Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 23:06:05 Player: Dendrocnid Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (12233) 12233 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (9731) 9731 TOTAL SCORE: 30354 Bonus ------- High Alert Combat Kills 1301 Follower Combat Kills 2927 Entered Garrisons 1800 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -597 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 69/100 System Corruption 10% Temperature Cool (9) Movement Core (300) Ox5 Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Large Storage Unit Advanced Visual Processing Unit Relay Coupler [Swarmer] (19) Relay Coupler [Grunt] (32) Relay Coupler [Behemoth] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Relay Coupler [Specialist] (22) Relay Coupler [Specialist] (20) Advanced Datajack Advanced Datajack Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Heavy Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Flak Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Armored Wheel Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Specialist] Coil Gun Advanced Datajack Advanced Datajack Power Sword [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 6 8 3 2 . 18 38 15 21 19 26 4 18 29 28 . 14 . 13 . 12 29 21 Power 22 | 1 . 1 . . 2 1 . 2 2 1 . 1 2 3 . . . 1 . . 4 1 Engine 10 | 1 . 1 . . 1 . . 1 . . . 1 2 1 . . . 1 . . 1 . Core 9 | . . . . . 1 1 . 1 2 1 . . . 2 . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 37 | 2 3 1 . . 3 6 . 2 1 1 . . 4 3 . 2 . 2 . . 2 5 Treads 6 | . . . . . 1 3 . . . . . . 1 1 . . . . . . . . Leg 6 | . . . . . . 1 . . . . . . . 2 . . . . . . . 3 Wheel 23 | 2 3 1 . . . 2 . 2 1 1 . . 3 . . 2 . 2 . . 2 2 Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 2 1 2 . 8 11 7 6 7 4 2 8 6 2 . 6 . 5 . 4 6 3 Device 7 | . . . 1 . 3 1 . . 2 . . . . . . . . . . . . . Storage 9 | 1 1 1 . . . 3 . 1 . . . . . . . . . . . . 2 . Processor 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Hackware 47 | . . . . . . 3 6 3 1 4 . 6 4 2 . 6 . 5 . 4 . 3 Protection 25 | . 1 . . . 4 4 1 2 4 . 2 2 2 . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 2 3 . . . 5 20 8 11 9 20 2 9 17 20 . 6 . 5 . 8 17 12 Energy Gun 13 | 1 2 . . . 3 2 . . . . . . 1 2 . 2 . . . . . . Energy Cannon 8 | . . . . . . . . . 1 3 . . . . . . . . . . 3 1 Ballistic Gun 36 | 1 . . . . 1 5 3 3 1 4 . 1 4 1 . . . 1 . 1 4 6 Ballistic Cannon 29 | . 1 . . . . . . . 4 7 . 4 4 4 . 1 . 1 . 2 1 . Launcher 13 | . . . . . . 7 . 3 . . . . . 3 . . . . . . . . Special Weapon 33 | . . . . . . . . . 1 3 1 2 5 6 . 2 . 2 . 3 5 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . 4 1 2 1 3 1 2 3 4 . 1 . 1 . 2 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . 1 2 4 3 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . . . . . . . . . . . . . . 1 . Parts Lost 93 | . 2 3 . 2 8 6 1 8 4 1 1 5 5 10 . 3 . 3 . 3 12 16 Power 18 | . . 1 . 1 1 1 . 1 2 1 . 1 1 2 . . . 1 . . 3 2 Propulsion 17 | . 1 1 . . 2 1 . 2 . . . . 2 2 . . . . . . 1 5 Utility 32 | . . 1 . . 2 3 1 2 2 . 1 3 1 2 . 3 . 1 . 1 5 4 Weapon 26 | . 1 . . 1 3 1 . 3 . . . 1 1 4 . . . 1 . 2 3 5 Highest Loss Streak 8 | . 1 3 . 2 6 4 1 4 1 1 1 2 2 5 . 1 . 2 . 2 3 8 Average Slot Usage (%) 85 | . 98 96 99 100 82 91 99 93 85 89 88 84 80 79 86 90 82 87 82 86 76 66 Engine 3 | . 14 14 14 14 7 . . 5 . . . 4 6 1 6 6 5 4 5 5 2 . Core 3 | . . . . . 1 8 9 3 6 6 7 2 . 4 . . . . . . . 4 Treads 1 | . . . . . . 12 . . . . . . . 4 . . . . . . . . Wheel 10 | . 28 26 28 28 14 2 18 16 15 12 7 7 8 4 . 9 11 11 10 10 9 8 Device 1 | . . . . . 12 3 . . . 7 7 2 . . . . . . . . . . Storage 17 | . 14 21 22 14 9 17 27 27 23 23 23 23 20 20 20 13 11 7 5 5 6 5 Processor 1 | . . . 5 14 9 4 . . . . . . . . . . . . . . 2 5 Hackware 22 | . . . . . . 5 18 20 4 6 15 19 28 28 33 42 41 49 50 55 39 26 Protection 6 | . 12 4 . . 8 16 8 3 18 15 11 8 3 . . . . . . . 2 4 Ballistic Gun 3 | . 14 14 14 14 8 11 9 4 1 3 . . 1 . . . . 1 . 1 1 2 Ballistic Cannon 3 | . 6 14 14 14 . . . . 12 6 . 4 3 1 . . . . . 1 2 . Special Weapon 2 | . . . . . . . . . . . 6 4 3 3 6 5 5 4 5 3 3 3 Slashing Weapon 2 | . . . . . . . 1 5 . 