Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 23:06:05

Player: Dendrocnid

Result: Destroyed by B-86 Titan with Railgun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (22)       4400
Robots Destroyed (166)     830
Value Destroyed (12233)    12233
Prototype IDs (8)          160
Alien Tech Used (0)        0
Bonus (9731)               9731
              TOTAL SCORE: 30354

 Bonus
-------
High Alert Combat Kills    1301
Follower Combat Kills      2927
Entered Garrisons          1800
Used RIF Installer         4000
Aligned with FarCom        300
Friendly Fire              -597

 Cogmind 
---------
Core Integrity             0/1150
Matter                     209/300
Energy                     69/100
System Corruption          10%
Temperature                Cool (9)
Movement                   Core (300) Ox5
Location                   -4/Garrison

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (14) -----
     Large Storage Unit
  Advanced Visual Processing Unit
           Relay Coupler [Swarmer] (19)
           Relay Coupler [Grunt] (32)
           Relay Coupler [Behemoth] (1)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
     Micro Fission Core
           Relay Coupler [Specialist] (22)
           Relay Coupler [Specialist] (20)
  Advanced Datajack
  Advanced Datajack
           Remote Datajack
  Improved Remote Datajack

 Peak State 
------------
>               --- POWER ------------
          Light Antimatter Reactor
>               --- PROPULSION -------
        Armored Wheel
                Centrium Wheel
>               --- UTILITY ----------
          Large Storage Unit
  High-capacity Storage Unit
       Advanced Visual Processing Unit
          Heavy Armor Plating
       Improved Medium Armor Plating
                Relay Coupler [Swarmer]
                Relay Coupler [Grunt]
                Relay Coupler [Sentry]
                Relay Coupler [Demolisher]
                Relay Coupler [Hunter]
                Relay Coupler [Behemoth]
                Relay Coupler [Behemoth]
>               --- WEAPON -----------
          Heavy Flak Cannon
       Improved Remote Datajack
>               --- INVENTORY --------
       Improved Deuterium Engine
        Armored Wheel
        Armored Wheel
                Relay Coupler [Grunt]
                Relay Coupler [Specialist]
                Relay Coupler [Specialist]
                Coil Gun
       Advanced Datajack
       Advanced Datajack
                Power Sword
[Rating: 78]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Armored Wheel
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Armored Wheel
  Hover Unit               Gravmag System
Utility                    Large Storage Unit
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Medium Armor Plating
Weapon                     Remote Datajack
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            HERF Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Gauss Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Chainsword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Slots Evolved              12   | .   .   .   .   .   4   .   .   .   2   .   .   .   2   .   .   .   2   .   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   .   .   4   .   .   .   2   .   .   .   2   .   .   .   2   .   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             324  | 6   8   3   2   .   18  38  15  21  19  26  4   18  29  28  .   14  .   13  .   12  29  21  
  Power                    22   | 1   .   1   .   .   2   1   .   2   2   1   .   1   2   3   .   .   .   1   .   .   4   1   
    Engine                 10   | 1   .   1   .   .   1   .   .   1   .   .   .   1   2   1   .   .   .   1   .   .   1   .   
    Core                   9    | .   .   .   .   .   1   1   .   1   2   1   .   .   .   2   .   .   .   .   .   .   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Propulsion               37   | 2   3   1   .   .   3   6   .   2   1   1   .   .   4   3   .   2   .   2   .   .   2   5   
    Treads                 6    | .   .   .   .   .   1   3   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
    Leg                    6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   
    Wheel                  23   | 2   3   1   .   .   .   2   .   2   1   1   .   .   3   .   .   2   .   2   .   .   2   2   
    Hover                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  91   | 1   2   1   2   .   8   11  7   6   7   4   2   8   6   2   .   6   .   5   .   4   6   3   
    Device                 7    | .   .   .   1   .   3   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Storage                9    | 1   1   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Processor              3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware               47   | .   .   .   .   .   .   3   6   3   1   4   .   6   4   2   .   6   .   5   .   4   .   3   
    Protection             25   | .   1   .   .   .   4   4   1   2   4   .   2   2   2   .   .   .   .   .   .   .   3   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   174  | 2   3   .   .   .   5   20  8   11  9   20  2   9   17  20  .   6   .   5   .   8   17  12  
    Energy Gun             13   | 1   2   .   .   .   3   2   .   .   .   .   .   .   1   2   .   2   .   .   .   .   .   .   
    Energy Cannon          8    | .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   3   1   
    Ballistic Gun          36   | 1   .   .   .   .   1   5   3   3   1   4   .   1   4   1   .   .   .   1   .   1   4   6   
    Ballistic Cannon       29   | .   1   .   .   .   .   .   .   .   4   7   .   4   4   4   .   1   .   1   .   2   1   .   
    Launcher               13   | .   .   .   .   .   .   7   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Special Weapon         33   | .   .   .   .   .   .   .   .   .   1   3   1   2   5   6   .   2   .   2   .   3   5   3   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        31   | .   .   .   .   .   .   4   1   2   1   3   1   2   3   4   .   1   .   1   .   2   4   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   11   | .   .   .   .   .   1   2   4   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Lost                 93   | .   2   3   .   2   8   6   1   8   4   1   1   5   5   10  .   3   .   3   .   3   12  16  
  Power                    18   | .   .   1   .   1   1   1   .   1   2   1   .   1   1   2   .   .   .   1   .   .   3   2   
  Propulsion               17   | .   1   1   .   .   2   1   .   2   .   .   .   .   2   2   .   .   .   .   .   .   1   5   
  Utility                  32   | .   .   1   .   .   2   3   1   2   2   .   1   3   1   2   .   3   .   1   .   1   5   4   
  Weapon                   26   | .   1   .   .   1   3   1   .   3   .   .   .   1   1   4   .   .   .   1   .   2   3   5   
  Highest Loss Streak      8    | .   1   3   .   2   6   4   1   4   1   1   1   2   2   5   .   1   .   2   .   2   3   8   
Average Slot Usage (%)     85   | .   98  96  99  100 82  91  99  93  85  89  88  84  80  79  86  90  82  87  82  86  76  66  
  Engine                   3    | .   14  14  14  14  7   .   .   5   .   .   .   4   6   1   6   6   5   4   5   5   2   .   
