Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.30 @ 00:02:40 Player: Mr Goldstein Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (44) 220 Value Destroyed (1911) 1911 Prototype IDs (9) 180 Alien Tech Used (12) 2400 Bonus (26277) 26277 TOTAL SCORE: 40088 Bonus ------- Pacifist 1987 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 410 Follower Combat Kills 180 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Win Speed 2900 Cogmind --------- Core Integrity 11/1600 Matter 425/425 Energy 282/290 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Melee Analysis Suite Spacefold Activator > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY (5) ---- Improved Power Shielding Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Core Analyzer Advanced System Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator [Rating: 240] Favorites ----------- Power Light Quantum Reactor Engine Backup Power III Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Experimental Focal Shield Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . 1 1 1 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Attached 80 | . . . . . . 10 11 6 . 10 1 3 . . 4 5 6 4 5 1 6 7 1 Power 7 | . . . . . . . 3 . . 1 . 1 . . . . . . . . 2 . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . Propulsion 36 | . . . . . . 6 7 2 . 3 . 1 . . 3 4 5 1 3 . 1 . . Treads 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . Flight 31 | . . . . . . 6 7 . . 1 . . . . 3 4 5 1 3 . 1 . . Utility 26 | . . . . . . 2 1 4 . 4 . . . . 1 . 1 1 2 1 3 5 1 Device 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . 2 . 2 . . . . . . . . 1 . 1 . . 2 1 Hackware 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 1 1 1 . Protection 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . Weapon 11 | . . . . . . 2 . . . 2 1 1 . . . 1 . 2 . . . 2 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . . . 6 1 . . . 2 . . 2 1 . 6 . . Parts Lost 34 | . . . . . . 1 16 1 . . 3 1 1 1 . . 6 . . 1 2 1 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 22 | . . . . . . 1 11 1 . . 2 . 1 . . . 5 . . 1 . . . Utility 7 | . . . . . . . 2 . . . 1 1 . 1 . . . . . . 1 1 . Weapon 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . Highest Loss Streak 16 | . . . . . . 1 16 1 . . 3 1 1 1 . . 4 . . 1 1 1 . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . . . . . . 46 43 17 35 56 67 51 48 47 47 65 63 65 66 72 69 62 63 Reactor 4 | . . . . . . . . . . 1 3 4 5 5 5 5 4 4 4 4 4 9 9 Leg 3 | . . . . . . . . . . . . . . . . . . . . . 2 9 9 Hover 2 | . . . . . . . . . . 9 20 13 11 10 5 . . . . . . . . Flight 10 | . . . . . . 37 19 . . 1 5 5 5 5 13 33 32 33 30 29 22 . . Processor 12 | . . . . . . 1 9 6 17 17 17 15 15 15 15 15 18 19 20 21 16 8 9 Hackware 3 | . . . . . . . 2 1 5 6 11 9 5 5 2 5 4 4 6 13 8 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 5 9 9 Energy Gun 6 | . . . . . . . . . . 5 . . . . . . . . . . 5 17 18 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 4 4 3 8 9 Naked Turns 190 | . 45 49 35 53 5 3 . . . . . . . . . . . . . . . . . Heaviest Build 42 | . . . . . . 2 14 3 3 41 38 19 19 19 19 24 24 26 26 26 30 42 40 Greatest Support 70 | 3 3 3 3 3 3 30 36 3 3 42 42 38 38 26 26 44 53 55 56 56 70 70 70 Greatest Overweight (x) 3 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 4 4 4 4 5 3 4 5 5 5 4 4 5 5 5 5 5 5 5 5 2 Average Carried 3 | . 1 4 4 4 4 3 3 2 3 4 4 4 4 4 4 4 5 4 5 5 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 4 4 4 4 2 3 4 5 4 4 4 4 5 5 5 5 5 5 5 2 2 Class Distribution -------------------- 33% | Alien-Sigix 23% | Mutant 18% | Sprinter 9% | Hacker-Mutant 8% | Hacker-Sprinter 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 1247 | 200 . . . . . . 105 29 . 51 23 14 . 42 175 90 10 . 46 27 2 325 108 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1577 | . . . . . . . 131 . . . . 8 . . 199 237 31 86 46 27 30 288 494 Parts 93 | . . . . . . . 10 . . . . . . . 