2 6 4 3 4 6 5 5 3 5 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 46 55 55 39 80 81 81 77 114 114 101 95 98 89 79 87 63 71 54 59 95 44 Greatest Support 50 | 26 26 20 20 20 22 40 24 24 24 28 28 28 30 30 30 30 24 24 24 24 32 50 Greatest Overweight (x) 32 | . 2 2 2 1 19 6 3 6 4 4 3 3 32 7 2 5 2 2 2 2 3 2 Average Overweight (x) 2 | . . 2 1 1 2 1 3 2 3 3 2 2 3 2 2 2 2 2 2 2 1 . Largest Inventory Capacity 24 | 6 12 18 18 12 12 24 24 24 24 24 24 24 24 24 24 24 18 18 12 12 18 10 Average Capacity 19 | 4 6 15 15 12 12 15 24 24 24 24 24 24 24 24 24 18 18 14 12 12 13 10 Most Carried 24 | 5 8 8 11 12 12 22 23 19 24 24 24 24 24 22 23 23 17 17 12 12 12 10 Average Carried 15 | 2 5 6 10 11 10 12 18 16 20 22 22 22 18 17 21 17 16 13 12 11 10 8 Final Capacity 24 | 6 12 18 12 12 12 24 24 24 24 24 24 24 24 24 24 18 18 12 12 12 10 10 Final Carried 24 | 5 8 7 11 11 10 22 17 14 22 24 22 23 16 21 23 17 17 12 12 12 10 7 Class Distribution -------------------- 52% | Botlord-Mutant 31% | Bothacker-Mutant 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 7959 | 159 279 31 . 67 374 652 228 525 524 659 40 640 602 1083 . 264 54 324 . 249 817 388 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6525 | . 425 31 . 15 599 1020 93 992 490 307 40 145 367 426 . 448 . 160 . 23 558 386 Parts 307 | . 31 6 . 1 28 51 4 27 35 11 2 12 17 14 . 18 . 5 . 2 32 11 Haulers Intercepted 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 148 | . 11 3 . 1 9 26 2 17 9 11 1 6 8 20 . 6 . 2 . 1 9 6 Melee 5 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 2 . Guns 48 | . 6 2 . . 9 5 2 5 1 3 . 2 . 1 . 3 . . . 1 3 5 Cannons 52 | . 5 1 . 1 . . . . 8 8 . 4 7 8 . 3 . 2 . . 4 1 AOE 43 | . . . . . . 20 . 12 . . . . 1 10 . . . . . . . . Classes Destroyed 15 | . 5 . . . 3 3 1 . 3 . . . . . . . . . . . . . Worker 5 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . Swarmer 52 | . 3 3 . . . 11 . 4 . 8 . 4 1 12 . 5 . . . 1 . . Saboteur 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 55 | . 8 . . 1 6 7 . 11 4 3 . 1 1 8 . . . . . . . 5 Brawler 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . Duelist 4 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 Sentry 12 | . . . . . 1 2 . . 2 . . . 4 . . . . 1 . . 2 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . 2 1 . . . . . . . . . . . . . . 3 . Programmer 15 | . . . . . . . . . 3 . 1 1 2 . . 1 . 2 . . 5 . Best Kill Streak 9 | . 4 2 . 1 4 8 1 4 9 3 1 2 2 7 . 4 . 2 . 1 3 2 Combat Bots Only 8 | . 2 2 . 1 4 8 1 4 2 3 1 2 2 7 . 4 . 2 . 1 3 2 Max Kills in Single Turn 6 | . 2 1 . 1 1 4 1 3 6 1 1 1 1 3 . 2 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 . . . . 1 3 . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 15214 | . 548 233 . 96 921 858 282 901 973 1066 71 1273 1086 1457 . 313 . 603 . 136 2340 2057 Core 2701 | . 108 24 . 35 166 65 23 220 88 50 20 153 63 327 . 74 . 126 . . 654 505 Absorbed by Shields 260 | . . . . . . . . . . . . 74 . 30 . . . . . . . 156 Core Remaining (%) 55 | 100 . . . 33 . . . 13 . . . 55 . . . 45 . 87 . . . . Volleys Fired 677 | . 56 15 . 8 36 40 5 37 34 41 3 54 55 65 . 30 13 30 3 11 87 54 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 1 2 2 2 . 2 1 2 1 2 2 2 Hottest 147 | . 65 55 . 55 92 92 46 46 96 117 30 96 113 113 . 147 30 81 40 81 118 121 Shots Fired 966 | . 108 30 . 16 67 48 6 49 60 68 3 71 76 83 . 36 13 35 3 14 108 72 Gun 432 | . 85 15 . 8 67 27 6 32 16 19 . 15 20 8 . 6 . 5 . 3 41 59 Cannon 255 | . 23 15 . 8 . . . . 36 37 . 20 28 38 . 7 . 9 . 3 25 6 Launcher 55 | . . . . . . 21 . 17 . . . . . 17 . . . . . . . . Special 224 | . . . . . . . . . 8 12 3 36 28 20 . 23 13 21 3 8 42 7 Kinetic 567 | . 79 30 . 16 34 12 6 32 52 45 . 35 42 40 . 7 . 14 . 6 58 59 Thermal 31 | . . . . . 10 15 . . . . . . . . . 6 . . . . . . Explosive 55 | . . . . . . 21 . 17 . . . . . 17 . . . . . . . . Electromagnetic 89 | . 29 . . . 23 . . . . 11 . . 6 6 . . . . . . 8 6 Robot Hit Streak 18 | . 11 4 . 7 15 16 17 7 9 9 2 11 15 9 . 9 12 6 6 9 18 16 Robot Miss Streak 11 | . 5 4 . 2 4 1 3 3 5 9 7 8 11 11 . 9 2 8 . 4 7 4 Penetration Max 1 | . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Secondary Targets 6 | . 