Section 7 (-3) 8432 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8444 | -6/Data Miner | Received God Mode back door access code from Data Miner 8474 | -6/Data Miner | Entered Proximity Caves 8529 | -5/Proximity Caves | Found Alien Artifact 8530 | -5/Proximity Caves | Identified Dimensional Node Initializer 8530 | -5/Proximity Caves | Initialized slip node 8692 | -5/Proximity Caves | Learned Factory trap positions 8837 | -5/Proximity Caves | Identified exit to Factory 9140 | -5/Proximity Caves | Entered Factory 9140 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9141 | -5/Factory | Loaded intel: 70 trap records 9509 | -5/Factory | Discovered new exit (range 20) 9859 | -5/Factory | Lost 4 parts (2p2n) 9958 | -5/Factory | Identified exit to Upper Caves 10089 | -5/Factory | Discovered new exit (range 22) 10187 | -5/Factory | Build established: Skirmisher 10685 | -5/Factory | Discovered new exit (range 22) 10983 | -5/Factory | Entered Upper Caves 11308 | -5/Upper Caves | Identified exit to Upper Caves 11466 | -5/Upper Caves | Entered another Upper Caves area 11468 | -5/Upper Caves | Discovered new exit (range 8) 11531 | -5/Upper Caves | Build established: Gunner 11775 | -5/Upper Caves | Discovered new exit (range 11) 11799 | -5/Upper Caves | Entered Warlord 11841 | -5/Warlord | Discovered new exit (range 9) 11865 | -5/Warlord | System corruption cleaned by Quarantine Array 12034 | -5/Warlord | Visited the Vortex Lab 12041 | -5/Warlord | Found Prototype Energy Gun 12041 | -5/Warlord | Identified Vortex Rail 12045 | -5/Warlord | Warlord's base attacked by MAIN.C 12045 | -5/Warlord | Found Vortex Rail 12272 | -5/Warlord | Met Warlord 12286 | -5/Warlord | Opened Warlord's prototype stash 12296 | -5/Warlord | Found Prototype Reactor 12296 | -5/Warlord | Identified Vortex Chain Reactor 12342 | -5/Warlord | Build established: Scavenger-Gunner 12395 | -5/Warlord | Warlord forces counterattacked 12395 | -5/Warlord | Spotted B-86 Titan 12448 | -5/Warlord | Lost 3 allies 12475 | -5/Warlord | Spotted Striker 12475 | -5/Warlord | Spotted Executioner 12521 | -5/Warlord | Opened side exit 12523 | -5/Warlord | Lost 8 allies 12557 | -5/Warlord | Spotted Executioner 12557 | -5/Warlord | Spotted Executioner 12560 | -5/Warlord | Entered Proximity Caves 12562 | -4/Proximity Caves | Spotter reported a threat 12563 | -4/Proximity Caves | Spotter reported a threat 12795 | -4/Proximity Caves | Spotted B-86 Titan 12799 | -4/Proximity Caves | Destroyed 7 combat bots 12881 | -4/Proximity Caves | Learned location of Quarantine (-3) 12904 | -4/Proximity Caves | Learned Research terminal intel 12939 | -4/Proximity Caves | Discovered new exit (range 11) 12976 | -4/Proximity Caves | Entered Factory 12976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13059 | -4/Factory | Spotted B-86 Titan 13097 | -4/Factory | Discovered new exit (range 16) 13226 | -4/Factory | Search patrols dispatched 13441 | -4/Factory | Build established: Tank 13452 | -4/Factory | Discovered new exit (range 13) 13591 | -4/Factory | Discovered new exit (range 7) 13763 | -4/Factory | Entered Upper Caves 13849 | -4/Upper Caves | Spotted B-86 Titan 13950 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14015 | -4/Upper Caves | Learned 8 Research zone layouts 14076 | -4/Upper Caves | Build established: Gunner 14127 | -4/Upper Caves | Discovered new exit (range 11) 14131 | -4/Upper Caves | Learned 4 Research zone layouts 14254 | -4/Upper Caves | Entered another Upper Caves area 14445 | -4/Upper Caves | Discovered new exit (range 4) 14479 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14487 | -4/Upper Caves | Entered Research 14487 | -3/Research | Evolved 2 slots: Utility x2 14488 | -3/Research | Identified exit to Research 14489 | -3/Research | Loaded intel: 24 terminal locations 14861 | -3/Research | Build established: Skirmisher 15145 | -3/Research | P-80 Master assimilated allied Director 8a 15185 | -3/Research | Lost 3 parts (1p1n1u) 15192 | -3/Research | Entered another Research area 15192 | -2/Research | Warlord forces began assault on 0b10 15192 | -2/Research | Evolved 2 slots: Utility x2 15289 | -2/Research | Discovered new exit (range 4) 15302 | -2/Research | Research machine network offline 15312 | -2/Research | Discovered new exit (range 22) 15616 | -2/Research | Borebot progress halted 15632 | -2/Research | Met up with Warlord 15713 | -2/Research | Borebot progress halted 15807 | -2/Research | Build established: Scout 15856 | -2/Research | Identified exit to Access 15857 | -2/Research | Entered Access 15857 | -1/Access | Evolved 2 slots: Utility x2 16130 | -1/Access | Build established: Scavenger-Scout 16244 | -1/Access | Lost 3 parts (1n2u) 16378 | -1/Access | Spotted B-99 Colossus 16666 | -1/Access | Lost 4 parts (1n3u) 16672 | -1/Access | Discovered new exit (range 6) 16674 | *** | Escaped! Last Messages --------------- 16646_ The unstable cave ceiling collapses. 16646_ S-43 Plague destroyed. 16646_ Switching to secondary target: S-43 Plague. 16646_ S-43 Plague destroyed. 16646_ HV Slug penetrates Wall. 16648_ U-05 Engineer builds a Wall. 16649_ The unstable cave ceiling collapses. 16649_ W-44 Eye destroyed. 16649_ Slug penetrates Wall. 16649_ HV Slug penetrates Wall. 16655_ The unstable cave ceiling collapses. 16658_ Acquired Antigrav System. 16663_ K-01 Serf collects debris. 16664_ Acquired 19 matter. 16666_ K-01 Serf collects debris. 16670_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16672_ The Access Shell folds into the floor. 16672_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????### # #????????????????????? | | #?#???#??## #????????????????????? | | ########### + #????????????????????? | | ########### #?#??????????????????? | | ## #????????????????????? | | ## # # " ! #????????????????????? | | # # """ #????????????????????? | | "" # """ #??#?????????????????? | | "" # " #????????????????????? | | """"" # * ################## ????????????? | | """"" = # ##################+????????????? | | "" # [ p = ????????????? | | "" ????????????? | | ## #### ""##??#?????????????? | | # # ##### ""##????????????????? | | ########## ""##????????????????? | | ##+##+### * ### T##????????????????? | | #####" ### ""##????????????????? | | ###### *### ""##????????????????? | | ##??##? ### ""##????????????????? | | ##?### ## #????????????????? | | ###### #"# ##????????????????? | | ########+###### #?????????????????? | | ###### #?????????????????? | | ##+###########+###### #?????????????????? | | ### ### @" #?????????????????? | | ### ! ### "" #?????????????????? | | ### ### #?????????????????? | | ### ### #?????????????????? | | "" ### ### #?????????????????? | | "" ### ###""""""""""#?????????????????? | | """"""###########?????"???????????????????????? | | """"""###########?????????????????????????????? | | "" ###?##?##??#?"??????????????????????????? | | "" ##?????#????? ??????????????????????????? | | ##???????????BB????BB???????????????????? | | ##?#?????????BB BB???????????????????? | | ###########???????????? ????????????????????? | | ###########???????????? ?????Y??????????????? | | ???#??????????????????? ????????????????????? | | ##???????????????????? ???????????????????? | | ??????????????????????## ##?#?????????????????? | | ????#?????????????????## ##???????????????????? | | ???????????##?????????## ##???????????????????? | | ?#????????????????????## ##???????????????????? | | ???????#?#????????????## ###??????????????????? | | ?####??????????#?#?##### ##???????????????????? | | ????#??#????#???#???#?## ##???#???????????????? | | ??###???##???#???#????## ##???????????????????? | | ??#???##?????????##???## ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 50 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 28 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Med. Armored Exoskeleton | -5/Factory | Hacked Hvy. Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Adventurer Alien Tech All-out Warlord Explorer Reappropriation Challenges ------------ None Game ------ Seed SpacefoldBottomlessLeg Manual? 0 Play Time 04:34:14 Cumulative 125.7 hours Start 2024.05.08 @ 20:52:34 End 2024.05.09 @ 01:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c4d40c2-02be-43f2-8ede-0571a33dcb94