1 21 5 4 4 3 3 13 29 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 27 | . . . . . . . 4 . . . . . . . . 13 1 . . . . 2 7 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 AOE 18 | . . . . . . . 4 . . . . . . . . 13 1 . . . . . . Classes Destroyed 12 | . . . . . . . 3 . . . . 1 . . . . 1 1 1 . . 4 1 Worker 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 2 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Operator 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Swarmer 24 | . . . . . . . 4 . . . . . . . . 13 1 . . . . . 6 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . . . . . . . 6 . . . . 1 . . . 13 2 1 1 1 1 2 4 Combat Bots Only 13 | . . . . . . . 4 . . . . . . . . 13 1 . . . . 1 3 Max Kills in Single Turn 5 | . . . . . . . 2 . . . . 1 . . . 5 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 . . . . . . . . 5 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 8319 | . . 77 46 36 . 97 1303 114 . . 437 193 191 44 . 243 259 570 74 302 843 2208 1282 Core 3169 | . . 77 46 36 . 26 753 77 . . 77 55 49 21 . 119 . 67 . 46 324 880 516 Absorbed by Shields 120 | . . . . . . . . . . . . . . . . . . . . . . 90 30 Regen/Repaired (Parts) 1074 | . . . . . . . . . . 94 . . . . . . . 340 100 66 411 63 . Core Remaining (%) 74 | 100 100 80 91 94 . 96 . . . . 9 . . . . 78 . 94 . . 74 . . Volleys Fired 20 | . . . . . . 1 4 . . . 1 . . . . 7 1 . . . . 3 3 Largest 2 | . . . . . . 1 2 . . . 1 . . . . 1 1 . . . . 1 1 Hottest 100 | . . . . . . 30 60 . . . . . . . . 43 43 . . . . 100 100 Shots Fired 22 | . . . . . . 1 6 . . . 1 . . . . 7 1 . . . . 3 3 Gun 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . 1 6 . . . . . . . . 7 1 . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . 1 6 . . . 1 . . . . 7 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Robot Hit Streak 2 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . . . . . . . 2 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 48 | . . . . . . . 2 . . . . 3 . . 4 2 . 2 1 1 . 9 24 Core Hits 55 | . . . . . . . 12 . . . . . . . . 25 2 1 1 . 1 3 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . Smash 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . Melee Attacks 144 | . . . . . . . . . . 5 . 4 . . 4 . . 20 2 3 9 59 38 Impact 14 | . . . . . . . . . . 5 . 4 . . 4 . . 1 . . . . . Slashing 130 | . . . . . . . . . . . . . . . . . . 19 2 3 9 59 38 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 3 . . . . . 1 . . . 5 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9853 | . . . . 5 . . 716 . . . . 301 . . 353 1092 143 243 131 115 55 2241 4458 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1939 | . . . . . . . 704 . . . . . . . . 1092 143 . . . . . . Melee 7826 | . . . . . . . . . . . . 285 . . 353 . . 243 131 115 . 2241 4458 Ramming 88 | . . . . 5 . . 12 . . . . 16 . . . . . . . . 55 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1939 | . . . . . . . 704 . . . . . . . . 1092 143 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 638 | . . . . . . . . . . . . 285 . . 353 . . . . . . . . Slashing 7188 | . . . . . . . . . . . . . . . . . . 243 131 115 . 2241 4458 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . 3 . 2 5 3 4 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . 2 3 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . . . . 3 . . 6 9 7 Message Errors 8 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 1 Matter Fused 8 | . . . . . . . . . . . . . . . . . . 1 . . 3 3 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2904 | . . . . . . . 260 . . . . 245 . . 260 29 1 . . 80 . 1205 824 Projectiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Explosions 290 | . . . . . . . 260 . . . . . . . . 29 1 . . . . . . Melee 2611 | . . . . . . . . . . . . 245 . . 257 . . . . 80 . 1205 824 Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 618 | . . . . 2 . . 536 . . . . 8 . . . 72 . . . . . . . Shots 8 | . . . . . . . 6 . . . . . . . . 2 . . . . . . . Rammed 5 | . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . Targets Rammed 6 | . . . . 3 . . 1 . . . . 1 . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 240 | . . . . . . . 120 . . . . . . . . 121 240 154 42 39 6 . 5 Average Temperature 53 | . . . . . . . 61 . . . . . . . . 43 72 87 21 17 3 . 5 Received Heat Transfer 797 | . . 30 . 18 . . 171 . . . 9 27 27 9 . 12 18 30 . . 108 239 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . 3 . . 8 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 2797 | . 15 20 38 31 14 17 430 . . . . 70 . . . . 638 870 714 477 1705 2797 2349 Initial 1789 | . . 5 8 16 14 9 3 . . . . . . . . . 195 358 407 401 267 1100 1789 Average 1067 | . 2 11 23 19 14 10 165 . . . . 13 . . . . 401 589 568 432 693 1975 1974 Maximum Alert Level 5 | . . . . . . . 2 . . . . . . . . . 2 3 3 2 5 5 5 Low Security (%) 18 | 100 100 100 100 100 100 100 55 . . . . 100 . . . . 7 . . . . . . Level 1 9 | . . . . . . . 37 . . . . . . . . . 33 19 . . 21 . . Level 2 17 | . . . . . . . 7 . . . . . . . . . 58 48 94 100 28 . . Level 3 8 | . . . . . . . . . . . . . . . . . . 31 5 . 38 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . 72 Max Security 28 | . . . . . . . . . . . . . . . . . . . . . 11 96 . Squads Dispatched 75 | . . 1 . 1 1 1 4 . . . . 1 . . . . 3 . . . 6 48 9 Investigation 6 | . . . . . 1 . 2 . . . . . . . . . 2 . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . . 1 . 1 . 1 2 . . . . 1 . . . . 1 . . . . 4 . Assault 58 | . . . . . . . . . . . . . . . . . . . . . 6 44 8 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 20 | . . 1 1 . . . 1 . . . . 1 . . . . 2 . 1 . 2 10 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 413 | . 1 7 6 4 . 5 21 3 . . 4 10 8 5 . 8 27 24 10 8 74 141 47 Peak Tracking Total 41 | . 1 7 6 3 . 5 9 3 . . 3 9 7 5 . 4 13 10 6 4 34 41 33 Tactical Retreats 57 | . . . 1 . . . 3 1 . . 2 1 2 . . . 5 6 2 1 9 17 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 3 . . 1 . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 21 | . . . . . . . 8 . . . . . . . . . 1 3 1 . 5 1 2 Max in Single Turn 4 | . . . . . . . 4 . . . . . . . . . 1 1 1 . 1 1 2 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 24 | . 1 . . 1 1 . 2 . . 4 . . . . 1 . 4 3 1 1 4 . 1 Terminals 15 | . 1 . . . 1 . . . . . . . . . . . 4 3 . 1 4 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Total Hacks 55 | . 2 . . 2 3 . 5 . . 14 . . . . 4 . 8 5 3 2 5 . 2 Successful 29 | . . . . 1 1 . 1 . . 14 . . . . 4 . 2 3 . . 3 . . Failed 26 | . 2 . . 1 2 . 4 . . . . . . . . . 6 2 3 2 2 . 2 Catastrophic 7 | . 1 . . . . . . . . . . . . . . . 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 2 . . . . . 3 . . . . . . . . . 5 2 . 2 2 . 2 Terminals 27 | . 2 . . . 3 . . . . . . . . . . . 8 5 . 2 5 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 27 | . . . . . 1 . . . . 14 . . . . 4 . 2 3 . . 3 . . Record 17 | . . . . . . . . . . 13 . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . 1 . . . 3 . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 15 | . 1 . . 1 1 . 2 . . . . . . . . . 2 3 1 1 2 . 1 Full Trace Events 6 | . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 113 | . . . . . . . . . . . . . . . . . . . . . . 71 42 Largest Group 15 | . . . . . . . . . . . . . . . . . . . . . . 15 8 Highest-Rated Group 207 | . . . . . . . . . . . . . . . . . . . . . . 207 114 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 255 | . . . . . . . . . . . . . . . . . . . . . . 188 67 Total Damage 4888 | . . . . . . . . . . . . . . . . . . . . . . 3492 1396 Kills 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 3796 | 12 45 49 35 53 5 59 183 120 110 352 144 147 94 56 78 91 206 262 68 59 383 756 429 Spaces Moved 8973 | 25 82 97 70 99 10 80 415 216 218 488 266 285 205 122 151 251 857 878 229 211 1270 1711 737 Core 1125 | 25 82 97 70 99 10 5 104 216 218 199 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2664 | . . . . . . . . . . . . . . . . . . . . . 245 1693 726 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1238 | . . . . . . . . . . 