1 . . . 3 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 758 | . 64 14 . 11 49 62 15 56 43 42 3 45 60 67 . 37 8 25 3 11 89 54 Core Hits 400 | . 27 5 . 2 27 48 2 50 30 25 1 12 32 55 . 13 . 12 . 1 33 25 Critical Hits 16 | . . . . . . . . 1 1 1 . 1 4 2 . . . . . . 2 4 Critical Kills 6 | . . . . . . . . . 1 1 . 1 . 1 . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . 1 . . . . 3 1 . . . . . . 2 . Melee Attacks 173 | . . . . . . 32 24 37 3 4 7 6 9 17 2 14 . 4 1 3 9 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . 28 4 24 2 4 7 6 9 17 2 14 . 4 1 3 9 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21158 | . 939 148 . 128 846 3556 58 3444 2171 713 31 451 737 3840 . 1046 . 302 . 36 1528 1184 Guns 4867 | . 505 77 . 39 746 357 58 351 288 209 . 155 81 120 . 151 . 51 . 23 550 1106 Cannons 4072 | . 318 71 . 89 . . . . 675 472 . 296 623 468 . 70 . 251 . 13 648 78 Explosions 7336 | . 116 . . . 94 1611 . 1639 1196 . . . . 2600 . . . . . . 80 . Melee 4865 | . . . . . . 1588 . 1454 . 32 31 . 33 652 . 825 . . . . 250 . Ramming 18 | . . . . . 6 . . . 12 . . . . . . . . . . . . . Kinetic 7517 | . 594 148 . 128 348 149 58 351 963 532 . 451 686 501 . 70 . 302 . 36 1094 1106 Thermal 1863 | . 116 . . . 192 208 . . 1196 . . . . . . 151 . . . . . . Explosive 5930 | . . . . . . 1611 . 1639 . . . . . 2600 . . . . . . 80 . Electromagnetic 965 | . 229 . . . 300 . . . . 149 . . 18 87 . . . . . . 104 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4865 | . . . . . . 1588 . 1454 . 32 31 . 33 652 . 825 . . . . 250 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 5 2 2 4 5 2 2 2 2 . 1 . . 10 10 Average Corruption 2 | . . . . . . . . 5 1 2 2 4 1 2 2 2 . 1 . . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . . . 7 2 7 1 32 3 19 2 12 . 1 . . 16 41 Message Errors 36 | . . . . . . . . 1 1 2 . 4 1 6 . 6 . . . . 7 8 Matter Fused 18 | . . . . . . . . 3 . . . 8 . . . . . . . . 1 6 Heat Flow Errors 9 | . . . . . . . . . . 1 . 5 . 1 . 1 . . . . . 1 Energy Discharges 17 | . . . . . . . . . . . . 3 2 5 1 2 . . . . 2 2 Data Loss (minor) 28 | . . . . . . . . . . 3 . 5 . 7 1 3 . 1 . . 2 6 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 26 | . . . . . . . . 3 1 1 1 6 . . . . . . . . 4 10 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 864 | . . . . 15 18 185 . 63 295 21 . 2 . 261 . 4 . . . . . . Projectiles 74 | . . . . 15 . . . . 36 21 . 2 . . . . . . . . . . Explosions 443 | . . . . . 18 1 . 20 259 . . . . 145 . . . . . . . . Melee 347 | . . . . . . 184 . 43 . . . . . 116 . 4 . . . . . . Knockbacks 43 | . 2 1 . 1 . . . . 5 2 . 4 8 7 . . . 5 . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . 2 1 . 1 . . . . 5 2 . 4 8 7 . . . 5 . . 8 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . 33 95 . 28 5 . . . . 140 . . . . . . . . Shots 9 | . . . . . 1 4 . 1 . . . . . 3 . . . . . . . . Rammed 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 345 133 . 51 423 391 . 10 237 201 11 258 108 148 . 177 . 30 14 21 75 184 Average Temperature 69 | . 105 72 . 29 116 139 . 5 66 43 11 61 22 27 . 75 . 13 9 9 19 60 Received Heat Transfer 2989 | . 228 . . 33 306 216 63 450 183 216 24 135 321 270 . 48 . 30 . 9 81 376 Effects 11 | . 1 . . . 6 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1827 | . 100 . . . 385 407 . . 750 . . . . . . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1185 | . 352 111 . 35 237 1144 616 938 1062 1164 611 607 727 1185 628 784 471 651 369 879 563 133 Initial 634 | . . 61 . . 5 92 557 400 492 634 611 245 318 508 621 439 411 329 341 258 461 59 Average 569 | . 151 96 . 4 99 768 562 708 775 910 367 432 506 896 624 607 433 475 350 672 207 94 Maximum Alert Level 4 | . 1 . . . 1 4 2 3 3 4 2 2 3 4 2 3 2 2 1 3 2 . Low Security (%) 16 | 100 71 100 . 100 84 4 . . . . . . 5 . . . . . . . 56 100 Level 1 11 | . 28 . . . 15 14 . 2 2 . 88 31 30 . . . . 13 100 12 17 . Level 2 37 | . . . . . . 10 100 45 37 13 11 68 56 13 100 73 100 86 . 39 25 . Level 3 31 | . . . . . . 66 . 51 60 78 . . 7 65 . 26 . . . 47 . . Level 4 3 | . . . . . . 3 . . . 7 . . . 20 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 3 . 2 . 5 . . . 