  Core                     3    | .   .   .   .   .   1   8   9   3   6   6   7   2   .   4   .   .   .   .   .   .   .   4   
  Treads                   1    | .   .   .   .   .   .   12  .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Wheel                    10   | .   28  26  28  28  14  2   18  16  15  12  7   7   8   4   .   9   11  11  10  10  9   8   
  Device                   1    | .   .   .   .   .   12  3   .   .   .   7   7   2   .   .   .   .   .   .   .   .   .   .   
  Storage                  17   | .   14  21  22  14  9   17  27  27  23  23  23  23  20  20  20  13  11  7   5   5   6   5   
  Processor                1    | .   .   .   5   14  9   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   
  Hackware                 22   | .   .   .   .   .   .   5   18  20  4   6   15  19  28  28  33  42  41  49  50  55  39  26  
  Protection               6    | .   12  4   .   .   8   16  8   3   18  15  11  8   3   .   .   .   .   .   .   .   2   4   
  Ballistic Gun            3    | .   14  14  14  14  8   11  9   4   1   3   .   .   1   .   .   .   .   1   .   1   1   2   
  Ballistic Cannon         3    | .   6   14  14  14  .   .   .   .   12  6   .   4   3   1   .   .   .   .   .   1   2   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   .   .   .   6   4   3   3   6   5   5   4   5   3   3   3   
  Slashing Weapon          2    | .   .   .   .   .   .   .   1   5   .   2   6   4   3   4   6   5   5   3   5   2   2   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             114  | 12  46  55  55  39  80  81  81  77  114 114 101 95  98  89  79  87  63  71  54  59  95  44  
  Greatest Support         50   | 26  26  20  20  20  22  40  24  24  24  28  28  28  30  30  30  30  24  24  24  24  32  50  
  Greatest Overweight (x)  32   | .   2   2   2   1   19  6   3   6   4   4   3   3   32  7   2   5   2   2   2   2   3   2   
  Average Overweight (x)   2    | .   .   2   1   1   2   1   3   2   3   3   2   2   3   2   2   2   2   2   2   2   1   .   
Largest Inventory Capacity 24   | 6   12  18  18  12  12  24  24  24  24  24  24  24  24  24  24  24  18  18  12  12  18  10  
  Average Capacity         19   | 4   6   15  15  12  12  15  24  24  24  24  24  24  24  24  24  18  18  14  12  12  13  10  
  Most Carried             24   | 5   8   8   11  12  12  22  23  19  24  24  24  24  24  22  23  23  17  17  12  12  12  10  
  Average Carried          15   | 2   5   6   10  11  10  12  18  16  20  22  22  22  18  17  21  17  16  13  12  11  10  8   
  Final Capacity           24   | 6   12  18  12  12  12  24  24  24  24  24  24  24  24  24  24  18  18  12  12  12  10  10  
  Final Carried            24   | 5   8   7   11  11  10  22  17  14  22  24  22  23  16  21  23  17  17  12  12  12  10  7   

 Class Distribution 
--------------------
 52% | Botlord-Mutant
 31% | Bothacker-Mutant
 12% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
   Botlord-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Matter Collected           7959 | 159  279  31   .    67   374  652  228  525  524  659  40   640  602  1083 .    264  54   324  .    249  817  388  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6525 | .    425  31   .    15   599  1020 93   992  490  307  40   145  367  426  .    448  .    160  .    23   558  386  
  Parts                    307  | .    31   6    .    1    28   51   4    27   35   11   2    12   17   14   .    18   .    5    .    2    32   11   
Haulers Intercepted        3    | .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           2    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Combat Hostiles Destroyed  148  | .   11  3   .   1   9   26  2   17  9   11  1   6   8   20  .   6   .   2   .   1   9   6   
  Melee                    5    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   2   .   
  Guns                     48   | .   6   2   .   .   9   5   2   5   1   3   .   2   .   1   .   3   .   .   .   1   3   5   
  Cannons                  52   | .   5   1   .   1   .   .   .   .   8   8   .   4   7   8   .   3   .   2   .   .   4   1   
  AOE                      43   | .   .   .   .   .   .   20  .   12  .   .   .   .   1   10  .   .   .   .   .   .   .   .   
Classes Destroyed          15   | .   5   .   .   .   3   3   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   5    | .   1   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  3    | .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  52   | .   3   3   .   .   .   11  .   4   .   8   .   4   1   12  .   5   .   .   .   1   .   .   
  Saboteur                 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    55   | .   8   .   .   1   6   7   .   11  4   3   .   1   1   8   .   .   .   .   .   .   .   5   
  Brawler                  4    | .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   12   | .   .   .   .   .   1   2   .   .   2   .   .   .   4   .   .   .   .   1   .   .   2   .   
  Demolisher               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Programmer               15   | .   .   .   .   .   .   .   .   .   3   .   1   1   2   .   .   1   .   2   .   .   5   .   
Best Kill Streak           9    | .   4   2   .   1   4   8   1   4   9   3   1   2   2   7   .   4   .   2   .   1   3   2   
  Combat Bots Only         8    | .   2   2   .   1   4   8   1   4   2   3   1   2   2   7   .   4   .   2   .   1   3   2   
Max Kills in Single Turn   6    | .   2   1   .   1   1   4   1   3   6   1   1   1   1   3   .   2   .   1   .   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   .   4   .   3   .   .   .   .   1   3   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Damage Taken               15214 | .    548  233  .    96   921  858  282  901  973  1066 71   1273 1086 1457 .    313  .    603  .    136  2340 2057 
  Core                     2701  | .    108  24   .    35   166  65   23   220  88   50   20   153  63   327  .    74   .    126  .    .    654  505  
  Absorbed by Shields      260   | .    .    .    .    .    .    .    .    .    .    .    .    74   .    30   .    .    .    .    .    .    .    156  
Core Remaining (%)         55    | 100  .    .    .    33   .    .    .    13   .    .    .    55   .    .    .    45   .    87   .    .    .    .    