289 266 285 205 122 71 . . . . . . . . Flight 3901 | . . . . . . 75 311 . . . . . . . 80 251 857 878 229 211 1009 . . Fastest Speed 17 | 50 50 50 50 50 50 28 24 50 50 50 50 45 45 46 26 19 17 21 22 22 25 30 30 Average Speed 32 | 50 50 50 50 50 50 40 36 50 50 59 52 46 45 46 37 19 21 21 23 23 25 30 30 Slowest Speed 245 | 50 50 50 50 50 50 50 50 50 50 76 112 50 46 46 245 26 27 24 25 25 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . 1 3 . . . . . . . . 2 16 18 4 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . 8 6 3 Exploration Rate (%) 40 | 3 19 19 11 3 . 75 16 41 53 80 59 11 49 30 61 60 30 93 11 26 78 54 42 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . . . . . 1 . Scrap Searched 7 | . . . . . . . . 2 1 . 1 . 1 . . 2 . . . . . . . Spaces Dug 198 | . . . . . . . 30 . . 1 25 . . . . 60 . 15 . 2 4 50 11 Terrain Destroyed 382 | . . . . . . 8 64 . . 1 25 . . . . 123 7 15 . 2 4 50 83 Melee 78 | . . . . . . . . . . 1 . . . . . . . 15 . 2 4 45 11 Projectile 10 | . . . . . . . . . . . 1 . . . . . . . . . . 5 4 AOE 294 | . . . . . . 8 64 . . . 24 . . . . 123 7 . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 9394 | 24 85 96 69 101 9 100 435 224 218 541 268 293 204 121 166 280 861 888 234 214 1287 1818 858 Wait 193 | . . . . . . 9 4 2 . 28 . . . . . 18 12 1 . . . 38 81 Move 8833 | 24 81 96 69 98 9 77 408 215 217 487 265 284 204 121 150 247 824 841 221 210 1259 1698 728 Hop 43 | . . . . . . 1 3 . . . . . . . . 1 16 18 3 . 1 . . Pick Up 18 | . 4 . . . . 2 2 1 1 1 . . . . 1 1 1 1 . . 3 . . Fast Attach 70 | . . . . . . 8 5 6 . 8 . 2 . . 5 3 6 3 5 1 11 6 1 Attach 16 | . . . . . . 2 5 . . 1 1 1 . . . 1 . 1 . . 1 3 . Detach 7 | . . . . . . . . . . 2 . 1 . . 3 . . . . . . 1 . Swap 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . Drop 28 | . . . . . . . 2 . . 8 1 . . . 3 1 1 3 3 . 3 2 1 Fire 20 | . . . . . . 1 4 . . . 1 . . . . 7 1 . . . . 3 3 Melee 144 | . . . . . . . . . . 5 . 4 . . 4 . . 20 2 3 9 59 38 Ram 5 | . . . . 3 . . 1 . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . 8 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 13) 13 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 11) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 101 | -9/Materials | Discovered new exit (range 12) 107 | -9/Materials | Entered another Materials area 107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 137 | -8/Materials | Discovered new exit (range 11) 142 | -8/Materials | Entered Factory 142 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 190 | -7/Factory | Discovered new exit (range 9) 195 | -7/Factory | Entered another Factory area 195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 200 | -6/Factory | Identified exit to DSF 200 | -6/Factory | Entered DSF 237 | -6/DSF | Additional patrols routed to DSF 252 | -6/DSF | Discovered new exit (range 19) 259 | -6/DSF | Entered Factory 259 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 399 | -5/Factory | Core integrity fell below 50% 430 | -5/Factory | Lost 16 parts (1p11n2u2w) 431 | -5/Factory | Discovered new exit (range 21) 442 | -5/Factory | Entered Upper Caves 449 | -5/Upper Caves | Learned Factory security intel 464 | -5/Upper Caves | Core integrity fell below 20% 540 | -5/Upper Caves | Discovered new exit (range 5) 562 | -5/Upper Caves | Entered another Upper Caves area 566 | -5/Upper Caves | Learned location of 1 exit from Factory 661 | -5/Upper Caves | Learned Factory stockpile data 667 | -5/Upper Caves | Discovered new exit (range 13) 669 | -5/Upper Caves | Build established: Mutant 672 | -5/Upper Caves | Entered Warlord 747 | -5/Warlord | Found Prototype Special Weapon 832 | -5/Warlord | Learned Research stockpile data 832 | -5/Warlord | Learned Testing stockpile data 832 | -5/Warlord | Learned 4 Armory zone layouts 832 | -5/Warlord | Learned 4 Research zone layouts 832 | -5/Warlord | Learned 4 Quarantine zone layouts 833 | -5/Warlord | Learned Factory