5 . . . . . . . 11 . Investigation . | . . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 3 . . . 2 . . . . . . . 3 . Reinforcement 14 | . 2 . . . 3 . . . 1 . . . 1 . . . . . . . 7 . Assault 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 10 | . . . . . 2 . 1 . . . . . 2 . . . 2 . . . 3 . Communications Jammed 19 | . . . . . . . . . . . . . 12 . . . . 5 . . 2 . Distress Signals 17 | . . . . . . . . . . . . . 10 . . . . 5 . . 2 . Times Spotted 384 | . 20 3 . 7 21 30 19 22 20 23 2 25 38 36 . 19 3 19 1 11 52 13 Peak Tracking Total 7 | . 3 3 . 4 3 6 3 3 5 7 1 7 4 5 . 4 1 5 1 3 6 4 Tactical Retreats 23 | . 2 . . 1 2 1 2 . 1 1 . . 6 5 . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 85 | . . . . . . 4 . 8 4 17 1 8 2 8 . 10 . 7 . 10 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 60 | . . . . . 2 8 1 5 12 3 . 4 2 6 . 4 . 4 . 3 5 1 Max in Single Turn 10 | . . . . . 2 2 . 1 10 1 . 1 . 1 . 1 . 1 . 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 29 | . . . . . . 4 . 3 . 3 . 4 . 4 . 4 . 3 . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 37 | . 5 . 3 1 4 . 5 . 3 . 2 . 7 . 2 . 1 . 1 . 3 . Terminals 21 | . 5 . . . 3 . 4 . 1 . 1 . 5 . . . . . . . 2 . Fabricators 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 99 | . 17 . 26 1 9 . 8 . 5 . 7 . 15 . 2 . 1 . 1 . 7 . Successful 67 | . 9 . 26 1 5 . 5 . 3 . 4 . 6 . 2 . 1 . 1 . 4 . Failed 32 | . 8 . . . 4 . 3 . 2 . 3 . 9 . . . . . . . 3 . Catastrophic 8 | . 2 . . . 1 . 3 . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 8 . 1 . 9 . 8 . 2 . 6 . 12 . . . . . . . 4 . Terminals 59 | . 17 . . . 8 . 7 . 2 . 6 . 13 . . . . . . . 6 . Fabricators 4 | . . . . . . . . . 2 . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 40 | . 5 . 26 1 2 . . . . . 2 . 1 . . . . . . . 3 . Record 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Build 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 15 | . 4 . . . 2 . 4 . 1 . 1 . 3 . . . . . . . . . Terminals 15 | . 4 . . . 2 . 4 . 1 . 1 . 3 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 14 | . 4 . . . 2 . 3 . 1 . 1 . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 4 . 2 . 2 . 1 . 8 . 1 . 1 . 1 . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . Matter 636 | . . . . . . . . . 190 . . . 190 . 256 . . . . . . . Time 318 | . . . . . . . . . 95 . . . 95 . 128 . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . 5 . 16 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 133 | . . . . . . 3 11 8 4 6 1 14 14 8 . 13 2 13 1 7 24 4 Non-combat 9 | . . . . . . . 3 . . . . . 2 . . . . . . . 4 . Combat 124 | . . . . . . 3 8 8 4 6 1 14 12 8 . 13 2 13 1 7 20 4 Autoassimilated 11 | . . . . . . . . . . . . . . . . . . 4 . 3 4 . Robot Hacks Applied 124 | . . . . . . 3 11 8 4 6 1 16 14 8 . 13 2 9 1 4 20 4 no_distress 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . relay_feed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . scatter_targeting 5 | . . . . . . . . 1 . 2 . . . 1 . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . . . . . overload_power 6 | . . . . . . . . . . . . 3 2 . . . . . . . 1 . wipe_record 1 | . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . overwrite_iff 6 | . . . . . . . . . 1 1 . 2 . 1 . . . . . . . 1 streamctrl_high 5 | . . . . . . . . 1 . . . 2 . 1 . . . . . . . 1 formatsys_low 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . formatsys_high 89 | . . . . . . 3 7 5 2 3 1 8 10 5 . 13 2 9 1 4 15 1 Relay Couplers Released 127 | . . . . . . 19 . 13 . 14 . 16 3 16 . 16 . 14 . 11 . 5 Machine Destruction 127 | . . . . . . 19 . 13 . 14 . 16 3 16 . 16 . 14 . 11 . 5 Attached 47 | . . . . . . 3 6 3 1 4 . 6 4 2 . 6 . 5 . 4 . 3 Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 124 | . . . . . . 3 9 6 3 4 1 12 11 7 . 14 5 15 1 7 23 3 Largest Group 19 | . . . . . . 2 4 3 2 2 1 3 6 4 . 12 16 14 11 12 19 1 Highest-Rated Group 835 | . . . . . . 37 84 46 32 53 32 64 147 87 . 329 449 420 455 504 835 115 Highest-Rated Ally 115 | . . . . . . 21 29 29 32 32 32 32 41 30 . 32 49 49 49 49 58 115 Total Orders 10 | . . . . . . 2 . . . . . . . . . . . 4 . 4 . . STAY 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 595 | . . . . . . 