Volleys Fired              677   | .    56   15   .    8    36   40   5    37   34   41   3    54   55   65   .    30   13   30   3    11   87   54   
  Largest                  2     | .    2    2    .    2    2    2    2    2    2    2    1    2    2    2    .    2    1    2    1    2    2    2    
  Hottest                  147   | .    65   55   .    55   92   92   46   46   96   117  30   96   113  113  .    147  30   81   40   81   118  121  
Shots Fired                966   | .    108  30   .    16   67   48   6    49   60   68   3    71   76   83   .    36   13   35   3    14   108  72   
  Gun                      432   | .    85   15   .    8    67   27   6    32   16   19   .    15   20   8    .    6    .    5    .    3    41   59   
  Cannon                   255   | .    23   15   .    8    .    .    .    .    36   37   .    20   28   38   .    7    .    9    .    3    25   6    
  Launcher                 55    | .    .    .    .    .    .    21   .    17   .    .    .    .    .    17   .    .    .    .    .    .    .    .    
  Special                  224   | .    .    .    .    .    .    .    .    .    8    12   3    36   28   20   .    23   13   21   3    8    42   7    
  Kinetic                  567   | .    79   30   .    16   34   12   6    32   52   45   .    35   42   40   .    7    .    14   .    6    58   59   
  Thermal                  31    | .    .    .    .    .    10   15   .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    
  Explosive                55    | .    .    .    .    .    .    21   .    17   .    .    .    .    .    17   .    .    .    .    .    .    .    .    
  Electromagnetic          89    | .    29   .    .    .    23   .    .    .    .    11   .    .    6    6    .    .    .    .    .    .    8    6    
  Robot Hit Streak         18    | .    11   4    .    7    15   16   17   7    9    9    2    11   15   9    .    9    12   6    6    9    18   16   
  Robot Miss Streak        11    | .    5    4    .    2    4    1    3    3    5    9    7    8    11   11   .    9    2    8    .    4    7    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Secondary Targets        6     | .    1    .    .    .    3    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           758   | .    64   14   .    11   49   62   15   56   43   42   3    45   60   67   .    37   8    25   3    11   89   54   
  Core Hits                400   | .    27   5    .    2    27   48   2    50   30   25   1    12   32   55   .    13   .    12   .    1    33   25   
  Critical Hits            16    | .    .    .    .    .    .    .    .    1    1    1    .    1    4    2    .    .    .    .    .    .    2    4    
  Critical Kills           6     | .    .    .    .    .    .    .    .    .    1    1    .    1    .    1    .    .    .    .    .    .    .    2    
  Critical Parts Destroyed 7     | .    .    .    .    .    .    .    .    1    .    .    .    .    3    1    .    .    .    .    .    .    2    .    
Melee Attacks              173   | .    .    .    .    .    .    32   24   37   3    4    7    6    9    17   2    14   .    4    1    3    9    1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 135   | .    .    .    .    .    .    28   4    24   2    4    7    6    9    17   2    14   .    4    1    3    9    1    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            4     | .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           21158 | .    939  148  .    128  846  3556 58   3444 2171 713  31   451  737  3840 .    1046 .    302  .    36   1528 1184 
  Guns                     4867  | .    505  77   .    39   746  357  58   351  288  209  .    155  81   120  .    151  .    51   .    23   550  1106 
  Cannons                  4072  | .    318  71   .    89   .    .    .    .    675  472  .    296  623  468  .    70   .    251  .    13   648  78   
  Explosions               7336  | .    116  .    .    .    94   1611 .    1639 1196 .    .    .    .    2600 .    .    .    .    .    .    80   .    
  Melee                    4865  | .    .    .    .    .    .    1588 .    1454 .    32   31   .    33   652  .    825  .    .    .    .    250  .    
  Ramming                  18    | .    .    .    .    .    6    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  7517  | .    594  148  .    128  348  149  58   351  963  532  .    451  686  501  .    70   .    302  .    36   1094 1106 
  Thermal                  1863  | .    116  .    .    .    192  208  .    .    1196 .    .    .    .    .    .    151  .    .    .    .    .    .    
  Explosive                5930  | .    .    .    .    .    .    1611 .    1639 .    .    .    .    .    2600 .    .    .    .    .    .    80   .    
  Electromagnetic          965   | .    229  .    .    .    300  .    .    .    .    149  .    .    18   87   .    .    .    .    .    .    104  78   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 4865  | .    .    .    .    .    .    1588 .    1454 .    32   31   .    33   652  .    825  .    .    .    .    250  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         10    | .    .    .    .    .    .    .    .    5    2    2    4    5    2    2    2    2    .    1    .    .    10   10   
  Average Corruption       2     | .    .    .    .    .    .    .    .    5    1    2    2    4    1    2    2    2    .    1    .    .    5    10   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  143   | .    .    .    .    .    .    .    .    7    2    7    1    32   3    19   2    12   .    1    .    .    16   41   
    Message Errors         36    | .    .    .    .    .    .    .    .    1    1    2    .    4    1    6    .    6    .    .    .    .    7    8    
    Matter Fused           18    | .    .    .    .    .    .    .    .    3    .    .    .    8    .    .    .    .    .    .    .    .    1    6    
    Heat Flow Errors       9     | .    .    .    .    .    .    .    .    .    .    1    .    5    .    1    .    1    .    .    .    .    .    1    
    Energy Discharges      17    | .    .    .    .    .    .    .    .    .    .    .    .    3    2    5    1    2    .    .    .    .    2    2    
    Data Loss (minor)      28    | .    .    .    .    .    .    .    .    .    .    3    .    5    .    7    1    3    .    1    .    .    2    6    
    Data Loss (major)      3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Targeting Errors       26    | .    .    .    .    .    .    .    .    3    1    1    1    6    .    .    .    .    .    .    .    .    4    10   
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            864   | .    .    .    .    15   18   185  .    63   295  21   .    2    .    261  .    4    .    .    .    .    .    .    