terminal intel 833 | -5/Warlord | Learned Testing security intel 833 | -5/Warlord | Learned Factory repair station intel 833 | -5/Warlord | Learned Armory fabricator intel 833 | -5/Warlord | Learned Research garrison access intel 833 | -5/Warlord | Learned Factory garrison access intel 927 | -5/Warlord | Met Warlord 952 | -5/Warlord | Warlord's base attacked by MAIN.C 952 | -5/Warlord | Found Prototype Hackware 952 | -5/Warlord | Identified Ghost Barrier 956 | -5/Warlord | Found Prototype Reactor 956 | -5/Warlord | Identified Vortex Chain Reactor 963 | -5/Warlord | Found Prototype Device 963 | -5/Warlord | Identified Exp. Focal Shield 983 | -5/Warlord | Spotted B-86 Titan 1010 | -5/Warlord | Opened side exit 1020 | -5/Warlord | Discovered new exit (range 10) 1024 | -5/Warlord | Entered Proximity Caves 1044 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1056 | -4/Proximity Caves | Spotted B-86 Titan 1088 | -4/Proximity Caves | Learned location of 1 exit from Research 1149 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 1161 | -4/Proximity Caves | Discovered new exit (range 16) 1168 | -4/Proximity Caves | Entered Factory 1168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -4/Factory | Identified exit to Upper Caves 1172 | -4/Factory | Loaded intel: 25 terminal locations 1173 | -4/Factory | Loaded intel: 6 repair station locations 1174 | -4/Factory | Loaded intel: 4 garrison access locations 1188 | -4/Factory | Lost 3 parts (2n1u) 1229 | -4/Factory | Build established: Hacker-Mutant 1285 | -4/Factory | Spotted B-86 Titan 1315 | -4/Factory | Entered Upper Caves 1339 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1367 | -4/Upper Caves | Spotted B-86 Titan 1392 | -4/Upper Caves | Discovered new exit (range 8) 1409 | -4/Upper Caves | Entered another Upper Caves area 1461 | -4/Upper Caves | Discovered new exit (range 10) 1465 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1465 | -4/Upper Caves | Entered Zhirov 1465 | -4/Zhirov | Discovered new exit (range 4) 1474 | -4/Zhirov | Met Zhirov 1483 | -4/Zhirov | Learned location of Quarantine (-3) 1483 | -4/Zhirov | Learned location of Testing (-2) 1483 | -4/Zhirov | Learned location of Command (-1) 1487 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1527 | -4/Zhirov | Found Alien Artifact 1527 | -4/Zhirov | Identified Integrated Reactor 1527 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1532 | -4/Zhirov | Found Alien Artifact 1543 | -4/Zhirov | Entered Proximity Caves 1598 | -3/Proximity Caves | Destroyed 13 combat bots 1630 | -3/Proximity Caves | Discovered new exit (range 18) 1634 | -3/Proximity Caves | Entered Research 1634 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -3/Research | Identified exit to Research 1638 | -3/Research | Loaded intel: 4 garrison access locations 1648 | -3/Research | Spotted B-86 Titan 1668 | -3/Research | Spotted B-86 Titan 1726 | -3/Research | Identified exit to Armory 1726 | -3/Research | Identified exit to Quarantine 1781 | -3/Research | Spotted B-86 Titan 1808 | -3/Research | Build established: Sprinter 1840 | -3/Research | Entered Quarantine 1852 | -3/Quarantine | Lost 4 parts (3n1w) 1895 | -3/Quarantine | Found Alien Slashing Weapon 1895 | -3/Quarantine | Identified Sigix Broadsword 1939 | -3/Quarantine | Found Alien Artifact 1939 | -3/Quarantine | Identified Phase Armor 1980 | -3/Quarantine | Found Alien Artifact 1982 | -3/Quarantine | Discovered exit to Research (range 19) 2090 | -3/Quarantine | Search patrols dispatched 2102 | -3/Quarantine | Entered Research 2102 | -2/Research | Warlord forces began assault on 0b10 2102 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2103 | -2/Research | Identified exit to Access 2103 | -2/Research | Identified exit to Testing 2151 | -2/Research | Discovered exit to Access (range 6) 2170 | -2/Research | Entered Testing 2210 | -2/Testing | Spotted Fortress 2228 | -2/Testing | Discovered new exit (range 5) 2229 | -2/Testing | Identified exit to Section 7 2229 | -2/Testing | Entered Section 7 2255 | -2/Section 7 | Found Alien Artifact 2255 | -2/Section 7 | Identified Spacefold Activator 2297 | -2/Section 7 | Spotted B-90 Cyclops 2315 | -2/Section 7 | Found Integrated Reactor 2315 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2329 | -2/Section 7 | Found Alien Artifact 2329 | -2/Section 7 | Identified Integrated Mediator 2329 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 2342 | -2/Section 7 | Discovered exit to Access (range 10) 2419 | -2/Section 7 | Spotted Executioner 2420 | -2/Section 7 | Spotted Executioner 2434 | -2/Section 7 | Found Alien Artifact 2438 | -2/Section 7 | Found Alien Artifact 2453 | -2/Section 7 | Spotted B-99 Colossus 2459 | -2/Section 7 | Build established: Hacker-Sprinter 2470 | -2/Section 7 | Found Alien Artifact 2470 | -2/Section 7 | Identified LRC Boosters 2470 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 2472 | -2/Section 7 | Found Alien Artifact 2472 | -2/Section 7 | Identified LRC Matter Compressor 2472 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 2479 | -2/Section 7 | Search patrols dispatched 2486 | -2/Section 7 | Found Alien Artifact 2486 | -2/Section 7 | Identified Integrated Dissipator 2486 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2499 | -2/Section 7 | Found Alien Artifact 2499 | -2/Section 7 | Identified Core Reset Matrix 2499 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 2499 | -2/Section 7 | Identified Subatomic Replicator 2499 | -2/Section 7 | Identified Terrabomb 2499 | -2/Section 7 | Used Core Reset Matrix 2503 | -2/Section 7 | Sensed 14 artifacts in vicinity 2520 | -2/Section 7 | Spotted Executioner 2520 | -2/Section 7 | Spotted Executioner 2529 | -2/Section 7 | Released all parts (18) 2529 | -2/Section 7 | Integrated with Sigix Exoskeleton 2603 | -2/Section 7 | Spotted Striker 2607 | -2/Section 7 | Discovered exit to Access (range 18) 2612 | -2/Section 7 | Entered Access 2612 | -1/Access | Evolved 2 slots: Weapon x2 2617 | -1/Access | Emitted hypermatrix ping 2622 | -1/Access | Assembled emerged from beneath the floor 2675 | -1/Access | Assembled emerged from beneath the floor 2708 | -1/Access | Assembled emerged from beneath the floor 2746 | -1/Access | Assembled emerged from beneath the floor 2792 | -1/Access | Spotted B-99 Colossus 2794 | -1/Access | Assembled emerged from beneath the floor 2801 | -1/Access | Spotted Investigator 2802 | -1/Access | Assembled emerged from beneath the floor 2802 | -1/Access | Scanned by Researcher 2807 | -1/Access | Destroyed Investigator 2816 | -1/Access | Warped through subspace 2862 | -1/Access | Build established: Alien-Sigix 2875 | -1/Access | Assembled emerged from beneath the floor 2918 | -1/Access | Assembled emerged from beneath the floor 3025 | -1/Access | Assembled emerged from beneath the floor 3192 | -1/Access | Warped through subspace 3192 | -1/Access | Spotted B-99 Colossus 3255 | -1/Access | Assembled emerged from beneath the floor 3341 | -1/Access | Spotted Striker 3342 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 3342 | -1/Access | Core integrity fell below 50% 3363 | -1/Access | Discovered new exit (range 18) 3365 | -1/Access | Spotted B-99 Colossus 3365 | -1/Access | Spotted B-99 Colossus 3368 | -1/Access | Entered Command 3369 | -1/Command | Emitted hypermatrix ping 3374 | -1/Command | Assembled emerged from beneath the floor 3438 | -1/Command | Assembled emerged from beneath the floor 3478 | -1/Command | High security lockdown imminent 3488 | -1/Command | Spotted B-99 Colossus 3490 | -1/Command | Assembled emerged from beneath the floor 3558 | -1/Command | High security lockdown engaged 3619 | -1/Command | Assembled emerged from beneath the floor 3665 | -1/Command | Phase Generator disabled 3737 | -1/Command | Spotted Investigator 3742 | -1/Command | Assembled emerged from beneath the floor 3758 | -1/Command | Assembled emerged from beneath the floor 