2 46 27 9 19 . 35 64 47 . 16 17 67 2 88 145 11 Total Damage 14486 | . . . . . . 33 577 412 80 438 . 559 1839 698 . 240 205 1477 89 3045 4360 434 Kills 108 | . . . . . . . 5 3 1 7 . 8 17 7 . 1 1 13 . 13 30 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Drone Recoveries 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 19643 | 61 500 96 256 289 696 1943 636 1218 1729 1100 144 1281 1911 2153 265 1090 137 1047 81 790 1422 798 Spaces Moved 11793 | 53 375 50 261 293 421 922 427 728 1076 596 76 742 1228 942 105 671 81 795 67 530 1048 306 Core 11 | 1 . . . . 2 . . . . . . . 8 . . . . . . . . . Treads 1368 | . . . . . 4 736 . . . . . . 3 625 . . . . . . . . Legs 394 | . . . . . . 24 . . . . . . . 134 105 105 . . . . . 26 Wheels 9983 | 52 375 50 261 293 378 162 427 728 1076 596 76 742 1217 183 . 566 81 795 67 530 1048 280 Hover 37 | . . . . . 37 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 90 90 100 120 120 110 120 130 120 120 120 120 180 110 110 110 110 110 90 100 Average Speed 127 | 88 87 100 95 90 119 174 120 119 126 130 129 127 136 181 180 121 110 110 110 110 108 102 Slowest Speed 1650 | 90 100 100 100 90 1000 220 120 150 130 130 130 130 1650 200 180 180 110 110 110 110 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 67 13 62 50 38 72 41 61 31 68 3 70 31 78 2 77 3 61 2 76 34 38 Regions Visited 22 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . 3 . 2 . 5 . 8 . 2 . . . 1 . 3 . Terrain Destroyed 319 | . 5 . . . 3 128 3 57 42 . 5 . 8 55 2 . . . 1 . 10 . Melee 24 | . . . . . . . 3 . 2 . 5 . 8 . 2 . . . 1 . 3 . Projectile 4 | . . . . . . . . . 4 . . . . . . . . . . . . . AOE 291 | . 5 . . . 3 128 . 57 36 . . . . 55 . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 15234 | 63 453 69 267 304 553 1159 515 973 1378 844 108 1010 1386 1277 178 900 122 935 72 719 1231 718 Wait 1515 | . . . . . 65 69 31 65 223 26 18 122 43 178 67 81 28 38 2 96 42 321 Move 11771 | 52 374 49 260 292 420 920 426 727 1075 595 76 741 1227 941 105 670 80 794 66 527 1048 306 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 156 | 5 8 2 4 2 7 23 3 8 15 10 . 9 9 17 3 9 1 3 . 4 11 3 Fast Attach 61 | 6 1 . 1 . 8 10 . 2 4 1 . 3 1 2 . 3 . 5 . 2 8 4 Attach 86 | . 2 3 . . 7 8 4 8 3 1 2 3 10 11 . 4 . 2 . 4 4 10 Detach 11 | . . . . . 1 3 1 1 . . . . . 2 . . . . . . . 3 Swap 177 | . 5 . 1 . 3 20 11 11 12 24 2 12 18 15 . 7 . 6 . 6 17 7 Drop 71 | . 7 . 1 2 5 11 3 3 7 6 . 3 6 4 1 5 . 3 . . 4 . Fire 677 | . 56 15 . 8 36 40 5 37 34 41 3 54 55 65 . 30 13 30 3 11 87 54 Melee 173 | . . . . . . 32 24 37 3 4 7 6 9 17 2 14 . 4 1 3 9 1 Ram 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 508 | . . . . . . 20 . 64 . 136 . 57 8 25 . 77 . 48 . 64 . 9 Rewire 18 | . . . . . . 3 7 4 . . . . . . . . . 2 . 1 1 . Trap 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: [*Res] / [*Arm] / Gar) -4/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 5) 251 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 3) 562 | -10/Materials | Entered Mines 592 | -10/Mines | Core integrity fell below 50% 628 | -10/Mines | Lost 3 parts (1p1n1u) 653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 653 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | Entered Exiles 686 | -10/Exiles | Met 8R-AWN 703 | -10/Exiles | Met EX-HEX 735 | -10/Exiles | Met EX-BIN 749 | -10/Exiles | Aligned with FarCom system 750 | -10/Exiles | Given EX-Vault access code 798 | -10/Exiles | Opened EX-Vault 805 | -10/Exiles | Found Prototype Device 806 | -10/Exiles | Identified PSU Rigger 811 | -10/Exiles | Found Prototype Processor 811 | -10/Exiles | Identified Modified TNC 833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 859 | -10/Exiles | Met EX-DEC 903 | -10/Exiles | Discovered new exit (range 14) 914 | -10/Exiles | Left Exiles lab with Modified TNC 914 | -10/Exiles | Entered Mines 915 | -9/Mines | Learned location of Storage (-9) 953 | -9/Mines | Learned Materials emergency access door positions 1024 | -9/Mines | Found the Drone Emporium 1027 | -9/Mines | Found Prototype Device 1113 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1177 | -9/Mines | Found Prototype Device 1187 | -9/Mines | Discovered new exit (range 11) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Evolved 4 slots: Utility x4 1203 | -8/Materials | Identified Sensor Drone Bay 1207 | -8/Materials | Identified Exp. Sensor Array 1563 | -8/Materials | Discovered new exit (range 8) 1808 | -8/Materials | Lost 6 parts (1p2n2u1w) 1891 | -8/Materials | Identified exit to Garrison 1899 | -8/Materials | Entered Garrison 1932 | -8/Garrison | Triggered checkpoint 2076 | -8/Garrison | Garrison Relay disabled 2268 | -8/Garrison | Triggered checkpoint 2370 | -8/Garrison | Lost 4 parts (1n2u1w) 2472 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | Triggered checkpoint 2499 | -8/Garrison | Destroyed 8 combat bots 2594 | -8/Garrison | Discovered new exit (range 10) 2736 | -8/Garrison | Build established: Scavenger-Mutant 2756 | -8/Garrison | Discovered new exit (range 13) 2794 | -8/Garrison | Installed Relay Interface Framework 3082 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Garrison Relay disabled 3417 | -8/Garrison | Build established: Bothacker-Mutant 3428 | -8/Garrison | Triggered checkpoint 3517 | -8/Garrison | Garrison Relay disabled 3747 | -8/Garrison | Triggered checkpoint 3773 | -8/Garrison | Garrison Relay disabled 3815 | -8/Garrison | Discovered new exit (range 10) 3842 | -8/Garrison | Entered Materials 4326 | -8/Materials | Discovered new exit (range 8) 4344 | -8/Materials | Garrison activated, responded to threat 4455 | -8/Materials | Identified exit to Garrison 4478 | -8/Materials | Entered Garrison 4478 | -8/Garrison | Accompanied by 2 allies 4558 | -8/Garrison | Triggered checkpoint 4595 | -8/Garrison | Garrison Relay disabled 4714 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Core integrity fell below 50% 4897 | -8/Garrison | Discovered new exit (range 9) 4915 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4934 | -8/Garrison | Triggered checkpoint 4987 | -8/Garrison | Garrison Relay disabled 5071 | -8/Garrison | Triggered checkpoint 5190 | -8/Garrison | Triggered checkpoint 5230 | -8/Garrison | Garrison Relay disabled 5307 | -8/Garrison | Discovered new exit (range 14) 5464 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Core integrity fell below 20% 5528 | -8/Garrison | Lost 4 parts (1p2u1w) 5577 | -8/Garrison | Spotted B-75 Beast 5577 | -8/Garrison | Spotted B-75 Beast 5696 | -8/Garrison | Entered Factory 5696 | -7/Factory | Evolved 2 slots: Utility x2 6384 | -7/Factory | Local fabrication network quarantined 6887 | -7/Factory | Discovered new exit (range 15) 7296 | -7/Factory | First assault squad dispatched 7318 | -7/Factory | Discovered new exit (range 16) 7424 | -7/Factory | Identified exit to Garrison 7425 | -7/Factory | Entered Garrison 7532 | -7/Garrison | Triggered checkpoint 7577 | -7/Garrison | Garrison Relay disabled 7706 | -7/Garrison | Triggered checkpoint 7803 | -7/Garrison | Discovered new exit (range 8) 7978 | -7/Garrison | Discovered new exit (range 15) 8007 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8052 | -7/Garrison | Triggered checkpoint 8106 | -7/Garrison | Garrison Relay disabled 8414 | -7/Garrison | Triggered checkpoint 8438 | -7/Garrison | Garrison Relay disabled 8525 | -7/Garrison | Entered Factory 8655 | -7/Factory | Identified exit to Garrison 8669 | -7/Factory | Entered Garrison 8669 | -7/Garrison | Accompanied by 1 ally 8736 | -7/Garrison | Triggered checkpoint 8901 | -7/Garrison | Garrison Relay disabled 9016 | -7/Garrison | Triggered checkpoint 9034 | -7/Garrison | Triggered checkpoint 9192 | -7/Garrison | Discovered new exit (range 9) 9286 | -7/Garrison | Discovered new exit (range 8) 9303 | -7/Garrison | Expanded RIF knowledge: Hotswap 9372 | -7/Garrison | Triggered checkpoint 9389 | -7/Garrison | Garrison Relay disabled 9462 | -7/Garrison | Triggered checkpoint 9612 | -7/Garrison | Build established: Botlord-Mutant 9632 | -7/Garrison | Triggered checkpoint 9681 | -7/Garrison | Garrison Relay disabled 9830 | -7/Garrison | Triggered checkpoint 9834 | -7/Garrison | Garrison Relay disabled 9950 | -7/Garrison | Entered