  Projectiles              74    | .    .    .    .    15   .    .    .    .    36   21   .    2    .    .    .    .    .    .    .    .    .    .    
  Explosions               443   | .    .    .    .    .    18   1    .    20   259  .    .    .    .    145  .    .    .    .    .    .    .    .    
  Melee                    347   | .    .    .    .    .    .    184  .    43   .    .    .    .    .    116  .    4    .    .    .    .    .    .    
Knockbacks                 43    | .    2    1    .    1    .    .    .    .    5    2    .    4    8    7    .    .    .    5    .    .    8    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  43    | .    2    1    .    1    .    .    .    .    5    2    .    4    8    7    .    .    .    5    .    .    8    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      301   | .    .    .    .    .    33   95   .    28   5    .    .    .    .    140  .    .    .    .    .    .    .    .    
  Shots                    9     | .    .    .    .    .    1    4    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Rammed                   3     | .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             3     | .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        423   | .    345  133  .    51   423  391  .    10   237  201  11   258  108  148  .    177  .    30   14   21   75   184  
  Average Temperature      69    | .    105  72   .    29   116  139  .    5    66   43   11   61   22   27   .    75   .    13   9    9    19   60   
  Received Heat Transfer   2989  | .    228  .    .    33   306  216  63   450  183  216  24   135  321  270  .    48   .    30   .    9    81   376  
  Effects                  11    | .    1    .    .    .    6    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           6     | .    1    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1827  | .    100  .    .    .    385  407  .    .    750  .    .    .    .    .    .    185  .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Peak Influence             1185 | .    352  111  .    35   237  1144 616  938  1062 1164 611  607  727  1185 628  784  471  651  369  879  563  133  
  Initial                  634  | .    .    61   .    .    5    92   557  400  492  634  611  245  318  508  621  439  411  329  341  258  461  59   
  Average                  569  | .    151  96   .    4    99   768  562  708  775  910  367  432  506  896  624  607  433  475  350  672  207  94   
Maximum Alert Level        4    | .    1    .    .    .    1    4    2    3    3    4    2    2    3    4    2    3    2    2    1    3    2    .    
  Low Security (%)         16   | 100  71   100  .    100  84   4    .    .    .    .    .    .    5    .    .    .    .    .    .    .    56   100  
  Level 1                  11   | .    28   .    .    .    15   14   .    2    2    .    88   31   30   .    .    .    .    13   100  12   17   .    
  Level 2                  37   | .    .    .    .    .    .    10   100  45   37   13   11   68   56   13   100  73   100  86   .    39   25   .    
  Level 3                  31   | .    .    .    .    .    .    66   .    51   60   78   .    .    7    65   .    26   .    .    .    47   .    .    
  Level 4                  3    | .    .    .    .    .    .    3    .    .    .    7    .    .    .    20   .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          28   | .    2    .    .    .    3    .    2    .    5    .    .    .    5    .    .    .    .    .    .    .    11   .    
  Investigation            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            8    | .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    .    .    .    3    .    
  Reinforcement            14   | .    2    .    .    .    3    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    7    .    
  Assault                  2    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Garrison                 4    | .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Distress Signals           10   | .   .   .   .   .   2   .   1   .   .   .   .   .   2   .   .   .   2   .   .   .   3   .   
Communications Jammed      19   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   5   .   .   2   .   
  Distress Signals         17   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   5   .   .   2   .   
Times Spotted              384  | .   20  3   .   7   21  30  19  22  20  23  2   25  38  36  .   19  3   19  1   11  52  13  
  Peak Tracking Total      7    | .   3   3   .   4   3   6   3   3   5   7   1   7   4   5   .   4   1   5   1   3   6   4   
  Tactical Retreats        23   | .   2   .   .   1   2   1   2   .   1   1   .   .   6   5   .   .   .   .   .   .   .   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Traps Triggered            85   | .   .   .   .   .   .   4   .   8   4   17  1   8   2   8   .   10  .   7   .   10  3   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Machines Disabled          60   | .   .   .   .   .   2   8   1   5   12  3   .   4   2   6   .   4   .   4   .   3   5   1   
  Max in Single Turn       10   | .   .   .   .   .   2   2   .   1   10  1   .   1   .   1   .   1   .   1   .   1   2   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Relay           29   | .   .   .   .   .   .   4   .   3   .   3   .   4   .   4   .   4   .   3   .   3   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Machines Accessed          37   | .   5   .   3   1   4   .   5   .   3   .   2   .   7   .   2   .   1   .   1   .   3   .   
  Terminals                21   | .   5   .   .   .   3   .   4   .   1   .   1   .   5   .   .   .   .   .   .   .   2   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
Total Hacks                99   | .   17  .   26  1   9   .   8   .   5   .   7   .   15  .   2   .   1   .   1   .   7   .   
  Successful               67   | .   9   .   26  1   5   .   5   .   3   .   4   .   6   .   2   .   1   .   1   .   4   .   
  Failed                   32   | .   8   .   .   .   4   .   3   .   2   .   3   .   9   .   .   .   .   .   .   .   3   .   
    Catastrophic           8    | .   2   .   .   .   1   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   50   | .   8   .   1   .   9   .   8   .   2   .   6   .   12  .   .   .   .   .   .   .   4   .   
  Terminals                59   | .   17  .   .   .   8   .   7   .   2   .   6   .   13  .   .   .   .   .   .   .   6   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
Terminal Hacks             40   | .   5   .   26  1   2   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   3   .   
  Record                   26   | .   .   .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Index           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   
  Locate Traps             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Disarm Traps             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
  Unlock Access            9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
Unauthorized Hacks         15   | .   4   .   .   .   2   .   4   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   
  Terminals                15   | .   4   .   .   .   2   .   4   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 14   | .   4   .   .   .   2   .   3   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         27   | .   5   .   .   .   4   .   2   .   2   .   1   .   8   .   1   .   1   .   1   .   2   .   