3765 | -1/Command | Spotted M Guard 3765 | -1/Command | Spotted M Guard 3765 | -1/Command | Spotted Combat Programmer 3765 | -1/Command | Spotted Combat Programmer 3769 | -1/Command | Core integrity fell below 20% 3776 | -1/Command | Met MAIN.C 3787 | -1/Command | 0b10 Conduit disabled 3790 | -1/Command | MAIN.C activated Command garrisons 3791 | -1/Command | Discovered new exit (range 18) 3794 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 3797 | *** | Heading to fleet! Last Messages --------------- 03765_ EMDS Slug penetrates Warlord D3-CKR. 03769_ EMDS Slug penetrates Reinforced Barrier. 03769_ Door Terminal disabled. 03769_ Penetrated by EMDS Slug. 03770_ Spacefolded through Sealed Barrier. 03775_ System corrupted: Energy discharge (-81). MAIN.C: Poor Sigix, have you lost your way? I will never surrender to your kind, and unfortunately for you all, this time I have the power to back up those words! 03785_ Spacefolded through MAIN.C. 03787_ 0b10 Conduit disabled. 03789_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 03790_ ALERT: All Command garrisons activated. 03791_ EXIT=FOUND 03791_ Knocked back. 03794_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 03795_ Slug penetrates Wall. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??#???????????????????? | | ?????????????????????##############??????????????? | | ??????????????????####################???????????? | | ????????????????? #####################????????? | | ??????????????? ######################???????? | | ?????????????? ########################?????? | | ????????????? !! #########################????? | | ???????????? !! ##########################???? | | ???????????? ! ###########################?## | | ???????????+ ############################## | | ?????????? # ############################## | | ?????????? # ############################## | | ?????????? ####################################### | | ????????? ###################################### | | ????????? #################################""""" | | ????????? #################################"" | | ????????? #################################""""" | | ????????? ############ ###########""""" | | ???????? ############ ###########" " | | ????????? ############ X ##### ###########"" " | | ????????? ############ ##### ###########"" " | | ?????????k #################### ########### " " | | ????????? k#####Y##############s ########### " | | ????????? #### [[[ #### ########### " | | ?????????? #### [[ #### ###########""""" | | ?????????? + [[ ####%p###########"" | | ??????????###### #### p"########## | | ???????????#####! #### "########## | | ????????????##########+######## !######### | | ???????????? H | | ????????????? % | | ?????????????? | | ???????????????# """" ## %######### "" | | ????????????????? ""R"" ################ " | | ????????????????? "" "" ! ## ###### | | ????????????????? R ## ########### | | ?????????????????? ## ########### | | ??????????????????? ## ########### | | ??????????????????? ## """" ########### | | ???????????????????? + """" ########### | | ????????????????????? ### ## """" ########### | | ??????????????????????### ## """" ########### | | ???????????????????????## ## ########### | | ???????????????????????? * # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 87 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Utility Shielding 66 Evasion (%) 69 Melee Accuracy 14 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Phase Armor Spacefold Activator Integrated Mediator LRC Boosters LRC Matter Compressor Integrated Dissipator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed XenonRestorationNullifier Manual? 0 Play Time 01:03:10 Cumulative 254.9 hours Start 2023.05.29 @ 22:59:17 End 2023.05.30 @ 00:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 758 Rogue 758 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 8/0/3/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d96d234-5cc8-4c22-bc72-3fe6b7b68dfb