Factory 9950 | -6/Factory | Accompanied by 2 allies 9950 | -6/Factory | Evolved 2 slots: Utility x2 10080 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 10647 | -6/Factory | Garrison activated, responded to threat 10823 | -6/Factory | Discovered new exit (range 14) 11450 | -6/Factory | Discovered new exit (range 7) 11778 | -6/Factory | Discovered new exit (range 14) 11855 | -6/Factory | Identified exit to Garrison 11861 | -6/Factory | Entered Garrison 11861 | -6/Garrison | Accompanied by 4 allies 11946 | -6/Garrison | Triggered checkpoint 11998 | -6/Garrison | Garrison Relay disabled 12145 | -6/Garrison | Triggered checkpoint 12148 | -6/Garrison | Triggered checkpoint 12152 | -6/Garrison | Triggered checkpoint 12192 | -6/Garrison | Destroyed 7 combat bots 12210 | -6/Garrison | Lost 5 parts (1p1n2u1w) 12589 | -6/Garrison | Discovered new exit (range 8) 12619 | -6/Garrison | Expanded RIF knowledge: Command Fork 13032 | -6/Garrison | Discovered new exit (range 15) 13054 | -6/Garrison | Triggered checkpoint 13114 | -6/Garrison | Garrison Relay disabled 13273 | -6/Garrison | Triggered checkpoint 13370 | -6/Garrison | Triggered checkpoint 13567 | -6/Garrison | Garrison Relay disabled 13828 | -6/Garrison | Triggered checkpoint 13909 | -6/Garrison | Garrison Relay disabled 14014 | -6/Garrison | Entered Factory 14214 | -6/Factory | Fabricated Quantum Rifle (x2) 14279 | -6/Factory | Identified exit to Garrison 14279 | -6/Factory | Entered Garrison 14420 | -6/Garrison | Triggered checkpoint 14462 | -6/Garrison | Triggered checkpoint 14467 | -6/Garrison | Core integrity fell below 50% 14644 | -6/Garrison | Discovered new exit (range 14) 14668 | -6/Garrison | Triggered checkpoint 14708 | -6/Garrison | Triggered checkpoint 14730 | -6/Garrison | Garrison Relay disabled 14804 | -6/Garrison | Triggered checkpoint 14882 | -6/Garrison | Discovered new exit (range 9) 14904 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 14928 | -6/Garrison | Triggered checkpoint 14942 | -6/Garrison | Garrison Relay disabled 15058 | -6/Garrison | Triggered checkpoint 15076 | -6/Garrison | Garrison Relay disabled 15120 | -6/Garrison | Discovered new exit (range 10) 15202 | -6/Garrison | Triggered checkpoint 15220 | -6/Garrison | Garrison Relay disabled 15369 | -6/Garrison | Entered Factory 15369 | -5/Factory | Accompanied by 12 allies 15369 | -5/Factory | Evolved 2 slots: Utility x2 15480 | -5/Factory | Identified exit to Garrison 15506 | -5/Factory | Entered Garrison 15506 | -5/Garrison | Accompanied by 13 allies 15512 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 15584 | -5/Garrison | P-70 Sage assimilated allied Soldier 5h 15585 | -5/Garrison | Triggered checkpoint 15617 | -5/Garrison | Triggered checkpoint 15736 | -5/Garrison | Spotted B-75 Beast 15953 | -5/Garrison | Discovered new exit (range 15) 15970 | -5/Garrison | Triggered checkpoint 16004 | -5/Garrison | Garrison Relay disabled 16122 | -5/Garrison | Triggered checkpoint 16136 | -5/Garrison | Garrison Relay disabled 16202 | -5/Garrison | Triggered checkpoint 16222 | -5/Garrison | Triggered checkpoint 16282 | -5/Garrison | Triggered checkpoint 16295 | -5/Garrison | Discovered new exit (range 10) 16344 | -5/Garrison | Triggered checkpoint 16376 | -5/Garrison | Garrison Relay disabled 16461 | -5/Garrison | Discovered new exit (range 8) 16473 | -5/Garrison | Triggered checkpoint 16553 | -5/Garrison | Entered Factory 16553 | -4/Factory | Accompanied by 10 allies 16553 | -4/Factory | Evolved 2 slots: Utility x2 16625 | -4/Factory | Identified exit to Garrison 16634 | -4/Factory | Entered Garrison 16634 | -4/Garrison | Accompanied by 11 allies 16672 | -4/Garrison | Triggered checkpoint 16692 | -4/Garrison | Garrison Relay disabled 16788 | -4/Garrison | Spotted B-86 Titan 16792 | -4/Garrison | Triggered checkpoint 16837 | -4/Garrison | Allies destroyed B-86 Titan 16855 | -4/Garrison | Triggered checkpoint 16858 | -4/Garrison | Triggered checkpoint 16929 | -4/Garrison | Discovered new exit (range 15) 17034 | -4/Garrison | Triggered checkpoint 17056 | -4/Garrison | Garrison Relay disabled 