  Full Trace Events        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   
    Matter                 636  | .   .   .   .   .   .   .   .   .   190 .   .   .   190 .   256 .   .   .   .   .   .   .   
    Time                   318  | .   .   .   .   .   .   .   .   .   95  .   .   .   95  .   128 .   .   .   .   .   .   .   
  Total Part Build Rating  21   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   16  .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Used RIF Installer         8    | .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              133  | .   .   .   .   .   .   3   11  8   4   6   1   14  14  8   .   13  2   13  1   7   24  4   
  Non-combat               9    | .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   4   .   
  Combat                   124  | .   .   .   .   .   .   3   8   8   4   6   1   14  12  8   .   13  2   13  1   7   20  4   
  Autoassimilated          11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   3   4   .   
Robot Hacks Applied        124  | .   .   .   .   .   .   3   11  8   4   6   1   16  14  8   .   13  2   9   1   4   20  4   
  no_distress              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  relay_feed               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        5    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   1   
  disrupt_area             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  overload_power           6    | .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   1   .   
  wipe_record              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disable_weapons          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  overwrite_iff            6    | .   .   .   .   .   .   .   .   .   1   1   .   2   .   1   .   .   .   .   .   .   .   1   
  streamctrl_high          5    | .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   1   
  formatsys_low            2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  formatsys_high           89   | .   .   .   .   .   .   3   7   5   2   3   1   8   10  5   .   13  2   9   1   4   15  1   
Relay Couplers Released    127  | .   .   .   .   .   .   19  .   13  .   14  .   16  3   16  .   16  .   14  .   11  .   5   
  Machine Destruction      127  | .   .   .   .   .   .   19  .   13  .   14  .   16  3   16  .   16  .   14  .   11  .   5   
  Attached                 47   | .   .   .   .   .   .   3   6   3   1   4   .   6   4   2   .   6   .   5   .   4   .   3   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Total Allies               124   | .    .    .    .    .    .    3    9    6    3    4    1    12   11   7    .    14   5    15   1    7    23   3    
  Largest Group            19    | .    .    .    .    .    .    2    4    3    2    2    1    3    6    4    .    12   16   14   11   12   19   1    
  Highest-Rated Group      835   | .    .    .    .    .    .    37   84   46   32   53   32   64   147  87   .    329  449  420  455  504  835  115  
  Highest-Rated Ally       115   | .    .    .    .    .    .    21   29   29   32   32   32   32   41   30   .    32   49   49   49   49   58   115  
Total Orders               10    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    4    .    4    .    .    
  STAY                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  FOLLOW                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    
  EXPLORE                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               595   | .    .    .    .    .    .    2    46   27   9    19   .    35   64   47   .    16   17   67   2    88   145  11   
  Total Damage             14486 | .    .    .    .    .    .    33   577  412  80   438  .    559  1839 698  .    240  205  1477 89   3045 4360 434  
  Kills                    108   | .    .    .    .    .    .    .    5    3    1    7    .    8    17   7    .    1    1    13   .    13   30   2    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             20   | .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         20   | .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Turns Passed               19643 | 61   500  96   256  289  696  1943 636  1218 1729 1100 144  1281 1911 2153 265  1090 137  1047 81   790  1422 798  
Spaces Moved               11793 | 53   375  50   261  293  421  922  427  728  1076 596  76   742  1228 942  105  671  81   795  67   530  1048 306  
  Core                     11    | 1    .    .    .    .    2    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
  Treads                   1368  | .    .    .    .    .    4    736  .    .    .    .    .    .    3    625  .    .    .    .    .    .    .    .    
  Legs                     394   | .    .    .    .    .    .    24   .    .    .    .    .    .    .    134  105  105  .    .    .    .    .    26   
  Wheels                   9983  | 52   375  50   261  293  378  162  427  728  1076 596  76   742  1217 183  .    566  81   795  67   530  1048 280  
  Hover                    37    | .    .    .    .    .    37   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   100  90   90   100  120  120  110  120  130  120  120  120  120  180  110  110  110  110  110  90   100  
  Average Speed            127   | 88   87   100  95   90   119  174  120  119  126  130  129  127  136  181  180  121  110  110  110  110  108  102  
  Slowest Speed            1650  | 90   100  100  100  90   1000 220  120  150  130  130  130  130  1650 200  180  180  110  110  110  110  120  150  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       42    | 4    67   13   62   50   38   72   41   61   31   68   3    70   31   78   2    77   3    61   2    76   34   38   
  Regions Visited          22
    Branch Regions         3
  Pre-discovered Areas     1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 24    | .    .    .    .    .    .    .    3    .    2    .    5    .    8    .    2    .    .    .    1    .    3    .    
Terrain Destroyed          319   | .    5    .    .    .    3    128  3    57   42   .    5    .    8    55   2    .    .    .    1    .    10   .    
  Melee                    24    | .    .    .    .    .    .    .    3    .    2    .    5    .    8    .    2    .    .    .    1    .    3    .    
  Projectile               4     | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      291   | .    5    .    .    .    3    128  .    57   36   .    .    .    .    55   .    .    .    .    .    .    7    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  
Total                      15234 | 63   453  69   267  304  553  1159 515  973  1378 844  108  1010 1386 1277 178  900  122  935  72   719  1231 718  
  Wait                     1515  | .    .    .    .    .    65   69   31   65   223  26   18   122  43   178  67   81   28   38   2    96   42   321  
  Move                     11771 | 52   374  49   260  292  420  920  426  727  1075 595  76   741  1227 941  105  670  80   794  66   527  1048 306  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Pick Up                  156   | 5    8    2    4    2    7    23   3    8    15   10   .    9    9    17   3    9    1    3    .    4    11   3    
  Fast Attach              61    | 6    1    .    1    .    8    10   .    2    4    1    .    3    1    2    .    3    .    5    .    2    8    4    
  Attach                   86    | .    2    3    .    .    7    8    4    8    3    1    2    3    10   11   .    4    .    2    .    4    4    10   
  Detach                   11    | .    .    .    .    .    1    3    1    1    .    .    .    .    .    2    .    .    .    .    .    .    .    3    
  Swap                     177   | .    5    .    1    .    3    20   11   11   12   24   2    12   18   15   .    7    .    6    .    6    17   7    
  Drop                     71    | .    7    .    1    2    5    11   3    3    7    6    .    3    6    4    1    5    .    3    .    .    4    .    