17103 | -4/Garrison | Triggered checkpoint 17150 | -4/Garrison | Triggered checkpoint 17157 | -4/Garrison | Garrison Relay disabled 17184 | -4/Garrison | Discovered new exit (range 10) 17317 | -4/Garrison | Discovered new exit (range 9) 17334 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 17424 | -4/Garrison | Entered Factory 17424 | -4/Factory | Accompanied by 10 allies 18260 | -4/Factory | Discovered new exit (range 15) 18267 | -4/Factory | P-70 Sage assimilated allied Veteran 7i 18744 | -4/Factory | Lost 3 parts (1p1u1w) 18758 | -4/Factory | Discovered new exit (range 18) 18782 | -4/Factory | Garrison activated, responded to threat 18794 | -4/Factory | Core integrity fell below 50% 18795 | -4/Factory | System corruption reached 10% 18846 | -4/Factory | Identified exit to Garrison 18846 | -4/Factory | Entered Garrison 18904 | -4/Garrison | Triggered checkpoint 18977 | -4/Garrison | Garrison Relay disabled 19552 | -4/Garrison | Spotted B-86 Titan 19567 | -4/Garrison | Lost 4 parts (1p1n1u1w) 19598 | -4/Garrison | Triggered checkpoint 19610 | -4/Garrison | Triggered checkpoint 19632 | -4/Garrison | Core integrity fell below 20% 19644 | -4/Garrison | Destroyed by B-86 Titan with Railgun Last Messages --------------- 19631_ Slug penetrates Reinforced Barrier. 19633_ Stasis field depleted. 19634_ Slug penetrates G-67 Veteran. 19634_ Knocked back. 19636_ Slug penetrates B-86 Titan. 19638_ HSN XZ#2|EQESVAMS=WYA:4WO9BZXYDQ=|WMT 19638_ Myomer Leg destroyed. 19638_ Penetrated by Slug. 19638_ System corrupted: Coil Gun targeting data glitched. 19641_ Lgt. Antimatter Reactor destroyed. 19641_ Penetrated by Slug. 19641_ Coil Gun destroyed. 19641_ Slug penetrates Reinforced Barrier. 19644_ Power Sword destroyed. 19644_ Myomer Leg destroyed. 19644_ Arm. Wheel destroyed. 19644_ Knocked back. 19644_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ??????????#?????????????????? | | ?????????????????# ????????? #?????????????????? | | ?????????????????# ????????? #?????????????????? | | ?????????????????# ???????? #?????????????????? | | ?????????????????# ##""""## ?#????????????????? | | ?????????????????# ? #####????????????? | | ?????????????????# ?? ?????????????? | | ?????????????????# ?? ???????????????? | | ?????????????????# ## #? #????????????????? | | ?????????????????# ## ## ###??????????????? | | ?????????????????" *[%#??????????????? | | ?????????????????" BB [!#??????????????? | | ?????????????????" BB #??????????????? | | ?????????????????" g #??????????????? | | ?????????????????# ## @^## ###??????????????? | | ????????########## ##^ ^## ######???????????? | | ????????# # #???????? | | ????????# # #???????? | | ????????# ####### ####### #???????? | | ????????# #?????# ## ## ##????????????????? | | ????????# #?????# [ ## #? #?????????????????? | | ????????#! #######=% #######?? #?????????????????? | | ????????#! ! ;%! #???????? #?????????????????? | | ????????#=%####### #?????????#?????????????????? | | ????????# *#?????# #???????????????????????????? | | ????????# #?????# #???????????????????????????? | | ##########"####### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ######### ###########???????????????????????????? | | ????????# ###???????????????????????????????????? | | ????????# = ##### #?????????????????????????????? | | ????????# *=+ #?????????????????????????????? | | ????????#===!#######?????????????????????????????? | | ????????#[ ###???????????????????????????????????? | | ????????#%!#?????????????????????????????????????? | | ????????#^ #?????????????????????????????????????? | | ????????#^ ###???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 300 Matter Stores 329 Matter Capacity 450 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 179 Relay Coupler Value 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Generalissimo Tester Challenges ------------ None Game ------ Seed TransdimensionalCoilMinigun Manual? 0 Play Time 04:01:35 Cumulative 115.9 hours Start 2022.02.26 @ 22:32:29 End 2022.03.05 @ 23:06:05 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130cfd1d-90d7-463c-adfe-120db6db720e