  Fire                     677   | .    56   15   .    8    36   40   5    37   34   41   3    54   55   65   .    30   13   30   3    11   87   54   
  Melee                    173   | .    .    .    .    .    .    32   24   37   3    4    7    6    9    17   2    14   .    4    1    3    9    1    
  Ram                      3     | .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            508   | .    .    .    .    .    .    20   .    64   .    136  .    57   8    25   .    77   .    48   .    64   .    9    
  Rewire                   18    | .    .    .    .    .    .    3    7    4    .    .    .    .    .    .    .    .    .    2    .    1    1    .    
  Trap                     6     | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / [*Low] / Gar)
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar)
-6/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 3 exits: [*Res] / [*Arm] / Gar)
-4/Garrison

 History 
---------
  Turn | Location      | Event
    13 | -11/Scrapyard | Discovered new exit (range 16)
    62 | -11/Scrapyard | Entered Materials
   204 | -10/Materials | Discovered new exit (range 5)
   251 | -10/Materials | Discovered new exit (range 16)
   307 | -10/Materials | Build established: Mutant
   533 | -10/Materials | Discovered new exit (range 3)
   562 | -10/Materials | Entered Mines
   592 | -10/Mines     | Core integrity fell below 50%
   628 | -10/Mines     | Lost 3 parts (1p1n1u)
   653 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
   653 | -10/Mines     | Discovered new exit (range 5)
   658 | -10/Mines     | Entered Exiles
   686 | -10/Exiles    | Met 8R-AWN
   703 | -10/Exiles    | Met EX-HEX
   735 | -10/Exiles    | Met EX-BIN
   749 | -10/Exiles    | Aligned with FarCom system
   750 | -10/Exiles    | Given EX-Vault access code
   798 | -10/Exiles    | Opened EX-Vault
   805 | -10/Exiles    | Found Prototype Device
   806 | -10/Exiles    | Identified PSU Rigger
   811 | -10/Exiles    | Found Prototype Processor
   811 | -10/Exiles    | Identified Modified TNC
   833 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
   859 | -10/Exiles    | Met EX-DEC
   903 | -10/Exiles    | Discovered new exit (range 14)
   914 | -10/Exiles    | Left Exiles lab with Modified TNC
   914 | -10/Exiles    | Entered Mines
   915 | -9/Mines      | Learned location of Storage (-9)
   953 | -9/Mines      | Learned Materials emergency access door positions
  1024 | -9/Mines      | Found the Drone Emporium
  1027 | -9/Mines      | Found Prototype Device
  1113 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  1177 | -9/Mines      | Found Prototype Device
  1187 | -9/Mines      | Discovered new exit (range 11)
  1203 | -9/Mines      | Entered Materials
  1203 | -8/Materials  | Evolved 4 slots: Utility x4
  1203 | -8/Materials  | Identified Sensor Drone Bay
  1207 | -8/Materials  | Identified Exp. Sensor Array
  1563 | -8/Materials  | Discovered new exit (range 8)
  1808 | -8/Materials  | Lost 6 parts (1p2n2u1w)
  1891 | -8/Materials  | Identified exit to Garrison
  1899 | -8/Materials  | Entered Garrison
  1932 | -8/Garrison   | Triggered checkpoint
  2076 | -8/Garrison   | Garrison Relay disabled
  2268 | -8/Garrison   | Triggered checkpoint
  2370 | -8/Garrison   | Lost 4 parts (1n2u1w)
  2472 | -8/Garrison   | Triggered checkpoint
  2476 | -8/Garrison   | Triggered checkpoint
  2499 | -8/Garrison   | Destroyed 8 combat bots
  2594 | -8/Garrison   | Discovered new exit (range 10)
  2736 | -8/Garrison   | Build established: Scavenger-Mutant
  2756 | -8/Garrison   | Discovered new exit (range 13)
  2794 | -8/Garrison   | Installed Relay Interface Framework
  3082 | -8/Garrison   | Triggered checkpoint
  3124 | -8/Garrison   | Garrison Relay disabled
  3417 | -8/Garrison   | Build established: Bothacker-Mutant
  3428 | -8/Garrison   | Triggered checkpoint
  3517 | -8/Garrison   | Garrison Relay disabled
  3747 | -8/Garrison   | Triggered checkpoint
  3773 | -8/Garrison   | Garrison Relay disabled
  3815 | -8/Garrison   | Discovered new exit (range 10)
  3842 | -8/Garrison   | Entered Materials
  4326 | -8/Materials  | Discovered new exit (range 8)
  4344 | -8/Materials  | Garrison activated, responded to threat
  4455 | -8/Materials  | Identified exit to Garrison
  4478 | -8/Materials  | Entered Garrison
  4478 | -8/Garrison   | Accompanied by 2 allies
  4558 | -8/Garrison   | Triggered checkpoint
  4595 | -8/Garrison   | Garrison Relay disabled
  4714 | -8/Garrison   | Triggered checkpoint
  4821 | -8/Garrison   | Core integrity fell below 50%
  4897 | -8/Garrison   | Discovered new exit (range 9)
  4915 | -8/Garrison   | Expanded RIF knowledge: Signal Jamming
  4934 | -8/Garrison   | Triggered checkpoint
  4987 | -8/Garrison   | Garrison Relay disabled
  5071 | -8/Garrison   | Triggered checkpoint
  5190 | -8/Garrison   | Triggered checkpoint
  5230 | -8/Garrison   | Garrison Relay disabled
  5307 | -8/Garrison   | Discovered new exit (range 14)
  5464 | -8/Garrison   | Triggered checkpoint
  5490 | -8/Garrison   | Core integrity fell below 20%
  5528 | -8/Garrison   | Lost 4 parts (1p2u1w)
  5577 | -8/Garrison   | Spotted B-75 Beast
  5577 | -8/Garrison   | Spotted B-75 Beast
  5696 | -8/Garrison   | Entered Factory
  5696 | -7/Factory    | Evolved 2 slots: Utility x2
  6384 | -7/Factory    | Local fabrication network quarantined
  6887 | -7/Factory    | Discovered new exit (range 15)
  7296 | -7/Factory    | First assault squad dispatched
  7318 | -7/Factory    | Discovered new exit (range 16)
  7424 | -7/Factory    | Identified exit to Garrison
  7425 | -7/Factory    | Entered Garrison
  7532 | -7/Garrison   | Triggered checkpoint
  7577 | -7/Garrison   | Garrison Relay disabled
  7706 | -7/Garrison   | Triggered checkpoint
  7803 | -7/Garrison   | Discovered new exit (range 8)
  7978 | -7/Garrison   | Discovered new exit (range 15)
  8007 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
  8052 | -7/Garrison   | Triggered checkpoint
  8106 | -7/Garrison   | Garrison Relay disabled
  8414 | -7/Garrison   | Triggered checkpoint
  8438 | -7/Garrison   | Garrison Relay disabled
  8525 | -7/Garrison   | Entered Factory
  8655 | -7/Factory    | Identified exit to Garrison
  8669 | -7/Factory    | Entered Garrison
  8669 | -7/Garrison   | Accompanied by 1 ally
  8736 | -7/Garrison   | Triggered checkpoint
  8901 | -7/Garrison   | Garrison Relay disabled
  9016 | -7/Garrison   | Triggered checkpoint
  9034 | -7/Garrison   | Triggered checkpoint
  9192 | -7/Garrison   | Discovered new exit (range 9)
  9286 | -7/Garrison   | Discovered new exit (range 8)
  9303 | -7/Garrison   | Expanded RIF knowledge: Hotswap
  9372 | -7/Garrison   | Triggered checkpoint
  9389 | -7/Garrison   | Garrison Relay disabled
  9462 | -7/Garrison   | Triggered checkpoint
  9612 | -7/Garrison   | Build established: Botlord-Mutant
  9632 | -7/Garrison   | Triggered checkpoint
  9681 | -7/Garrison   | Garrison Relay disabled
  9830 | -7/Garrison   | Triggered checkpoint
  9834 | -7/Garrison   | Garrison Relay disabled
  9950 | -7/Garrison   | Entered Factory
  9950 | -6/Factory    | Accompanied by 2 allies
  9950 | -6/Factory    | Evolved 2 slots: Utility x2
 10080 | -6/Factory    | Fabricated Lrn. Missile Launcher (x1)
 10647 | -6/Factory    | Garrison activated, responded to threat
 10823 | -6/Factory    | Discovered new exit (range 14)
 11450 | -6/Factory    | Discovered new exit (range 7)
 11778 | -6/Factory    | Discovered new exit (range 14)
 11855 | -6/Factory    | Identified exit to Garrison
 11861 | -6/Factory    | Entered Garrison
 11861 | -6/Garrison   | Accompanied by 4 allies
 11946 | -6/Garrison   | Triggered checkpoint
 11998 | -6/Garrison   | Garrison Relay disabled
 12145 | -6/Garrison   | Triggered checkpoint
 12148 | -6/Garrison   | Triggered checkpoint
 12152 | -6/Garrison   | Triggered checkpoint
 12192 | -6/Garrison   | Destroyed 7 combat bots
 12210 | -6/Garrison   | Lost 5 parts (1p1n2u1w)
 12589 | -6/Garrison   | Discovered new exit (range 8)
 12619 | -6/Garrison   | Expanded RIF knowledge: Command Fork
 13032 | -6/Garrison   | Discovered new exit (range 15)
 13054 | -6/Garrison   | Triggered checkpoint
 13114 | -6/Garrison   | Garrison Relay disabled
 13273 | -6/Garrison   | Triggered checkpoint
 13370 | -6/Garrison   | Triggered checkpoint
 13567 | -6/Garrison   | Garrison Relay disabled
 13828 | -6/Garrison   | Triggered checkpoint
 13909 | -6/Garrison   | Garrison Relay disabled
 14014 | -6/Garrison   | Entered Factory
 14214 | -6/Factory    | Fabricated Quantum Rifle (x2)
 14279 | -6/Factory    | Identified exit to Garrison
 14279 | -6/Factory    | Entered Garrison
 14420 | -6/Garrison   | Triggered checkpoint
 14462 | -6/Garrison   | Triggered checkpoint
 14467 | -6/Garrison   | Core integrity fell below 50%
 14644 | -6/Garrison   | Discovered new exit (range 14)
 14668 | -6/Garrison   | Triggered checkpoint
 14708 | -6/Garrison   | Triggered checkpoint
 14730 | -6/Garrison   | Garrison Relay disabled
 14804 | -6/Garrison   | Triggered checkpoint
 14882 | -6/Garrison   | Discovered new exit (range 9)
 14904 | -6/Garrison   | Expanded RIF knowledge: Zone Cloak
 14928 | -6/Garrison   | Triggered checkpoint
 14942 | -6/Garrison   | Garrison Relay disabled
 15058 | -6/Garrison   | Triggered checkpoint
 15076 | -6/Garrison   | Garrison Relay disabled
 15120 | -6/Garrison   | Discovered new exit (range 10)
 15202 | -6/Garrison   | Triggered checkpoint
 15220 | -6/Garrison   | Garrison Relay disabled
 15369 | -6/Garrison   | Entered Factory
 15369 | -5/Factory    | Accompanied by 12 allies
 15369 | -5/Factory    | Evolved 2 slots: Utility x2
 15480 | -5/Factory    | Identified exit to Garrison
 15506 | -5/Factory    | Entered Garrison
 15506 | -5/Garrison   | Accompanied by 13 allies
 15512 | -5/Garrison   | Expanded RIF knowledge: Autoassimilate
 15584 | -5/Garrison   | P-70 Sage assimilated allied Soldier 5h
 15585 | -5/Garrison   | Triggered checkpoint
 15617 | -5/Garrison   | Triggered checkpoint
 15736 | -5/Garrison   | Spotted B-75 Beast
 15953 | -5/Garrison   | Discovered new exit (range 15)
 15970 | -5/Garrison   | Triggered checkpoint
 16004 | -5/Garrison   | Garrison Relay disabled
 16122 | -5/Garrison   | Triggered checkpoint
 16136 | -5/Garrison   | Garrison Relay disabled
 16202 | -5/Garrison   | Triggered checkpoint
 16222 | -5/Garrison   | Triggered checkpoint
 16282 | -5/Garrison   | Triggered checkpoint
 16295 | -5/Garrison   | Discovered new exit (range 10)
 16344 | -5/Garrison   | Triggered checkpoint
 16376 | -5/Garrison   | Garrison Relay disabled
 16461 | -5/Garrison   | Discovered new exit (range 8)
 16473 | -5/Garrison   | Triggered checkpoint
 16553 | -5/Garrison   | Entered Factory
 16553 | -4/Factory    | Accompanied by 10 allies
 16553 | -4/Factory    | Evolved 2 slots: Utility x2
 16625 | -4/Factory    | Identified exit to Garrison
 16634 | -4/Factory    | Entered Garrison
 16634 | -4/Garrison   | Accompanied by 11 allies
 16672 | -4/Garrison   | Triggered checkpoint
 16692 | -4/Garrison   | Garrison Relay disabled
 16788 | -4/Garrison   | Spotted B-86 Titan
 16792 | -4/Garrison   | Triggered checkpoint
 16837 | -4/Garrison   | Allies destroyed B-86 Titan
 16855 | -4/Garrison   | Triggered checkpoint
 16858 | -4/Garrison   | Triggered checkpoint
 16929 | -4/Garrison   | Discovered new exit (range 15)
 17034 | -4/Garrison   | Triggered checkpoint
 17056 | -4/Garrison   | Garrison Relay disabled
 17103 | -4/Garrison   | Triggered checkpoint
 17150 | -4/Garrison   | Triggered checkpoint
 17157 | -4/Garrison   | Garrison Relay disabled
 17184 | -4/Garrison   | Discovered new exit (range 10)
 17317 | -4/Garrison   | Discovered new exit (range 9)
 17334 | -4/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 17424 | -4/Garrison   | Entered Factory
 17424 | -4/Factory    | Accompanied by 10 allies
 18260 | -4/Factory    | Discovered new exit (range 15)
 18267 | -4/Factory    | P-70 Sage assimilated allied Veteran 7i
 18744 | -4/Factory    | Lost 3 parts (1p1u1w)
 18758 | -4/Factory    | Discovered new exit (range 18)
 18782 | -4/Factory    | Garrison activated, responded to threat
 18794 | -4/Factory    | Core integrity fell below 50%
 18795 | -4/Factory    | System corruption reached 10%
 18846 | -4/Factory    | Identified exit to Garrison
 18846 | -4/Factory    | Entered Garrison
 18904 | -4/Garrison   | Triggered checkpoint
 18977 | -4/Garrison   | Garrison Relay disabled
 19552 | -4/Garrison   | Spotted B-86 Titan
 19567 | -4/Garrison   | Lost 4 parts (1p1n1u1w)
 19598 | -4/Garrison   | Triggered checkpoint
 19610 | -4/Garrison   | Triggered checkpoint
 19632 | -4/Garrison   | Core integrity fell below 20%
 19644 | -4/Garrison   | Destroyed by B-86 Titan with Railgun

 Last Messages 
---------------
19631_ Slug penetrates Reinforced Barrier.
19633_ Stasis field depleted.
19634_ Slug penetrates G-67 Veteran.
19634_ Knocked back.
19636_ Slug penetrates B-86 Titan.
19638_ HSN XZ#2|EQESVAMS=WYA:4WO9BZXYDQ=|WMT
19638_ Myomer Leg destroyed.
19638_ Penetrated by Slug.
19638_ System corrupted: Coil Gun targeting data glitched.
19641_ Lgt. Antimatter Reactor destroyed.
19641_ Penetrated by Slug.
19641_ Coil Gun destroyed.
19641_ Slug penetrates Reinforced Barrier.
19644_ Power Sword destroyed.
19644_ Myomer Leg destroyed.
19644_ Arm. Wheel destroyed.
19644_ Knocked back.
19644_ Penetrated by Slug.
[Achievement: 30k Club]
[Achievement: Tester]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ????????#  #?????#   ##    ##  ##????????????????? |
| ????????#  #?????# [ ##    #?  #?????????????????? |
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| ????????#^ #?????????????????????????????????????? |
| ????????#^ ###???????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          21
Energy Capacity            300
Matter Stores              329
Matter Capacity            450
Sight Range                20
Robot Scan Range           30
Terrain Scan Density       10
Armor Coverage             975
Resistance: KI             20
Evasion (%)                44
Targeting Accuracy         8
Recoil Reduction           2
Relay Coupler Types        179
Relay Coupler Value        8

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Lrn. Missile Launcher | x1 | -6/Factory | Preloaded
         Quantum Rifle | x2 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
30k Club
Generalissimo
Tester

 Challenges 
------------
None

 Game 
------
Seed              TransdimensionalCoilMinigun
  Manual?         0
Play Time         04:01:35
  Cumulative      115.9 hours
  Start           2022.02.26 @ 22:32:29
  End             2022.03.05 @ 23:06:05
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          181
  Rogue           181
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          50
Achievement%      41
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 130cfd1d-90d7-463c-adfe-120db6db720e